How to use HandleE2 method of Microsoft.Coyote.Actors.Tests.ActorInheritanceTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2

ActorInheritanceTests.cs

Source:ActorInheritanceTests.cs Github

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...66 this.Completed.SetResult(true);67 }68 }69 [OnEventDoAction(typeof(E1), nameof(HandleE1))]70 [OnEventDoAction(typeof(E2), nameof(HandleE2))]71 [OnEventDoAction(typeof(E4), nameof(HandleE4))]72 private class ActorSubclass : BaseActor73 {74 private void HandleE1()75 {76 this.Log.WriteLine("ActorSubclass handling E1");77 }78 private void HandleE2()79 {80 this.Log.WriteLine("ActorSubclass handling E2");81 }82 }83 [Fact(Timeout = 5000)]84 public async Task TestActorInheritance()85 {86 var runtime = RuntimeFactory.Create();87 var config = new ConfigEvent();88 var actor = runtime.CreateActor(typeof(ActorSubclass), config);89 runtime.SendEvent(actor, new E1());90 runtime.SendEvent(actor, new E2());91 runtime.SendEvent(actor, new E3());92 runtime.SendEvent(actor, new E4());...

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HandleE2

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE3();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE4();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE5();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE6();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE7();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE8();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE9();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE10();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE11();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE12();

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HandleE2

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();2Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();3Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();4Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();5Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();6Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();7Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();8Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();9Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();10Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE1();11Microsoft.Coyote.Actors.Tests.ActorInheritanceTests.HandleE2();

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HandleE2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Tests.Common;6using Xunit;7using Xunit.Abstractions;8{9 {10 public ActorInheritanceTests(ITestOutputHelper output)11 : base(output)12 {13 }14 {15 public ActorId Id;16 public E1(ActorId id)17 {18 this.Id = id;19 }20 }21 {22 public ActorId Id;23 public E2(ActorId id)24 {25 this.Id = id;26 }27 }28 {29 }30 {31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 }48 {49 }50 {51 }52 {53 }54 {55 }56 {57 }58 {59 }60 {61 }62 {63 }64 {65 }66 {67 }68 {69 }70 {71 }72 {73 }74 {75 }76 {77 }78 {79 }80 {81 }82 {83 }

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HandleE2

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tests.Common;9using Xunit;10using Xunit.Abstractions;11{12 {13 public ActorInheritanceTests(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 }19 {20 }21 {22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new E1());27 this.SendEvent(this.Id, new E2());28 return base.OnInitializeAsync(initialEvent);29 }30 protected virtual Task HandleE1(Event e)31 {32 this.SendEvent(this.Id, new E3());33 this.SendEvent(this.Id, new E1());34 return Task.CompletedTask;35 }36 protected virtual Task HandleE2(Event e)37 {38 this.SendEvent(this.Id, new E3());39 this.SendEvent(this.Id, new E2());40 return Task.CompletedTask;41 }42 }43 {44 protected override Task HandleE1(Event e)45 {46 this.SendEvent(this.Id, new E1());47 this.SendEvent(this.Id, new E3());48 return Task.CompletedTask;49 }50 protected override Task HandleE2(Event e)51 {52 this.SendEvent(this.Id, new E2());53 this.SendEvent(this.Id, new E3());54 return Task.CompletedTask;55 }56 }57 [Fact(Timeout = 5000)]58 public void TestActorInheritance()59 {60 this.TestWithError(r =>61 {62 r.RegisterMonitor(typeof(DeterministicMonitor));63 r.CreateActor(typeof(A2));64 },65 configuration: GetConfiguration().WithTestingIterations(100),66 replay: true);67 }68 }69}70using System;

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public ActorId actorId;12 public HandleE2(ActorId actorId)13 {14 this.actorId = actorId;15 }16 }17}18using Microsoft.Coyote.Actors.Tests;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.Timers;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 public ActorId actorId;29 public HandleE1(ActorId actorId)30 {31 this.actorId = actorId;32 }33 }34}35using Microsoft.Coyote.Actors.Tests;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.Timers;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 public ActorId actorId;46 public HandleE0(ActorId actorId)47 {48 this.actorId = actorId;49 }50 }51}52using Microsoft.Coyote.Actors.Tests;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.Timers;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 {63 public virtual void HandleE0(HandleE0 e)64 {65 this.SendEvent(e.actorId, new HandleE0(this.Id));66 }

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3{4 static void Main(string[] args)5 {6 ActorRuntime.Create().CreateActor(typeof(ActorInheritanceTests), new ActorId("ActorInheritanceTests"));7 }8}9using Microsoft.Coyote.Actors;10using Microsoft.Coyote.Actors.Tests;11{12 static void Main(string[] args)13 {14 ActorRuntime.Create().CreateActor(typeof(ActorInheritanceTests), new ActorId("ActorInheritanceTests"));15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.Tests;19{20 static void Main(string[] args)21 {22 ActorRuntime.Create().CreateActor(typeof(ActorInheritanceTests), new ActorId("ActorInheritanceTests"));23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Tests;27{28 static void Main(string[] args)29 {30 ActorRuntime.Create().CreateActor(typeof(ActorInheritanceTests), new ActorId("ActorInheritanceTests"));31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.Tests;35{36 static void Main(string[] args)37 {38 ActorRuntime.Create().CreateActor(typeof(ActorInheritanceTests), new ActorId("ActorInheritanceTests"));39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Tests;43{44 static void Main(string[] args)45 {46 ActorRuntime.Create().CreateActor(typeof(ActorInheritanceTests), new ActorId("ActorInheritanceTests"));47 }48}

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 ActorInheritanceTests a = new ActorInheritanceTests();10 a.HandleE2();11 }12 }13}14using Microsoft.Coyote.Actors.Tests;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote;17using System.Threading.Tasks;18{19 {20 public static void Main()21 {22 ActorInheritanceTests a = new ActorInheritanceTests();23 a.HandleE2();24 }25 }26}

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HandleE2

Using AI Code Generation

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1var handleE2 = new HandleE2();2var handleE2Task = handleE2.Execute();3handleE2Task.Wait();4var handleE2 = new HandleE2();5var handleE2Task = handleE2.Execute();6handleE2Task.Wait();7var handleE2 = new HandleE2();8var handleE2Task = handleE2.Execute();9handleE2Task.Wait();10var handleE2 = new HandleE2();11var handleE2Task = handleE2.Execute();12handleE2Task.Wait();13var handleE2 = new HandleE2();14var handleE2Task = handleE2.Execute();15handleE2Task.Wait();16var handleE2 = new HandleE2();17var handleE2Task = handleE2.Execute();18handleE2Task.Wait();19var handleE2 = new HandleE2();20var handleE2Task = handleE2.Execute();21handleE2Task.Wait();22var handleE2 = new HandleE2();23var handleE2Task = handleE2.Execute();24handleE2Task.Wait();25var handleE2 = new HandleE2();26var handleE2Task = handleE2.Execute();27handleE2Task.Wait();

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