How to use Activate method of js Package

Best K6 code snippet using js.Activate

js.go

Source:js.go Github

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...65function run(argv) {66 return JSON.stringify(getWindows())67}68`69 // jsActivate <window-number> [<tab-number>] -> nil70 jsActivate = `71ObjC.import('stdlib')72var safari = Application('Safari')73safari.includeStandardAdditions = true74// activateWindow | Activate Safari and bring the specified window to the front.75function activateWindow(winIdx) {76 var win = safari.windows[winIdx-1]()77 if (winIdx != 1) {78 win.visible = false79 win.visible = true80 }81 safari.activate()82}83// activateTab | Activate Safari, bring window to front and make specified tab active.84function activateTab(winIdx, tabIdx) {85 try {86 var win = safari.windows[winIdx-1]()87 }88 catch (e) {89 console.log('Invalid window: ' + winIdx)90 $.exit(1)91 }92 if (tabIdx == 0) { // Activate window93 activateWindow(winIdx)94 return95 }96 // Find tab to activate97 try {98 var tab = win.tabs[tabIdx-1]()99 }100 catch (e) {101 console.log('Invalid tab for window ' + winIdx + ': ' + tabIdx)102 $.exit(1)103 }104 // Activate window and tab if it's not the current tab105 activateWindow(winIdx)106 if (!tab.visible()) {107 win.currentTab = tab108 }109}110// run | CLI entry point111function run(argv) {112 var win = 0,113 tab = 0;114 win = parseInt(argv[0], 10)115 if (argv.length > 1) {116 tab = parseInt(argv[1], 10)117 }118 if (isNaN(win)) {...

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tabs.go

Source:tabs.go Github

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...25 _, err := runJXA(jsRunJavaScript, fmt.Sprintf("%d", t.WindowIndex),26 fmt.Sprintf("%d", t.Index), js)27 return err28}29// Activate activates this tab.30func (t *Tab) Activate() error {31 if t.Active {32 return nil33 }34 return Activate(t.WindowIndex, t.Index)35}36// Window is a Safari window.37type Window struct {38 Index int39 ActiveTab int40 Tabs []*Tab41}42// Windows returns information about Safari's open windows.43//44// NOTE: This function takes a long time (~0.5 seconds) to complete as45// it calls Safari via the Scripting Bridge, which is slow as shit.46//47// You would be wise to cache these data for a few seconds.48func Windows() ([]*Window, error) {49 wins := []*Window{}50 if err := runJXA2JSON(jsGetTabs, &wins); err != nil {51 return nil, err52 }53 return wins, nil54}55// ActiveTab returns information about Safari's active tab.56//57// NOTE: This function calls Safari via the Scripting Bridge, so it's58// quite slow.59func ActiveTab() (*Tab, error) {60 tab := &Tab{}61 if err := runJXA2JSON(jsGetCurrentTab, &tab); err != nil {62 return nil, err63 }64 return tab, nil65}66// Activate activates the specified Safari window (and tab). If tab is 0,67// the active tab will not be changed.68func Activate(win, tab int) error {69 args := []string{fmt.Sprintf("%d", win)}70 if tab > 0 {71 args = append(args, fmt.Sprintf("%d", tab))72 }73 if _, err := runJXA(jsActivate, args...); err != nil {74 return err75 }76 return nil77}78// ActivateTab activates the specified tab.79func ActivateTab(win, tab int) error {80 return Activate(win, tab)81}82// ActivateWin activates the specified window.83func ActivateWin(win int) error {84 return Activate(win, 0)85}86// closeStuff runs script jsClose with the given arguments.87func closeStuff(what string, win, tab int) error {88 if win == 0 { // Default to frontmost window89 win = 190 }91 args := []string{what, fmt.Sprintf("%d", win)}92 if tab > 0 {93 args = append(args, fmt.Sprintf("%d", tab))94 }95 if _, err := runJXA(jsClose, args...); err != nil {96 return err97 }98 return nil...

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main.go

Source:main.go Github

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...7 width = 10808 height = 10809)10type Sketcher interface {11 Activate()12 Render()13 UpdateSetting(id string, value interface{})14}15type Sketch struct {16 ctx *Canvas2d17 angle float6418 sketches []Sketcher19 currentSketch Sketcher20 buttons []*ButtonControl21}22func main() {23 fmt.Println("Go WebAssembly Initialized 3")24 sketch := Sketch{}25 sketch.ctx = NewCanvas2d("sketch")26 if sketch.ctx == nil {27 fmt.Println("unable to get c2d")28 return29 }30 sketch.ctx.SetWidth(width)31 sketch.ctx.SetHeight(height)32 sketch.sketches = make([]Sketcher, 2)33 sketch.sketches[0] = NewSketchVector(sketch.ctx)34 sketch.sketches[1] = NewSketchIsoTiles(sketch.ctx)35 sketch.currentSketch = sketch.sketches[1]36 sketch.currentSketch.Activate()37 sketch.buttons = make([]*ButtonControl, 2)38 sketch.buttons[0] = NewButtonControl("vectors", "button", "Vectors")39 sketch.buttons[0].AddEventHandler("click", sketch.EnableVectors)40 sketch.buttons[1] = NewButtonControl("isoTiles", "button", "Iso Tiles")41 sketch.buttons[1].AddEventHandler("click", sketch.EnableIsoTiles)42 doc := GetDocument()43 nav := doc.GetElementById("sketch_nav")44 nav.Call("appendChild", sketch.buttons[0].Activate())45 nav.Call("appendChild", sketch.buttons[1].Activate())46 sketchLoop := make(chan bool)47 js.Global().Call("setTimeout", js.FuncOf(sketch.RenderLoop))48 <-sketchLoop49}50func (sketch *Sketch) RenderLoop(this js.Value, args []js.Value) interface{} {51 sketch.currentSketch.Render()52 js.Global().Call("setTimeout", js.FuncOf(sketch.RenderLoop))53 return nil54}55func (sketch *Sketch) EnableVectors(this js.Value, event js.Value) interface{} {56 sketch.currentSketch = sketch.sketches[0]57 sketch.currentSketch.Activate()58 return nil59}60func (sketch *Sketch) EnableIsoTiles(this js.Value, event js.Value) interface{} {61 sketch.currentSketch = sketch.sketches[1]62 sketch.currentSketch.Activate()63 return nil64}...

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Activate

Using AI Code Generation

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1import (2func main() {3 js.Global().Call("Activate")4}5import (6func main() {7 js.Global().Call("Activate")8}9import (10func main() {11 js.Global().Call("Activate")12}13import (14func main() {15 js.Global().Call("Activate")16}17import (18func main() {19 js.Global().Call("Activate")20}21import (22func main() {23 js.Global().Call("Activate")24}25import (26func main() {27 js.Global().Call("Activate")28}29import (30func main() {31 js.Global().Call("Activate")32}33import (34func main() {35 js.Global().Call("Activate")36}37import (38func main() {39 js.Global().Call("Activate")40}41import (42func main() {43 js.Global().Call("Activate")44}45import (46func main() {47 js.Global().Call("Activate")48}49import (

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Activate

Using AI Code Generation

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1func Activate() {2 js.Global.Get("Class").Call("Activate")3}4import "1.go"5func main() {6 Activate()7}

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