Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.FireworkMock.setMaxLife
Source:FireworkMock.java
...74 throw new UnimplementedOperationException();75 }76 @Override77 @Deprecated(forRemoval = true)78 public boolean setMaxLife(int ticks)79 {80 // TODO Auto-generated method stub81 throw new UnimplementedOperationException();82 }83 @Override84 @Deprecated(forRemoval = true)85 public int getMaxLife()86 {87 // TODO Auto-generated method stub88 throw new UnimplementedOperationException();89 }90 @Override91 public void detonate()92 {...
setMaxLife
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.DisplayName;5import org.junit.jupiter.api.Nested;6import org.junit.jupiter.api.extension.ExtendWith;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.FireworkMock;10import be.seeseemelk.mockbukkit.entity.Pla
setMaxLife
Using AI Code Generation
1import be.seeseemelk.mockbukkit.FireworkMock;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.FireworkMock;4import org.bukkit.FireworkEffect;5import org.junit.Test;6public class FireworkMockTest {7 public void testFireworkMock() {8 ServerMock server = new ServerMock();9 FireworkMock fireworkMock = new FireworkMock(server);10 fireworkMock.setMaxLife(100);11 fireworkMock.spawn(server.addSimpleWorld("world"));12 fireworkMock.detonate();13 fireworkMock.setFireworkMeta(FireworkEffect.builder().withColor(org.bukkit.Color.AQUA).build());14 }15}16FireworkMock fireworkMock = new FireworkMockBuilder(server).setMaxLife(100).build();17fireworkMock.spawn(server.addSimpleWorld("world"));18fireworkMock.detonate();19fireworkMock.setFireworkMeta(FireworkEffect.builder().withColor(org.bukkit.Color.AQUA).build());20fireworkMock.setFireworkMeta(FireworkEffect.builder().withColor(org.bukkit.Color.AQUA).build());
setMaxLife
Using AI Code Generation
1FireworkMock firework = new FireworkMock(server, location);2firework.setMaxLife(2);3firework.getMaxLife();4firework.getLife();5firework.getLife();6firework.getLife();7firework.isDead();8firework.setLife(1);9firework.getLife();10firework.isDead();11firework.setLife(0);12firework.getLife();
setMaxLife
Using AI Code Generation
1Firework firework = server.addEntity(Firework.class);2firework.setMaxLife(1);3firework.detonate();4FireworkMeta meta = firework.getFireworkMeta();5List<FireworkEffect> effects = meta.getEffects();6int power = meta.getPower();7boolean detonated = firework.hasDetonated();8int ticksLived = firework.getTicksLived();9int maxLife = firework.getMaxLife();10boolean isDead = firework.isDead();11Location location = firework.getLocation();12Vector velocity = firework.getVelocity();13World world = firework.getWorld();14EntityType type = firework.getType();15int entityId = firework.getEntityId();16UUID uniqueId = firework.getUniqueId();17String customName = firework.getCustomName();18boolean customNameVisible = firework.isCustomNameVisible();19boolean gravity = firework.hasGravity();20int portalCooldown = firework.getPortalCooldown();21int fireTicks = firework.getFireTicks();22int maxFireTicks = firework.getMaxFireTicks();23boolean isGlowing = firework.isGlowing();24boolean isSilent = firework.isSilent();
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