Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong
BasicTimerTests.cs
Source:BasicTimerTests.cs
...169 /// <summary>170 /// Start the PongTimer and start handling the timeout events from it.171 /// After handling 10 events, stop the timer and move to the Ping state.172 /// </summary>173 [OnEntry(nameof(DoPong))]174 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]175 private class Pong : State176 {177 }178 private void DoPing(Event e)179 {180 this.Config = (TimerCountEvent)e;181 this.Config.Count = 0;182 this.PingTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(5), TimeSpan.FromMilliseconds(5));183 this.StopTimer(this.PingTimer);184 this.RaiseGotoStateEvent<Pong>();185 }186 private void DoPong()187 {188 this.PongTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(50), TimeSpan.FromMilliseconds(50));189 }190 private void HandleTimeout(Event e)191 {192 this.Config.Count++;193 var timeout = e as TimerElapsedEvent;194 this.Assert(timeout.Info == this.PongTimer);195 }196 }197 [Fact(Timeout = 10000)]198 public void TestDropTimeoutsAfterTimerDisposal()199 {200 var config = new TimerCountEvent();...
DoPong
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();2Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();3Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();4Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();5Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();6Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();7Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();8Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();9Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();10Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();11Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPing();12Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();
DoPong
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();2Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();3Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();4Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();5Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();6Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();7Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();8Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();9Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();10Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();11Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();
DoPong
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();2Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();3Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();4Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();5Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();6Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();7Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();8Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();9Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.DoPong();
DoPong
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests;7{8 {9 static void Main(string[] args)10 {11 Runtime runtime = RuntimeFactory.Create();12 ActorId actor = runtime.CreateActor(typeof(BasicTimerTests), new ActorId("1"));13 runtime.SendEvent(actor, new DoPong());14 Task task = runtime.WaitAsync();15 task.Wait();16 Console.WriteLine("Finished");17 Console.ReadLine();18 }19 }20}
DoPong
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 var id = runtime.CreateActor(typeof(BasicTimerTests));12 runtime.SendEvent(id, new DoPong());13 Console.ReadLine();14 }15 }16 }17}
DoPong
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actorId = runtime.CreateActor(typeof(BasicTimerTests));12 runtime.SendEvent(actorId, new DoPong());13 runtime.Wait();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var actorId = runtime.CreateActor(typeof(BasicTimerTests));28 runtime.SendEvent(actorId, new DoPing());29 runtime.Wait();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var actorId = runtime.CreateActor(typeof(BasicTimerTests));44 runtime.SendEvent(actorId, new DoPing());45 runtime.Wait();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding;53using Microsoft.Coyote.Actors.BugFinding.Tests;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 var actorId = runtime.CreateActor(typeof(BasicTimerTests));60 runtime.SendEvent(actorId, new DoPong());
DoPong
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 var test = new BasicTimerTests();8 test.DoPong();9 }10 }11}12public void DoPong()13{14 this.TestRuntime.RegisterMonitor(typeof(TimerMonitor));15 this.TestRuntime.RegisterMonitor(typeof(BugFindingMonitor));16 this.TestRuntime.RegisterMonitor(typeof(PingPongMonitor));17 this.TestRuntime.CreateActor(typeof(PingPongTimer), new PingPongTimer.SetupEvent(this.TestActor, this.Configuration.Timeout));18 this.TestRuntime.SendEvent(this.TestActor, PingPongTimer.PingEvent.Instance);19}
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