Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.DoPing
BasicTimerTests.cs
Source:BasicTimerTests.cs
...160 /// Start the PingTimer and start handling the timeout events from it.161 /// After handling 10 events, stop the timer and move to the Pong state.162 /// </summary>163 [Start]164 [OnEntry(nameof(DoPing))]165 [IgnoreEvents(typeof(TimerElapsedEvent))]166 private class Ping : State167 {168 }169 /// <summary>170 /// Start the PongTimer and start handling the timeout events from it.171 /// After handling 10 events, stop the timer and move to the Ping state.172 /// </summary>173 [OnEntry(nameof(DoPong))]174 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]175 private class Pong : State176 {177 }178 private void DoPing(Event e)179 {180 this.Config = (TimerCountEvent)e;181 this.Config.Count = 0;182 this.PingTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(5), TimeSpan.FromMilliseconds(5));183 this.StopTimer(this.PingTimer);184 this.RaiseGotoStateEvent<Pong>();185 }186 private void DoPong()187 {188 this.PongTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(50), TimeSpan.FromMilliseconds(50));189 }190 private void HandleTimeout(Event e)191 {192 this.Config.Count++;...
DoPing
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.SystematicTesting;8using System.Collections.Generic;9{10 {11 static async Task Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.TestingIterations = 100;15 configuration.SchedulingIterations = 100;16 configuration.MaxFairSchedulingSteps = 1000;17 configuration.MaxUnfairSchedulingSteps = 1000;18 configuration.LivenessTemperatureThreshold = 1000;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableOperationInterleavings = true;23 configuration.EnablePhaseInterleavings = true;24 configuration.EnableRandomExecution = true;25 configuration.EnableRandomDoubleScheduling = true;26 configuration.EnableStateGraph = true;27 configuration.EnableStateGraphScheduling = true;28 configuration.EnableTemperature = true;29 configuration.EnableTestingIterations = true;30 configuration.EnableUnfairScheduling = true;31 configuration.EnableVerboseTrace = true;32 configuration.EnableActorLogging = true;33 var test = new SystematicTestHarness();34 test.TestActor<TimerCountEvent>(configuration);35 await test.RunAsync();36 }37 }38 {39 private int Count;40 [OnEventDoAction(typeof(PingEvent), nameof(DoPing))]41 {42 }43 private void DoPing(Event e)44 {45 Count++;46 Console.WriteLine("Ping Count: " + Count);47 this.SendEvent(this.Id, new PingEvent());48 }49 }50 {51 }52}
DoPing
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var timer = new TimerCountEvent();11 timer.DoPing();12 }13 }14}
DoPing
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private static async Task Main(string[] args)8 {9 var config = Configuration.Create().WithTestingIterations(100);10 var runtime = RuntimeFactory.Create(config);11 var timerCountEvent = new TimerCountEvent();12 await runtime.CreateActorAndExecuteAsync(typeof(TimerActor), timerCountEvent);13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 private TimerCountEvent TimerCountEvent;23 [OnEventDoAction(typeof(TimerCountEvent), nameof(DoPing))]24 {25 }26 private void DoPing(Event e)27 {28 this.TimerCountEvent = e as TimerCountEvent;29 this.SendEvent(this.Id, new PingEvent(), 1000);30 }31 [OnEventDoAction(typeof(PingEvent), nameof(DoPing))]32 {33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 }43}44using System;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors;
DoPing
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 private static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 var config = Configuration.Create();9 config.MaxSchedulingSteps = 1000;10 config.MaxFairSchedulingSteps = 1000;11 config.MaxStepsFromBugFinding = 1000;12 runtime.RegisterMonitor(typeof(TimerCountEvent));13 runtime.CreateActor(typeof(Pinger));14 runtime.Start();15 runtime.Wait();16 runtime.Dispose();17 }18 }19 {20 private TimerCountEvent monitor;21 protected override void OnInitialize()22 {23 this.monitor = this.Monitor<TimerCountEvent>();24 this.SendEvent(this.Id, new DoPing());25 }26 private async Task HandleEvent(DoPing e)27 {28 this.monitor.DoPing();29 await this.ReceiveEventAsync<DoPing>();30 this.SendEvent(this.Id, new DoPing());31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 private static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 var config = Configuration.Create();42 config.MaxSchedulingSteps = 1000;43 config.MaxFairSchedulingSteps = 1000;44 config.MaxStepsFromBugFinding = 1000;45 runtime.RegisterMonitor(typeof(TimerCountEvent));46 runtime.CreateActor(typeof(Pinger));47 runtime.Start();48 runtime.Wait();49 runtime.Dispose();50 }51 }52 {53 private TimerCountEvent monitor;54 protected override void OnInitialize()55 {56 this.monitor = this.Monitor<TimerCountEvent>();57 this.SendEvent(this.Id, new DoPing());58 }59 private async Task HandleEvent(DoPing e)60 {61 this.monitor.DoPing();62 await this.ReceiveEventAsync<DoPing>();63 this.SendEvent(this.Id, new DoPing());64 }65 }66}
DoPing
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 TimerCountEvent.DoPing();9 }10 }11}12I have written a simple program to use the DoPing() method. I have also created a new project in Visual Studio 2019 and added the Coyote package to it. I have also added the above code to the Main method of the Program class. When I run this program, I get the following error:13Error CS0234 The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?) Test D:\Test\Test\Program.cs 6 Active
DoPing
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(TimerCountEvent), new ActorId("timer"));11 runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 public static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(TimerCountEvent), new ActorId("timer"));25 runtime.Wait();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 public static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(TimerCountEvent), new ActorId("timer"));39 runtime.Wait();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 public static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(TimerCountEvent), new ActorId("timer"));53 runtime.Wait();54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{
DoPing
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 await runtime.CreateActorAsync(typeof(TimerCountEvent));10 await Task.Delay(1000);11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Specifications;16using System;17using System.Threading.Tasks;18{19 {20 private int Count;21 private int MaxCount;22 private TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 this.MaxCount = 10;26 this.Count = 0;27 this.RegisterTimer("Timer", new E(), 50, true);28 return Task.CompletedTask;29 }30 private Task DoPing()31 {32 this.Count++;33 if (this.Count == this.MaxCount)34 {35 this.UnregisterTimer("Timer");36 this.tcs.SetResult(true);37 }38 return Task.CompletedTask;39 }40 [OnEventDoAction(typeof(E), nameof(DoPing))]41 {42 }43 }44}45{46 public MyTimer(TimerCallback callback, object state, int dueTime, int period) : base(callback, state, dueTime, period)47 {48 }49 public override void Dispose()50 {51 }52}53var configuration = Configuration.Create();54configuration.TimerFactory = (callback, state, dueTime, period) =>
DoPing
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Helpers;7using Microsoft.Coyote.Actors.BugFinding.Services;8using Microsoft.Coyote.Actors.BugFinding.Services.Timers;9using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Interfaces;10using System.Threading.Tasks;11using System.Collections.Generic;12using System.Linq;13using System.Runtime.CompilerServices;14using System.Threading;15using System.Diagnostics;16using Microsoft.Coyote.Actors.BugFinding.Helpers.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Helpers.Interfaces;18using System.Collections.Concurrent;19{20 {21 static void Main(string[] args)22 {23 Console.WriteLine("Hello World!");24 System.Threading.Tasks.Task.Run(async () => await Test());25 Console.ReadKey();26 }27 private static async Task Test()28 {29 var config = Configuration.Create();
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