Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.InitOnEntry
BasicTimerTests.cs
Source:BasicTimerTests.cs  
...49        private class M1 : StateMachine50        {51            private TimerCountEvent Config;52            [Start]53            [OnEntry(nameof(InitOnEntry))]54            [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]55            private class Init : State56            {57            }58            private void InitOnEntry(Event e)59            {60                this.Config = (TimerCountEvent)e;61                this.Config.Count = 0;62                // Start a regular timer.63                this.StartTimer(TimeSpan.FromMilliseconds(10));64            }65            private void HandleTimeout()66            {67                this.Config.Count++;68                this.Assert(this.Config.Count is 1);69            }70        }71        [Fact(Timeout = 10000)]72        public void TestBasicTimerOperationInStateMachine()73        {74            var config = new TimerCountEvent();75            this.Test(r =>76            {77                r.CreateActor(typeof(M1), config);78            },79            configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));80            Assert.True(config.Count > 0, "Timer never fired?");81        }82        [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]83        private class A2 : Actor84        {85            private TimerInfo Timer;86            private TimerCountEvent Config;87            protected override Task OnInitializeAsync(Event initialEvent)88            {89                this.Config = (TimerCountEvent)initialEvent;90                this.Config.Count = 0;91                // Start a periodic timer.92                this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));93                return Task.CompletedTask;94            }95            private void HandleTimeout()96            {97                this.Config.Count++;98                this.Assert(this.Config.Count <= 10);99                if (this.Config.Count == 10)100                {101                    this.StopTimer(this.Timer);102                }103            }104        }105        [Fact(Timeout = 10000)]106        public void TestBasicPeriodicTimerOperationInActor()107        {108            var config = new TimerCountEvent();109            this.Test(r =>110            {111                r.CreateActor(typeof(A2), config);112            },113            configuration: this.GetConfiguration().WithTimeoutDelay(1));114            Assert.True(config.Count > 0, "Timer never fired?");115        }116        private class M2 : StateMachine117        {118            private TimerInfo Timer;119            private TimerCountEvent Config;120            [Start]121            [OnEntry(nameof(InitOnEntry))]122            [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]123            private class Init : State124            {125            }126            private void InitOnEntry(Event e)127            {128                this.Config = (TimerCountEvent)e;129                this.Config.Count = 0;130                // Start a periodic timer.131                this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));132            }133            private void HandleTimeout()134            {135                this.Config.Count++;136                this.Assert(this.Config.Count <= 10);137                if (this.Config.Count == 10)138                {139                    this.StopTimer(this.Timer);140                }141            }142        }143        [Fact(Timeout = 10000)]144        public void TestBasicPeriodicTimerOperationInStateMachine()145        {146            var config = new TimerCountEvent();147            this.Test(r =>148            {149                r.CreateActor(typeof(M2), config);150            },151            configuration: this.GetConfiguration().WithTimeoutDelay(1));152            Assert.True(config.Count > 0, "Timer never fired?");153        }154        private class M3 : StateMachine155        {156            private TimerInfo PingTimer;157            private TimerInfo PongTimer;158            private TimerCountEvent Config;159            /// <summary>160            /// Start the PingTimer and start handling the timeout events from it.161            /// After handling 10 events, stop the timer and move to the Pong state.162            /// </summary>163            [Start]164            [OnEntry(nameof(DoPing))]165            [IgnoreEvents(typeof(TimerElapsedEvent))]166            private class Ping : State167            {168            }169            /// <summary>170            /// Start the PongTimer and start handling the timeout events from it.171            /// After handling 10 events, stop the timer and move to the Ping state.172            /// </summary>173            [OnEntry(nameof(DoPong))]174            [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]175            private class Pong : State176            {177            }178            private void DoPing(Event e)179            {180                this.Config = (TimerCountEvent)e;181                this.Config.Count = 0;182                this.PingTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(5), TimeSpan.FromMilliseconds(5));183                this.StopTimer(this.PingTimer);184                this.RaiseGotoStateEvent<Pong>();185            }186            private void DoPong()187            {188                this.PongTimer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(50), TimeSpan.FromMilliseconds(50));189            }190            private void HandleTimeout(Event e)191            {192                this.Config.Count++;193                var timeout = e as TimerElapsedEvent;194                this.Assert(timeout.Info == this.PongTimer);195            }196        }197        [Fact(Timeout = 10000)]198        public void TestDropTimeoutsAfterTimerDisposal()199        {200            var config = new TimerCountEvent();201            this.Test(r =>202            {203                r.CreateActor(typeof(M3), config);204            },205            configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));206            Assert.True(config.Count > 0, "Timer never fired?");207        }208        private class M4 : StateMachine209        {210            [Start]211            [OnEntry(nameof(Initialize))]212            private class Init : State213            {214            }215            private void Initialize()216            {217                this.StartTimer(TimeSpan.FromSeconds(-1));218            }219        }220        [Fact(Timeout = 10000)]221        public void TestIllegalDueTimeSpecification()222        {223            this.TestWithError(r =>224            {225                r.CreateActor(typeof(M4));226            },227            configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),228            expectedError: "M4() registered a timer with a negative due time.",229            replay: true);230        }231        private class M5 : StateMachine232        {233            [Start]234            [OnEntry(nameof(Initialize))]235            private class Init : State236            {237            }238            private void Initialize()239            {240                this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(-1));241            }242        }243        [Fact(Timeout = 10000)]244        public void TestIllegalPeriodSpecification()245        {246            this.TestWithError(r =>247            {248                r.CreateActor(typeof(M5));249            },250            configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),251            expectedError: "M5() registered a periodic timer with a negative period.",252            replay: true);253        }254        private class TransferTimerEvent : Event255        {256            public TimerInfo Timer;257            public TransferTimerEvent(TimerInfo timer)258            {259                this.Timer = timer;260            }261        }262        private class M6 : StateMachine263        {264            [Start]265            [OnEntry(nameof(Initialize))]266            [IgnoreEvents(typeof(TimerElapsedEvent))]267            private class Init : State268            {269            }270            private void Initialize()271            {272                var timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));273                this.CreateActor(typeof(M7), new TransferTimerEvent(timer));274            }275        }276        private class M7 : StateMachine277        {278            [Start]279            [OnEntry(nameof(Initialize))]280            private class Init : State281            {282            }283            private void Initialize(Event e)284            {285                this.StopTimer((e as TransferTimerEvent).Timer);286            }287        }288        [Fact(Timeout = 10000)]289        public void TestTimerDisposedByNonOwner()290        {291            this.TestWithError(r =>292            {293                r.CreateActor(typeof(M6));294            },295            configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),296            expectedError: "M7() is not allowed to dispose timer '', which is owned by M6().",297            replay: true);298        }299        private class M8 : StateMachine300        {301            [Start]302            [OnEntry(nameof(InitOnEntry))]303            [IgnoreEvents(typeof(TimerElapsedEvent))]304            private class Init : State305            {306            }307            private void InitOnEntry()308            {309                // Start a regular timer.310                this.StartTimer(TimeSpan.FromMilliseconds(10));311                this.RaiseGotoStateEvent<Final>();312            }313            [OnEntry(nameof(FinalOnEntry))]314            [IgnoreEvents(typeof(TimerElapsedEvent))]315            private class Final : State316            {317            }318            private void FinalOnEntry() => this.RaiseHaltEvent();319        }320        [Fact(Timeout = 10000)]321        public void TestExplicitHaltWithTimer()...InitOnEntry
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            BasicTimerTests test = new BasicTimerTests();6            test.InitOnEntry();7        }8    }9}10{11    [OnEntry(nameof(InitOnEntry))]12    [OnEventGotoState(typeof(UnitEvent), typeof(Active))]13    class Init : State { }14    [OnEntry(nameof(ActiveOnEntry))]15    [OnEventDoAction(typeof(UnitEvent), nameof(ActiveAction))]16    [OnEventGotoState(typeof(UnitEvent), typeof(Active))]17    [OnEventGotoState(typeof(TimeoutEvent), typeof(Active))]18    class Active : State { }19    private int counter = 0;20    private void InitOnEntry(Event e)21    {22        this.RaiseEvent(new UnitEvent());23    }24    private void ActiveOnEntry(EInitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13    {14        public BasicTimerTests(ITestOutputHelper output)15            : base(output)16        {17        }18        [Fact(Timeout = 5000)]19        public void TestBasicTimer()20        {21            this.Test(r =>22            {23                r.RegisterMonitor<BasicTimerMonitor>();24                r.CreateActor(typeof(BasicTimerTests), new SetupEvent());25            },26            configuration: GetConfiguration().WithTestingIterations(100));27        }28        {29        }30        {31            public ActorId Id;32            public E(ActorId id)33            {34                this.Id = id;35            }36        }37        {38        }39        {40            private ActorId Id;41            [OnEntry(nameof(InitOnEntry))]42            [OnEventDoAction(typeof(Done), nameof(HandleDone))]43            {44            }45            private void InitOnEntry()46            {47                this.Id = this.CreateActor(typeof(N));48                this.SendEvent(this.Id, new E(this.Id));49            }50            private void HandleDone()51            {52                this.RaiseHaltEvent();53            }54        }55        {56            private ActorId Id;57            [OnEntry(nameof(InitOnEntry))]58            [OnEventDoAction(typeof(E), nameof(HandleE))]59            {60            }61            private void InitOnEntry()62            {63                this.Id = this.CreateActor(typeof(O));64                this.SendEvent(this.Id, new E(this.Id));65            }66            private void HandleE()67            {68                this.SendEvent(this.Id, new E(this.Id));69            }70        }71        {72            private ActorId Id;73            [OnEntry(nameofInitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using System;8using System.Threading.Tasks;9using Xunit;10using Xunit.Abstractions;11{12    {13        public CoyoteTests(ITestOutputHelper output)14            : base(output)15        {16        }17        [Fact(Timeout = 5000)]18        public void TestBasicTimer()19        {20            this.Test(r =>21            {22                r.RegisterMonitor<BasicTimerMonitor>();23                r.CreateActor(typeof(BasicTimerTests));24            },25            configuration: GetConfiguration().WithTestingIterations(100));26        }27    }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;32using Microsoft.Coyote.Specifications;33using Microsoft.Coyote.SystematicTesting;34using Microsoft.Coyote.Tasks;35using System;36using System.Threading.Tasks;37using Xunit;38using Xunit.Abstractions;39{40    {41        public CoyoteTests(ITestOutputHelper output)42            : base(output)43        {44        }45        [Fact(Timeout = 5000)]46        public void TestBasicTimer()47        {48            this.Test(r =>49            {50                r.RegisterMonitor<BasicTimerMonitor>();51                r.CreateActor(typeof(BasicTimerTests));52            },53            configuration: GetConfiguration().WithTestingIterations(100));54        }55    }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;60using Microsoft.Coyote.Specifications;61using Microsoft.Coyote.SystematicTesting;62using Microsoft.Coyote.Tasks;63using System;64using System.Threading.Tasks;65using Xunit;InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5    static void Main(string[] args)6    {7        var test = new BasicTimerTests();8        test.InitOnEntry();9        Console.ReadLine();10    }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16    static void Main(string[] args)17    {18        var test = new BasicTimerTests();19        test.InitOnEntry();20        Console.ReadLine();21    }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27    static void Main(string[] args)28    {29        var test = new BasicTimerTests();30        test.InitOnEntry();31        Console.ReadLine();32    }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38    static void Main(string[] args)39    {40        var test = new BasicTimerTests();41        test.InitOnEntry();42        Console.ReadLine();43    }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49    static void Main(string[] args)50    {51        var test = new BasicTimerTests();52        test.InitOnEntry();53        Console.ReadLine();54    }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60    static void Main(string[] args)61    {62        var test = new BasicTimerTests();63        test.InitOnEntry();64        Console.ReadLine();65    }66}InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.SystematicTesting.Tests;10using Microsoft.Coyote.SystematicTesting.Tests.Timers;11using Xunit;12using Xunit.Abstractions;13{14    {15        public BasicTimerTests(ITestOutputHelper output)16            : base(output)17        {18        }19        [Fact(Timeout=5000)]20        public void TestTimerWithNoTimeout()21        {22            this.Test(r =>23            {24                r.RegisterMonitor(typeof(TimerMonitor));25                r.RegisterMonitor(typeof(TimeoutMonitor));26                r.CreateActor(typeof(TimerActor));27            },28            configuration: GetConfiguration().WithTestingIterations(100),29            replay: true);30        }31        [Fact(Timeout=5000)]32        public void TestTimerWithTimeout()33        {34            this.TestWithError(r =>35            {36                r.RegisterMonitor(typeof(TimerMonitor));37                r.RegisterMonitor(typeof(TimeoutMonitor));38                r.CreateActor(typeof(TimerActor));39            },40            configuration: GetConfiguration().WithTestingIterations(100),41            replay: true);42        }43        private static Configuration GetConfiguration()44        {45            var configuration = Configuration.Create();46            configuration.TestingIterations = 1;47            configuration.SchedulingIterations = 100;48            configuration.SchedulingStrategy = SchedulingStrategy.DFS;49            configuration.ThrowOnFailedPostCondition = true;50            configuration.ThrowOnFailedPreCondition = true;51            configuration.ThrowOnUnprovenAssert = true;52            configuration.ThrowOnUnprovenAssume = true;53            configuration.LogWriter = new LogWriter();54            return configuration;55        }56    }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8    {9        protected override SystematicTestingOptions GetTestingOptions()10        {11            return base.GetTestingOptions().WithTestingIterations(1).WithStrategy(new RandomStrategy());12        }13        [OnEntry(nameof(InitOnEntry))]14        {15            private TimerInfo timer;16            private int count;17            private TaskCompletionSource<bool> tcs;18            private void InitOnEntry()19            {20                this.count = 0;21                this.tcs = TaskCompletionSource.Create<bool>();22                this.timer = this.CreateTimer(this.Id, 100);23                this.Send(this.Id, new E());24            }InitOnEntry
Using AI Code Generation
1InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 0, 0);2InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 1, 1);3InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 2, 2);4InitOnEntry(2, nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests), nameof(Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers), 3, 3);5Test Case 1: 2.cs(2, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(0, 0) [0.1]6Test Case 2: 2.cs(4, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(1, 1) [0.1]7Test Case 3: 2.cs(6, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(2, 2) [0.1]8Test Case 4: 2.cs(8, 0): Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithMultipleTimers(3, 3) [0.1]InitOnEntry
Using AI Code Generation
1        {2            public static void Main()3            {4                var config = Configuration.Create();5                config.TestingIterations = 10;6                config.SchedulingIterations = 10;7                config.SchedulingStrategy = SchedulingStrategy.DFS;8                config.MaxFairSchedulingSteps = 100;9                config.MaxUnfairSchedulingSteps = 100;10                config.Verbose = 2;11                config.LogWriter = new StreamWriter("C:\\Users\\keshav\\Desktop\\coyote\\coyote\\coyote\\TestResults\\log.txt");12                config.RandomSchedulingSeed = 0;13                config.EnableCycleDetection = true;14                config.EnableDataRaceDetection = true;15                config.EnableDoubleFaultInjection = true;16                config.EnableDoubleScheduleInjection = true;17                config.EnableOperationInterleavings = true;18                config.EnableTaskInterleavings = true;19                config.EnableTimerInterleavings = true;20                config.EnableUnfairScheduling = true;21                config.EnableWorkStealing = true;22                config.EnableStateGraphTesting = true;23                config.EnableStateGraphTestingWithFairScheduling = true;24                config.EnableStateGraphTestingWithRandomScheduling = true;25                config.EnableStateGraphTestingWithUnfairScheduling = true;26                config.EnableStateGraphTestingWithWorkStealing = true;27                config.EnableStateGraphTestingWithFairSchedulingAndWorkStealing = true;28                config.EnableStateGraphTestingWithUnfairSchedulingAndWorkStealing = true;29                config.EnableStateGraphTestingWithRandomSchedulingAndWorkStealing = true;30                config.EnableStateGraphTestingWithFairSchedulingAndRandomScheduling = true;31                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndWorkStealing = true;32                config.EnableStateGraphTestingWithFairSchedulingAndUnfairScheduling = true;33                config.EnableStateGraphTestingWithFairSchedulingAndUnfairSchedulingAndWorkStealing = true;34                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairScheduling = true;35                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;36                config.EnableStateGraphTestingWithRandomSchedulingAndUnfairScheduling = true;37                config.EnableStateGraphTestingWithRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;41using Microsoft.Coyote.Specifications;42using Microsoft.Coyote.SystematicTesting;43using Microsoft.Coyote.Tasks;44using System;45using System.Threading.Tasks;46using Xunit;InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13    {14        public BasicTimerTests(ITestOutputHelper output)15            : base(output)16        {17        }18        [Fact(Timeout = 5000)]19        public void TestBasicTimer()20        {21            this.Test(r =>22            {InitOnEntry
Using AI Code Generation
1        {2            public static void Main()3            {4                var config = Configuration.Create();5                config.TestingIterations = 10;6                config.SchedulingIterations = 10;7                config.SchedulingStrategy = SchedulingStrategy.DFS;8                config.MaxFairSchedulingSteps = 100;9                config.MaxUnfairSchedulingSteps = 100;10                config.Verbose = 2;11                config.LogWriter = new StreamWriter("C:\\Users\\keshav\\Desktop\\coyote\\coyote\\coyote\\TestResults\\log.txt");12                config.RandomSchedulingSeed = 0;13                config.EnableCycleDetection = true;14                config.EnableDataRaceDetection = true;15                config.EnableDoubleFaultInjection = true;16                config.EnableDoubleScheduleInjection = true;17                config.EnableOperationInterleavings = true;18                config.EnableTaskInterleavings = true;19                config.EnableTimerInterleavings = true;20                config.EnableUnfairScheduling = true;21                config.EnableWorkStealing = true;22                config.EnableStateGraphTesting = true;23                config.EnableStateGraphTestingWithFairScheduling = true;24                config.EnableStateGraphTestingWithRandomScheduling = true;25                config.EnableStateGraphTestingWithUnfairScheduling = true;26                config.EnableStateGraphTestingWithWorkStealing = true;27                config.EnableStateGraphTestingWithFairSchedulingAndWorkStealing = true;28                config.EnableStateGraphTestingWithUnfairSchedulingAndWorkStealing = true;29                config.EnableStateGraphTestingWithRandomSchedulingAndWorkStealing = true;30                config.EnableStateGraphTestingWithFairSchedulingAndRandomScheduling = true;31                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndWorkStealing = true;32                config.EnableStateGraphTestingWithFairSchedulingAndUnfairScheduling = true;33                config.EnableStateGraphTestingWithFairSchedulingAndUnfairSchedulingAndWorkStealing = true;34                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairScheduling = true;35                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;36                config.EnableStateGraphTestingWithRandomSchedulingAndUnfairScheduling = true;37                config.EnableStateGraphTestingWithRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;38                r.RegisterMonitor<BasicTimerMonitor>();39                r.CreateActor(typeof(BasicTimerTests), new SetupEvent());40            },41            configuration: GetConfiguration().WithTestingIterations(100));42        }43        {44        }45        {46            public ActorId Id;47            public E(ActorId id)48            {49                this.Id = id;50            }51        }52        {53        }54        {55            private ActorId Id;56            [OnEntry(nameof(InitOnEntry))]57            [OnEventDoAction(typeof(Done), nameof(HandleDone))]58            {59            }60            private void InitOnEntry()61            {62                this.Id = this.CreateActor(typeof(N));63                this.SendEvent(this.Id, new E(this.Id));64            }65            private void HandleDone()66            {67                this.RaiseHaltEvent();68            }69        }70        {71            private ActorId Id;72            [OnEntry(nameof(InitOnEntry))]73            [OnEventDoAction(typeof(E), nameof(HandleE))]74            {75            }76            private void InitOnEntry()77            {78                this.Id = this.CreateActor(typeof(O));79                this.SendEvent(this.Id, new E(this.Id));80            }81            private void HandleE()82            {83                this.SendEvent(this.Id, new E(this.Id));84            }85        }86        {87            private ActorId Id;88            [OnEntry(nameofInitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8    {9        protected override SystematicTestingOptions GetTestingOptions()10        {11            return base.GetTestingOptions().WithTestingIterations(1).WithStrategy(new RandomStrategy());12        }13        [OnEntry(nameof(InitOnEntry))]14        {15            private TimerInfo timer;16            private int count;17            private TaskCompletionSource<bool> tcs;18            private void InitOnEntry()19            {20                this.count = 0;21                this.tcs = TaskCompletionSource.Create<bool>();22                this.timer = this.CreateTimer(this.Id, 100);23                this.Send(this.Id, new E());24            }InitOnEntry
Using AI Code Generation
1        {2            public static void Main()3            {4                var config = Configuration.Create();5                config.TestingIterations = 10;6                config.SchedulingIterations = 10;7                config.SchedulingStrategy = SchedulingStrategy.DFS;8                config.MaxFairSchedulingSteps = 100;9                config.MaxUnfairSchedulingSteps = 100;10                config.Verbose = 2;11                config.LogWriter = new StreamWriter("C:\\Users\\keshav\\Desktop\\coyote\\coyote\\coyote\\TestResults\\log.txt");12                config.RandomSchedulingSeed = 0;13                config.EnableCycleDetection = true;14                config.EnableDataRaceDetection = true;15                config.EnableDoubleFaultInjection = true;16                config.EnableDoubleScheduleInjection = true;17                config.EnableOperationInterleavings = true;18                config.EnableTaskInterleavings = true;19                config.EnableTimerInterleavings = true;20                config.EnableUnfairScheduling = true;21                config.EnableWorkStealing = true;22                config.EnableStateGraphTesting = true;23                config.EnableStateGraphTestingWithFairScheduling = true;24                config.EnableStateGraphTestingWithRandomScheduling = true;25                config.EnableStateGraphTestingWithUnfairScheduling = true;26                config.EnableStateGraphTestingWithWorkStealing = true;27                config.EnableStateGraphTestingWithFairSchedulingAndWorkStealing = true;28                config.EnableStateGraphTestingWithUnfairSchedulingAndWorkStealing = true;29                config.EnableStateGraphTestingWithRandomSchedulingAndWorkStealing = true;30                config.EnableStateGraphTestingWithFairSchedulingAndRandomScheduling = true;31                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndWorkStealing = true;32                config.EnableStateGraphTestingWithFairSchedulingAndUnfairScheduling = true;33                config.EnableStateGraphTestingWithFairSchedulingAndUnfairSchedulingAndWorkStealing = true;34                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairScheduling = true;35                config.EnableStateGraphTestingWithFairSchedulingAndRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;36                config.EnableStateGraphTestingWithRandomSchedulingAndUnfairScheduling = true;37                config.EnableStateGraphTestingWithRandomSchedulingAndUnfairSchedulingAndWorkStealing = true;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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