How to use trySlowmotion method of rod Package

Best Rod code snippet using rod.trySlowmotion

element.go

Source:element.go Github

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...50}51// ScrollIntoView 将当前元素滚动到浏览器窗口的可见区域中(如果它尚未在可见区域内)。52func (el *Element) ScrollIntoView() error {53 defer el.tryTrace(TraceTypeInput, "scroll into view")()54 el.page.browser.trySlowmotion()55 err := el.WaitStableRAF()56 if err != nil {57 return err58 }59 return proto.DOMScrollIntoViewIfNeeded{ObjectID: el.id()}.Call(el)60}61// Hover 将鼠标停在元素的中心62// 在执行该操作之前,它将尝试滚动到该元素并等待其可交互。63func (el *Element) Hover() error {64 pt, err := el.WaitInteractable()65 if err != nil {66 return err67 }68 return el.page.Mouse.Move(pt.X, pt.Y, 1)69}70// MoveMouseOut 将鼠标移出当前元素71func (el *Element) MoveMouseOut() error {72 shape, err := el.Shape()73 if err != nil {74 return err75 }76 box := shape.Box()77 return el.page.Mouse.Move(box.X+box.Width, box.Y, 1)78}79// Click 会像人一样按下然后释放按钮。80// 在执行操作之前,它将尝试滚动到元素,将鼠标悬停在该元素上,等待该元素可交互并启用。81func (el *Element) Click(button proto.InputMouseButton) error {82 err := el.Hover()83 if err != nil {84 return err85 }86 err = el.WaitEnabled()87 if err != nil {88 return err89 }90 defer el.tryTrace(TraceTypeInput, string(button)+" click")()91 return el.page.Mouse.Click(button)92}93// Tap 将滚动到按钮并像人类一样点击它。94// 在执行此操作之前,它将尝试滚动到元素,并等待其可交互并启用。95func (el *Element) Tap() error {96 err := el.ScrollIntoView()97 if err != nil {98 return err99 }100 err = el.WaitEnabled()101 if err != nil {102 return err103 }104 pt, err := el.WaitInteractable()105 if err != nil {106 return err107 }108 defer el.tryTrace(TraceTypeInput, "tap")()109 return el.page.Touch.Tap(pt.X, pt.Y)110}111// Interactable 检查该元素是否可以与光标交互。112// 光标可以是鼠标、手指、手写笔等。113// 如果不是可交互的,Err将是ErrNotInteractable,例如当被一个模态框覆盖时。114func (el *Element) Interactable() (pt *proto.Point, err error) {115 noPointerEvents, err := el.Eval(`() => getComputedStyle(this).pointerEvents === 'none'`)116 if err != nil {117 return nil, err118 }119 if noPointerEvents.Value.Bool() {120 return nil, &ErrNoPointerEvents{el}121 }122 shape, err := el.Shape()123 if err != nil {124 return nil, err125 }126 pt = shape.OnePointInside()127 if pt == nil {128 err = &ErrInvisibleShape{el}129 return130 }131 scroll, err := el.page.root.Eval(`() => ({ x: window.scrollX, y: window.scrollY })`)132 if err != nil {133 return134 }135 elAtPoint, err := el.page.ElementFromPoint(136 int(pt.X)+scroll.Value.Get("x").Int(),137 int(pt.Y)+scroll.Value.Get("y").Int(),138 )139 if err != nil {140 if errors.Is(err, cdp.ErrNodeNotFoundAtPos) {141 err = &ErrInvisibleShape{el}142 }143 return144 }145 isParent, err := el.ContainsElement(elAtPoint)146 if err != nil {147 return148 }149 if !isParent {150 err = &ErrCovered{elAtPoint}151 }152 return153}154// Shape DOM元素内容的形状。该形状是一组4边多边形(4角)。155// 4-gon不一定是一个长方形。4-gon可以彼此分开。156// 例如,我们使用2个4角来描述以下形状:157//158// ____________ ____________159// / ___/ = /___________/ + _________160// /________/ /________/161//162func (el *Element) Shape() (*proto.DOMGetContentQuadsResult, error) {163 return proto.DOMGetContentQuads{ObjectID: el.id()}.Call(el)164}165// Type 与Keyboard.Type类似。166// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。167func (el *Element) Type(keys ...input.Key) error {168 err := el.Focus()169 if err != nil {170 return err171 }172 return el.page.Keyboard.Type(keys...)173}174// KeyActions 与Page.KeyActions类似。175// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。176func (el *Element) KeyActions() (*KeyActions, error) {177 err := el.Focus()178 if err != nil {179 return nil, err180 }181 return el.page.KeyActions(), nil182}183// SelectText 选择与正则表达式匹配的文本。184// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。185func (el *Element) SelectText(regex string) error {186 err := el.Focus()187 if err != nil {188 return err189 }190 defer el.tryTrace(TraceTypeInput, "select text: "+regex)()191 el.page.browser.trySlowmotion()192 _, err = el.Evaluate(evalHelper(js.SelectText, regex).ByUser())193 return err194}195// SelectAllText 选择所有文本196// 在执行操作之前,它将尝试滚动到该元素并将焦点集中在该元素上。197func (el *Element) SelectAllText() error {198 err := el.Focus()199 if err != nil {200 return err201 }202 defer el.tryTrace(TraceTypeInput, "select all text")()203 el.page.browser.trySlowmotion()204 _, err = el.Evaluate(evalHelper(js.SelectAllText).ByUser())205 return err206}207// Input 聚焦在该元素上并输入文本.208// 在执行操作之前,它将滚动到元素,等待其可见、启用和可写。209// 要清空输入,可以使用el.SelectAllText().MustInput(“”)之类的命令210func (el *Element) Input(text string) error {211 err := el.Focus()212 if err != nil {213 return err214 }215 err = el.WaitEnabled()216 if err != nil {217 return err218 }219 err = el.WaitWritable()220 if err != nil {221 return err222 }223 err = el.page.InsertText(text)224 _, _ = el.Evaluate(evalHelper(js.InputEvent).ByUser())225 return err226}227// InputTime 聚焦该元素及其输入时间。228// 在执行操作之前,它将滚动到元素,等待其可见、启用和可写。229// 它将等待元素可见、启用和可写。230func (el *Element) InputTime(t time.Time) error {231 err := el.Focus()232 if err != nil {233 return err234 }235 err = el.WaitEnabled()236 if err != nil {237 return err238 }239 err = el.WaitWritable()240 if err != nil {241 return err242 }243 defer el.tryTrace(TraceTypeInput, "input "+t.String())()244 _, err = el.Evaluate(evalHelper(js.InputTime, t.UnixNano()/1e6).ByUser())245 return err246}247// Blur 类似于方法 Blur248func (el *Element) Blur() error {249 _, err := el.Evaluate(Eval("() => this.blur()").ByUser())250 return err251}252// Select 选择与选择器匹配的子选项元素。253// 在操作之前,它将滚动到元素,等待它可见。254// 如果没有与选择器匹配的选项,它将返回ErrElementNotFound。255func (el *Element) Select(selectors []string, selected bool, t SelectorType) error {256 err := el.Focus()257 if err != nil {258 return err259 }260 defer el.tryTrace(TraceTypeInput, fmt.Sprintf(`select "%s"`, strings.Join(selectors, "; ")))()261 el.page.browser.trySlowmotion()262 res, err := el.Evaluate(evalHelper(js.Select, selectors, selected, t).ByUser())263 if err != nil {264 return err265 }266 if !res.Value.Bool() {267 return &ErrElementNotFound{}268 }269 return nil270}271// Matches 检查css选择器是否可以选择元素272func (el *Element) Matches(selector string) (bool, error) {273 res, err := el.Eval(`s => this.matches(s)`, selector)274 if err != nil {275 return false, err276 }277 return res.Value.Bool(), nil278}279// Attribute DOM对象的属性280// Attribute vs Property: https://stackoverflow.com/questions/6003819/what-is-the-difference-between-properties-and-attributes-in-html281func (el *Element) Attribute(name string) (*string, error) {282 attr, err := el.Eval("(n) => this.getAttribute(n)", name)283 if err != nil {284 return nil, err285 }286 if attr.Value.Nil() {287 return nil, nil288 }289 s := attr.Value.Str()290 return &s, nil291}292// Property DOM对象的属性293// Property vs Attribute: https://stackoverflow.com/questions/6003819/what-is-the-difference-between-properties-and-attributes-in-html294func (el *Element) Property(name string) (gson.JSON, error) {295 prop, err := el.Eval("(n) => this[n]", name)296 if err != nil {297 return gson.New(nil), err298 }299 return prop.Value, nil300}301// SetFiles 设置当前文件输入元素的文件302func (el *Element) SetFiles(paths []string) error {303 absPaths := []string{}304 for _, p := range paths {305 absPath, err := filepath.Abs(p)306 utils.E(err)307 absPaths = append(absPaths, absPath)308 }309 defer el.tryTrace(TraceTypeInput, fmt.Sprintf("set files: %v", absPaths))()310 el.page.browser.trySlowmotion()311 err := proto.DOMSetFileInputFiles{312 Files: absPaths,313 ObjectID: el.id(),314 }.Call(el)315 return err316}317// Describe 描述当前元素。深度是应检索子级的最大深度,默认为1,对整个子树使用-1,或提供大于0的整数。318// pierce决定在返回子树时是否要遍历iframes和影子根。319// 返回的proto.DOMNode。NodeID将始终为空,因为NodeID不稳定(当proto.DOMDocumentUpdated被触发时,320// 页面上的所有NodeID都将被重新分配到另一个值)。我们不建议使用NodeID,而是使用BackendNodeID来标识元素。321func (el *Element) Describe(depth int, pierce bool) (*proto.DOMNode, error) {322 val, err := proto.DOMDescribeNode{ObjectID: el.id(), Depth: gson.Int(depth), Pierce: pierce}.Call(el)323 if err != nil {324 return nil, err...

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input.go

Source:input.go Github

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...48 k.Lock()49 defer k.Unlock()50 for _, key := range keys {51 defer k.page.tryTrace(TraceTypeInput, "press "+input.Keys[key].Key)()52 k.page.browser.trySlowmotion()53 actions := input.Encode(key)54 k.modifiers = actions[0].Modifiers55 defer func() { k.modifiers = 0 }()56 for _, action := range actions {57 err := action.Call(k.page)58 if err != nil {59 return err60 }61 }62 }63 return nil64}65// InsertText is like pasting text into the page66func (k *Keyboard) InsertText(text string) error {67 k.Lock()68 defer k.Unlock()69 defer k.page.tryTrace(TraceTypeInput, "insert text "+text)()70 k.page.browser.trySlowmotion()71 err := proto.InputInsertText{Text: text}.Call(k.page)72 return err73}74// Mouse represents the mouse on a page, it's always related the main frame75type Mouse struct {76 sync.Mutex77 page *Page78 id string // mouse svg dom element id79 x float6480 y float6481 // the buttons is currently beening pressed, reflects the press order82 buttons []proto.InputMouseButton83}84// Move to the absolute position with specified steps85func (m *Mouse) Move(x, y float64, steps int) error {86 m.Lock()87 defer m.Unlock()88 if steps < 1 {89 steps = 190 }91 stepX := (x - m.x) / float64(steps)92 stepY := (y - m.y) / float64(steps)93 button, buttons := input.EncodeMouseButton(m.buttons)94 for i := 0; i < steps; i++ {95 m.page.browser.trySlowmotion()96 toX := m.x + stepX97 toY := m.y + stepY98 err := proto.InputDispatchMouseEvent{99 Type: proto.InputDispatchMouseEventTypeMouseMoved,100 X: toX,101 Y: toY,102 Button: button,103 Buttons: buttons,104 Modifiers: m.page.Keyboard.getModifiers(),105 }.Call(m.page)106 if err != nil {107 return err108 }109 // to make sure set only when call is successful110 m.x = toX111 m.y = toY112 if m.page.browser.trace {113 if !m.updateMouseTracer() {114 m.initMouseTracer()115 m.updateMouseTracer()116 }117 }118 }119 return nil120}121// Scroll the relative offset with specified steps122func (m *Mouse) Scroll(offsetX, offsetY float64, steps int) error {123 m.Lock()124 defer m.Unlock()125 defer m.page.tryTrace(TraceTypeInput, fmt.Sprintf("scroll (%.2f, %.2f)", offsetX, offsetY))()126 m.page.browser.trySlowmotion()127 if steps < 1 {128 steps = 1129 }130 button, buttons := input.EncodeMouseButton(m.buttons)131 stepX := offsetX / float64(steps)132 stepY := offsetY / float64(steps)133 for i := 0; i < steps; i++ {134 err := proto.InputDispatchMouseEvent{135 Type: proto.InputDispatchMouseEventTypeMouseWheel,136 X: m.x,137 Y: m.y,138 Button: button,139 Buttons: buttons,140 Modifiers: m.page.Keyboard.getModifiers(),141 DeltaX: stepX,142 DeltaY: stepY,143 }.Call(m.page)144 if err != nil {145 return err146 }147 }148 return nil149}150// Down holds the button down151func (m *Mouse) Down(button proto.InputMouseButton, clicks int) error {152 m.Lock()153 defer m.Unlock()154 toButtons := append(m.buttons, button)155 _, buttons := input.EncodeMouseButton(toButtons)156 err := proto.InputDispatchMouseEvent{157 Type: proto.InputDispatchMouseEventTypeMousePressed,158 Button: button,159 Buttons: buttons,160 ClickCount: clicks,161 Modifiers: m.page.Keyboard.getModifiers(),162 X: m.x,163 Y: m.y,164 }.Call(m.page)165 if err != nil {166 return err167 }168 m.buttons = toButtons169 return nil170}171// Up releases the button172func (m *Mouse) Up(button proto.InputMouseButton, clicks int) error {173 m.Lock()174 defer m.Unlock()175 toButtons := []proto.InputMouseButton{}176 for _, btn := range m.buttons {177 if btn == button {178 continue179 }180 toButtons = append(toButtons, btn)181 }182 _, buttons := input.EncodeMouseButton(toButtons)183 err := proto.InputDispatchMouseEvent{184 Type: proto.InputDispatchMouseEventTypeMouseReleased,185 Button: button,186 Buttons: buttons,187 ClickCount: clicks,188 Modifiers: m.page.Keyboard.getModifiers(),189 X: m.x,190 Y: m.y,191 }.Call(m.page)192 if err != nil {193 return err194 }195 m.buttons = toButtons196 return nil197}198// Click the button. It's the combination of Mouse.Down and Mouse.Up199func (m *Mouse) Click(button proto.InputMouseButton) error {200 m.page.browser.trySlowmotion()201 err := m.Down(button, 1)202 if err != nil {203 return err204 }205 return m.Up(button, 1)206}207// Touch presents a touch device, such as a hand with fingers, each finger is a proto.InputTouchPoint.208// Touch events is stateless, we use the struct here only as a namespace to make the API style unified.209type Touch struct {210 page *Page211}212// Start a touch action213func (t *Touch) Start(points ...*proto.InputTouchPoint) error {214 // TODO: https://crbug.com/613219215 _ = t.page.WaitRepaint()216 _ = t.page.WaitRepaint()217 return proto.InputDispatchTouchEvent{218 Type: proto.InputDispatchTouchEventTypeTouchStart,219 TouchPoints: points,220 Modifiers: t.page.Keyboard.getModifiers(),221 }.Call(t.page)222}223// Move touch points. Use the InputTouchPoint.ID (Touch.identifier) to track points.224// Doc: https://developer.mozilla.org/en-US/docs/Web/API/Touch_events225func (t *Touch) Move(points ...*proto.InputTouchPoint) error {226 return proto.InputDispatchTouchEvent{227 Type: proto.InputDispatchTouchEventTypeTouchMove,228 TouchPoints: points,229 Modifiers: t.page.Keyboard.getModifiers(),230 }.Call(t.page)231}232// End touch action233func (t *Touch) End() error {234 return proto.InputDispatchTouchEvent{235 Type: proto.InputDispatchTouchEventTypeTouchEnd,236 TouchPoints: []*proto.InputTouchPoint{},237 Modifiers: t.page.Keyboard.getModifiers(),238 }.Call(t.page)239}240// Cancel touch action241func (t *Touch) Cancel() error {242 return proto.InputDispatchTouchEvent{243 Type: proto.InputDispatchTouchEventTypeTouchCancel,244 TouchPoints: []*proto.InputTouchPoint{},245 Modifiers: t.page.Keyboard.getModifiers(),246 }.Call(t.page)247}248// Tap dispatches a touchstart and touchend event.249func (t *Touch) Tap(x, y float64) error {250 defer t.page.tryTrace(TraceTypeInput, "touch")()251 t.page.browser.trySlowmotion()252 p := &proto.InputTouchPoint{X: x, Y: y}253 err := t.Start(p)254 if err != nil {255 return err256 }257 return t.End()258}...

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trySlowmotion

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1import "fmt"2func main() {3rod := new(Rod)4rod.trySlowmotion()5}6import "fmt"7func main() {8rod := new(Rod)9rod.trySlowmotion()10}11import "fmt"12func main() {13rod := new(Rod)14rod.trySlowmotion()15}16import "fmt"17func main() {18rod := new(Rod)19rod.trySlowmotion()20}21import "fmt"22func main() {23rod := new(Rod)24rod.trySlowmotion()25}26import "fmt"27func main() {28rod := new(Rod)29rod.trySlowmotion()30}31import "fmt"32func main() {33rod := new(Rod)34rod.trySlowmotion()35}36import "fmt"37func main() {38rod := new(Rod)39rod.trySlowmotion()40}41import "fmt"42func main() {43rod := new(Rod)44rod.trySlowmotion()45}46import "fmt"47func main() {48rod := new(Rod)49rod.trySlowmotion()50}51import "fmt"52func main() {53rod := new(Rod)54rod.trySlowmotion()55}56import "fmt"57func main() {58rod := new(Rod)59rod.trySlowmotion()60}

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trySlowmotion

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1import (2func main() {3 browser := rod.New().MustConnect()4 fmt.Println(page.MustInfo().URL)5 browser.MustClose()6}

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trySlowmotion

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1import "fmt"2func main() {3 rod = new(Rod)4 rod.trySlowmotion()5}6import "fmt"7func main() {8 rod = new(Rod)9 rod.trySlowmotion()10}11import "fmt"12func main() {13 rod = new(Rod)14 rod.trySlowmotion()15}16import "fmt"17func main() {18 rod = new(Rod)19 rod.trySlowmotion()20}21import "fmt"22func main() {23 rod = new(Rod)24 rod.trySlowmotion()25}26import "fmt"27func main() {28 rod = new(Rod)29 rod.trySlowmotion()30}31import "fmt"32func main() {33 rod = new(Rod)34 rod.trySlowmotion()35}36import "fmt"37func main() {38 rod = new(Rod)39 rod.trySlowmotion()40}41import "fmt"42func main() {43 rod = new(Rod)44 rod.trySlowmotion()45}46import "fmt"47func main() {48 rod = new(Rod)49 rod.trySlowmotion()50}51import "fmt"

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trySlowmotion

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1import java.util.Scanner;2public class Main {3 public static void main(String[] args) {4 Scanner s = new Scanner(System.in);5 System.out.println("Enter the number of rods in the array");6 int n = s.nextInt();7 int[] rods = new int[n];8 for(int i = 0; i < n; i++){9 rods[i] = s.nextInt();10 }11 Rod rod = new Rod();12 System.out.println(rod.trySlowmotion(rods));13 }14}15import java.util.*;16public class Rod {17 public int trySlowmotion(int[] rods) {18 int n = rods.length;19 int[] dp = new int[n];20 Arrays.fill(dp, 1);21 for(int i = 1; i < n; i++){22 for(int j = 0; j < i; j++){23 if(rods[j] < rods[i]){24 dp[i] = Math.max(dp[i], dp[j] + 1);25 }26 }27 }28 int max = 0;29 for(int i = 0; i < n; i++){30 max = Math.max(max, dp[i]);31 }32 return max;33 }34}35Time Complexity: O(n^2)36Space Complexity: O(n)

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trySlowmotion

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1import (2type rod struct {3}4func (r rod) trySlowmotion() {5 fmt.Println("In trySlowmotion method of rod class")6}7func main() {8 r.trySlowmotion()9}10import (11type rod struct {12}13func (r rod) trySlowmotion() {14 fmt.Println("In trySlowmotion method of rod class")15}16func main() {17 r.trySlowmotion()18}19import (20type rod struct {21}22func (r rod) trySlowmotion() {23 fmt.Println("In trySlowmotion method of rod class")24}25func main() {26 r.trySlowmotion()27}28import (29type rod struct {30}31func (r rod) trySlowmotion() {32 fmt.Println("In trySlowmotion method of rod class")33}34func main() {35 r.trySlowmotion()36}37import (38type rod struct {39}40func (r rod) trySlowmotion() {41 fmt.Println("In trySlowmotion method of rod class")42}43func main() {44 r.trySlowmotion()45}46import (47type rod struct {

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trySlowmotion

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1import "fmt"2import "github.com/rod/rod"3func main() {4 fmt.Println(page.MustTitle())5}6import "fmt"7import "github.com/rod/rod"8func main() {9 fmt.Println(page.MustTitle())10}11import "fmt"12import "github.com/rod/rod"13func main() {14 fmt.Println(page.MustTitle())15}16import "fmt"17import "github.com/rod/rod"18func main() {19 fmt.Println(page.MustTitle())20}21import "fmt"22import "github.com/rod/rod"23func main() {24 fmt.Println(page.MustTitle())25}26import "fmt"27import "github.com/rod/rod"28func main() {29 fmt.Println(page.MustTitle())30}31import "fmt"32import "github.com/rod/rod"

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trySlowmotion

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1import java.io.*;2import java.util.*;3{4 int n;5 int rod_length[];6 int price[];7 int max_price[];8 int max_price_index[];9 void getdata()throws IOException10 {11 BufferedReader br=new BufferedReader(new InputStreamReader(System.in));12 System.out.println("Enter the number of rods");13 n=Integer.parseInt(br.readLine());14 rod_length=new int[n];15 price=new int[n];16 max_price=new int[n];17 max_price_index=new int[n];18 System.out.println("Enter the rod length and price");19 for(int i=0;i<n;i++)20 {21 rod_length[i]=Integer.parseInt(br.readLine());22 price[i]=Integer.parseInt(br.readLine());23 }24 }25 void trySlowmotion()throws IOException26 {27 BufferedReader br=new BufferedReader(new InputStreamReader(System.in));28 System.out.println("Enter the length of rod");29 int rod=Integer.parseInt(br.readLine());30 int i,j;31 for(i=0;i<n;i++)32 {33 if(rod_length[i]<=rod)34 {35 max_price[i]=price[i];36 max_price_index[i]=i;37 }38 {39 max_price[i]=-1;40 max_price_index[i]=-1;41 }42 }43 int max=0;44 int index=-1;45 for(i=0;i<n;i++)46 {47 if(max_price[i]>max)48 {49 max=max_price[i];50 index=i;51 }52 }53 System.out.println("The maximum price is "+max);54 System.out.println("The length of rod is "+rod_length[index]);55 System.out.println("The price is "+price[index]);56 }57}58{59 public static void main(String args[])throws IOException60 {61 rod r=new rod();62 r.getdata();63 r.trySlowmotion();64 }65}66Program to find maximum profit by cutting a rod (Set 2)67Program to find maximum profit by cutting a rod (Set 3

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