Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.InitOnEntry
BasicTimerTests.cs
Source:BasicTimerTests.cs
...49 private class M1 : StateMachine50 {51 private TimerCountEvent Config;52 [Start]53 [OnEntry(nameof(InitOnEntry))]54 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]55 private class Init : State56 {57 }58 private void InitOnEntry(Event e)59 {60 this.Config = (TimerCountEvent)e;61 this.Config.Count = 0;62 // Start a regular timer.63 this.StartTimer(TimeSpan.FromMilliseconds(10));64 }65 private void HandleTimeout()66 {67 this.Config.Count++;68 this.Assert(this.Config.Count is 1);69 }70 }71 [Fact(Timeout = 10000)]72 public void TestBasicTimerOperationInStateMachine()73 {74 var config = new TimerCountEvent();75 this.Test(r =>76 {77 r.CreateActor(typeof(M1), config);78 },79 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));80 Assert.True(config.Count > 0, "Timer never fired?");81 }82 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]83 private class A2 : Actor84 {85 private TimerInfo Timer;86 private TimerCountEvent Config;87 protected override Task OnInitializeAsync(Event initialEvent)88 {89 this.Config = (TimerCountEvent)initialEvent;90 this.Config.Count = 0;91 // Start a periodic timer.92 this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));93 return Task.CompletedTask;94 }95 private void HandleTimeout()96 {97 this.Config.Count++;98 this.Assert(this.Config.Count <= 10);99 if (this.Config.Count == 10)100 {101 this.StopTimer(this.Timer);102 }103 }104 }105 [Fact(Timeout = 10000)]106 public void TestBasicPeriodicTimerOperationInActor()107 {108 var config = new TimerCountEvent();109 this.Test(r =>110 {111 r.CreateActor(typeof(A2), config);112 },113 configuration: this.GetConfiguration().WithTimeoutDelay(1));114 Assert.True(config.Count > 0, "Timer never fired?");115 }116 private class M2 : StateMachine117 {118 private TimerInfo Timer;119 private TimerCountEvent Config;120 [Start]121 [OnEntry(nameof(InitOnEntry))]122 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]123 private class Init : State124 {125 }126 private void InitOnEntry(Event e)127 {128 this.Config = (TimerCountEvent)e;129 this.Config.Count = 0;130 // Start a periodic timer.131 this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));132 }133 private void HandleTimeout()134 {135 this.Config.Count++;136 this.Assert(this.Config.Count <= 10);137 if (this.Config.Count == 10)138 {139 this.StopTimer(this.Timer);140 }141 }142 }143 [Fact(Timeout = 10000)]144 public void TestBasicPeriodicTimerOperationInStateMachine()145 {146 var config = new TimerCountEvent();147 this.Test(r =>148 {149 r.CreateActor(typeof(M2), config);150 },151 configuration: this.GetConfiguration().WithTimeoutDelay(1));152 Assert.True(config.Count > 0, "Timer never fired?");153 }154 private class M3 : StateMachine155 {156 private TimerInfo PingTimer;157 private TimerInfo PongTimer;158 private TimerCountEvent Config;159 /// <summary>160 /// Start the PingTimer and start handling the timeout events from it.161 /// After handling 10 events, stop the timer and move to the Pong state.162 /// </summary>163 [Start]164 [OnEntry(nameof(DoPing))]165 [IgnoreEvents(typeof(TimerElapsedEvent))]166 private class Ping : State167 {168 }169 /// <summary>170 /// Start the PongTimer and start handling the timeout events from it.171 /// After handling 10 events, stop the timer and move to the Ping state.172 /// </summary>173 [OnEntry(nameof(DoPong))]174 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]175 private class Pong : State176 {177 }178 private void DoPing(Event e)179 {180 this.Config = (TimerCountEvent)e;181 this.Config.Count = 0;182 this.PingTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(5), TimeSpan.FromMilliseconds(5));183 this.StopTimer(this.PingTimer);184 this.RaiseGotoStateEvent<Pong>();185 }186 private void DoPong()187 {188 this.PongTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(50), TimeSpan.FromMilliseconds(50));189 }190 private void HandleTimeout(Event e)191 {192 this.Config.Count++;193 var timeout = e as TimerElapsedEvent;194 this.Assert(timeout.Info == this.PongTimer);195 }196 }197 [Fact(Timeout = 10000)]198 public void TestDropTimeoutsAfterTimerDisposal()199 {200 var config = new TimerCountEvent();201 this.Test(r =>202 {203 r.CreateActor(typeof(M3), config);204 },205 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));206 Assert.True(config.Count > 0, "Timer never fired?");207 }208 private class M4 : StateMachine209 {210 [Start]211 [OnEntry(nameof(Initialize))]212 private class Init : State213 {214 }215 private void Initialize()216 {217 this.StartTimer(TimeSpan.FromSeconds(-1));218 }219 }220 [Fact(Timeout = 10000)]221 public void TestIllegalDueTimeSpecification()222 {223 this.TestWithError(r =>224 {225 r.CreateActor(typeof(M4));226 },227 configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),228 expectedError: "M4() registered a timer with a negative due time.",229 replay: true);230 }231 private class M5 : StateMachine232 {233 [Start]234 [OnEntry(nameof(Initialize))]235 private class Init : State236 {237 }238 private void Initialize()239 {240 this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(-1));241 }242 }243 [Fact(Timeout = 10000)]244 public void TestIllegalPeriodSpecification()245 {246 this.TestWithError(r =>247 {248 r.CreateActor(typeof(M5));249 },250 configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),251 expectedError: "M5() registered a periodic timer with a negative period.",252 replay: true);253 }254 private class TransferTimerEvent : Event255 {256 public TimerInfo Timer;257 public TransferTimerEvent(TimerInfo timer)258 {259 this.Timer = timer;260 }261 }262 private class M6 : StateMachine263 {264 [Start]265 [OnEntry(nameof(Initialize))]266 [IgnoreEvents(typeof(TimerElapsedEvent))]267 private class Init : State268 {269 }270 private void Initialize()271 {272 var timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));273 this.CreateActor(typeof(M7), new TransferTimerEvent(timer));274 }275 }276 private class M7 : StateMachine277 {278 [Start]279 [OnEntry(nameof(Initialize))]280 private class Init : State281 {282 }283 private void Initialize(Event e)284 {285 this.StopTimer((e as TransferTimerEvent).Timer);286 }287 }288 [Fact(Timeout = 10000)]289 public void TestTimerDisposedByNonOwner()290 {291 this.TestWithError(r =>292 {293 r.CreateActor(typeof(M6));294 },295 configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),296 expectedError: "M7() is not allowed to dispose timer '', which is owned by M6().",297 replay: true);298 }299 private class M8 : StateMachine300 {301 [Start]302 [OnEntry(nameof(InitOnEntry))]303 [IgnoreEvents(typeof(TimerElapsedEvent))]304 private class Init : State305 {306 }307 private void InitOnEntry()308 {309 // Start a regular timer.310 this.StartTimer(TimeSpan.FromMilliseconds(10));311 this.RaiseGotoStateEvent<Final>();312 }313 [OnEntry(nameof(FinalOnEntry))]314 [IgnoreEvents(typeof(TimerElapsedEvent))]315 private class Final : State316 {317 }318 private void FinalOnEntry() => this.RaiseHaltEvent();319 }320 [Fact(Timeout = 10000)]321 public void TestExplicitHaltWithTimer()...
InitOnEntry
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 BasicTimerTests test = new BasicTimerTests();6 test.InitOnEntry();7 }8 }9}10{11 [OnEntry(nameof(InitOnEntry))]12 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]13 class Init : State { }14 [OnEntry(nameof(ActiveOnEntry))]15 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveAction))]16 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]17 [OnEventGotoState(typeof(TimeoutEvent), typeof(Active))]18 class Active : State { }19 private int counter = 0;20 private void InitOnEntry(Event e)21 {22 this.RaiseEvent(new UnitEvent());23 }24 private void ActiveOnEntry(E
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public BasicTimerTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestBasicTimer()20 {21 this.Test(r =>22 {23 r.RegisterMonitor<BasicTimerMonitor>();24 r.CreateActor(typeof(BasicTimerTests), new SetupEvent());25 },26 configuration: GetConfiguration().WithTestingIterations(100));27 }28 {29 }30 {31 public ActorId Id;32 public E(ActorId id)33 {34 this.Id = id;35 }36 }37 {38 }39 {40 private ActorId Id;41 [OnEntry(nameof(InitOnEntry))]42 [OnEventDoAction(typeof(Done), nameof(HandleDone))]43 {44 }45 private void InitOnEntry()46 {47 this.Id = this.CreateActor(typeof(N));48 this.SendEvent(this.Id, new E(this.Id));49 }50 private void HandleDone()51 {52 this.RaiseHaltEvent();53 }54 }55 {56 private ActorId Id;57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(E), nameof(HandleE))]59 {60 }61 private void InitOnEntry()62 {63 this.Id = this.CreateActor(typeof(O));64 this.SendEvent(this.Id, new E(this.Id));65 }66 private void HandleE()67 {68 this.SendEvent(this.Id, new E(this.Id));69 }70 }71 {72 private ActorId Id;73 [OnEntry(nameof
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using System;8using System.Threading.Tasks;9using Xunit;10using Xunit.Abstractions;11{12 {13 public CoyoteTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestBasicTimer()19 {20 this.Test(r =>21 {22 r.RegisterMonitor<BasicTimerMonitor>();23 r.CreateActor(typeof(BasicTimerTests));24 },25 configuration: GetConfiguration().WithTestingIterations(100));26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;32using Microsoft.Coyote.Specifications;33using Microsoft.Coyote.SystematicTesting;34using Microsoft.Coyote.Tasks;35using System;36using System.Threading.Tasks;37using Xunit;38using Xunit.Abstractions;39{40 {41 public CoyoteTests(ITestOutputHelper output)42 : base(output)43 {44 }45 [Fact(Timeout = 5000)]46 public void TestBasicTimer()47 {48 this.Test(r =>49 {50 r.RegisterMonitor<BasicTimerMonitor>();51 r.CreateActor(typeof(BasicTimerTests));52 },53 configuration: GetConfiguration().WithTestingIterations(100));54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;60using Microsoft.Coyote.Specifications;61using Microsoft.Coyote.SystematicTesting;62using Microsoft.Coyote.Tasks;63using System;64using System.Threading.Tasks;65using Xunit;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 static void Main(string[] args)6 {7 var test = new BasicTimerTests();8 test.InitOnEntry();9 Console.ReadLine();10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 static void Main(string[] args)17 {18 var test = new BasicTimerTests();19 test.InitOnEntry();20 Console.ReadLine();21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 static void Main(string[] args)28 {29 var test = new BasicTimerTests();30 test.InitOnEntry();31 Console.ReadLine();32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 static void Main(string[] args)39 {40 var test = new BasicTimerTests();41 test.InitOnEntry();42 Console.ReadLine();43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 static void Main(string[] args)50 {51 var test = new BasicTimerTests();52 test.InitOnEntry();53 Console.ReadLine();54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 static void Main(string[] args)61 {62 var test = new BasicTimerTests();63 test.InitOnEntry();64 Console.ReadLine();65 }66}
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.SystematicTesting.Tests;10using Microsoft.Coyote.SystematicTesting.Tests.Timers;11using Xunit;12using Xunit.Abstractions;13{14 {15 public BasicTimerTests(ITestOutputHelper output)16 : base(output)17 {18 }19 [Fact(Timeout=5000)]20 public void TestTimerWithNoTimeout()21 {22 this.Test(r =>23 {24 r.RegisterMonitor(typeof(TimerMonitor));25 r.RegisterMonitor(typeof(TimeoutMonitor));26 r.CreateActor(typeof(TimerActor));27 },28 configuration: GetConfiguration().WithTestingIterations(100),29 replay: true);30 }31 [Fact(Timeout=5000)]32 public void TestTimerWithTimeout()33 {34 this.TestWithError(r =>35 {36 r.RegisterMonitor(typeof(TimerMonitor));37 r.RegisterMonitor(typeof(TimeoutMonitor));38 r.CreateActor(typeof(TimerActor));39 },40 configuration: GetConfiguration().WithTestingIterations(100),41 replay: true);42 }43 private static Configuration GetConfiguration()44 {45 var configuration = Configuration.Create();46 configuration.TestingIterations = 1;47 configuration.SchedulingIterations = 100;48 configuration.SchedulingStrategy = SchedulingStrategy.DFS;49 configuration.ThrowOnFailedPostCondition = true;50 configuration.ThrowOnFailedPreCondition = true;51 configuration.ThrowOnUnprovenAssert = true;52 configuration.ThrowOnUnprovenAssume = true;53 configuration.LogWriter = new LogWriter();54 return configuration;55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8 {9 protected override SystematicTestingOptions GetTestingOptions()10 {11 return base.GetTestingOptions().WithTestingIterations(1).WithStrategy(new RandomStrategy());12 }13 [OnEntry(nameof(InitOnEntry))]14 {15 private TimerInfo timer;16 private int count;17 private TaskCompletionSource<bool> tcs;18 private void InitOnEntry()19 {20 this.count = 0;21 this.tcs = TaskCompletionSource.Create<bool>();22 this.timer = this.CreateTimer(this.Id, 100);23 this.Send(this.Id, new E());24 }
InitOnEntry
Using AI Code Generation
1InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 0, 0);2InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 1, 1);3InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 2, 2);4InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 3, 3);5Test Case 1: 2.cs(2, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(0, 0) [0.1]6Test Case 2: 2.cs(4, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(1, 1) [0.1]7Test Case 3: 2.cs(6, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(2, 2) [0.1]8Test Case 4: 2.cs(8, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(3, 3) [0.1]
InitOnEntry
Using AI Code Generation
1 {2 public static void Main()3 {4 var config = Configuration.Create();5 config.TestingIterations = 10;6 config.SchedulingIterations = 10;7 config.SchedulingStrategy = SchedulingStrategy.DFS;8 config.MaxFairSchedulingSteps = 100;9 config.MaxUnfairSchedulingSteps = 100;10 config.Verbose = 2;11 config.LogWriter = new StreamWriter("C:\\Users\\keshav\\Desktop\\coyote\\coyote\\coyote\\TestResults\\log.txt");12 config.RandomSchedulingSeed = 0;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableDoubleFaultInjection = true;16 config.EnableDoubleScheduleInjection = true;17 config.EnableOperationInterleavings = true;18 config.EnableTaskInterleavings = true;19 config.EnableTimerInterleavings = true;20 config.EnableUnfairScheduling = true;21 config.EnableWorkStealing = true;22 config.EnableStateGraphTesting = true;23 config.EnableStateGraphTestingWithFairScheduling = true;24 config.EnableStateGraphTestingWithRandomScheduling = true;25 config.EnableStateGraphTestingWithUnfairScheduling = true;26 config.EnableStateGraphTestingWithWorkStealing = true;27 config.EnableStateGraphTestingWithFairSchedulingAndWorkStealing = true;28 config.EnableStateGraphTestingWithUnfairSchedulingAndWorkStealing = true;29 config.EnableStateGraphTestingWithRandomSchedulingAndWorkStealing = true;30 config.EnableStateGraphTestingWithFairSchedulingAndRandomScheduling = true;31 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndWorkStealing = true;32 config.EnableStateGraphTestingWithFairSchedulingAndUnfairScheduling = true;33 config.EnableStateGraphTestingWithFairSchedulingAndUnfairSchedulingAndWorkStealing = true;34 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairScheduling = true;35 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;36 config.EnableStateGraphTestingWithRandomSchedulingAndUnfairScheduling = true;37 config.EnableStateGraphTestingWithRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;41using Microsoft.Coyote.Specifications;42using Microsoft.Coyote.SystematicTesting;43using Microsoft.Coyote.Tasks;44using System;45using System.Threading.Tasks;46using Xunit;
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public BasicTimerTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestBasicTimer()20 {21 this.Test(r =>22 {
InitOnEntry
Using AI Code Generation
1 {2 public static void Main()3 {4 var config = Configuration.Create();5 config.TestingIterations = 10;6 config.SchedulingIterations = 10;7 config.SchedulingStrategy = SchedulingStrategy.DFS;8 config.MaxFairSchedulingSteps = 100;9 config.MaxUnfairSchedulingSteps = 100;10 config.Verbose = 2;11 config.LogWriter = new StreamWriter("C:\\Users\\keshav\\Desktop\\coyote\\coyote\\coyote\\TestResults\\log.txt");12 config.RandomSchedulingSeed = 0;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableDoubleFaultInjection = true;16 config.EnableDoubleScheduleInjection = true;17 config.EnableOperationInterleavings = true;18 config.EnableTaskInterleavings = true;19 config.EnableTimerInterleavings = true;20 config.EnableUnfairScheduling = true;21 config.EnableWorkStealing = true;22 config.EnableStateGraphTesting = true;23 config.EnableStateGraphTestingWithFairScheduling = true;24 config.EnableStateGraphTestingWithRandomScheduling = true;25 config.EnableStateGraphTestingWithUnfairScheduling = true;26 config.EnableStateGraphTestingWithWorkStealing = true;27 config.EnableStateGraphTestingWithFairSchedulingAndWorkStealing = true;28 config.EnableStateGraphTestingWithUnfairSchedulingAndWorkStealing = true;29 config.EnableStateGraphTestingWithRandomSchedulingAndWorkStealing = true;30 config.EnableStateGraphTestingWithFairSchedulingAndRandomScheduling = true;31 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndWorkStealing = true;32 config.EnableStateGraphTestingWithFairSchedulingAndUnfairScheduling = true;33 config.EnableStateGraphTestingWithFairSchedulingAndUnfairSchedulingAndWorkStealing = true;34 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairScheduling = true;35 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;36 config.EnableStateGraphTestingWithRandomSchedulingAndUnfairScheduling = true;37 config.EnableStateGraphTestingWithRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;38 r.RegisterMonitor<BasicTimerMonitor>();39 r.CreateActor(typeof(BasicTimerTests), new SetupEvent());40 },41 configuration: GetConfiguration().WithTestingIterations(100));42 }43 {44 }45 {46 public ActorId Id;47 public E(ActorId id)48 {49 this.Id = id;50 }51 }52 {53 }54 {55 private ActorId Id;56 [OnEntry(nameof(InitOnEntry))]57 [OnEventDoAction(typeof(Done), nameof(HandleDone))]58 {59 }60 private void InitOnEntry()61 {62 this.Id = this.CreateActor(typeof(N));63 this.SendEvent(this.Id, new E(this.Id));64 }65 private void HandleDone()66 {67 this.RaiseHaltEvent();68 }69 }70 {71 private ActorId Id;72 [OnEntry(nameof(InitOnEntry))]73 [OnEventDoAction(typeof(E), nameof(HandleE))]74 {75 }76 private void InitOnEntry()77 {78 this.Id = this.CreateActor(typeof(O));79 this.SendEvent(this.Id, new E(this.Id));80 }81 private void HandleE()82 {83 this.SendEvent(this.Id, new E(this.Id));84 }85 }86 {87 private ActorId Id;88 [OnEntry(nameof
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8 {9 protected override SystematicTestingOptions GetTestingOptions()10 {11 return base.GetTestingOptions().WithTestingIterations(1).WithStrategy(new RandomStrategy());12 }13 [OnEntry(nameof(InitOnEntry))]14 {15 private TimerInfo timer;16 private int count;17 private TaskCompletionSource<bool> tcs;18 private void InitOnEntry()19 {20 this.count = 0;21 this.tcs = TaskCompletionSource.Create<bool>();22 this.timer = this.CreateTimer(this.Id, 100);23 this.Send(this.Id, new E());24 }
InitOnEntry
Using AI Code Generation
1 {2 public static void Main()3 {4 var config = Configuration.Create();5 config.TestingIterations = 10;6 config.SchedulingIterations = 10;7 config.SchedulingStrategy = SchedulingStrategy.DFS;8 config.MaxFairSchedulingSteps = 100;9 config.MaxUnfairSchedulingSteps = 100;10 config.Verbose = 2;11 config.LogWriter = new StreamWriter("C:\\Users\\keshav\\Desktop\\coyote\\coyote\\coyote\\TestResults\\log.txt");12 config.RandomSchedulingSeed = 0;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableDoubleFaultInjection = true;16 config.EnableDoubleScheduleInjection = true;17 config.EnableOperationInterleavings = true;18 config.EnableTaskInterleavings = true;19 config.EnableTimerInterleavings = true;20 config.EnableUnfairScheduling = true;21 config.EnableWorkStealing = true;22 config.EnableStateGraphTesting = true;23 config.EnableStateGraphTestingWithFairScheduling = true;24 config.EnableStateGraphTestingWithRandomScheduling = true;25 config.EnableStateGraphTestingWithUnfairScheduling = true;26 config.EnableStateGraphTestingWithWorkStealing = true;27 config.EnableStateGraphTestingWithFairSchedulingAndWorkStealing = true;28 config.EnableStateGraphTestingWithUnfairSchedulingAndWorkStealing = true;29 config.EnableStateGraphTestingWithRandomSchedulingAndWorkStealing = true;30 config.EnableStateGraphTestingWithFairSchedulingAndRandomScheduling = true;31 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndWorkStealing = true;32 config.EnableStateGraphTestingWithFairSchedulingAndUnfairScheduling = true;33 config.EnableStateGraphTestingWithFairSchedulingAndUnfairSchedulingAndWorkStealing = true;34 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairScheduling = true;35 config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;36 config.EnableStateGraphTestingWithRandomSchedulingAndUnfairScheduling = true;37 config.EnableStateGraphTestingWithRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;
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