How to use OnReadyExit method of Microsoft.Coyote.Actors.BugFinding.Tests.Active class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

copy

Full Screen

...236 {237 this.Log = (LogEvent)e;238 }239 [OnEntry(nameof(OnReady))]240 [OnExit(nameof(OnReadyExit))]241 [OnEventPushState(typeof(E1), typeof(Active))]242 [OnEventDoAction(typeof(E3), nameof(HandleE3))]243 public class Ready : State244 {245 }246 private void OnReady()247 {248 this.Log.WriteLine("Entering Ready state");249 }250 private void OnReadyExit()251 {252 this.Log.WriteLine("Exiting Ready state");253 }254 [OnEntry(nameof(OnActive))]255 [OnExit(nameof(OnActiveExit))]256 public class Active : State257 {258 }259 private void OnActive()260 {261 this.Log.WriteLine("Entering Active state");262 }263 private void OnActiveExit()264 {265 this.Log.WriteLine("Exiting Active state");266 }267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");278 }279 protected override Task OnEventUnhandledAsync(Event e, string state)280 {281 this.Log.WriteLine("Unhandled event {0} in state {1}", e.GetType().Name, state);282 return base.OnEventUnhandledAsync(e, state);283 }284 public static void RunTest(IActorRuntime runtime, LogEvent initEvent)285 {286 var actor = runtime.CreateActor(typeof(M7), initEvent);287 runtime.SendEvent(actor, new E1()); // should be handled by Init state, and trigger push to Ready288 runtime.SendEvent(actor, new E1()); // should be handled by Ready with OnEventPushState to Active289 runtime.SendEvent(actor, new E2()); // Now OnEventGotoState(E2) should not be inherited so this should pop us back to the Init state.290 runtime.SendEvent(actor, new E3()); // just to prove we are no longer in the Active state, this should raise an unhandled event error.291 }292 }293 [Fact(Timeout = 5000)]294 public void TestPushStateNotInheritGoto()295 {296 string expectedError = "M7() received event 'E3' that cannot be handled.";297 var log = new LogEvent();298 this.TestWithError(r =>299 {300 M7.RunTest(r, log);301 },302 expectedError: expectedError);303 string actual = string.Join(", ", log.Log);304 Assert.Equal(@"Handling E1 in state Init, Entering Ready state, Entering Active state, Exiting Active state, Exiting Ready state, Entering Bad state, Unhandled event E3 in state Bad", actual);305 }306 /// <summary>307 /// Test that PushState transitions are not inherited by PushState operations, and therefore308 /// the event in question will cause the pushed state to pop before handling the event again.309 /// </summary>310 private class M8 : StateMachine311 {312 private LogEvent Log;313 [Start]314 [OnEntry(nameof(OnInit))]315 [OnEventPushState(typeof(E1), typeof(Ready))]316 public class Init : State317 {318 }319 private void OnInit(Event e)320 {321 this.Log = (LogEvent)e;322 }323 [OnEntry(nameof(OnReady))]324 [OnExit(nameof(OnReadyExit))]325 public class Ready : State326 {327 }328 private void OnReady()329 {330 this.Log.WriteLine("Entering Ready state");331 }332 private void OnReadyExit()333 {334 this.Log.WriteLine("Exiting Ready state");335 }336 protected override Task OnEventUnhandledAsync(Event e, string state)337 {338 this.Log.WriteLine("Unhandled event {0} in state {1}", e.GetType().Name, state);339 return base.OnEventUnhandledAsync(e, state);340 }341 public static void RunTest(IActorRuntime runtime, LogEvent initEvent)342 {343 var actor = runtime.CreateActor(typeof(M8), initEvent);344 runtime.SendEvent(actor, new E1()); // should be handled by Init state, and trigger push to Ready345 runtime.SendEvent(actor, new E1()); // should pop Active and go back to Init where it will be handled.346 }...

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Specifications;8{9 {10 static void Main(string[] args)11 {12 Task t = Task.Run(() => {13 Runtime.RegisterMonitor(typeof(Active));14 Runtime.Start();15 Runtime.Wait();16 });17 t.Wait();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Specifications;28{29 {30 static void Main(string[] args)31 {32 Task t = Task.Run(() => {33 Runtime.RegisterMonitor(typeof(Active));34 Runtime.Start();35 Runtime.Wait();36 });37 t.Wait();38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Specifications;48{49 {50 static void Main(string[] args)51 {52 Task t = Task.Run(() => {53 Runtime.RegisterMonitor(typeof(Active));54 Runtime.Start();55 Runtime.Wait();56 });57 t.Wait();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors.BugFinding;67using Microsoft.Coyote.Specifications;68{69 {70 static void Main(string[] args)71 {72 Task t = Task.Run(() => {

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Active;8using Microsoft.Coyote.Actors.BugFinding.Tests.Active.ActiveEventGrouping;9using System.Collections.Generic;10using System.Linq;

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Active), new ActorId("active"));11 runtime.Wait();12 }13 }14}15 at Microsoft.Coyote.SystematicTesting.TestingEngine.ReportFailure(String s, String caller, String file, Int32 line)16 at Microsoft.Coyote.SystematicTesting.TestingEngine.Assert(Boolean condition, String s, String caller, String file, Int32 line)17 at Microsoft.Coyote.SystematicTesting.TestingEngine.Assert(Boolean condition, String s, String caller)18 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String s, String caller)19 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String s, String caller, String file, Int32 line)20 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, SendOptions options, String caller, String file, Int32 line)21 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, SendOptions options, String caller)22 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, SendOptions options)23 at Test.Program.Main(String[] args) in C:\Users\user\source\repos\Test\Test\Program.cs:line 12

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 static void Main(string[] args)5 {6 Active a = new Active();7 a.OnReadyExit();8 }9}10using System;11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 static void Main(string[] args)14 {15 Active a = new Active();16 a.OnReadyExit();17 }18}19using System;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 static void Main(string[] args)23 {24 Active a = new Active();25 a.OnReadyExit();26 }27}28using System;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 static void Main(string[] args)32 {33 Active a = new Active();34 a.OnReadyExit();35 }36}37using System;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 static void Main(string[] args)41 {42 Active a = new Active();43 a.OnReadyExit();44 }45}46using System;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 static void Main(string[] args)50 {51 Active a = new Active();52 a.OnReadyExit();53 }54}55using System;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 static void Main(string[] args)59 {60 Active a = new Active();61 a.OnReadyExit();62 }63}

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(Active));10 runtime.CreateActor(typeof(Active));11 runtime.Wait();12 }13 }14}15Microsoft (R) Coyote Testing Framework

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.Verbose = 2;11 config.MaxSchedulingSteps = 100000;12 config.SchedulingIterations = 1000;13 config.TestingIterations = 100;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableIntegerOverflowDetection = true;17 config.EnableDeadlockDetection = true;18 config.EnableBuggyAsyncImplementationsDetection = true;19 config.EnableBuggyTaskImplementationsDetection = true;20 config.EnableActorGarbageCollection = true;21 config.EnableActorStatePrinting = true;22 config.EnableActorTaskPrinting = true;23 config.EnableActorGroupPrinting = true;24 config.EnableStateGraphPrinting = true;25 config.EnableStateGraphScheduling = true;26 config.EnableStateGraphScheduleExploration = true;27 config.EnableStateGraphScheduleReduction = true;28 config.EnableStateGraphScheduleReductionWithBDDs = true;29 config.EnableStateGraphScheduleReductionWithSAT = true;30 config.EnableStateGraphScheduleReductionWithZ3 = true;31 config.EnableStateGraphScheduleReductionWithZ3AndBDDs = true;32 config.EnableStateGraphScheduleReductionWithZ3AndSAT = true;33 config.EnableStateGraphScheduleReductionWithZ3AndBDDsAndSAT = true;34 config.EnableStateGraphScheduleReductionWithZ3AndSATAndBDDs = true;35 config.EnableStateGraphScheduleReductionWithZ3AndSATAndBDDsAndDFS = true;36 config.EnableStateGraphScheduleReductionWithZ3AndSATAndDFSAndBDDs = true;37 config.EnableStateGraphScheduleReductionWithZ3AndDFSAndSATAndBDDs = true;38 config.EnableStateGraphScheduleReductionWithZ3AndDFSAndBDDsAndSAT = true;39 config.EnableStateGraphScheduleReductionWithDFSAndZ3AndSATAndBDDs = true;40 config.EnableStateGraphScheduleReductionWithDFSAndZ3AndBDDsAndSAT = true;

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create().WithTestingIterations(200);10 var result = await TestingEngine.TestAsync(configuration, async r =>11 {12 var id = r.CreateActorId(typeof(Active));13 r.SendEvent(id, new E());14 });15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.SystematicTesting;21using System.Threading.Tasks;22{23 {24 static async Task Main(string[] args)25 {26 var configuration = Configuration.Create().WithTestingIterations(200);27 var result = await TestingEngine.TestAsync(configuration, async r =>28 {29 var id = r.CreateActorId(typeof(Active));30 r.SendEvent(id, new E());31 r.SendEvent(id, new E());32 });33 }34 }35}36 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEventInternal(ActorId target, Event e, EventGroup group, Guid opGroupId, EventInfo eventInfo, EventGroupInfo groupInfo, EventWaitHandle waitHandle, Nullable`1 timeout)37 at Microsoft.Coyote.Actors.Runtime.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group, EventWaitHandle waitHandle, Nullable`1 timeout)38 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group, EventWaitHandle waitHandle, Nullable`1 timeout)39 at Microsoft.Coyote.SystematicTesting.TestingEngine.<SendEventAsync>d__69.MoveNext()40 at Microsoft.Coyote.SystematicTesting.TestingEngine.<SendEventAsync>d__69.MoveNext()

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Active;10{11 {12 static async Task Main(string[] args)13 {14 using (var system = SystematicTestingRuntime.Create())15 {16 var configuration = Configuration.Create();17 configuration.TestingIterations = 1;18 configuration.SchedulingIterations = 1;19 configuration.SchedulingStrategy = SchedulingStrategy.DFS;20 var engine = TestingEngine.Create(configuration, system);21 await engine.RunAsync(Test);22 }23 }24 static async Task Test(IActorRuntime runtime)25 {26 var a = runtime.CreateActor(typeof(Active));27 runtime.SendEvent(a, new E());28 await runtime.WaitAsync(a);29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Specifications;37using Microsoft.Coyote.Testing;38using Microsoft.Coyote.Testing.Systematic;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.Active;41{42 {43 static async Task Main(string[] args)44 {45 using (var system = SystematicTestingRuntime.Create())46 {47 var configuration = Configuration.Create();48 configuration.TestingIterations = 1;49 configuration.SchedulingIterations = 1;50 configuration.SchedulingStrategy = SchedulingStrategy.DFS;51 var engine = TestingEngine.Create(configuration, system);

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1{2 {3 static void Main(string[] args)4 {5 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();6 }7 }8}9{10 {11 static void Main(string[] args)12 {13 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();14 }15 }16}17{18 {19 static void Main(string[] args)20 {21 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();22 }23 }24}25{26 {27 static void Main(string[] args)28 {29 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();30 }31 }32}33{34 {35 static void Main(string[] args)36 {37 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();46 }47 }48}49{50 {51 static void Main(string[] args)52 {53 Microsoft.Coyote.Actors.BugFinding.Tests.Active.OnReadyExit();

Full Screen

Full Screen

OnReadyExit

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using System.Threading.Tasks;3{4 {5 protected override Task OnInitializeAsync(Event initialEvent)6 {7 this.OnReadyExit();8 return Task.CompletedTask;9 }10 }11}12using Microsoft.Coyote.Actors;13using System.Threading.Tasks;14{15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.OnReadyExit();19 return Task.CompletedTask;20 }21 }22}23using Microsoft.Coyote.Actors;24using System.Threading.Tasks;25{26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.OnReadyExit();30 return Task.CompletedTask;31 }32 }33}34using Microsoft.Coyote.Actors;35using System.Threading.Tasks;36{37 {38 protected override Task OnInitializeAsync(Event initialEvent)39 {40 this.OnReadyExit();41 return Task.CompletedTask;42 }43 }44}45using Microsoft.Coyote.Actors;46using System.Threading.Tasks;47{48 {49 protected override Task OnInitializeAsync(Event initialEvent)50 {51 this.OnReadyExit();52 return Task.CompletedTask;53 }54 }55}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful