How to use MaxLength method of html Package

Best K6 code snippet using html.MaxLength

gocomponents.go

Source:gocomponents.go Github

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1package gocomponents2import (3 "fmt"4 "html/template"5 "strconv"6 "net/http"7 "os"8 "bufio"9 "path/filepath"10 "mime"11)12// The ServeStatic function serves all gocomponents/static/ files at localhost:9090/static13func ServeStatic(w http.ResponseWriter, r *http.Request) {14 // Get path and add gocomponents to it to get the correct file15 path := "gocomponents/" + r.URL.Path16 // Open file17 data, err := os.Open(path)18 // If an error occurred, render an error page19 if err != nil {20 fmt.Fprintf(w, err.Error())21 return22 }23 // Close data on next return24 defer data.Close()25 // Create a scanner26 scanner := bufio.NewScanner(data)27 var fileContent string28 // Scan file and save result in fileContent29 for scanner.Scan() {30 fileContent += scanner.Text() + "\n"31 }32 // If the scanner ran into an error, display it33 if err := scanner.Err(); err != nil {34 fmt.Fprintf(w, err.Error())35 return36 }37 // Get mime type by extension38 mimeType := mime.TypeByExtension(filepath.Ext(path))39 // Set content type 40 w.Header().Set("Content-Type", mimeType)41 // Show file42 fmt.Fprintf(w, fileContent)43 return;44}45// The templatedata struct is the struct that should be used for passing to the template46type TemplateData struct {47 SiteTitle string48 Colors map[string]string49 HasSidebar bool50 SidebarItems map[string]string51 Components map[string]template.HTML52}53// The card function gives a card54func Card(classes string, content string) template.HTML {55 return template.HTML(`56 <article class="` + classes + ` card">57 ` + content + `58 </article>59 `)60}61// The button function gives a button62func Button(classes string, content string) template.HTML {63 return template.HTML(`64 <button class="` + classes + ` btn">` + content + `</button>65 `)66}67// The checkbox function gives a checkbox with label68func CheckBox(id string, classes string, label string) template.HTML {69 return template.HTML(`70 <div class="` + classes + ` checkbox-container">71 <input id="` + id + `" class="checkbox" type="checkbox">72 <label for="` + id + `" class="label">` + label + `</label>73 </div>74 `)75}76// The radio function gives a radio button with label77func Radio(id string, classes string, label string) template.HTML {78 return template.HTML(`79 <div class="` + classes + ` radio-container">80 <input id="` + id + `" class="radio-btn" type="radio">81 <label for="` + id + `" class="label">` + label + `</label>82 </div>83 `)84}85// The input function gives an input. It also takes a maxlength parameter.86// -1 means that there is no maxlength87func Input(id string, classes string, label string, maxlength int) template.HTML { 88 var maxlengthAttr string89 90 // If maxlength is -1, just don't generate a maxlength attribute91 if maxlength != -1 {92 maxlengthAttr = `maxlength="` + strconv.Itoa(maxlength) + `"` 93 }94 95 return template.HTML(`96 <div class="` + classes + ` input-container">97 <input id="` + id + `" ` + maxlengthAttr + `class="input" type="text">98 <label for="` + id + `" class="input-label">` + label + `</label>99 </div>100 `)101}102// The list function gives a list. Each list item consists of a title and a 103// description. Those are given in the listItems map104func List(classes string, listItems map[string]string) template.HTML {105 // listItemsHtml will contain the HTML of all the list items. It's inserted in a ul element.106 var listItemsHtml string107 108 // Loop through all list items and add HTML for them to listItemsHtml.109 for itemTitle, itemDescription := range listItems {110 listItemsHtml += `111 <li class="list-item">112 <h4 class="list-item-title">` + itemTitle + `113 <p class="list-item-description">` + itemDescription + `114 </li>115 `116 }117 118 return template.HTML(`119 <ul class="` + classes + ` list">120 ` + listItemsHtml + `121 </ul>122 `)123}124// The progress bar function gives a progress bar. This progress bar can be both determinate and 125// inderminate, as set by the determinate parameter126func ProgressBar(classes string, label string, determinate bool) template.HTML {127 var determinateAttr string128 // Generate determinate attribute (will be put into the HTML)129 if determinate {130 determinateAttr = `determinate="determinate"`131 } else {132 determinateAttr = `determinate="indeterminate"`133 }134 135 return template.HTML(`136 <div class="` + classes + ` progressbar-container">137 <label class="progressbar-label">` + label + `</label>138 <div class="progressbar" ` + determinateAttr + `>139 <div class="progress" style="width: 10%";></div>140 </div>141 </div>142 `)143}144// The tabGroup function gives a tab group. This means a navbar with the tab titles and two tabs. 145// When you click a tab title, the corresponding tab will be opened146func TabGroup(classes string, tabs ...map[string]string) template.HTML {147 // Add opening tags for the tab nav148 tabNav := `<nav class="tab-nav">149 <ul class="nav-items">`150 151 // Add opening tag for the tab container152 tabsContainer := `<section class="tab-container">`153 // Loop through the given tabs154 for _, tab := range tabs {155 // Add the tab title to the tabNav156 tabNav += `<li class="nav-item">157 <h4 class="tab-name">` + tab["tabName"] + `</h4>158 </li>`159 160 // Add the tab content (the tab itself) to the tab container161 tabsContainer += `<section class="tab">162 ` + tab["tabContent"] + `163 </section>`164 }165 // Add closing tags for the tab nav and the tab container166 tabNav += `</ul></nav>`167 tabsContainer += `</section>`168 // Put everything together in a tabgroup element169 return template.HTML(`170 <section class="` + classes + ` tab-group">171 ` + tabNav + `172 ` + tabsContainer + `173 </section>174 `)175}176// The menu function gives a button that opens a menu when you click it177func Menu(classes string, btnText string, menuItems map[string]string) template.HTML {178 // The menu will be saved as a JSON object so that the JavaScript can read it. 179 // The menu JSON object will be put into the data-menu attribute of the button. 180 // Open object181 menu := `{`182 // Loop through all menu items and them to the menu object183 for itemClass, itemContent := range menuItems {184 menu += `{"class": "` + itemClass + `", "content": "` + itemContent + `"},`185 }186 // Close the object187 menu += `}`188 return template.HTML(`189 <div class="` + classes + ` menu-container">190 <button class="menu-btn btn" data-menu='` + menu + `'>` + btnText + `</button>191 </div>192 `)193}194// The floating action button function gives a material design floating action button195func FloatingActionButton(classes string, btnIcon string) template.HTML {196 return template.HTML(`197 <button class="` + classes + ` floating-action-btn material-icons">` + btnIcon + `</button>198 `)199}...

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definitions.go

Source:definitions.go Github

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...84 Maximum *float6485 // MinLength represents an minimum length validation as described at86 // http://json-schema.org/latest/json-schema-validation.html#anchor29.87 MinLength *int88 // MaxLength represents an maximum length validation as described at89 // http://json-schema.org/latest/json-schema-validation.html#anchor26.90 MaxLength *int91 // Required list the required fields of object attributes as described at92 // http://json-schema.org/latest/json-schema-validation.html#anchor61.93 Required []string94 }95)96// Context returns the generic definition name used in error messages.97func (t *TraitDefinition) Context() string {98 if t.Name != "" {99 return fmt.Sprintf("trait %#v", t.Name)100 }101 return "unnamed trait"102}103// DSL returns the initialization DSL.104func (t *TraitDefinition) DSL() func() {105 return t.DSLFunc106}107// Context returns the generic definition name used in error messages.108func (v *ValidationDefinition) Context() string {109 return "validation"110}111// Merge merges other into v.112func (v *ValidationDefinition) Merge(other *ValidationDefinition) {113 if v.Values == nil {114 v.Values = other.Values115 }116 if v.Format == "" {117 v.Format = other.Format118 }119 if v.Pattern == "" {120 v.Pattern = other.Pattern121 }122 if v.Minimum == nil || (other.Minimum != nil && *v.Minimum > *other.Minimum) {123 v.Minimum = other.Minimum124 }125 if v.Maximum == nil || (other.Maximum != nil && *v.Maximum < *other.Maximum) {126 v.Maximum = other.Maximum127 }128 if v.MinLength == nil || (other.MinLength != nil && *v.MinLength > *other.MinLength) {129 v.MinLength = other.MinLength130 }131 if v.MaxLength == nil || (other.MaxLength != nil && *v.MaxLength < *other.MaxLength) {132 v.MaxLength = other.MaxLength133 }134 v.AddRequired(other.Required)135}136// AddRequired merges the required fields from other into v137func (v *ValidationDefinition) AddRequired(required []string) {138 for _, r := range required {139 found := false140 for _, rr := range v.Required {141 if r == rr {142 found = true143 break144 }145 }146 if !found {147 v.Required = append(v.Required, r)148 }149 }150}151// HasRequiredOnly returns true if the validation only has the Required field with a non-zero value.152func (v *ValidationDefinition) HasRequiredOnly() bool {153 if len(v.Values) > 0 {154 return false155 }156 if v.Format != "" || v.Pattern != "" {157 return false158 }159 if (v.Minimum != nil) || (v.Maximum != nil) || (v.MaxLength != nil) {160 return false161 }162 return true163}164// Dup makes a shallow dup of the validation.165func (v *ValidationDefinition) Dup() *ValidationDefinition {166 return &ValidationDefinition{167 Values: v.Values,168 Format: v.Format,169 Pattern: v.Pattern,170 Minimum: v.Minimum,171 Maximum: v.Maximum,172 MinLength: v.MinLength,173 MaxLength: v.MaxLength,174 Required: v.Required,175 }176}...

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string_utils.go

Source:string_utils.go Github

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1package utils2import (3 "encoding/json"4 "fmt"5 "strings"6)7var translatedTags = [][2]string{{"strong", "b"}}8var disallowedTags = []string{"p"}9func CleanHTML(html string) string {10 for _, tag := range translatedTags {11 html = ReplaceHTMLTag(html, tag[0], tag[1])12 }13 for _, tag := range disallowedTags {14 html = ReplaceHTMLTag(html, tag, " ")15 }16 return html17}18func ReplaceHTMLTag(html, from, to string) string {19 for _, pattern := range []string{"<%s>", "</%s>", "<%s/>"} {20 to := to21 if to != "" && to != " " {22 to = fmt.Sprintf(pattern, to)23 }24 html = strings.Replace(html, fmt.Sprintf(pattern, from), to, -1)25 }26 return html27}28// TODO: Clean up StrEllipsis(), StrEllipsisLen(), and TruncateString() and consolidate29// into a single function.30func StrEllipsis(name string) string {31 l := len(name)32 if l > 32 {33 return name[:12] + "..." + name[l - 17:l]34 }35 return name36}37func StrEllipsisLen(name string, length int) string {38 l := len(name)39 if l > length {40 return name[:(length / 3)] + "..." + name[l - (length / 3):l]41 }42 return name43}44func TruncateString(str string, maxLength int) string {45 if maxLength < 3 {46 maxLength = 347 }48 strLen := len(str)49 if strLen <= maxLength {50 return str51 }52 truncateString := str53 if maxLength > 3 {54 maxLength -= 355 }56 truncateString = str[0:maxLength] + "..."57 return truncateString58}59func StructToJson(obj interface{}) (string, error) {60 bytes, err := json.Marshal(obj)61 if err != nil {62 return "", err63 } else {64 jsonStr := string(bytes)65 return jsonStr, nil66 }67}...

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MaxLength

Using AI Code Generation

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1func main() {2}3func main() {4}5func main() {6}7func main() {8}9func main() {10}11func main() {12}13func main() {14}15func main() {16}17func main() {18}19func main() {20}21func main() {22}23func main() {24}25func main() {26}

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MaxLength

Using AI Code Generation

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1import (2func main() {3 fmt.Println(html.MaxLength(str1))4}5import (6func main() {7 fmt.Println(html.EscapeString(str1))8}9import (10func main() {11 fmt.Println(html.UnescapeString(str1))12}13import (14func main() {15 fmt.Println(html.EscapeString(html.UnescapeString(str1)))16}17import (18func main() {19 fmt.Println(html.UnescapeString(html.EscapeString(str1)))20}21import (22func main() {23 t := template.Must(template.New("test").Parse(str1))24 fmt.Println(t)25}26import (27func main() {28 t := template.Must(template.New("test").Parse(str1))29 fmt.Println(t.DefinedTemplates())30}31import (32func main() {33 t := template.Must(template.New("test").Parse(str1))34 fmt.Println(t.DefinedTemplates())35}36import (37func main() {38 t := template.Must(template.New("test").Parse(str1))39 fmt.Println(t.DefinedTemplates())40}41import (42func main() {43 t := template.Must(template.New("test").Parse(str1))44 fmt.Println(t.Lookup("test"))45}46import (47func main() {

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MaxLength

Using AI Code Generation

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1import (2func main() {3 fmt.Println(html.MaxLength)4}5import (6func main() {7 fmt.Println(html.EscapeString("This is a <test>"))8}9The html/template package (html/template) implements data driven templates for generating HTML output safe against code injection. The package provides the following features:10import (

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