How to use Empty method of rod Package

Best Rod code snippet using rod.Empty

3_stacks_and_queues_test.go

Source:3_stacks_and_queues_test.go Github

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...86 assert.Equal(t, 2, *game.sourceRod.Pop())87 assert.Equal(t, 3, *game.sourceRod.Pop())88 assert.Equal(t, 4, *game.sourceRod.Pop())89 assert.Equal(t, 5, *game.sourceRod.Pop())90 assert.True(t, game.spareRod.IsEmpty())91 assert.True(t, game.destinationRod.IsEmpty())92 })93 t.Run("Solves game with 1 disk", func(t *testing.T) {94 game, _ := newHanoiGame(1)95 game.Solve()96 assert.True(t, game.sourceRod.IsEmpty())97 assert.True(t, game.spareRod.IsEmpty())98 assert.Equal(t, 1, *game.destinationRod.Pop())99 })100 t.Run("Solves game with 2 disk", func(t *testing.T) {101 game, _ := newHanoiGame(2)102 game.Solve()103 assert.True(t, game.sourceRod.IsEmpty())104 assert.True(t, game.spareRod.IsEmpty())105 assert.Equal(t, 1, *game.destinationRod.Pop())106 assert.Equal(t, 2, *game.destinationRod.Pop())107 })108 t.Run("Solves game with 3 disk", func(t *testing.T) {109 game, _ := newHanoiGame(3)110 game.Solve()111 assert.True(t, game.sourceRod.IsEmpty())112 assert.True(t, game.spareRod.IsEmpty())113 assert.Equal(t, 1, *game.destinationRod.Pop())114 assert.Equal(t, 2, *game.destinationRod.Pop())115 assert.Equal(t, 3, *game.destinationRod.Pop())116 })117 t.Run("Solves game with 3 disk", func(t *testing.T) {118 game, _ := newHanoiGame(6)119 game.Solve()120 assert.True(t, game.sourceRod.IsEmpty())121 assert.True(t, game.spareRod.IsEmpty())122 assert.Equal(t, 1, *game.destinationRod.Pop())123 assert.Equal(t, 2, *game.destinationRod.Pop())124 assert.Equal(t, 3, *game.destinationRod.Pop())125 assert.Equal(t, 4, *game.destinationRod.Pop())126 assert.Equal(t, 5, *game.destinationRod.Pop())127 assert.Equal(t, 6, *game.destinationRod.Pop())128 })129}130func TestQueueOnTwoStacks(t *testing.T) {131 t.Run("Pick returns nil given empty queue", func(t *testing.T) {132 queue := newQueueOnTwoStacks[int]()133 assert.Nil(t, queue.Pick())134 })135 t.Run("Pick returns first value given queue with value", func(t *testing.T) {...

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hanoi_test.go

Source:hanoi_test.go Github

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...37 actual := checkWinState()38 expected := false39 require.Equal(t, actual, expected, "checkWinState() actual[%t] expected[%t]", actual, expected)40}41// TestValidMove_toEmptyRod tests moving a disk to an empty rod42func TestValidMove_toEmptyRod(t *testing.T) {43 // setup44 Restart()45 // test46 actual := moveDisk("0", "1")47 expected := ValidMove48 require.Equal(t, actual, expected, "moveDisk() actual[%d] expected[%d]", actual, expected)49 actual = rods[0][numDisks-1]50 expected = 051 require.Equal(t, actual, expected, "moveDisk() didn't remove disk from original position actual[%d] expected[%d]", actual, expected)52 actual = rods[1][0]53 expected = 154 require.Equal(t, actual, expected, "moveDisk() didn't place disk in correct 'to' position actual[%d] expected[%d]", actual, expected)55}56// TestValidMove_toNonEmptyRod tests moving a disk to a non-empty rod57func TestValidMove_toNonEmptyRod(t *testing.T) {58 // setup59 setupBlank()60 rods[0][0] = 161 rods[0][1] = 262 rods[1][0] = 363 // test64 actual := moveDisk("0", "1")65 expected := ValidMove66 require.Equal(t, actual, expected, "moveDisk() actual[%d] expected[%d]", actual, expected)67 actual = rods[0][1]68 expected = 069 require.Equal(t, actual, expected, "moveDisk() didn't remove disk from original position actual[%d] expected[%d]", actual, expected)70 actual = rods[1][1]71 expected = 272 require.Equal(t, actual, expected, "moveDisk() didn't place disk in correct 'to' position actual[%d] expected[%d]", actual, expected)73}74// TestValidMove_fromAlmostEmptyRod tests moving the last disk from a rod75func TestValidMove_fromAlmostEmptyRod(t *testing.T) {76 // setup77 setupBlank()78 rods[0][0] = 179 rods[1][0] = 280 // test81 actual := moveDisk("0", "1")82 expected := ValidMove83 require.Equal(t, actual, expected, "moveDisk() actual[%d] expected[%d]", actual, expected)84 actual = rods[0][0]85 expected = 086 require.Equal(t, actual, expected, "moveDisk() didn't remove disk from original position actual[%d] expected[%d]", actual, expected)87 actual = rods[1][1]88 expected = 189 require.Equal(t, actual, expected, "moveDisk() didn't place disk in correct 'to' position actual[%d] expected[%d]", actual, expected)90}91// TestInvalidMove_fromEmptyRod tests an invalid move where the 'from' rod is empty92func TestInvalidMove_fromEmptyRod(t *testing.T) {93 // setup94 Restart()95 // test96 actual := moveDisk("1", "2")97 expected := InvalidMove98 require.Equal(t, actual, expected, "moveDisk() actual[%d] expected[%d]", actual, expected)99}100// TestInvalidMove_ontoSmallerDisk ensures you cannot move a larger disk onto a smaller disk101func TestInvalidMove_ontoSmallerDisk(t *testing.T) {102 // setup103 setupBlank()104 rods[0][0] = 2105 rods[1][0] = 1106 // test...

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hanoi BFS.go

Source:hanoi BFS.go Github

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2import (3 "fmt"4)5const (6 Empty int = 07 Lower int = 18 Midium int = 29 Bigger int = 310)11//Struct node to create the tree12type Node struct {13 Value Hanoi14 Parent *Node15 Childrens []*Node16}17type Hanoi struct {18 rodA []int19 rodB []int20 rodC []int21 plays int22}23func BFS(tree *Node, game *Hanoi) *Node {24 queue := []*Node{}25 queue = append(queue, tree)26 return BFSUtil(queue)27}28func BFSUtil(queue []*Node) (res *Node) {29 //fmt.Println("Level ", queue[0].Value.plays)30 //fmt.Println("Prox ", queue[0].Value)31 //fmt.Println("Len ", len(queue))32 //time.Sleep(time.Second * 1)33 if len(queue) == 0 {34 //fmt.Println("End tree")35 return36 }37 //res = append(res, queue[0].Value)38 if isWin(queue[0].Value) {39 fmt.Println("Result Founded")40 res = queue[0]41 return42 }43 //fmt.Println("MOVES")44 for _, move := range validMovimments(queue[0].Value) {45 //fmt.Println(move)46 newNode := Node{move, queue[0], []*Node{}}47 queue[0].Childrens = append(queue[0].Childrens, &newNode)48 queue = append(queue, &newNode)49 }50 return BFSUtil(queue[1:])51}52func initGame(game *Hanoi) (ret Hanoi) {53 //*game = Hanoi{}54 *&game.plays = 055 *&game.rodA = []int{Bigger, Midium, Lower}56 *&game.rodB = []int{Empty, Empty, Empty}57 *&game.rodC = []int{Empty, Empty, Empty}58 return59}60func isWin(game Hanoi) bool {61 return game.rodC[0] == Bigger && game.rodC[1] == Midium && game.rodC[2] == Lower62}63func validMovimments(game Hanoi) (result []Hanoi) {64 result = []Hanoi{}65 lowerRodA, indexLowerA, index0A := lowerOnRod(game.rodA)66 lowerRodB, indexLowerB, index0B := lowerOnRod(game.rodB)67 lowerRodC, indexLowerC, index0C := lowerOnRod(game.rodC)68 if lowerRodA < lowerRodB {69 auxGame := copy(game)70 auxGame.rodA[indexLowerA] = Empty71 auxGame.rodB[index0B] = lowerRodA72 auxGame.plays += 173 result = append(result, auxGame)74 }75 if lowerRodA < lowerRodC {76 auxGame := copy(game)77 auxGame.rodA[indexLowerA] = Empty78 auxGame.rodC[index0C] = lowerRodA79 auxGame.plays += 180 result = append(result, auxGame)81 }82 if lowerRodB < lowerRodA {83 auxGame := copy(game)84 auxGame.rodB[indexLowerB] = Empty85 auxGame.rodA[index0A] = lowerRodB86 auxGame.plays += 187 result = append(result, auxGame)88 }89 if lowerRodB < lowerRodC {90 auxGame := copy(game)91 auxGame.rodB[indexLowerB] = Empty92 auxGame.rodC[index0C] = lowerRodB93 auxGame.plays += 194 result = append(result, auxGame)95 }96 if lowerRodC < lowerRodA {97 auxGame := copy(game)98 auxGame.rodC[indexLowerC] = Empty99 auxGame.rodA[index0A] = lowerRodC100 auxGame.plays += 1101 result = append(result, auxGame)102 }103 if lowerRodC < lowerRodB {104 auxGame := copy(game)105 auxGame.rodC[indexLowerC] = Empty106 auxGame.rodB[index0B] = lowerRodC107 auxGame.plays += 1108 result = append(result, auxGame)109 }110 return111}112func lowerOnRod(rod []int) (lower int, indexR int, index0 int) {113 lower = 4114 indexR = 0115 index0 = 0116 used_ := false117 for index, elem := range rod {118 if elem != 0 && elem < lower {119 lower = elem...

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Empty

Using AI Code Generation

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1import "fmt"2type rod struct {3}4func (r *rod) Empty() {5}6func main() {7 r := rod{10}8 r.Empty()9 fmt.Println(r.length)10}11import "fmt"12type rod struct {13}14func (r *rod) Empty() {15}16func main() {17 r := rod{10}18 r.Empty()19 fmt.Println(r.length)20}21import "fmt"22type rod struct {23}24func (r *rod) Empty() {25}26func main() {27 r := rod{10}28 r.Empty()29 fmt.Println(r.length)30}31import "fmt"32type rod struct {33}34func (r *rod) Empty() {35}36func main() {37 r := rod{10}38 r.Empty()39 fmt.Println(r.length)40}41import "fmt"42type rod struct {43}44func (r *rod) Empty() {45}46func main() {47 r := rod{10}48 r.Empty()49 fmt.Println(r.length)50}51import "fmt"52type rod struct {53}54func (r *rod) Empty() {55}56func main() {57 r := rod{10}58 r.Empty()59 fmt.Println(r.length)60}61import "fmt"62type rod struct {63}64func (r *rod) Empty() {65}66func main() {67 r := rod{10}68 r.Empty()69 fmt.Println(r.length)70}71import "fmt"72type rod struct {73}74func (r *rod) Empty() {

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Empty

Using AI Code Generation

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1import (2type rod struct {3}4func (r *rod) Empty() {5}6func main() {7 r := &rod{10}8 fmt.Println(r.length)9 r.Empty()10 fmt.Println(r.length)11}12import (13type rod struct {14}15func (r *rod) Add(n int) {16}17func main() {18 r := &rod{10}19 fmt.Println(r.length)20 r.Add(5)21 fmt.Println(r.length)22}23import (24type rod struct {25}26func (r *rod) Remove(n int) {27}28func main() {29 r := &rod{10}30 fmt.Println(r.length)31 r.Remove(5)32 fmt.Println(r.length)33}34import (35type rod struct {36}37func (r *rod) IsEmpty() bool {38}39func main() {40 r := &rod{10}41 fmt.Println(r.IsEmpty())42 fmt.Println(r.IsEmpty())43}44import (45type rod struct {46}47func (r *rod) IsFull() bool {48}49func main() {50 r := &rod{10}51 fmt.Println(r.IsFull())52 fmt.Println(r.IsFull())53}

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Empty

Using AI Code Generation

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1import (2func main() {3 robotgo.Empty()4}5import (6func main() {7 robotgo.Set("Hello World!")8}9import (10func main() {11 clipboard := robotgo.Get()12 fmt.Println(clipboard)13}14import (15func main() {16 robotgo.TypeStr("Hello World!")17}18import (19func main() {20 robotgo.TypeStrDelayed("Hello World!", 100)21}22import (23func main() {24 robotgo.KeyTap("a")25}26import (27func main() {28 robotgo.KeyTap("a")29}30import (31func main() {32 robotgo.KeyTap("a")33}34import (

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Empty

Using AI Code Generation

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1import (2func main() {3 r := rod.NewRod()4 r.Empty()5 fmt.Println(r)6}7import (8func main() {9 r := rod.NewRod()10 r.Full()11 fmt.Println(r)12}13import (14func main() {15 r := rod.NewRod()16 r.Set(2)17 fmt.Println(r)18}19import (20func main() {21 r := rod.NewRod()22 r.Set(2)23 fmt.Println(r.Get())24}25import (26func main() {27 r := rod.NewRod()28 fmt.Println(r.String())29}30import (31func main() {32 r := rod.NewRod()33 r.Fill(2)34 fmt.Println(r)35}36import (37func main() {38 r := rod.NewRod()39 r.Fill(2)40 fmt.Println(r)41}42import (43func main() {44 r := rod.NewRod()45 r.Fill(2)46 fmt.Println(r)47}48import (49func main() {50 r := rod.NewRod()51 r.Fill(2)52 fmt.Println(r)53}54import (55func main() {56 r := rod.NewRod()57 r.Fill(2)58 fmt.Println(r)59}60import (

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Empty

Using AI Code Generation

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1import (2type rod struct {3}4func (r *rod) Empty() bool {5 if r.top == -1 {6 }7}8func (r *rod) Push(value int) {9}10func (r *rod) Pop() int {11 if r.Empty() {12 }13}14func (r *rod) Peek() int {15 if r.Empty() {16 }17}18func (r *rod) Display() {19 if r.Empty() {20 fmt.Println("Stack is empty")21 }22 for i := r.top; i >= 0; i-- {23 fmt.Println(r.values[i])24 }25}26func main() {27 rand.Seed(time.Now().UnixNano())28 r := rand.Intn(10)29 a.values = make([]int, r)30 fmt.Println("The size of the stack is: ", r)31 fmt.Println("The stack is empty: ", a.Empty())32 a.Push(10)33 a.Push(20)34 a.Push(30)35 a.Push(40)36 fmt.Println("The stack after pushing 4 elements")37 a.Display()38 fmt.Println("The top element of the stack is: ", a.Peek())39 fmt.Println("The stack after popping an element")40 a.Pop()41 a.Display()42}

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Empty

Using AI Code Generation

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1import (2func main() {3 r := rod.Rod{Length: 10}4 fmt.Println(r.Empty())5}6import (7func main() {8 r := rod.Rod{Length: 10}9 fmt.Println(r.Empty())10}11import (12func main() {13 r := rod.Rod{Length: 10}14 fmt.Println(r.Empty())15}16import (17func main() {18 r := rod.Rod{Length: 10}19 fmt.Println(r.Empty())20}21import (22func main() {23 r := rod.Rod{Length: 10}24 fmt.Println(r.Empty())25}26import (27func main() {28 r := rod.Rod{Length: 10}29 fmt.Println(r.Empty())30}31import (32func main() {33 r := rod.Rod{Length: 10}34 fmt.Println(r.Empty())35}36import (37func main() {38 r := rod.Rod{Length: 10}39 fmt.Println(r.Empty())40}

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Empty

Using AI Code Generation

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1import (2func main() {3 robotgo.WriteAll("Hello World!")4 str := robotgo.ReadAll()5 fmt.Println("str:", str)6 robotgo.Clear()7}8import (9func main() {10 x, y := robotgo.GetScreenSize()11 fmt.Println("x:", x, "y:", y)12 x1, y1, x2, y2 := robotgo.GetBounds()13 fmt.Println("x1:", x1, "y1:", y2, "x2:", x2, "y2:", y2)14 robotgo.CaptureScreen("test.png")15}16import (17func main() {18 x, y := robotgo.GetMousePos()19 fmt.Println("pos:", x, y)20 robotgo.MoveMouse(100, 200)21 robotgo.MoveMouseSmooth(100, 200)22 x, y = robotgo.GetMousePos()23 fmt.Println("pos:", x, y)24 robotgo.MoveMouse(100, 200)

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