How to use Stop method of Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketServer class

Best Vstest code snippet using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketServer.Stop

SocketServerTests.cs

Source:SocketServerTests.cs Github

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...24 }25 protected override TcpClient Client => this.tcpClient;26 public void Dispose()27 {28 this.socketServer.Stop();29#if NETFRAMEWORK30 // tcpClient.Close() calls tcpClient.Dispose().31 this.tcpClient?.Close();32#else33 // tcpClient.Close() not available for netcoreapp1.034 this.tcpClient?.Dispose();35#endif36 GC.SuppressFinalize(this);37 }38 [TestMethod]39 public async Task SocketServerStartShouldHostServer()40 {41 var connectionInfo = this.socketServer.Start(this.defaultConnection);42 Assert.IsFalse(string.IsNullOrEmpty(connectionInfo));43 await this.ConnectToServer(connectionInfo.GetIPEndPoint().Port);44 Assert.IsTrue(this.tcpClient.Connected);45 }46 [TestMethod]47 public void SocketServerStopShouldStopListening()48 {49 var connectionInfo = this.socketServer.Start(this.defaultConnection);50 this.socketServer.Stop();51 try52 {53 // This method throws ExtendedSocketException (which is private). It is not possible54 // to use Assert.ThrowsException in this case.55 this.ConnectToServer(connectionInfo.GetIPEndPoint().Port).GetAwaiter().GetResult();56 }57 catch (SocketException)58 {59 }60 }61 [TestMethod]62 public void SocketServerStopShouldCloseClient()63 {64 ManualResetEvent waitEvent = new ManualResetEvent(false);65 this.socketServer.Disconnected += (s, e) => { waitEvent.Set(); };66 this.SetupChannel(out ConnectedEventArgs clientConnected);67 this.socketServer.Stop();68 waitEvent.WaitOne();69 Assert.ThrowsException<IOException>(() => WriteData(this.tcpClient));70 }71 [TestMethod]72 public void SocketServerStopShouldRaiseClientDisconnectedEventOnClientDisconnection()73 {74 DisconnectedEventArgs disconnected = null;75 ManualResetEvent waitEvent = new ManualResetEvent(false);76 this.socketServer.Disconnected += (s, e) =>77 {78 disconnected = e;79 waitEvent.Set();80 };81 this.SetupChannel(out ConnectedEventArgs clientConnected);82 this.socketServer.Stop();83 waitEvent.WaitOne();84 Assert.IsNotNull(disconnected);85 Assert.IsNull(disconnected.Error);86 }87 [TestMethod]88 public void SocketServerStopShouldCloseChannel()89 {90 var waitEvent = new ManualResetEventSlim(false);91 var channel = this.SetupChannel(out ConnectedEventArgs clientConnected);92 this.socketServer.Disconnected += (s, e) => { waitEvent.Set(); };93 this.socketServer.Stop();94 waitEvent.Wait();95 Assert.ThrowsException<CommunicationException>(() => channel.Send(DUMMYDATA));96 }97 [TestMethod]98 public void SocketServerShouldRaiseClientDisconnectedEventIfConnectionIsBroken()99 {100 DisconnectedEventArgs clientDisconnected = null;101 ManualResetEvent waitEvent = new ManualResetEvent(false);102 this.socketServer.Disconnected += (sender, eventArgs) =>103 {104 clientDisconnected = eventArgs;105 waitEvent.Set();106 };107 var channel = this.SetupChannel(out ConnectedEventArgs clientConnected);...

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SocketServer.cs

Source:SocketServer.cs Github

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...55 this.tcpListener.AcceptTcpClientAsync().ContinueWith(t => this.OnClientConnected(t.Result));56 return this.endPoint;57 }58 /// <inheritdoc />59 public void Stop()60 {61 EqtTrace.Info("SocketServer.Stop: Stop server endPoint: {0}", this.endPoint);62 if (!this.stopped)63 {64 EqtTrace.Info("SocketServer.Stop: Cancellation requested. Stopping message loop.");65 this.cancellation.Cancel();66 }67 }68 private void OnClientConnected(TcpClient client)69 {70 this.tcpClient = client;71 this.tcpClient.Client.NoDelay = true;72 if (this.Connected != null)73 {74 this.channel = this.channelFactory(this.tcpClient.GetStream());75 this.Connected.SafeInvoke(this, new ConnectedEventArgs(this.channel), "SocketServer: ClientConnected");76 if (EqtTrace.IsVerboseEnabled)77 {78 EqtTrace.Verbose("SocketServer.OnClientConnected: Client connected for endPoint: {0}, starting MessageLoopAsync:", this.endPoint);79 }80 // Start the message loop81 Task.Run(() => this.tcpClient.MessageLoopAsync(this.channel, error => this.Stop(error), this.cancellation.Token)).ConfigureAwait(false);82 }83 }84 private void Stop(Exception error)85 {86 EqtTrace.Info("SocketServer.PrivateStop: Stopping server endPoint: {0} error: {1}", this.endPoint, error);87 if (!this.stopped)88 {89 // Do not allow stop to be called multiple times.90 this.stopped = true;91 // Stop accepting any other connections92 this.tcpListener.Stop();93 // Close the client and dispose the underlying stream94#if NETFRAMEWORK95 // tcpClient.Close() calls tcpClient.Dispose().96 this.tcpClient?.Close();97#else98 // tcpClient.Close() not available for netstandard1.5.99 this.tcpClient?.Dispose();100#endif101 this.channel.Dispose();102 this.cancellation.Dispose();103 EqtTrace.Info("SocketServer.Stop: Raise disconnected event endPoint: {0} error: {1}", this.endPoint, error);104 this.Disconnected?.SafeInvoke(this, new DisconnectedEventArgs { Error = error }, "SocketServer: ClientDisconnected");105 }106 }107 }108}...

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Stop

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 Console.WriteLine("Press any key to stop the server");13 Console.ReadKey();14 server.Stop();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;24{25 {26 static void Main(string[] args)27 {28 SocketClient client = new SocketClient();29 client.Connect("

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Stop

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Start();13 server.Stop();14 }15 }16}17using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 SocketServer server = new SocketServer();28 server.Start();29 server.Stop();30 }31 }32}33using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 SocketServer server = new SocketServer();44 server.Start();45 server.Stop();46 }47 }48}49using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 static void Main(string[] args)58 {59 SocketServer server = new SocketServer();60 server.Start();61 server.Stop();62 }63 }64}65using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;66using System;67using System.Collections.Generic;68using System.Linq;69using System.Text;70using System.Threading.Tasks;71{72 {73 static void Main(string[] args)74 {75 SocketServer server = new SocketServer();76 server.Start();77 server.Stop();78 }79 }80}

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Stop

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1var socketServer = new SocketServer();2socketServer.Stop();3var socketServer = new SocketServer();4socketServer.Stop();5var socketServer = new SocketServer();6socketServer.Stop();7var socketServer = new SocketServer();8socketServer.Stop();9var socketServer = new SocketServer();10socketServer.Stop();11var socketServer = new SocketServer();12socketServer.Stop();13var socketServer = new SocketServer();14socketServer.Stop();15var socketServer = new SocketServer();16socketServer.Stop();17var socketServer = new SocketServer();18socketServer.Stop();19var socketServer = new SocketServer();20socketServer.Stop();21var socketServer = new SocketServer();22socketServer.Stop();23var socketServer = new SocketServer();24socketServer.Stop();25var socketServer = new SocketServer();26socketServer.Stop();27var socketServer = new SocketServer();28socketServer.Stop();

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Stop

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Stop();13 }14 }15}16using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 SocketServer server = new SocketServer();27 server.Start();28 }29 }30}31using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 SocketClient client = new SocketClient();42 client.Stop();43 }44 }45}46using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 SocketClient client = new SocketClient();57 client.Start();58 }59 }60}61using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 SocketClient client = new SocketClient();72 client.Send("test");73 }74 }75}76using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;77using System;78using System.Collections.Generic;79using System.Linq;

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;10using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;11using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.ObjectModel;12using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Resources;13using System.Threading;14using System.Net.Sockets;15using System.Net;16{17 {18 static void Main(string[] args)19 {20 SocketServer server = new SocketServer(5000);21 server.Start();22 server.Stop();23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;32using Microsoft.VisualStudio.TestPlatform.ObjectModel;33using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;34using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;35using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;36using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.ObjectModel;37using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Resources;38using System.Threading;39using System.Net.Sockets;40using System.Net;41{42 {43 static void Main(string[] args)44 {45 SocketClient client = new SocketClient();46 client.Connect("localhost", 5000);47 client.Stop();48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;57using Microsoft.VisualStudio.TestPlatform.ObjectModel;58using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;59using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;60using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;61using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.ObjectModel;62using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Resources;63using System.Threading;64using System.Net.Sockets;65using System.Net;66{67 {68 static void Main(string[] args)69 {70 TestRequestSender sender = new TestRequestSender();71 sender.InitializeCommunication();72 sender.Stop();73 }74 }75}

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;10using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;11using Microsoft.VisualStudio.TestPlatform.ObjectModel.Adapter;12using System.Diagnostics;13using System.Threading;14{15 {16 static void Main(string[] args)17 {18 SocketServer server = new SocketServer();19 server.Start(12345, 12346);20 Console.WriteLine("Press any key to exit");21 Console.ReadKey();22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;31using Microsoft.VisualStudio.TestPlatform.ObjectModel;32using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;33using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;34using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;35using Microsoft.VisualStudio.TestPlatform.ObjectModel.Adapter;36using System.Diagnostics;37using System.Threading;38{39 {40 static void Main(string[] args)41 {42 SocketServer server = new SocketServer();43 server.Start(12345, 12346);44 Thread.Sleep(1000);45 Console.WriteLine("Press any key to exit");46 Console.ReadKey();47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;56using Microsoft.VisualStudio.TestPlatform.ObjectModel;57using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;58using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;59using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;60using Microsoft.VisualStudio.TestPlatform.ObjectModel.Adapter;61using System.Diagnostics;62using System.Threading;63{64 {65 static void Main(string[] args)66 {67 SocketServer server = new SocketServer();68 server.Start(12345, 12346);69 Thread.Sleep(1000);

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Stop

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1using System;2using System.Net;3using System.Net.Sockets;4using System.Threading;5using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;6{7 {8 static void Main(string[] args)9 {10 SocketServer socketServer = new SocketServer();11 socketServer.Start();12 socketServer.Stop();13 }14 }15}16using System;17using System.Net;18using System.Net.Sockets;19using System.Threading;20using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;21{22 {23 static void Main(string[] args)24 {25 SocketServer socketServer = new SocketServer();26 socketServer.Start();27 }28 }29}30using System;31using System.Net;32using System.Net.Sockets;33using System.Threading;34using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;35{36 {37 static void Main(string[] args)38 {39 SocketServer socketServer = new SocketServer();40 socketServer.Start();41 socketServer.Stop();42 }43 }44}45using System;46using System.Net;47using System.Net.Sockets;48using System.Threading;49using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;50{51 {52 static void Main(string[] args)53 {54 SocketServer socketServer = new SocketServer();55 socketServer.Start();56 socketServer.Stop();57 }58 }59}60using System;61using System.Net;62using System.Net.Sockets;63using System.Threading;64using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;65{66 {67 static void Main(string[] args)68 {69 SocketServer socketServer = new SocketServer();70 socketServer.Start();71 }72 }73}

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Stop();13 }14 }15}16using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 SocketServer server = new SocketServer();27 server.Stop();28 }29 }30}31using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 SocketServer server = new SocketServer();42 server.Stop();43 }44 }45}46using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 SocketServer server = new SocketServer();57 server.Stop();58 }59 }60}61using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 SocketServer server = new SocketServer();72 server.Stop();73 }74 }75}

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using System.Net.Sockets;8using System.Net;9{10 {11 static void Main(string[] args)12 {13 SocketServer socketServer = new SocketServer();14 socketServer.Start();15 socketServer.Stop();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;25using System.Net.Sockets;26using System.Net;27{28 {29 static void Main(string[] args)30 {31 SocketServer socketServer = new SocketServer();32 socketServer.Start();33 socketServer.Stop();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;43using System.Net.Sockets;44using System.Net;45{46 {47 static void Main(string[] args)48 {49 SocketServer socketServer = new SocketServer();50 socketServer.Start();51 socketServer.Stop();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;61using System.Net.Sockets;62using System.Net;63{64 {65 static void Main(string[] args)66 {67 SocketServer socketServer = new SocketServer();68 socketServer.Start();69 socketServer.Stop();70 }71 }72}73using System;74using System.Collections.Generic;75using System.Linq;76using System.Text;77using System.Threading.Tasks;

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1using System.Diagnostics;2using System.Threading;3{4 {5 static void Main(string[] args)6 {7 SocketServer server = new SocketServer();8 server.Start(12345, 12346);9 Thread.Sleep(1000);

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1using System;2using System.Net;3using System.Net.Sockets;4using System.Threading;5using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;6{7 {8 static void Main(string[] args)9 {10 SocketServer socketServer = new SocketServer();11 socketServer.Start();12 socketServer.Stop();13 }14 }15}16using System;17using System.Net;18using System.Net.Sockets;19using System.Threading;20using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;21{22 {23 static void Main(string[] args)24 {25 SocketServer socketServer = new SocketServer();26 socketServer.Start();27 }28 }29}30using System;31using System.Net;32using System.Net.Sockets;33using System.Threading;34using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;35{36 {37 static void Main(string[] args)38 {39 SocketServer socketServer = new SocketServer();40 socketServer.Start();41 socketServer.Stop();42 }43 }44}45using System;46using System.Net;47using System.Net.Sockets;48using System.Threading;49using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;50{51 {52 static void Main(string[] args)53 {54 SocketServer socketServer = new SocketServer();55 socketServer.Start();56 socketServer.Stop();57 }58 }59}60using System;61using System.Net;62using System.Net.Sockets;63using System.Threading;64using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;65{66 {67 static void Main(string[] args)68 {69 SocketServer socketServer = new SocketServer();70 socketServer.Start();71 }72 }73}

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