How to use DoPing method of Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing

BasicTimerTests.cs

Source:BasicTimerTests.cs Github

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...160 /// Start the PingTimer and start handling the timeout events from it.161 /// After handling 10 events, stop the timer and move to the Pong state.162 /// </summary>163 [Start]164 [OnEntry(nameof(DoPing))]165 [IgnoreEvents(typeof(TimerElapsedEvent))]166 private class Ping : State167 {168 }169 /// <summary>170 /// Start the PongTimer and start handling the timeout events from it.171 /// After handling 10 events, stop the timer and move to the Ping state.172 /// </summary>173 [OnEntry(nameof(DoPong))]174 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]175 private class Pong : State176 {177 }178 private void DoPing(Event e)179 {180 this.Config = (TimerCountEvent)e;181 this.Config.Count = 0;182 this.PingTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(5), TimeSpan.FromMilliseconds(5));183 this.StopTimer(this.PingTimer);184 this.RaiseGotoStateEvent<Pong>();185 }186 private void DoPong()187 {188 this.PongTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(50), TimeSpan.FromMilliseconds(50));189 }190 private void HandleTimeout(Event e)191 {192 this.Config.Count++;...

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DoPing

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;8{9 {10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.MaxSchedulingSteps = 100000;14 configuration.MaxFairSchedulingSteps = 100000;15 configuration.MaxStepsFromBugFinding = 100000;16 configuration.ReplayTraceFilePath = "trace.json";17 var test = new BasicTimerTests();18 await BugFindingEngine.ExecuteAsync(test.DoPing, configuration);19 }20 }21}

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DoPing

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1Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();2Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();3Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();4Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();5Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();6Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();7Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();8Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();9Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();10Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();11Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();12Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();13Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();

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DoPing

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.BugFinding;8using Microsoft.Coyote.SystematicTesting;9{10 {11 static async Task Main(string[] args)12 {13 var configuration = Configuration.Create().WithTestingIterations(10000);14 configuration.TestingEngine = TestingEngine.SystematicTesting;15 configuration.SchedulingStrategy = SchedulingStrategy.Random;16 configuration.RandomSchedulingSeed = 42;17 configuration.Verbose = 2;18 configuration.LogWriter = new LogWriter(Console.Out);19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableIntegerOverflowDetection = true;22 configuration.EnableDeadlockDetection = true;23 configuration.EnableOperationCanceledException = true;24 configuration.EnableObjectDisposedException = true;25 configuration.EnableIndexOutOfRangeException = true;26 configuration.EnableNullReferenceException = true;27 configuration.EnableDivideByZeroException = true;28 configuration.EnableActorDeadlockException = true;29 configuration.EnableUncontrolledProcessTerminationException = true;30 configuration.EnableInvalidCastException = true;31 configuration.EnableAssertInProduction = true;32 await BugFindingEngine.RunAsync(configuration, async (r) =>33 {34 var ping = r.CreateActor(typeof(BasicTimerTests));35 r.SendEvent(ping, new Start());36 });37 }38 }39}

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DoPing

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Timer;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;8using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer;9using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer;10using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer;11using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer.Timer;12using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer.Timer.Timer;13using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer.Timer.Timer.Timer;14using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer.Timer.Timer.Timer.Timer;15using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer.Timer.Timer.Timer.Timer.Timer;16using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timer.Timer.Timer.Timer.Timer.Timer.Timer.Timer.Timer;

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DoPing

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.TestingServices;5using Microsoft.Coyote.Actors.TestingServices.BugFinding;6using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11{12 {13 public static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.SchedulingIterations = 1;18 configuration.TestingIterations = 1;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableDeadlockDetection = true;22 configuration.EnableFairScheduling = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableLivenessChecking = true;25 configuration.EnableOperationInterleavings = true;26 configuration.EnableRandomExecution = true;27 configuration.EnableStateGraphTesting = true;28 configuration.EnableTimerTesting = true;29 configuration.EnableActorTesting = true;30 configuration.EnableActorStateExploration = true;

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DoPing

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 BasicTimerTests test = new BasicTimerTests();9 await test.DoPing();10 Console.WriteLine("Hello World!");11 }12 }13}14 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId id, Type type, Object[] args)15 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Object[] args)16 at Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing()17 at CoyoteTest.Program.Main(String[] args) in C:\Users\user\source\repos\CoyoteTest\CoyoteTest\Program.cs:line 1018I'm trying to use the Microsoft.Coyote framework to write some unit tests for a C# project. I want to use the code that is in the Microsoft.Coyote.Actors.BugFinding.Tests namespace. I've installed the Microsoft.Coyote package using NuGet. I've added the following using statements to my test project:using Microsoft.Coyote.Actors.BugFinding.Tests;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer.PingPong;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer.PingPong.PingPong;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer.PingPong.PingPong.PingPong;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer.PingPong.PingPong.PingPong.PingPong;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer.PingPong.PingPong.PingPong.PingPong.PingPong;using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimer.PingPong.PingPong.PingPong

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DoPing

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Threading;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 public static async Task DoPing()12 {13 using (var runtime = RuntimeFactory.Create())14 {15 var timer = runtime.CreateActor(typeof(Timer));16 await runtime.SendEvent(timer, new StartTimer(100, new Ping()));17 var e = await runtime.ReceiveEvent(typeof(Ping));18 await runtime.SendEvent(timer, new StartTimer(100, new Ping()));19 e = await runtime.ReceiveEvent(typeof(Ping));20 await runtime.SendEvent(timer, new StartTimer(100, new Ping()));21 e = await runtime.ReceiveEvent(typeof(Ping));22 await runtime.SendEvent(timer, new StartTimer(100, new Ping()));23 e = await runtime.ReceiveEvent(typeof(Ping));24 }25 }26 }27}28using System;

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DoPing

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 BasicTimerTests.DoPing();7 }8 }9}

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