How to use getDisabledSlots method of be.seeseemelk.mockbukkit.entity.ArmorStandMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.getDisabledSlots

Source:ArmorStandMock.java Github

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...148 // TODO Auto-generated method stub149 throw new UnimplementedOperationException();150 }151 @Override152 public @NotNull Set<EquipmentSlot> getDisabledSlots()153 {154 // TODO Auto-generated method stub155 throw new UnimplementedOperationException();156 }157 @Override158 public void setDisabledSlots(@NotNull EquipmentSlot... slots)159 {160 // TODO Auto-generated method stub161 throw new UnimplementedOperationException();162 }163 @Override164 public void addDisabledSlots(@NotNull EquipmentSlot... slots)165 {166 // TODO Auto-generated method stub...

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Source:ArmorStandMockTest.java Github

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...281 }282 @Test283 void testGetDisabledSlotsDefault()284 {285 assertEquals(0, armorStand.getDisabledSlots().size());286 }287 @Test288 void testSetDisabledSlots()289 {290 armorStand.setDisabledSlots(EquipmentSlot.CHEST, EquipmentSlot.FEET);291 assertEquals(2, armorStand.getDisabledSlots().size());292 assertTrue(armorStand.getDisabledSlots().containsAll(Set.of(EquipmentSlot.CHEST, EquipmentSlot.FEET)));293 }294 @Test295 void testSetDisabledSlotsNullThrows()296 {297 assertThrows(NullPointerException.class, () -> armorStand.setDisabledSlots((EquipmentSlot) null));298 }299 @Test300 void testAddDisabledSlots()301 {302 armorStand.addDisabledSlots(EquipmentSlot.FEET);303 assertEquals(1, armorStand.getDisabledSlots().size());304 armorStand.addDisabledSlots(EquipmentSlot.HAND);305 assertEquals(2, armorStand.getDisabledSlots().size());306 assertTrue(armorStand.getDisabledSlots().containsAll(Set.of(EquipmentSlot.HAND, EquipmentSlot.FEET)));307 }308 @Test309 void testAddDisabledSlotsNullThrows()310 {311 assertThrows(NullPointerException.class, () -> armorStand.addDisabledSlots((EquipmentSlot) null));312 }313 @Test314 void testRemoveDisabledSlots()315 {316 armorStand.setDisabledSlots(EquipmentSlot.HAND, EquipmentSlot.FEET);317 assertTrue(armorStand.getDisabledSlots().containsAll(Set.of(EquipmentSlot.HAND, EquipmentSlot.FEET)));318 armorStand.removeDisabledSlots(EquipmentSlot.HAND);319 assertFalse(armorStand.getDisabledSlots().containsAll(Set.of(EquipmentSlot.HAND, EquipmentSlot.FEET)));320 }321 @Test322 void testRemoveDisabledSlotsNullThrows()323 {324 assertThrows(NullPointerException.class, () -> armorStand.removeDisabledSlots((EquipmentSlot) null));325 }326 @Test327 void testIsSlotDisabled()328 {329 armorStand.addDisabledSlots(EquipmentSlot.FEET);330 assertTrue(armorStand.isSlotDisabled(EquipmentSlot.FEET));331 assertFalse(armorStand.isSlotDisabled(EquipmentSlot.HAND));332 }333 @Test...

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getDisabledSlots

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import org.bukkit.inventory.EquipmentSlot;3public class 2 {4 public static void main(String[] args) {5 ArmorStandMock armorStandMock = new ArmorStandMock();6 EquipmentSlot equipmentSlot = EquipmentSlot.HAND;7 System.out.println(armorStandMock.getDisabledSlots().contains(equipmentSlot));8 }9}10import be.seeseemelk.mockbukkit.entity.ArmorStandMock;11import org.bukkit.inventory.EquipmentSlot;12public class 3 {13 public static void main(String[] args) {14 ArmorStandMock armorStandMock = new ArmorStandMock();15 EquipmentSlot equipmentSlot = EquipmentSlot.HAND;16 armorStandMock.setDisabledSlots(equipmentSlot);17 System.out.println(armorStandMock.getDisabledSlots().contains(equipmentSlot));18 }19}20import be.seeseemelk.mockbukkit.entity.ArmorStandMock;21import org.bukkit.inventory.EquipmentSlot;22public class 4 {23 public static void main(String[] args) {24 ArmorStandMock armorStandMock = new ArmorStandMock();25 EquipmentSlot equipmentSlot = EquipmentSlot.HAND;26 armorStandMock.setDisabledSlots(equipmentSlot);27 System.out.println(armorStandMock.getDisabledSlots().contains(equipmentSlot));28 }29}30import be.seeseemelk.mockbukkit.entity.ArmorStandMock;31import org.bukkit.inventory.EquipmentSlot;32public class 5 {33 public static void main(String[] args) {34 ArmorStandMock armorStandMock = new ArmorStandMock();35 EquipmentSlot equipmentSlot = EquipmentSlot.HAND;36 armorStandMock.setDisabledSlots(equipmentSlot);37 System.out.println(armorStandMock.getDisabledSlots().contains(equipmentSlot));38 }39}

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getDisabledSlots

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6{7 public void testGetDisabledSlots()8 {9 ArmorStandMock armorStandMock = MockBukkit.getMock().createArmorStand();10 armorStandMock.setHelmet(new ItemStack(Material.DIAMOND_HELMET));11 armorStandMock.setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));12 armorStandMock.setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));13 armorStandMock.setBoots(new ItemStack(Material.DIAMOND_BOOTS));14 armorStandMock.setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));15 armorStandMock.setItemInOffHand(new ItemStack(Material.SHIELD));16 armorStandMock.setDisabledSlots(0x3F);17 assert(armorStandMock.getDisabledSlots() == 0x3F);18 assert(armorStandMock.getHelmet() == null);19 assert(armorStandMock.getChestplate() == null);20 assert(armorStandMock.getLeggings() == null);21 assert(armorStandMock.getBoots() == null);22 assert(armorStandMock.getItemInMainHand() == null);23 assert(armorStandMock.getItemInOffHand() == null);24 }25}26 at be.seeseemelk.mockbukkit.entity.ArmorStandMockTest.testGetDisabledSlots(ArmorStandMockTest.java:25)

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getDisabledSlots

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.entity.ArmorStand;4import org.bukkit.inventory.ItemStack;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.entity.ArmorStandMock;9public class ArmorStandMockTest {10 private ArmorStand armorStand;11 public void setUp() throws Exception {12 armorStand = new ArmorStandMock();13 }14 public void tearDown() throws Exception {15 armorStand = null;16 }17 public void testGetDisabledSlots() {18 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);19 armorStand.setItemInHand(item);20 armorStand.setHelmet(item);21 armorStand.setChestplate(item);22 armorStand.setLeggings(item);23 armorStand.setBoots(item);24 System.out.println(armorStand.getDisabledSlots());25 }26}27[Ljava.lang.Object;@2e8c6c728You can also fix it yourself by overriding the getDisabledSlots() method in ArmorStandMock class. This is the code you need to add:29public Set<ArmorStandSlot> getDisabledSlots() {30 return new HashSet<>();31}

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getDisabledSlots

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.Player;5{6 public static void main(String[] args)7 {8 PlayerMock player = new PlayerMock(null, "player");9 ArmorStandMock armorStand = new ArmorStandMock(null, 0, 0, 0);10 armorStand.setDisabledSlots(ArmorStand.LockType.ADDING_OR_CHANGING, ArmorStand.LockType.REMOVING_OR_CHANGING);11 armorStand.setDisabledSlots(ArmorStand.LockType.ADDING_OR_CHANGING, ArmorStand.LockType.REMOVING_OR_CHANGING, ArmorStand.LockType.NONE);12 armorStand.setDisabledSlots(ArmorStand.LockType.NONE);13 armorStand.setDisabledSlots(ArmorStand.LockType.NONE, ArmorStand.LockType.NONE);14 armorStand.setDisabledSlots(ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE);15 armorStand.setDisabledSlots(ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE);16 armorStand.setDisabledSlots(ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE);17 armorStand.setDisabledSlots(ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE, ArmorStand.LockType.NONE);

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getDisabledSlots

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.junit.Test;3import org.junit.runner.RunWith;4import org.mockito.Mock;5import org.mockito.junit.MockitoJUnitRunner;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8@RunWith(MockitoJUnitRunner.class)9{10 private ServerMock server;11 public void testGetDisabledSlots()12 {13 MockBukkit.mock(server);14 ArmorStandMock armorStand = new ArmorStandMock(server, null);15 armorStand.setDisabledSlots(EquipmentSlot.HAND);16 assertEquals(armorStand.getDisabledSlots(), EquipmentSlot.HAND);17 MockBukkit.unmock();18 }19}20package be.seeseemelk.mockbukkit.entity;21import org.junit.Test;22import org.junit.runner.RunWith;23import org.mockito.Mock;24import org.mockito.junit.MockitoJUnitRunner;25import be.seeseemelk.mockbukkit.MockBukkit;26import be.seeseemelk.mockbukkit.ServerMock;27@RunWith(MockitoJUnitRunner.class)28{29 private ServerMock server;30 public void testSetDisabledSlots()31 {32 MockBukkit.mock(server);33 ArmorStandMock armorStand = new ArmorStandMock(server, null);34 armorStand.setDisabledSlots(EquipmentSlot.HAND);35 assertEquals(armorStand.getDisabledSlots(), EquipmentSlot.HAND);36 MockBukkit.unmock();37 }38}

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getDisabledSlots

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.ArmorStand;3import org.bukkit.inventory.EquipmentSlot;4{5 private boolean small;6 private boolean marker;7 private boolean basePlate;8 private boolean arms;9 private boolean visible;10 private boolean gravity;11 private boolean hasArms;12 private boolean hasBasePlate;13 private boolean hasGravity;14 private boolean hasMarker;15 private boolean hasSmall;16 private boolean hasVisible;17 private boolean hasDisabledSlots;18 private EquipmentSlot disabledSlots;19 public ArmorStandMock()20 {21 super();22 small = false;23 marker = false;24 basePlate = true;25 arms = false;26 visible = true;27 gravity = true;28 hasArms = false;29 hasBasePlate = false;30 hasGravity = false;31 hasMarker = false;32 hasSmall = false;33 hasVisible = false;34 hasDisabledSlots = false;35 }36 public boolean isSmall()37 {38 return small;39 }40 public void setSmall(boolean small)41 {42 this.small = small;43 hasSmall = true;44 }45 public boolean hasSmall()46 {47 return hasSmall;48 }49 public boolean isMarker()50 {51 return marker;52 }53 public void setMarker(boolean marker)54 {55 this.marker = marker;56 hasMarker = true;57 }58 public boolean hasMarker()59 {60 return hasMarker;61 }62 public boolean hasBasePlate()63 {64 return hasBasePlate;65 }66 public boolean hasGravity()67 {68 return hasGravity;69 }70 public boolean hasArms()71 {72 return hasArms;73 }74 public boolean hasVisible()75 {76 return hasVisible;77 }78 public boolean isVisible()79 {80 return visible;81 }82 public void setVisible(boolean visible)83 {84 this.visible = visible;85 hasVisible = true;86 }87 public boolean isGravity()88 {89 return gravity;90 }91 public void setGravity(boolean gravity

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getDisabledSlots

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.DisplayName;3import org.junit.jupiter.api.Assertions;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.AfterEach;6import org.junit.jupiter.api.extension.ExtendWith;7import org.mockito.junit.jupiter.MockitoExtension;8import org.mockito.Mock;9import org.mockito.Mockito;10import org.mockito.MockitoAnnotations;11import org.mockito.junit.MockitoJUnitRunner;12import org.mockito.junit.MockitoRule;13import org.mockito.MockedStatic;14import org.mockito.MockitoAnnotations;15import org.mockito.junit.MockitoJUnit;16import org.mockito.junit.MockitoRule;17import org.mockito.quality.Strictness;18import org.mockito.Mock;19import org.mockito.MockedStatic;20import org.mockito.MockedConstruction;21import org.mockito.MockedConstruction.Context;22import org.mockito.MockedConstruction.Constructable;23import org.mockito.MockedConstruction.Verification;24import org.mockito.MockedConstruction.MockInitializer;25import org.mockito.MockedConstruction.MockReset;26import org.mockito.MockedConstruction.Parameters;27import org.mockito.MockedConstruction.InstanceFactory;28import org.mockito.MockedConstruction.MockSupplier;29import org.mockito.MockedConstruction.MockController;30import org.mockito.MockedStatic.Verification;31import org.mockito.MockedStatic.MockReset;32import org.mockito.MockedStatic.MockSupplier;33import org.mockito.MockedStatic.MockController;34import org.mockito.MockedStatic.Verification;35import org.mockito.MockedStatic.MockReset;36import org.mockito.MockedStatic.MockSupplier;37import org.mockito.MockedStatic.MockController;38import org.mockito.MockedStatic.Verification;39import org.mockito.MockedStatic.MockReset;40import org.mockito.MockedStatic.MockSupplier;41import org.mockito.MockedStatic.MockController;42import org.mockito.MockedStatic.Verification;43import org.mockito.MockedStatic.MockReset;44import org.mockito.MockedStatic.MockSupplier;45import org.mockito.MockedStatic.MockController;46import org.mockito.MockedStatic.Verification;47import org.mockito.MockedStatic.MockReset;48import org.mockito.MockedStatic.MockSupplier;49import org.mockito.MockedStatic.MockController;50import org.mockito.MockedStatic.Verification;51import org.mockito.MockedStatic.MockReset;52import org.mockito.MockedStatic.MockSupplier;53import org.mockito.MockedStatic.MockController;54import org.mockito.MockedStatic.Verification;55import org.mockito.MockedStatic.MockReset;56import org.mockito.MockedStatic.MockSupplier;57import org.mockito.MockedStatic.MockController;58import org.mockito.MockedStatic.Verification;59import org.mockito.MockedStatic.MockReset;60import org.mockito.MockedStatic.MockSupplier;

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getDisabledSlots

Using AI Code Generation

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1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.ArmorStand;5import org.bukkit.inventory.ItemStack;6import org.bukkit.inventory.PlayerInventory;7import org.bukkit.plugin.java.JavaPlugin;8import org.bukkit.scheduler.BukkitRunnable;9import be.seeseemelk.mockbukkit.entity.ArmorStandMock;10{11 public void onEnable()12 {13 new BukkitRunnable()14 {15 public void run()16 {17 Location location = new Location(null, 0, 0, 0);18 ArmorStand armorStand = new ArmorStandMock(location);19 PlayerInventory inventory = ((ArmorStandMock) armorStand).getInventory();20 ItemStack item = new ItemStack(Material.DIAMOND);21 inventory.setHelmet(item);22 inventory.setChestplate(item);23 inventory.setLeggings(item);24 inventory.setBoots(item);25 inventory.setItemInMainHand(item);26 inventory.setItemInOffHand(item);27 int[] disabledSlots = ((ArmorStandMock) armorStand).getDisabledSlots();28 for (int i = 0; i < disabledSlots.length; i++)29 {30 System.out.println(disabledSlots[i]);31 }32 }33 }.runTask(this);34 }35}36package com.example;37import org.bukkit.Location;38import org.bukkit.Material;39import org.bukkit.entity.ArmorStand;40import org.bukkit.inventory.ItemStack;41import org.bukkit.inventory.PlayerInventory;42import org.bukkit.plugin.java.JavaPlugin;43import org.bukkit.scheduler.BukkitRunnable;44import be.seeseemelk.mockbukkit.entity.ArmorStandMock;45{46 public void onEnable()47 {48 new BukkitRunnable()49 {50 public void run()51 {52 Location location = new Location(null, 0, 0, 0);53 ArmorStand armorStand = new ArmorStandMock(location);54 PlayerInventory inventory = ((ArmorStandMock) armorStand).getInventory();55 ItemStack item = new ItemStack(Material.DIAMOND);56 inventory.setHelmet(item);57 inventory.setChestplate(item);

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