How to use setBodyPose method of be.seeseemelk.mockbukkit.entity.ArmorStandMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.setBodyPose

Source:ArmorStandMock.java Github

copy

Full Screen

...105 // TODO Auto-generated method stub106 throw new UnimplementedOperationException();107 }108 @Override109 public void setBodyPose(EulerAngle pose)110 {111 // TODO Auto-generated method stub112 throw new UnimplementedOperationException();113 }114 @Override115 public EulerAngle getLeftArmPose()116 {117 // TODO Auto-generated method stub118 throw new UnimplementedOperationException();119 }120 @Override121 public void setLeftArmPose(EulerAngle pose)122 {123 // TODO Auto-generated method stub...

Full Screen

Full Screen

Source:ArmorStandMockTest.java Github

copy

Full Screen

...107 @Test108 void testBodyPose()109 {110 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());111 armorStand.setBodyPose(new EulerAngle(5, 5, 5));112 assertEquals(armorStand.getBodyPose(), new EulerAngle(5, 5, 5));113 }114 @Test115 void testLeftArm()116 {117 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());118 armorStand.setLeftArmPose(new EulerAngle(5, 5, 5));119 assertEquals(armorStand.getLeftArmPose(), new EulerAngle(5, 5, 5));120 }121 @Test122 void testRightArm()123 {124 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());125 armorStand.setRightArmPose(new EulerAngle(5, 5, 5));...

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import be.seeseemelk.mockbukkit.entity.EntityMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;5import be.seeseemelk.mockbukkit.inventory.InventoryMock;6import be.seeseemelk.mockbukkit.inventory.InventoryMockFactory;7import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;8import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;9import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;10import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;11import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMockFactory;12import be.seeseemelk.mockbukkit.inventory.meta.SpawnEggMetaMock;13import be.seeseemelk.mockbukkit.inventory.meta.SpawnEggMetaMockFactory;14import be.seeseemelk.mockbukkit.inventory.meta.SuspiciousStewMetaMock;15import be.seeseemelk.mockbukkit.inventory.meta.SuspiciousStewMetaMockFactory;16import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMock;17import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory;18import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookGeneration;19import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookType;20import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookVersion;21import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookWriting;22import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookWritingType;23import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookWritingType.BookWritingTypeBuilder;24import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookWritingType.BookWritingTypeBuilder.BookWritingTypeBuilderBuilder;25import be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMockFactory.BookWritingType.BookWritingTypeBuilder.BookWritingTypeBuilderBuilder.BookWritingTypeBuilderBuilderBuilder;26import be.seeseemelk.mockbukkit

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.EntityType;3import org.junit.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6public class ArmorStandMockTest {7 public void setBodyPose() {8 ServerMock server = MockBukkit.mock();9 ArmorStandMock armorStand = new ArmorStandMock(server, EntityType.ARMOR_STAND);10 armorStand.setBodyPose(0, 0, 0);11 MockBukkit.unmock();12 }13}14package be.seeseemelk.mockbukkit.entity;15import org.bukkit.entity.EntityType;16import org.junit.Test;17import be.seeseemelk.mockbukkit.MockBukkit;18import be.seeseemelk.mockbukkit.ServerMock;19public class ArmorStandMockTest {20 public void setBodyPose() {21 ServerMock server = MockBukkit.mock();22 ArmorStandMock armorStand = new ArmorStandMock(server, EntityType.ARMOR_STAND);23 armorStand.setBodyPose(0, 0, 0);24 MockBukkit.unmock();25 }26}

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1import static org.junit.jupiter.api.Assertions.*;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.entity.ArmorStandMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6class MockBukkitTest {7 void test() {8 MockBukkit mockBukkit = MockBukkit.mock();9 PlayerMock player = mockBukkit.addPlayer();10 ArmorStandMock armorStand = new ArmorStandMock(mockBukkit.getServer(), player.getLocation());11 armorStand.setBodyPose(0, 0, 0);12 assertEquals(0, armorStand.getBodyPose().getX(), 0);13 assertEquals(0, armorStand.getBodyPose().getY(), 0);14 assertEquals(0, armorStand.getBodyPose().getZ(), 0);15 mockBukkit.unmock();16 }17}18at org.junit.Assert.fail(Assert.java:89)19at org.junit.Assert.failNotEquals(Assert.java:835)20at org.junit.Assert.assertEquals(Assert.java:120)21at org.junit.Assert.assertEquals(Assert.java:146)22at MockBukkitTest.test(MockBukkitTest.java:18)

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import be.seeseemelk.mockbukkit.entity.EntityMock;3import be.seeseemelk.mockbukkit.entity.EntityTypeMock;4import org.bukkit.Location;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import org.bukkit.util.EulerAngle;8import org.junit.Assert;9import org.junit.Before;10import org.junit.Test;11import org.junit.runner.RunWith;12import org.mockito.Mock;13import org.mockito.junit.MockitoJUnitRunner;14@RunWith(MockitoJUnitRunner.class)15public class TestClass {16 private ArmorStandMock armorStandMock;17 private Player player;18 public void setUp() {19 armorStandMock = new ArmorStandMock(null, new Location(null, 0, 0, 0));20 }21 public void testSetBodyPose() {22 armorStandMock.setBodyPose(new EulerAngle(0, 0, 0));23 Assert.assertEquals(new EulerAngle(0, 0, 0), armorStandMock.getBodyPose());24 }25}26import be.seeseemelk.mockbukkit.entity.ArmorStandMock;27import be.seeseemelk.mockbukkit.entity.EntityMock;28import be.seeseemelk.mockbukkit.entity.EntityTypeMock;29import org.bukkit.Location;30import org.bukkit.entity.EntityType;31import org.bukkit.entity.Player;32import org.bukkit.util.EulerAngle;33import org.junit.Assert;34import org.junit.Before;35import org.junit.Test;36import org.junit.runner.RunWith;37import org.mockito.Mock;38import org.mockito.junit.MockitoJUnitRunner;39@RunWith(MockitoJUnitRunner.class)40public class TestClass {41 private ArmorStandMock armorStandMock;42 private Player player;43 public void setUp() {44 armorStandMock = new ArmorStandMock(null, new Location(null, 0, 0, 0));45 }46 public void testSetBodyPose() {47 armorStandMock.setBodyPose(new EulerAngle(0, 0, 0));48 Assert.assertEquals(new EulerAngle(0, 0, 0), armorStandMock.getBodyPose());49 }50}

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Player;6import org.bukkit.event.EventHandler;7import org.bukkit.event.Listener;8import org.bukkit.event.player.PlayerInteractEvent;9import org.bukkit.plugin.java.JavaPlugin;10import be.seeseemelk.mockbukkit.entity.ArmorStandMock;11import be.seeseemelk.mockbukkit.entity.EntityMock;12{13 public void onEnable()14 {15 getServer().getPluginManager().registerEvents(this, this);16 }17 public void onPlayerInteractEvent(PlayerInteractEvent event)18 {19 Player player = event.getPlayer();20 Location location = player.getLocation();21 ArmorStand armorStand = (ArmorStand) location.getWorld().spawnEntity(location, EntityType.ARMOR_STAND);22 armorStand.setBodyPose(new EulerAngle(0, 0, 0));23 }24}25package com.example;26import org.bukkit.Location;27import org.bukkit.entity.ArmorStand;28import org.bukkit.entity.EntityType;29import org.bukkit.entity.Player;30import org.bukkit.event.EventHandler;31import org.bukkit.event.Listener;32import org.bukkit.event.player.PlayerInteractEvent;33import org.bukkit.plugin.java.JavaPlugin;34import be.seeseemelk.mockbukkit.entity.ArmorStandMock;35import be.seeseemelk.mockbukkit.entity.EntityMock;36{37 public void onEnable()38 {39 getServer().getPluginManager().registerEvents(this, this);40 }41 public void onPlayerInteractEvent(PlayerInteractEvent event)42 {43 Player player = event.getPlayer();44 Location location = player.getLocation();45 ArmorStand armorStand = (ArmorStand) location.getWorld().spawnEntity(location, EntityType.ARMOR_STAND);46 armorStand.setBodyPose(new EulerAngle(0, 0, 0));47 }48}

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1import org.bukkit.Location;2import org.bukkit.Material;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Player;6import org.bukkit.inventory.ItemStack;7import org.bukkit.util.EulerAngle;8import org.bukkit.util.Vector;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.ArmorStandMock;11{12 public static void main(String[] args)13 {14 MockBukkit mockBukkit = MockBukkit.mock();15 Player player = mockBukkit.addPlayer();16 Location location = player.getLocation();17 ArmorStand entity = (ArmorStand) mockBukkit.addSimpleWorld("world").spawnEntity(location, EntityType.ARMOR_STAND);18 ArmorStandMock mock = (ArmorStandMock) entity;19 mock.setHelmet(new ItemStack(Material.DIAMOND_HELMET));20 mock.setBodyPose(new EulerAngle(0, 0, 0));21 mock.setRightArmPose(new EulerAngle(0, 0, 0));22 mock.setLeftArmPose(new EulerAngle(0, 0, 0));23 mock.setRightLegPose(new EulerAngle(0, 0, 0));24 mock.setLeftLegPose(new EulerAngle(0, 0, 0));25 mock.setHeadPose(new EulerAngle(0, 0, 0));26 mock.setBasePlate(true);27 mock.setArms(true);28 mock.setVisible(true);29 mock.setGravity(true);30 mock.setSmall(false);31 mock.setMarker(false);32 mock.setCustomName("Chair");33 mock.setCustomNameVisible(true);34 mock.setGlowing(false);35 mock.setInvulnerable(false);36 mock.setSilent(false);37 mock.setPersistent(false);38 mock.setInvulnerable(false);39 mock.setFireTicks(0);40 mock.setFallDistance(0);41 mock.setVelocity(new Vector(0, 0, 0));42 mock.setPassenger(null);43 mock.setCustomName("Chair");44 mock.setCustomNameVisible(true);45 mock.setGlowing(false);46 mock.setInvulnerable(false);47 mock.setSilent(false);48 mock.setPersistent(false);49 mock.setInvulnerable(false);

Full Screen

Full Screen

setBodyPose

Using AI Code Generation

copy

Full Screen

1package com.example.example;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5import org.bukkit.plugin.java.JavaPlugin;6import be.seeseemelk.mockbukkit.entity.ArmorStandMock;7public final class Example extends JavaPlugin {8 public void onEnable() {9 }10 public void onDisable() {11 }12 public void setBodyPose(ArmorStand armorStand, float x, float y, float z) {13 ArmorStandMock armorStandMock = (ArmorStandMock) armorStand;14 armorStandMock.setBodyPose(x, y, z);15 }16}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful