How to use tryTrace method of rod Package

Best Rod code snippet using rod.tryTrace

element.go

Source:element.go Github

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...49 return err50}51// ScrollIntoView 将当前元素滚动到浏览器窗口的可见区域中(如果它尚未在可见区域内)。52func (el *Element) ScrollIntoView() error {53 defer el.tryTrace(TraceTypeInput, "scroll into view")()54 el.page.browser.trySlowmotion()55 err := el.WaitStableRAF()56 if err != nil {57 return err58 }59 return proto.DOMScrollIntoViewIfNeeded{ObjectID: el.id()}.Call(el)60}61// Hover 将鼠标停在元素的中心62// 在执行该操作之前,它将尝试滚动到该元素并等待其可交互。63func (el *Element) Hover() error {64 pt, err := el.WaitInteractable()65 if err != nil {66 return err67 }68 return el.page.Mouse.Move(pt.X, pt.Y, 1)69}70// MoveMouseOut 将鼠标移出当前元素71func (el *Element) MoveMouseOut() error {72 shape, err := el.Shape()73 if err != nil {74 return err75 }76 box := shape.Box()77 return el.page.Mouse.Move(box.X+box.Width, box.Y, 1)78}79// Click 会像人一样按下然后释放按钮。80// 在执行操作之前,它将尝试滚动到元素,将鼠标悬停在该元素上,等待该元素可交互并启用。81func (el *Element) Click(button proto.InputMouseButton) error {82 err := el.Hover()83 if err != nil {84 return err85 }86 err = el.WaitEnabled()87 if err != nil {88 return err89 }90 defer el.tryTrace(TraceTypeInput, string(button)+" click")()91 return el.page.Mouse.Click(button)92}93// Tap 将滚动到按钮并像人类一样点击它。94// 在执行此操作之前,它将尝试滚动到元素,并等待其可交互并启用。95func (el *Element) Tap() error {96 err := el.ScrollIntoView()97 if err != nil {98 return err99 }100 err = el.WaitEnabled()101 if err != nil {102 return err103 }104 pt, err := el.WaitInteractable()105 if err != nil {106 return err107 }108 defer el.tryTrace(TraceTypeInput, "tap")()109 return el.page.Touch.Tap(pt.X, pt.Y)110}111// Interactable 检查该元素是否可以与光标交互。112// 光标可以是鼠标、手指、手写笔等。113// 如果不是可交互的,Err将是ErrNotInteractable,例如当被一个模态框覆盖时。114func (el *Element) Interactable() (pt *proto.Point, err error) {115 noPointerEvents, err := el.Eval(`() => getComputedStyle(this).pointerEvents === 'none'`)116 if err != nil {117 return nil, err118 }119 if noPointerEvents.Value.Bool() {120 return nil, &ErrNoPointerEvents{el}121 }122 shape, err := el.Shape()123 if err != nil {124 return nil, err125 }126 pt = shape.OnePointInside()127 if pt == nil {128 err = &ErrInvisibleShape{el}129 return130 }131 scroll, err := el.page.root.Eval(`() => ({ x: window.scrollX, y: window.scrollY })`)132 if err != nil {133 return134 }135 elAtPoint, err := el.page.ElementFromPoint(136 int(pt.X)+scroll.Value.Get("x").Int(),137 int(pt.Y)+scroll.Value.Get("y").Int(),138 )139 if err != nil {140 if errors.Is(err, cdp.ErrNodeNotFoundAtPos) {141 err = &ErrInvisibleShape{el}142 }143 return144 }145 isParent, err := el.ContainsElement(elAtPoint)146 if err != nil {147 return148 }149 if !isParent {150 err = &ErrCovered{elAtPoint}151 }152 return153}154// Shape DOM元素内容的形状。该形状是一组4边多边形(4角)。155// 4-gon不一定是一个长方形。4-gon可以彼此分开。156// 例如,我们使用2个4角来描述以下形状:157//158// ____________ ____________159// / ___/ = /___________/ + _________160// /________/ /________/161//162func (el *Element) Shape() (*proto.DOMGetContentQuadsResult, error) {163 return proto.DOMGetContentQuads{ObjectID: el.id()}.Call(el)164}165// Type 与Keyboard.Type类似。166// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。167func (el *Element) Type(keys ...input.Key) error {168 err := el.Focus()169 if err != nil {170 return err171 }172 return el.page.Keyboard.Type(keys...)173}174// KeyActions 与Page.KeyActions类似。175// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。176func (el *Element) KeyActions() (*KeyActions, error) {177 err := el.Focus()178 if err != nil {179 return nil, err180 }181 return el.page.KeyActions(), nil182}183// SelectText 选择与正则表达式匹配的文本。184// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。185func (el *Element) SelectText(regex string) error {186 err := el.Focus()187 if err != nil {188 return err189 }190 defer el.tryTrace(TraceTypeInput, "select text: "+regex)()191 el.page.browser.trySlowmotion()192 _, err = el.Evaluate(evalHelper(js.SelectText, regex).ByUser())193 return err194}195// SelectAllText 选择所有文本196// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。197func (el *Element) SelectAllText() error {198 err := el.Focus()199 if err != nil {200 return err201 }202 defer el.tryTrace(TraceTypeInput, "select all text")()203 el.page.browser.trySlowmotion()204 _, err = el.Evaluate(evalHelper(js.SelectAllText).ByUser())205 return err206}207// Input 聚焦在该元素上并输入文本.208// 在执行操作之前,它将滚动到元素,等待其可见、启用和可写。209// 要清空输入,可以使用el.SelectAllText().MustInput(“”)之类的命令210func (el *Element) Input(text string) error {211 err := el.Focus()212 if err != nil {213 return err214 }215 err = el.WaitEnabled()216 if err != nil {217 return err218 }219 err = el.WaitWritable()220 if err != nil {221 return err222 }223 err = el.page.InsertText(text)224 _, _ = el.Evaluate(evalHelper(js.InputEvent).ByUser())225 return err226}227// InputTime 聚焦该元素及其输入时间。228// 在执行操作之前,它将滚动到元素,等待其可见、启用和可写。229// 它将等待元素可见、启用和可写。230func (el *Element) InputTime(t time.Time) error {231 err := el.Focus()232 if err != nil {233 return err234 }235 err = el.WaitEnabled()236 if err != nil {237 return err238 }239 err = el.WaitWritable()240 if err != nil {241 return err242 }243 defer el.tryTrace(TraceTypeInput, "input "+t.String())()244 _, err = el.Evaluate(evalHelper(js.InputTime, t.UnixNano()/1e6).ByUser())245 return err246}247// Blur 类似于方法 Blur248func (el *Element) Blur() error {249 _, err := el.Evaluate(Eval("() => this.blur()").ByUser())250 return err251}252// Select 选择与选择器匹配的子选项元素。253// 在操作之前,它将滚动到元素,等待它可见。254// 如果没有与选择器匹配的选项,它将返回ErrElementNotFound。255func (el *Element) Select(selectors []string, selected bool, t SelectorType) error {256 err := el.Focus()257 if err != nil {258 return err259 }260 defer el.tryTrace(TraceTypeInput, fmt.Sprintf(`select "%s"`, strings.Join(selectors, "; ")))()261 el.page.browser.trySlowmotion()262 res, err := el.Evaluate(evalHelper(js.Select, selectors, selected, t).ByUser())263 if err != nil {264 return err265 }266 if !res.Value.Bool() {267 return &ErrElementNotFound{}268 }269 return nil270}271// Matches 检查css选择器是否可以选择元素272func (el *Element) Matches(selector string) (bool, error) {273 res, err := el.Eval(`s => this.matches(s)`, selector)274 if err != nil {275 return false, err276 }277 return res.Value.Bool(), nil278}279// Attribute DOM对象的属性280// Attribute vs Property: https://stackoverflow.com/questions/6003819/what-is-the-difference-between-properties-and-attributes-in-html281func (el *Element) Attribute(name string) (*string, error) {282 attr, err := el.Eval("(n) => this.getAttribute(n)", name)283 if err != nil {284 return nil, err285 }286 if attr.Value.Nil() {287 return nil, nil288 }289 s := attr.Value.Str()290 return &s, nil291}292// Property DOM对象的属性293// Property vs Attribute: https://stackoverflow.com/questions/6003819/what-is-the-difference-between-properties-and-attributes-in-html294func (el *Element) Property(name string) (gson.JSON, error) {295 prop, err := el.Eval("(n) => this[n]", name)296 if err != nil {297 return gson.New(nil), err298 }299 return prop.Value, nil300}301// SetFiles 设置当前文件输入元素的文件302func (el *Element) SetFiles(paths []string) error {303 absPaths := []string{}304 for _, p := range paths {305 absPath, err := filepath.Abs(p)306 utils.E(err)307 absPaths = append(absPaths, absPath)308 }309 defer el.tryTrace(TraceTypeInput, fmt.Sprintf("set files: %v", absPaths))()310 el.page.browser.trySlowmotion()311 err := proto.DOMSetFileInputFiles{312 Files: absPaths,313 ObjectID: el.id(),314 }.Call(el)315 return err316}317// Describe 描述当前元素。深度是应检索子级的最大深度,默认为1,对整个子树使用-1,或提供大于0的整数。318// pierce决定在返回子树时是否要遍历iframes和影子根。319// 返回的proto.DOMNode。NodeID将始终为空,因为NodeID不稳定(当proto.DOMDocumentUpdated被触发时,320// 页面上的所有NodeID都将被重新分配到另一个值)。我们不建议使用NodeID,而是使用BackendNodeID来标识元素。321func (el *Element) Describe(depth int, pierce bool) (*proto.DOMNode, error) {322 val, err := proto.DOMDescribeNode{ObjectID: el.id(), Depth: gson.Int(depth), Pierce: pierce}.Call(el)323 if err != nil {324 return nil, err325 }326 return val.Node, nil327}328// ShadowRoot ShadowRoot返回此元素的影子根329func (el *Element) ShadowRoot() (*Element, error) {330 node, err := el.Describe(1, false)331 if err != nil {332 return nil, err333 }334 // 虽然现在它是一个数组,但w3c将其规范更改为单个数组。335 id := node.ShadowRoots[0].BackendNodeID336 shadowNode, err := proto.DOMResolveNode{BackendNodeID: id}.Call(el)337 if err != nil {338 return nil, err339 }340 return el.page.ElementFromObject(shadowNode.Object)341}342// Frame 创建一个表示iframe的页面实例343func (el *Element) Frame() (*Page, error) {344 node, err := el.Describe(1, false)345 if err != nil {346 return nil, err347 }348 clone := *el.page349 clone.FrameID = node.FrameID350 clone.jsCtxID = new(proto.RuntimeRemoteObjectID)351 clone.element = el352 clone.sleeper = el.sleeper353 return &clone, nil354}355// ContainesElement 检查目标是否是或在元素内。356func (el *Element) ContainsElement(target *Element) (bool, error) {357 res, err := el.Evaluate(evalHelper(js.ContainsElement, target.Object))358 if err != nil {359 return false, err360 }361 return res.Value.Bool(), nil362}363// Text 元素显示的文本364func (el *Element) Text() (string, error) {365 str, err := el.Evaluate(evalHelper(js.Text))366 if err != nil {367 return "", err368 }369 return str.Value.String(), nil370}371// HTML 元素的HTML372func (el *Element) HTML() (string, error) {373 res, err := proto.DOMGetOuterHTML{ObjectID: el.Object.ObjectID}.Call(el)374 if err != nil {375 return "", err376 }377 return res.OuterHTML, nil378}379// Visible 如果元素在页面上可见,则返回true380func (el *Element) Visible() (bool, error) {381 res, err := el.Evaluate(evalHelper(js.Visible))382 if err != nil {383 return false, err384 }385 return res.Value.Bool(), nil386}387// WaitLoad 类似于<img>元素的等待加载388func (el *Element) WaitLoad() error {389 defer el.tryTrace(TraceTypeWait, "load")()390 _, err := el.Evaluate(evalHelper(js.WaitLoad).ByPromise())391 return err392}393// WaitStable 等待直到在d持续时间内没有形状或位置变化。394// 小心,d不是最大等待超时,它是最不稳定的时间。395// 如果要设置超时,可以使用“Element.timeout”函数。396func (el *Element) WaitStable(d time.Duration) error {397 err := el.WaitVisible()398 if err != nil {399 return err400 }401 defer el.tryTrace(TraceTypeWait, "stable")()402 shape, err := el.Shape()403 if err != nil {404 return err405 }406 t := time.NewTicker(d)407 defer t.Stop()408 for {409 select {410 case <-t.C:411 case <-el.ctx.Done():412 return el.ctx.Err()413 }414 current, err := el.Shape()415 if err != nil {416 return err417 }418 if reflect.DeepEqual(shape, current) {419 break420 }421 shape = current422 }423 return nil424}425// WaitStableRAF 等待直到连续两个动画帧的形状或位置没有变化。426// 如果要等待由JS而不是CSS触发的动画,最好使用Element.WaitStable。427// 关于 animation frame: https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame428func (el *Element) WaitStableRAF() error {429 err := el.WaitVisible()430 if err != nil {431 return err432 }433 defer el.tryTrace(TraceTypeWait, "stable RAF")()434 var shape *proto.DOMGetContentQuadsResult435 for {436 err = el.page.WaitRepaint()437 if err != nil {438 return err439 }440 current, err := el.Shape()441 if err != nil {442 return err443 }444 if reflect.DeepEqual(shape, current) {445 break446 }447 shape = current448 }449 return nil450}451// WaitInteractable 等待元素可交互。452// 它将在每次尝试时尝试滚动到元素。453func (el *Element) WaitInteractable() (pt *proto.Point, err error) {454 defer el.tryTrace(TraceTypeWait, "interactable")()455 err = utils.Retry(el.ctx, el.sleeper(), func() (bool, error) {456 // 对于延迟加载页面,元素可以在视口之外。457 // 如果我们不滚动到它,它将永远不可用。458 err := el.ScrollIntoView()459 if err != nil {460 return true, err461 }462 pt, err = el.Interactable()463 if errors.Is(err, &ErrCovered{}) {464 return false, nil465 }466 return true, err467 })468 return469}470// Wait 等待js返回true471func (el *Element) Wait(opts *EvalOptions) error {472 return el.page.Context(el.ctx).Sleeper(el.sleeper).Wait(opts.This(el.Object))473}474// WaitVisible 直到元素可见475func (el *Element) WaitVisible() error {476 defer el.tryTrace(TraceTypeWait, "visible")()477 return el.Wait(evalHelper(js.Visible))478}479// WaitEnabled 直到该元素未被禁用。480// Doc for readonly: https://developer.mozilla.org/en-US/docs/Web/HTML/Attributes/readonly481func (el *Element) WaitEnabled() error {482 defer el.tryTrace(TraceTypeWait, "enabled")()483 return el.Wait(Eval(`() => !this.disabled`))484}485// WaitWritable 直到该元素不是只读的。486// Doc for disabled: https://developer.mozilla.org/en-US/docs/Web/HTML/Attributes/disabled487func (el *Element) WaitWritable() error {488 defer el.tryTrace(TraceTypeWait, "writable")()489 return el.Wait(Eval(`() => !this.readonly`))490}491// WaitInvisible 直到元件不可见492func (el *Element) WaitInvisible() error {493 defer el.tryTrace(TraceTypeWait, "invisible")()494 return el.Wait(evalHelper(js.Invisible))495}496// CanvastoiImage 获取画布的图像数据。497// 默认格式为image/png。498// 默认质量为0.92。499// doc: https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toDataURL500func (el *Element) CanvasToImage(format string, quality float64) ([]byte, error) {501 res, err := el.Eval(`(format, quality) => this.toDataURL(format, quality)`, format, quality)502 if err != nil {503 return nil, err504 }505 _, bin := parseDataURI(res.Value.Str())506 return bin, nil507}...

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input.go

Source:input.go Github

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...47func (k *Keyboard) Press(keys ...rune) error {48 k.Lock()49 defer k.Unlock()50 for _, key := range keys {51 defer k.page.tryTrace(TraceTypeInput, "press "+input.Keys[key].Key)()52 k.page.browser.trySlowmotion()53 actions := input.Encode(key)54 k.modifiers = actions[0].Modifiers55 defer func() { k.modifiers = 0 }()56 for _, action := range actions {57 err := action.Call(k.page)58 if err != nil {59 return err60 }61 }62 }63 return nil64}65// InsertText is like pasting text into the page66func (k *Keyboard) InsertText(text string) error {67 k.Lock()68 defer k.Unlock()69 defer k.page.tryTrace(TraceTypeInput, "insert text "+text)()70 k.page.browser.trySlowmotion()71 err := proto.InputInsertText{Text: text}.Call(k.page)72 return err73}74// Mouse represents the mouse on a page, it's always related the main frame75type Mouse struct {76 sync.Mutex77 page *Page78 id string // mouse svg dom element id79 x float6480 y float6481 // the buttons is currently beening pressed, reflects the press order82 buttons []proto.InputMouseButton83}84// Move to the absolute position with specified steps85func (m *Mouse) Move(x, y float64, steps int) error {86 m.Lock()87 defer m.Unlock()88 if steps < 1 {89 steps = 190 }91 stepX := (x - m.x) / float64(steps)92 stepY := (y - m.y) / float64(steps)93 button, buttons := input.EncodeMouseButton(m.buttons)94 for i := 0; i < steps; i++ {95 m.page.browser.trySlowmotion()96 toX := m.x + stepX97 toY := m.y + stepY98 err := proto.InputDispatchMouseEvent{99 Type: proto.InputDispatchMouseEventTypeMouseMoved,100 X: toX,101 Y: toY,102 Button: button,103 Buttons: buttons,104 Modifiers: m.page.Keyboard.getModifiers(),105 }.Call(m.page)106 if err != nil {107 return err108 }109 // to make sure set only when call is successful110 m.x = toX111 m.y = toY112 if m.page.browser.trace {113 if !m.updateMouseTracer() {114 m.initMouseTracer()115 m.updateMouseTracer()116 }117 }118 }119 return nil120}121// Scroll the relative offset with specified steps122func (m *Mouse) Scroll(offsetX, offsetY float64, steps int) error {123 m.Lock()124 defer m.Unlock()125 defer m.page.tryTrace(TraceTypeInput, fmt.Sprintf("scroll (%.2f, %.2f)", offsetX, offsetY))()126 m.page.browser.trySlowmotion()127 if steps < 1 {128 steps = 1129 }130 button, buttons := input.EncodeMouseButton(m.buttons)131 stepX := offsetX / float64(steps)132 stepY := offsetY / float64(steps)133 for i := 0; i < steps; i++ {134 err := proto.InputDispatchMouseEvent{135 Type: proto.InputDispatchMouseEventTypeMouseWheel,136 X: m.x,137 Y: m.y,138 Button: button,139 Buttons: buttons,140 Modifiers: m.page.Keyboard.getModifiers(),141 DeltaX: stepX,142 DeltaY: stepY,143 }.Call(m.page)144 if err != nil {145 return err146 }147 }148 return nil149}150// Down holds the button down151func (m *Mouse) Down(button proto.InputMouseButton, clicks int) error {152 m.Lock()153 defer m.Unlock()154 toButtons := append(m.buttons, button)155 _, buttons := input.EncodeMouseButton(toButtons)156 err := proto.InputDispatchMouseEvent{157 Type: proto.InputDispatchMouseEventTypeMousePressed,158 Button: button,159 Buttons: buttons,160 ClickCount: clicks,161 Modifiers: m.page.Keyboard.getModifiers(),162 X: m.x,163 Y: m.y,164 }.Call(m.page)165 if err != nil {166 return err167 }168 m.buttons = toButtons169 return nil170}171// Up releases the button172func (m *Mouse) Up(button proto.InputMouseButton, clicks int) error {173 m.Lock()174 defer m.Unlock()175 toButtons := []proto.InputMouseButton{}176 for _, btn := range m.buttons {177 if btn == button {178 continue179 }180 toButtons = append(toButtons, btn)181 }182 _, buttons := input.EncodeMouseButton(toButtons)183 err := proto.InputDispatchMouseEvent{184 Type: proto.InputDispatchMouseEventTypeMouseReleased,185 Button: button,186 Buttons: buttons,187 ClickCount: clicks,188 Modifiers: m.page.Keyboard.getModifiers(),189 X: m.x,190 Y: m.y,191 }.Call(m.page)192 if err != nil {193 return err194 }195 m.buttons = toButtons196 return nil197}198// Click the button. It's the combination of Mouse.Down and Mouse.Up199func (m *Mouse) Click(button proto.InputMouseButton) error {200 m.page.browser.trySlowmotion()201 err := m.Down(button, 1)202 if err != nil {203 return err204 }205 return m.Up(button, 1)206}207// Touch presents a touch device, such as a hand with fingers, each finger is a proto.InputTouchPoint.208// Touch events is stateless, we use the struct here only as a namespace to make the API style unified.209type Touch struct {210 page *Page211}212// Start a touch action213func (t *Touch) Start(points ...*proto.InputTouchPoint) error {214 // TODO: https://crbug.com/613219215 _ = t.page.WaitRepaint()216 _ = t.page.WaitRepaint()217 return proto.InputDispatchTouchEvent{218 Type: proto.InputDispatchTouchEventTypeTouchStart,219 TouchPoints: points,220 Modifiers: t.page.Keyboard.getModifiers(),221 }.Call(t.page)222}223// Move touch points. Use the InputTouchPoint.ID (Touch.identifier) to track points.224// Doc: https://developer.mozilla.org/en-US/docs/Web/API/Touch_events225func (t *Touch) Move(points ...*proto.InputTouchPoint) error {226 return proto.InputDispatchTouchEvent{227 Type: proto.InputDispatchTouchEventTypeTouchMove,228 TouchPoints: points,229 Modifiers: t.page.Keyboard.getModifiers(),230 }.Call(t.page)231}232// End touch action233func (t *Touch) End() error {234 return proto.InputDispatchTouchEvent{235 Type: proto.InputDispatchTouchEventTypeTouchEnd,236 TouchPoints: []*proto.InputTouchPoint{},237 Modifiers: t.page.Keyboard.getModifiers(),238 }.Call(t.page)239}240// Cancel touch action241func (t *Touch) Cancel() error {242 return proto.InputDispatchTouchEvent{243 Type: proto.InputDispatchTouchEventTypeTouchCancel,244 TouchPoints: []*proto.InputTouchPoint{},245 Modifiers: t.page.Keyboard.getModifiers(),246 }.Call(t.page)247}248// Tap dispatches a touchstart and touchend event.249func (t *Touch) Tap(x, y float64) error {250 defer t.page.tryTrace(TraceTypeInput, "touch")()251 t.page.browser.trySlowmotion()252 p := &proto.InputTouchPoint{X: x, Y: y}253 err := t.Start(p)254 if err != nil {255 return err256 }257 return t.End()258}...

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tryTrace

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1import (2func main() {3 browser := launcher.New().MustLaunch()4 defer browser.Close()5 traceEvents, err := page.TryTrace(func() {6 page.MustElement("input[name='q']").MustInput("rod")7 page.MustElement("input[name='btnK']").MustClick()8 })9 if err != nil {10 fmt.Println(err)11 }12 for _, e := range traceEvents {13 fmt.Println(e)14 }15}16import (17func main() {18 browser := launcher.New().MustLaunch()19 defer browser.Close()20 traceEvents := page.MustTrace(func() {21 page.MustElement("input[name='q']").MustInput("rod")22 page.MustElement("input[name='btnK']").MustClick()23 })24 for _, e := range traceEvents {25 fmt.Println(e)26 }27}28import (29func main() {30 browser := launcher.New().MustLaunch()31 defer browser.Close()32 traceEvents := page.MustTrace(func() {33 page.MustElement("input[name='q']").MustInput("

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tryTrace

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1import (2func main() {3 browser := rod.New().MustConnect()4 defer browser.MustClose()5 defer page.MustClose()6 if err != nil {7 fmt.Println("Error while tracing the network: ", err)8 } else {9 fmt.Println("Network response: ", networkResponse)10 }11}12func tryTrace(page *rod.Page, url string) (*proto.NetworkResponseReceived, error) {13 networkResponse, err := page.Trace(url)14 if err != nil {15 }16}

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tryTrace

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1import (2func main() {3 browser := rod.New().ControlURL(launcher.New().MustLaunch()).MustConnect()4 title := page.MustElement("title").MustText()5 fmt.Println(title)6 browser.MustClose()7}8import (9func main() {10 browser := rod.New().ControlURL(launcher.New().MustLaunch()).MustConnect()11 title := page.MustElement("title").MustText()12 fmt.Println(title)13 browser.MustClose()14}15import (16func main() {17 browser := rod.New().ControlURL(launcher.New().MustLaunch()).MustConnect()18 title := page.MustElement("title").MustText()19 fmt.Println(title)20 browser.MustClose()21}22import (23func main() {24 browser := rod.New().ControlURL(launcher.New().MustLaunch()).MustConnect()

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tryTrace

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1import (2func main() {3 browser := rod.New().MustConnect()4 page := browser.MustPage("")5 page.MustTrace(proto.NetworkRequestWillBeSent).MustStart()6 page.MustElement("#tsf").MustInput("Hello World")7 event := page.MustTrace(proto.NetworkRequestWillBeSent).MustTryGetEvent(10)8 fmt.Println(event.(*proto.NetworkRequestWillBeSent).Request.URL)9}10import (11func main() {12 browser := rod.New().MustConnect()13 page := browser.MustPage("")14 page.MustTrace(proto.NetworkRequestWillBeSent).MustStart()15 page.MustElement("#tsf").MustInput("Hello World")16 events := page.MustTrace(proto.NetworkRequestWillBeSent).MustGetEvents()17 for _, event := range events {18 fmt.Println(event.(*proto

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tryTrace

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1import (2func main() {3 browser := rod.New().Connect()4 page.Trace("trace.json").WaitLoad()5 browser.Close()6}7{"traceEvents":[{"pid":1,"tid":1,"ts":1618272314.598,"ph":"M","name":"process_name","args":{"name":"2"}},{"pid":1,"tid":1,"ts":1618272314.598,"ph":"M","name":"thread_name","args":{"name":"CrRendererMain"}},{"pid":1,"tid":1,"ts":1618272314.598,"ph":"M","name":"thread_sort_index","args":{"sort_index":0}},{"pid":1,"tid":1,"ts":1618272314.598,"ph":"M","name":"process_labels","args":{"labels":["Renderer","Browser"]}}],"metadata":{"serviceProtocolVersion":"0.1","service":"Chrome","serviceVersion":"89.0.4389.114","os":"Linux","osVersion":"5.4.0-65-generic","cpu":"x86_64","command_line":"2 --type=renderer --field-trial-handle=143,143 --disable-features=TranslateUI --disable-features=Translate --disable-features=AutofillEnableAccountWalletStorage --disable-features=AutofillServerCommunication --lang=en-US --enable-features=NetworkService,NetworkServiceInProcess --service-request-channel-token=143 --renderer-client-id=3 --no-v8-untrusted-code-mitigations --shared-files=v8_context_snapshot_data:100,v8_natives_data:101 --mojo-platform-channel-handle=102 /tmp/.org.chromium.Chromium.4Yjg0n --flag-switches-begin --flag-switches-end","userAgent":"Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/89.0.4389.114 Safari/537.36","product":"Chrome/89.0.438

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tryTrace

Using AI Code Generation

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1import(2func main() {3 defer b.MustClose()4 trace := proto.NetworkRequestWillBeSent{}5 p.MustElement("input").MustInput("rod")6 p.MustElement("input").MustPress("Enter")7 p.MustElement("a").MustClick()8 p.MustTrace(&trace, func() {9 p.MustElement("a").MustClick()10 })11 fmt.Println(trace.Request.URL)12}

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tryTrace

Using AI Code Generation

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1import (2func main() {3 r := rod.New()4 t := r.NewTrace()5 fmt.Println(t)6}7import (8func main() {9 r := rod.New()10 t := r.NewTrace()11 fmt.Println(t)12}13import (14func main() {15 r := rod.New()16 t := r.NewTrace()17 fmt.Println(t)18}

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tryTrace

Using AI Code Generation

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1import (2func main() {3 r := rod.NewRod(100)4 r2 := rod.NewRod(100)5 r3 := rod.NewRod(100)6 r4 := rod.NewRod(100)7 r5 := rod.NewRod(100)8 r6 := rod.NewRod(100)9 r7 := rod.NewRod(100)10 r8 := rod.NewRod(100)11 r9 := rod.NewRod(100)12 r10 := rod.NewRod(100)13 r11 := rod.NewRod(100)14 r12 := rod.NewRod(100)15 r13 := rod.NewRod(100)16 r14 := rod.NewRod(100)17 r15 := rod.NewRod(100)18 r16 := rod.NewRod(100)19 r17 := rod.NewRod(100)20 r18 := rod.NewRod(100)21 r19 := rod.NewRod(100)22 r20 := rod.NewRod(100)23 r21 := rod.NewRod(100)24 r22 := rod.NewRod(100)25 r23 := rod.NewRod(100)26 r24 := rod.NewRod(100)27 r25 := rod.NewRod(100)28 r26 := rod.NewRod(100)29 r27 := rod.NewRod(100)30 r28 := rod.NewRod(100)

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tryTrace

Using AI Code Generation

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1import (2func main() {3 r := rod.NewRod(1, 2)4 r.TryTrace()5}6import (7func main() {8 r := rod.NewRod(1, 2)9 r.TryTrace()10}11import (12func main() {13 r := rod.NewRod(1, 2)14 r.TryTrace()15}16import (17func main() {18 r := rod.NewRod(1, 2)19 r.TryTrace()20}21import (22func main() {23 r := rod.NewRod(1, 2)24 r.TryTrace()25}26import (27func main() {28 r := rod.NewRod(1, 2)29 r.TryTrace()30}31import (32func main() {33 r := rod.NewRod(1, 2)34 r.TryTrace()35}

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Automation Testing Tutorials

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