Best Rod code snippet using rod.Body
rodconstraint_test.go
Source:rodconstraint_test.go
...5 "github.com/luxengine/lux/math"6 "testing"7)8var _ Constraint = &RodConstraintToWorld{}9var _ Constraint = &RodConstraintToBody{}10func TestRodConstraintToWorld_GenerateContacts(t *testing.T) {11 type Case struct {12 rod *RodConstraintToWorld13 contact *Contact14 }15 tests := []Case{16 // no contact17 func() Case {18 b := NewRigidBody()19 b.calculateDerivedData()20 rod := &RodConstraintToWorld{21 Length: 10,22 Body: b,23 LocalPoint: glm.Vec3{},24 WorldPoint: glm.Vec3{X: 10, Y: 0, Z: 0},25 }26 return Case{27 rod: rod,28 contact: nil,29 }30 }(),31 // too close32 func() Case {33 b := NewRigidBody()34 b.SetPosition3f(0.1, 0, 0)35 b.calculateDerivedData()36 return Case{37 rod: &RodConstraintToWorld{38 Length: 10,39 Body: b,40 LocalPoint: glm.Vec3{},41 WorldPoint: glm.Vec3{X: 10, Y: 0, Z: 0},42 },43 contact: &Contact{44 bodies: [2]*RigidBody{b, nil},45 point: glm.Vec3{X: 0.1, Y: 0, Z: 0},46 normal: glm.Vec3{X: 1, Y: 0, Z: 0},47 penetration: -0.10000038146972656,48 },49 }50 }(),51 // too far52 func() Case {53 b := NewRigidBody()54 b.SetPosition3f(-0.1, 0, 0)55 b.calculateDerivedData()56 return Case{57 rod: &RodConstraintToWorld{58 Length: 10,59 Body: b,60 LocalPoint: glm.Vec3{},61 WorldPoint: glm.Vec3{X: 10, Y: 0, Z: 0},62 },63 contact: &Contact{64 bodies: [2]*RigidBody{b, nil},65 point: glm.Vec3{X: -0.1, Y: 0, Z: 0},66 normal: glm.Vec3{X: 0.99999994039535522, Y: 0, Z: 0},67 penetration: 0.10000038146972656,68 },69 }70 }(),71 // NaN72 func() Case {73 b := NewRigidBody()74 b.SetPosition3f(-0.1, 0, 0)75 b.calculateDerivedData()76 return Case{77 rod: &RodConstraintToWorld{78 Length: 10,79 Body: b,80 LocalPoint: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},81 WorldPoint: glm.Vec3{X: 10, Y: 0, Z: 0},82 },83 contact: &Contact{84 bodies: [2]*RigidBody{b, nil},85 point: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},86 normal: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},87 penetration: math.NaN(),88 },89 }90 }(),91 // NaN92 func() Case {93 b := NewRigidBody()94 b.SetPosition3f(-0.1, 0, 0)95 b.calculateDerivedData()96 return Case{97 rod: &RodConstraintToWorld{98 Length: 10,99 Body: b,100 LocalPoint: glm.Vec3{},101 WorldPoint: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},102 },103 contact: &Contact{104 bodies: [2]*RigidBody{b, nil},105 point: glm.Vec3{X: -0.1, Y: 0, Z: 0},106 normal: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},107 penetration: math.NaN(),108 },109 }110 }(),111 }112 for i, test := range tests {113 contacts := make([]Contact, 1)114 n := test.rod.GenerateContacts(contacts)115 if test.contact == nil {116 if n != 0 {117 t.Errorf("[%d] generated %d contacts, want 0", i, n)118 }119 continue120 }121 contact := contacts[0]122 if test.contact.bodies != contact.bodies {123 t.Errorf("[%d] bodies = %v, want %v", i, contact.bodies, test.contact.bodies)124 }125 if !glmtesting.FloatEqual(test.contact.Penetration(), contact.Penetration()) {126 t.Errorf("[%d] penetration = %.17f, want %.17f", i, contact.Penetration(), test.contact.Penetration())127 }128 if !glmtesting.Vec3Equal(test.contact.point, contact.point) {129 t.Errorf("[%d] point = %s, want %s", i, contact.point.String(), test.contact.point.String())130 }131 if !glmtesting.Vec3Equal(test.contact.normal, contact.normal) {132 t.Errorf("[%d] normal = %s, want %s", i, contact.normal.String(), test.contact.normal.String())133 }134 }135}136func TestRodConstraintToBody_GenerateContacts(t *testing.T) {137 type Case struct {138 rod *RodConstraintToBody139 contact *Contact140 }141 tests := []Case{142 // no contact143 func() Case {144 b0 := NewRigidBody()145 b0.calculateDerivedData()146 b1 := NewRigidBody()147 b1.SetPosition3f(0, 10, 0)148 b1.calculateDerivedData()149 rod := &RodConstraintToBody{150 Length: 10,151 Bodies: [2]*RigidBody{b0, b1},152 LocalPoints: [2]glm.Vec3{},153 }154 return Case{155 rod: rod,156 contact: nil,157 }158 }(),159 // too close160 func() Case {161 b0 := NewRigidBody()162 b0.calculateDerivedData()163 b1 := NewRigidBody()164 b1.SetPosition3f(0, 9.9, 0)165 b1.calculateDerivedData()166 rod := &RodConstraintToBody{167 Length: 10,168 Bodies: [2]*RigidBody{b0, b1},169 LocalPoints: [2]glm.Vec3{},170 }171 return Case{172 rod: rod,173 contact: &Contact{174 bodies: [2]*RigidBody{b0, b1},175 point: glm.Vec3{},176 normal: glm.Vec3{X: 0, Y: -1, Z: 0},177 penetration: -0.10000038146972656,178 },179 }180 }(),181 // too far182 func() Case {183 b0 := NewRigidBody()184 b0.calculateDerivedData()185 b1 := NewRigidBody()186 b1.SetPosition3f(0, 10.1, 0)187 b1.calculateDerivedData()188 rod := &RodConstraintToBody{189 Length: 10,190 Bodies: [2]*RigidBody{b0, b1},191 LocalPoints: [2]glm.Vec3{},192 }193 return Case{194 rod: rod,195 contact: &Contact{196 bodies: [2]*RigidBody{b0, b1},197 point: glm.Vec3{},198 normal: glm.Vec3{X: 0, Y: -0.99999994039535522, Z: 0},199 penetration: 0.10000038146972656,200 },201 }202 }(),203 // NaN204 func() Case {205 b0 := NewRigidBody()206 b0.calculateDerivedData()207 b1 := NewRigidBody()208 b1.SetPosition3f(0, 10, 0)209 b1.calculateDerivedData()210 rod := &RodConstraintToBody{211 Length: 10,212 Bodies: [2]*RigidBody{b0, b1},213 LocalPoints: [2]glm.Vec3{{X: math.NaN(), Y: math.NaN(), Z: math.NaN()}, {}},214 }215 return Case{216 rod: rod,217 contact: &Contact{218 bodies: [2]*RigidBody{b0, b1},219 point: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},220 normal: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},221 penetration: math.NaN(),222 },223 }224 }(),225 // NaN226 func() Case {227 b0 := NewRigidBody()228 b0.calculateDerivedData()229 b1 := NewRigidBody()230 b1.SetPosition3f(0, 10, 0)231 b1.calculateDerivedData()232 rod := &RodConstraintToBody{233 Length: 10,234 Bodies: [2]*RigidBody{b0, b1},235 LocalPoints: [2]glm.Vec3{{}, {X: math.NaN(), Y: math.NaN(), Z: math.NaN()}},236 }237 return Case{238 rod: rod,239 contact: &Contact{240 bodies: [2]*RigidBody{b0, b1},241 point: glm.Vec3{},242 normal: glm.Vec3{X: math.NaN(), Y: math.NaN(), Z: math.NaN()},243 penetration: math.NaN(),244 },245 }246 }(),247 // NaN248 func() Case {249 b0 := NewRigidBody()250 b0.calculateDerivedData()251 b1 := NewRigidBody()252 b1.SetPosition3f(0, 10, 0)253 b1.calculateDerivedData()254 rod := &RodConstraintToBody{255 Length: math.NaN(),256 Bodies: [2]*RigidBody{b0, b1},257 LocalPoints: [2]glm.Vec3{},258 }259 return Case{260 rod: rod,261 contact: &Contact{262 bodies: [2]*RigidBody{b0, b1},263 point: glm.Vec3{},264 normal: glm.Vec3{X: 0, Y: -1, Z: 0},265 penetration: math.NaN(),266 },267 }268 }(),269 }270 for i, test := range tests {271 contacts := make([]Contact, 1)272 n := test.rod.GenerateContacts(contacts)273 if test.contact == nil {274 if n != 0 {275 t.Errorf("[%d] generated %d contacts, want 0", i, n)276 }...
use_gorod.go
Source:use_gorod.go
...88 _, _ = fmt.Fprint(w, "")89 return90 }91 // Custom function to add script tag with its content to body92 addScriptTagToBody := func(p *rod.Page, value string) error {93 var addScriptHelper = &js.Function{94 Name: "addScriptTagToBody",95 Definition: `function(e,t,n){if(!document.getElementById(e))return new Promise((i,o)=>{var s=document.createElement("script");t?(s.src=t,s.onload=i):(s.type="text/javascript",s.text=n,i()),s.id=e,s.onerror=o,document.body.appendChild(s)})}`,96 Dependencies: []*js.Function{},97 }98 hash := md5.Sum([]byte(value))99 id := hex.EncodeToString(hash[:])100 script := rod.EvalHelper(addScriptHelper, id, "", value)101 _, err := p.Evaluate(script.ByPromise())102 return err103 }104 headElement := page.MustElement("head")105 // prevent execution of tracking such as google analytics, gtm, or facebook106 // let's start by scanning the head section107 for _, s := range headElement.MustElements("script") {108 if strings.Contains(s.MustHTML(), "googletagmanager.com") {109 s.MustRemove()110 }111 }112 bodyElement := page.MustElement("body")113 bodyElement.MustElement("noscript").MustRemove()114 err = addScriptTagToBody(page, jsInjection)115 //err = page.AddScriptTag("", jsInjection) // this one adding script tag on head section116 if err != nil {117 _, _ = fmt.Fprint(w, "")118 return119 }120 wait()121 page.MustWaitIdle().MustElement("body.page-completed")122 htmlRootElement, err2 := bodyElement.Parent()123 if err2 != nil {124 _, _ = fmt.Fprint(w, "")125 return126 }127 htmlResult := htmlRootElement.MustHTML()128 //_ = ioutil.WriteFile("rendered.html", []byte(htmlResult), os.ModePerm)...
rodconstraint.go
Source:rodconstraint.go
...10type RodConstraintToWorld struct {11 // The length of the rod.12 Length float3213 // The body this rod is attached to.14 Body *RigidBody15 // The point in local space inside the rigidbody.16 LocalPoint glm.Vec317 // the point in world coordinate that this constraint is attached to.18 WorldPoint glm.Vec319}20// RodConstraintToBody represents a rod constraint, meaning it must always be21// at the same length. This is the version that attaches 2 rigidbody togheter.22type RodConstraintToBody struct {23 // The length of the rod.24 Length float3225 // the bodies involved in the constraint.26 Bodies [2]*RigidBody27 // the local points for each bodies.28 LocalPoints [2]glm.Vec329}30// NewRodConstraintToWorld returns a new RodConstraintToWorld with the given31// parameters.32func NewRodConstraintToWorld(length float32, body *RigidBody, localPoint, worldPoint *glm.Vec3) *RodConstraintToWorld {33 return &RodConstraintToWorld{34 Length: length,35 Body: body,36 LocalPoint: *localPoint,37 WorldPoint: *worldPoint,38 }39}40// NewRodConstraintToBody returns a new RodConstraintToBody with the given41// parameters.42func NewRodConstraintToBody(length float32, body0, body1 *RigidBody, localPoint0, localPoint1 *glm.Vec3) *RodConstraintToBody {43 return &RodConstraintToBody{44 Length: length,45 Bodies: [2]*RigidBody{body0, body1},46 LocalPoints: [2]glm.Vec3{*localPoint0, *localPoint1},47 }48}49// GenerateContacts is given a slice of contacts of size at least 1. Do not50// increase the slice of the slice. The reason that the size is limited is51// to better control memory allocation and time spent resolving contacts.52// Returns how many contacts we're generated.53func (r *RodConstraintToWorld) GenerateContacts(contacts []Contact) int {54 bodyPointInWorld := r.Body.transformMatrix.Transform(&r.LocalPoint)55 // from that point, get the direction to the world static point56 dir := r.WorldPoint.Sub(&bodyPointInWorld)57 // if we're farther then a certain distance away.58 if l2 := dir.Len2(); !flops.Eq(l2, r.Length*r.Length) {59 // normal of the contact60 normal := dir.Normalized()61 contacts[0] = Contact{62 bodies: [2]*RigidBody{r.Body, nil},63 point: bodyPointInWorld,64 normal: normal,65 penetration: math.Sqrt(l2) - r.Length,66 friction: 0,67 restitution: 0,68 }69 return 170 }71 return 072}73// GenerateContacts is given a slice of contacts of size at least 1. Do not74// increase the slice of the slice. The reason that the size is limited is75// to better control memory allocation and time spent resolving contacts.76// Returns how many contacts we're generated.77func (r *RodConstraintToBody) GenerateContacts(contacts []Contact) int {78 worldPoints := [2]glm.Vec3{79 r.Bodies[0].transformMatrix.Transform(&r.LocalPoints[0]),80 r.Bodies[1].transformMatrix.Transform(&r.LocalPoints[1]),81 }82 dir := worldPoints[0].Sub(&worldPoints[1])83 // if we're farther then a certain distance away.84 if l2 := dir.Len2(); !flops.Eq(l2, r.Length*r.Length) {85 // normal of the contact86 normal := dir.Normalized()87 contacts[0] = Contact{88 bodies: r.Bodies,89 point: worldPoints[0],90 normal: normal,91 penetration: math.Sqrt(l2) - r.Length,...
Body
Using AI Code Generation
1import (2func main() {3 browser := rod.New().MustConnect()4 defer browser.MustClose()5 page.MustElement("input[name=q]").MustInput("rod").MustPress(proto.InputKeyEvent{6 Key: utils.StrToPointer("Enter"),7 }).MustWaitNavigation()8 fmt.Println(page.MustElement("body").MustText())9}
Body
Using AI Code Generation
1import "fmt"2func main() {3rod := new(Rod)4rod.Body()5}6import "fmt"7func main() {8rod := new(Rod)9rod.Body()10}11import "fmt"12func main() {13rod := new(Rod)14rod.Body()15}16import "fmt"17func main() {18rod := new(Rod)19rod.Body()20}21import "fmt"22func main() {23rod := new(Rod)24rod.Body()25}26import "fmt"27func main() {28rod := new(Rod)29rod.Body()30}31import "fmt"32func main() {33rod := new(Rod)34rod.Body()35}36import "fmt"37func main() {38rod := new(Rod)39rod.Body()40}41import "fmt"42func main() {43rod := new(Rod)44rod.Body()45}46import "fmt"47func main() {48rod := new(Rod)49rod.Body()50}51import "fmt"52func main() {53rod := new(Rod)54rod.Body()55}56import "fmt"57func main() {58rod := new(Rod)59rod.Body()60}61import "fmt"62func main() {63rod := new(Rod)64rod.Body()65}66import
Body
Using AI Code Generation
1import (2func main() {3 page.Element("input[name=q]").Input("rod").Press(rod.Enter)4 page.Screenshot("screenshot.png")5 fmt.Println("Success")6}
Body
Using AI Code Generation
1import (2func main() {3 browser := rod.New().Connect()4 body := page.MustElement("body")5 fmt.Println(body.MustText())6}
Body
Using AI Code Generation
1import (2func main() {3 browser := rod.New().ControlURL(launcher.New().MustLaunch()).MustConnect()4 title := page.MustElement("title").MustText()5 fmt.Println(title)6 body := page.MustElement("body").MustText()7 fmt.Println(body)8 page.MustClose()9}10import (11func main() {12 browser := rod.New().ControlURL(launcher.New().MustLaunch()).MustConnect()13 title := page.MustElement("title").MustText()14 fmt.Println(title)15 body := page.MustElement("body").MustText()16 fmt.Println(body)17 element := page.MustElement("body").MustText()18 fmt.Println(element)19 page.MustClose()20}21import (22func main() {
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!