How to use requireFile method of js Package

Best K6 code snippet using js.requireFile

context.go

Source:context.go Github

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...93 table := CreateRequireTable(fileScope.FilePath)94 fileScope.FetchRequire(table)95 builderContext := BuilderContext{}96 builderContext.Init(fileScope, context)97 for requireFile, _ := range table.Files {98 context.cache_provider.Lock()99 fileScope, _ := context.cacheProvider[requireFile]100 context.cache_provider.Unlock()101 fileScope.FetchTemplate(&builderContext)102 }103 return &builderContext104}105//MakePatchContext make builder context106func (context *CompileContext) MakePatchContext(fileScope *JSScopeFile) *PatchContext {107 if !fileScope.IsReady() {108 return nil109 }110 patchContext := PatchContext{}111 patchContext.Init(nil, context)112 context.file_patch_mux.Lock()113 if patches, ok := context.filePatches[fileScope.FilePath]; ok {114 for patchName, patch := range patches {115 patchContext.AddPatch(patchName, patch)116 }117 }118 context.file_patch_mux.Unlock()119 return &patchContext120}121//AddGlobalPatch ...122func (context *CompileContext) AddGlobalPatch(name string, token tokenize.BaseToken) {123 context.file_patch_mux.Lock()124 context.patches[name] = token125 context.file_patch_mux.Unlock()126}127//AddPatch add a patch128func (context *CompileContext) AddPatch(file string, name string, token tokenize.BaseToken) {129 context.file_patch_mux.Lock()130 if _, ok := context.filePatches[file]; !ok {131 context.filePatches[file] = make(Patches)132 }133 context.filePatches[file][name] = token134 context.patches[name] = token135 context.file_patch_mux.Unlock()136}137//GetGlobalPatch get patch in global patch138func (context *CompileContext) GetGlobalPatch(name string) *tokenize.BaseToken {139 context.file_patch_mux.Lock()140 if token, ok := context.patches[name]; ok {141 context.file_patch_mux.Unlock()142 return &token143 }144 context.file_patch_mux.Unlock()145 return nil146}147//GetPatch get patch via name148func (context *CompileContext) GetPatch(file string, name string) *tokenize.BaseToken {149 context.file_patch_mux.Lock()150 if patches, ok := context.filePatches[file]; ok {151 if stream, ok := patches[name]; ok {152 context.file_patch_mux.Unlock()153 return &stream154 }155 }156 context.file_patch_mux.Unlock()157 return context.GetGlobalPatch(name)158}159//Debug debug160func (context *CompileContext) Debug() {161 fmt.Println("--------------begin template-----------")162 for _, scope := range context.cacheProvider {163 fmt.Println("file:" + scope.FilePath)164 fmt.Println("state:" + strconv.Itoa(scope.State))165 for name := range scope.Templates {166 fmt.Println("\ttemp:" + name)167 }168 }169 fmt.Println("--------------end template-----------")170}171//DebugDependence print debug dependence of filepath172func (context *CompileContext) DebugDependence(fileScope *JSScopeFile) {173 fmt.Println("-----begin dependency debug----")174 defer fmt.Println("----end dependency debug----")175 /*fmt.Println(fileScope.FilePath)176 table, ok := context.cacheRequireTable[fileScope.FilePath]177 if !ok {178 fmt.Println("not found require table")179 }180 for _, requireFile := range table.Files {181 fmt.Println("require:" + requireFile)182 scope, ok := context.cacheProvider[requireFile]183 if !ok {184 fmt.Println("ERR2:" + requireFile)185 //todo: error186 }187 if scope.State != FileStateLoaded {188 fmt.Println("file not ready:" + scope.FilePath)189 }190 }*/191}...

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eval.go

Source:eval.go Github

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1package common2import (3 "github.com/gopherjs/gopherjs/js"4 "github.com/pkg/errors"5)6var GetJquery = func() (string, error) {7 return "undefined", errors.Wrap(ErrNoMode, "GetJquery")8}9var RequireFile = func(varname, file string) error {10 return errors.Wrap(ErrNoMode, "RequireFile")11}12var EvalFile = func(file string) error {13 return errors.Wrap(ErrNoMode, "EvalFile")14}15var EvalString = func(stmt string) error {16 return errors.Wrap(ErrNoMode, "EvalString")17}18var EvalURL = func(url string) error {19 return errors.Wrap(ErrNoMode, "EvalURL")20}21var GetModule = func(module string) (*js.Object, error) {22 return nil, errors.Wrap(ErrNoMode, "GetModule")23}24var Alert = func(string) {25 return26}27func GetFS() (*js.Object, error) {28 return GetModule("fs")29}...

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init.go

Source:init.go Github

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1package jsmode2import "go.rls.moe/misc/discord.mods/common"3func init() {4 common.Must(Register())5}6func Register() error {7 if err := common.LockAndCheckMode(common.CommonModeJS); err != nil {8 // The common lib already has a mode so someone imported the wrong statement9 panic(err)10 }11 common.GetHome = GetHome12 common.GetJquery = GetJquery13 common.RequireFile = RequireFile14 common.Exists = Exists15 common.Mkdir = Mkdir16 common.GetFile = GetFile17 common.WriteFile = WriteFile18 common.Alert = Alert19 common.EvalFile = EvalFile20 common.EvalString = EvalString21 common.EvalURL = EvalURL22 common.GetModule = GetModule23 common.JoinPath = JoinPath24 return nil25}26var patchLevels = map[string]int{27 "homedir": 1,28}...

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requireFile

Using AI Code Generation

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1import (2func main() {3 var document = js.Global().Get("document")4 var body = document.Call("querySelector", "body")5 var input = document.Call("createElement", "input")6 input.Set("type", "file")7 input.Set("id", "file")8 input.Set("name", "file")9 body.Call("appendChild", input)10 var file = js.Global().Get("requireFile").Invoke().String()11 fmt.Println(file)12}

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requireFile

Using AI Code Generation

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1var js = require('js');2js.requireFile('file1.js');3var js = require('js');4js.requireFile('file2.js');5var js = require('js');6js.requireFile('file3.js');7var js = require('js');8js.requireFile('file3.js');9var js = require('js');10js.requireFile('file1.js');11The js.requireFile() method can be used in the following ways:12js.requireFile('path/to/file.js');13js.requireFile('path/to/file.js', 'name');14The js.requireFile() method can be used in the following ways:15js.requireFile('path/to/file.js');16js.requireFile('path/to/file.js', 'name');17The first argument to the js.requireFile() method is the path of the JavaScript file to be loaded. The path can be relative to the current JavaScript file or an absolute path. The second argument is the name of the JavaScript file to be loaded. If the second argument is not specified, the name of the

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requireFile

Using AI Code Generation

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1var js = require('js');2var file = js.requireFile('file');3console.log(file);4var file = require('file');5module.exports.requireFile = function (name) {6 return require(name);7};8module.exports = 'file';9module.exports = 'js';10module.exports = 'js';11module.exports = 'js';12module.exports = 'js';13module.exports = 'js';14module.exports = 'js';15module.exports = 'js';16module.exports = 'js';17module.exports = 'js';18module.exports = 'js';19module.exports = 'js';20module.exports = 'js';21module.exports = 'js';22module.exports = 'js';23module.exports = 'js';24module.exports = 'js';25module.exports = 'js';26module.exports = 'js';27module.exports = 'js';28module.exports = 'js';29module.exports = 'js';

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