Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.ChestMock.createInventory
Source:ChestMock.java
...70 {71 return getInventory();72 }73 @Override74 protected InventoryMock createInventory()75 {76 return new ChestInventoryMock(this, 27);77 }78 @Override79 public BlockState getSnapshot()80 {81 return new ChestMock(this);82 }83}...
Source:BarrelMock.java
...66 // TODO Auto-generated method stub67 throw new UnimplementedOperationException();68 }69 @Override70 protected InventoryMock createInventory()71 {72 return new BarrelInventoryMock(this);73 }74 @Override75 public BlockState getSnapshot()76 {77 return new BarrelMock(this);78 }79}...
createInventory
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.block.state.ChestMock;3import org.bukkit.Bukkit;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.inventory.Inventory;8import org.bukkit.inventory.ItemStack;9import org.bukkit.plugin.Plugin;10{11 public static void main(String[] args)12 {13 Plugin plugin = MockBukkit.load(Test.class);14 Location location = new Location(Bukkit.getWorld("world"), 0, 0, 0);15 Block block = location.getBlock();16 block.setType(Material.CHEST);17 ChestMock chest = (ChestMock) block.getState();18 Inventory inventory = chest.getInventory();19 inventory.setItem(0, new ItemStack(Material.STONE));20 MockBukkit.unload();21 }22}23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.block.state.ChestMock;25import org.bukkit.Bukkit;26import org.bukkit.Location;27import org.bukkit.Material;28import org.bukkit.block.Block;29import org.bukkit.inventory.Inventory;30import org.bukkit.inventory.ItemStack;31import org.bukkit.plugin.Plugin;32{33 public static void main(String[] args)34 {35 Plugin plugin = MockBukkit.load(Test.class);36 Location location = new Location(Bukkit.getWorld("world"), 0, 0, 0);37 Block block = location.getBlock();38 block.setType(Material.CHEST);39 ChestMock chest = (ChestMock) block.getState();40 Inventory inventory = chest.createInventory();41 inventory.setItem(0, new ItemStack(Material.STONE));42 MockBukkit.unload();43 }44}
createInventory
Using AI Code Generation
1package com.example;2import org.bukkit.Material;3import org.bukkit.inventory.Inventory;4import org.bukkit.inventory.ItemStack;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.block.state.ChestMock;7public class Main {8 public static void main(String[] args) {9 MockBukkit.mock();10 ChestMock chest = new ChestMock(Material.CHEST, 1);11 Inventory inventory = chest.createInventory(9);12 inventory.setItem(0, new ItemStack(Material.DIAMOND));13 inventory.setItem(1, new ItemStack(Material.GOLD_INGOT));14 inventory.setItem(2, new ItemStack(Material.IRON_INGOT));15 inventory.setItem(3, new ItemStack(Material.COAL));16 inventory.setItem(4, new ItemStack(Material.REDSTONE));17 inventory.setItem(5, new ItemStack(Material.LAPIS_LAZULI));18 inventory.setItem(6, new ItemStack(Material.EMERALD));19 inventory.setItem(7, new ItemStack(Material.QUARTZ));20 inventory.setItem(8, new ItemStack(Material.BLAZE_ROD));21 System.out.println("Inventory size: " + inventory.getSize());22 System.out.println("Slot 0: " + inventory.getItem(0).getType());23 System.out.println("Slot 1: " + inventory.getItem(1).getType());24 System.out.println("Slot 2: " + inventory.getItem(2).getType());25 System.out.println("Slot 3: " + inventory.getItem(3).getType());26 System.out.println("Slot 4: " + inventory.getItem(4).getType());27 System.out.println("Slot 5: " + inventory.getItem(5).getType());28 System.out.println("Slot 6: " + inventory.getItem(6).getType());29 System.out.println("Slot 7: " + inventory.getItem(7).getType());30 System.out.println("Slot 8: " + inventory.getItem(8).getType());31 }32}
createInventory
Using AI Code Generation
1ChestMock chest = new ChestMock();2Inventory inventory = chest.createInventory();3ChestMock chest = new ChestMock();4Inventory inventory = chest.getInventory();5ChestMock chest = new ChestMock();6Inventory inventory = chest.getInventory();7ChestMock chest = new ChestMock();8Inventory inventory = chest.getInventory();9ChestMock chest = new ChestMock();10Inventory inventory = chest.getInventory();11ChestMock chest = new ChestMock();12Inventory inventory = chest.getInventory();13ChestMock chest = new ChestMock();14Inventory inventory = chest.getInventory();15ChestMock chest = new ChestMock();16Inventory inventory = chest.getInventory();17ChestMock chest = new ChestMock();18Inventory inventory = chest.getInventory();19ChestMock chest = new ChestMock();20Inventory inventory = chest.getInventory();21ChestMock chest = new ChestMock();22Inventory inventory = chest.getInventory();23ChestMock chest = new ChestMock();24Inventory inventory = chest.getInventory();25ChestMock chest = new ChestMock();26Inventory inventory = chest.getInventory();
createInventory
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockState;6import org.bukkit.block.Chest;7import org.bukkit.inventory.Inventory;8import org.bukkit.inventory.ItemStack;9import be.seeseemelk.mockbukkit.block.BlockMock;10import be.seeseemelk.mockbukkit.block.state.ChestMock;11public class Example2 {12 public static void main(String[] args) {13 BlockMock block = new BlockMock(Material.CHEST);14 ChestMock chest = new ChestMock(block);15 Inventory inv = chest.getInventory();16 inv.addItem(new ItemStack(Material.DIAMOND, 64));17 System.out.println(inv.getItem(0).getAmount());18 }19}20I’m using the latest version of MockBukkit (0.16.0) and I’m trying to test a command that uses a custom class that extends the Bukkit class Block. I can’t seem to get the MockBukkit block to work with my custom class. I’m getting a ClassCastException when I try to cast the Block to my custom class. I’ve tried to use the MockBukkit BlockMock class but it seems to have a lot of final methods and I can’t extend it. Is there a way to use the MockBukkit BlockMock class with my custom class?
createInventory
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.ChestMock;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.ItemStack;7import org.bukkit.plugin.java.JavaPlugin;8public class Main extends JavaPlugin {9 public void onEnable() {10 }11 public void onDisable() {12 }13 public void test(Block block) {14 ChestMock chest = new ChestMock(Material.CHEST, block);15 chest.createInventory(4);16 Inventory inventory = chest.getInventory();17 inventory.addItem(new ItemStack(Material.DIA
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