How to use getAttachedTo method of be.seeseemelk.mockbukkit.entity.FireworkMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.FireworkMock.getAttachedTo

Source:FireworkMock.java Github

copy

Full Screen

...53 // TODO Auto-generated method stub54 throw new UnimplementedOperationException();55 }56 @Override57 public @Nullable LivingEntity getAttachedTo()58 {59 // TODO Auto-generated method stub60 throw new UnimplementedOperationException();61 }62 @Override63 @Deprecated(forRemoval = true)64 public boolean setLife(int ticks)65 {66 // TODO Auto-generated method stub67 throw new UnimplementedOperationException();68 }69 @Override70 @Deprecated(forRemoval = true)71 public int getLife()...

Full Screen

Full Screen

getAttachedTo

Using AI Code Generation

copy

Full Screen

1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertTrue;3import java.util.List;4import org.bukkit.FireworkEffect;5import org.bukkit.Location;6import org.bukkit.entity.Entity;7import org.bukkit.entity.Firework;8import org.bukkit.entity.Player;9import org.bukkit.inventory.meta.FireworkMeta;10import org.junit.jupiter.api.AfterEach;11import org.junit.jupiter.api.BeforeEach;12import org.junit.jupiter.api.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.entity.FireworkMock;16{17 private ServerMock server;18 private FireworkMock firework;19 public void setUp()20 {21 server = MockBukkit.mock();22 firework = new FireworkMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));23 }24 public void tearDown()25 {26 MockBukkit.unmock();27 }28 public void testGetAttachedTo()29 {30 Player player = server.addPlayer();31 firework.setPassenger(player);32 assertEquals(firework.getAttachedTo(), player);33 }34 public void testGetAttachedTo_NoAttached()35 {36 assertEquals(firework.getAttachedTo(), null);37 }38 public void testGetAttachedTo_MultipleAttached()39 {40 Player player1 = server.addPlayer();41 Player player2 = server.addPlayer();42 firework.setPassenger(player1);43 firework.setPassenger(player2);44 assertEquals(firework.getAttachedTo(), player1);45 }46 public void testGetAttachedTo_MultipleAttachedWithOtherEntity()47 {48 Player player = server.addPlayer();49 Entity entity = server.addEntity();50 firework.setPassenger(player);51 firework.setPassenger(entity);52 assertEquals(firework.getAttachedTo(), player);53 }54 public void testGetAttachedTo_MultipleAttachedWithOtherEntityAndNull()55 {56 Player player = server.addPlayer();57 Entity entity = server.addEntity();58 firework.setPassenger(player);59 firework.setPassenger(entity);60 firework.setPassenger(null);61 assertEquals(firework.getAttachedTo(), player);

Full Screen

Full Screen

getAttachedTo

Using AI Code Generation

copy

Full Screen

1FireworkMock firework = new FireworkMock(server, null);2FireworkMeta meta = firework.getFireworkMeta();3meta.setPower(1);4meta.addEffect(FireworkEffect.builder().withColor(Color.RED).build());5firework.setFireworkMeta(meta);6firework.detonate();7FireworkMock firework = new FireworkMock(server, new Location(world, 0, 0, 0));8firework.setAttachedTo(BlockFace.NORTH);9firework.detonate();10FireworkMock firework = new FireworkMock(server, new Location(world, 0, 0, 0));11firework.detonate();12FireworkMock firework = new FireworkMock(server, new Location(world, 0, 0, 0));13firework.setAttachedTo(BlockFace.NORTH);14FireworkMock firework = new FireworkMock(server, new Location(world, 0,

Full Screen

Full Screen

getAttachedTo

Using AI Code Generation

copy

Full Screen

1FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));2fireworkMock.getAttachedTo();3FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));4fireworkMock.getAttachedTo();5FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));6fireworkMock.getAttachedTo();7FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));8fireworkMock.getAttachedTo();9FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));10fireworkMock.getAttachedTo();11FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));12fireworkMock.getAttachedTo();13FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));14fireworkMock.getAttachedTo();15FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));16fireworkMock.getAttachedTo();17FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));18fireworkMock.getAttachedTo();

Full Screen

Full Screen

getAttachedTo

Using AI Code Generation

copy

Full Screen

1Firework firework = (Firework) getServer().getWorld("world").spawnEntity(new Location(getServer().getWorld("world"), 0, 0, 0), EntityType.FIREWORK);2firework.setVelocity(new Vector(0, 0, 0));3Entity attachedTo = firework.getAttachedTo();4assertThat(attachedTo, instanceOf(Player.class));5assertThat(attachedTo, is((Entity) getServer().getPlayer("TestPlayer")));6assertThat(attachedTo, is(not((Entity) getServer().getPlayer("NotTestPlayer"))));7assertThat(attachedTo, notNullValue());8assertThat(attachedTo, nullValue());9assertThat(attachedTo, not(instanceOf(Firework.class)));10assertThat(attachedTo, instanceOf(Firework.class));11assertThat(attachedTo, is((Entity) firework));12assertThat(attachedTo, is(not((Entity) getServer().getWorld("world").spawnEntity(new Location(getServer().getWorld("world"), 0, 0, 0), EntityType.FIREWORK))));13assertThat(attachedTo, not(instanceOf(Player.class)));14assertThat(attachedTo, instanceOf(Player.class));

Full Screen

Full Screen

getAttachedTo

Using AI Code Generation

copy

Full Screen

1Entity armorStand = server.addEntity(new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0)));2Firework firework = server.addEntity(new FireworkMock(server, new Location(server.getWorlds().get(0), 0, 0, 0)));3firework.setPassenger(armorStand);4Entity attachedTo = firework.getAttachedTo();5assertEquals(armorStand, attachedTo);6assertEquals(firework, armorStand.getAttachedTo());7armorStand.setPassenger(null);8assertNull(firework.getAttachedTo());9assertNull(armorStand.getAttachedTo());10firework.setPassenger(armorStand);11assertEquals(armorStand, firework.getAttachedTo());12assertEquals(firework, armorStand.getAttachedTo());13firework.setPassenger(null);14assertNull(armorStand.getAttachedTo());15assertNull(firework.getAttachedTo());

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful