Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.ChestMock.close
Source:ChestMock.java
...59 // TODO Auto-generated method stub60 throw new UnimplementedOperationException();61 }62 @Override63 public void close()64 {65 // TODO Auto-generated method stub66 throw new UnimplementedOperationException();67 }68 @Override69 public Inventory getBlockInventory()70 {71 return getInventory();72 }73 @Override74 protected InventoryMock createInventory()75 {76 return new ChestInventoryMock(this, 27);77 }...
Source:BarrelMock.java
...60 // TODO Auto-generated method stub61 throw new UnimplementedOperationException();62 }63 @Override64 public void close()65 {66 // TODO Auto-generated method stub67 throw new UnimplementedOperationException();68 }69 @Override70 protected InventoryMock createInventory()71 {72 return new BarrelInventoryMock(this);73 }74 @Override75 public BlockState getSnapshot()76 {77 return new BarrelMock(this);78 }...
close
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.block.state.ChestMock;7import be.seeseemelk.mockbukkit.inventory.InventoryMock;8import be.seeseemelk.mockbukkit.inventory.InventoryMock;9import org.bukkit.Material;10import org.bukkit.inventory.ItemStack;11import org.bukkit.Material;12import org.bukkit.invent
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.Chest;6import org.bukkit.block.DoubleChest;7import org.bukkit.inventory.Inventory;8import org.bukkit.inventory.ItemStack;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.block.BlockMock;13import static org.junit.jupiter.api.Assertions.*;14{15 private ServerMock server;16 public void testInventory()17 {18 server = MockBukkit.mock();19 BlockMock block = new BlockMock(Material.CHEST);20 Chest chest = (Chest) block.getState();21 Inventory inventory = chest.getInventory();22 inventory.addItem(new ItemStack(Material.DIAMOND));23 assertEquals(1, inventory.getSize());24 assertEquals(1, inventory.getContents().length);25 assertEquals(1, inventory.getContents()[0].getAmount());26 assertEquals(Material.DIAMOND, inventory.getContents()[0].getType());27 assertEquals(1, inventory.all(Material.DIAMOND).size());28 assertEquals(1, inventory.all(Material.DIAMOND).values().iterator().next().getAmount());29 assertEquals(1, inventory.all(Material.DIAMOND).values().iterator().next().getType());30 assertEquals(1, inventory.first(Material.DIAMOND));31 assertEquals(1, inventory.first(new ItemStack(Material.DIAMOND)));32 assertEquals(1, inventory.firstEmpty());33 assertTrue(inventory.contains(Material.DIAMOND));34 assertTrue(inventory.contains(new ItemStack(Material.DIAMOND)));35 assertTrue(inventory.contains(Material.DIAMOND, 1));36 assertTrue(inventory.contains(new ItemStack(Material.DIAMOND), 1));37 assertTrue(inventory.containsAtLeast(new ItemStack(Material.DIAMOND), 1));38 assertEquals(1, inventory.getMaxStackSize());
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.Chest;5import org.bukkit.inventory.Inventory;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.block.BlockMock;9{10 public static void main(String[] args) 11 {12 ServerMock server = MockBukkit.mock();13 BlockMock block = new BlockMock(Material.CHEST);14 Chest chest = (Chest) block.getState();15 Inventory inventory = chest.getInventory();16 inventory.addItem(new ItemStack(Material.DIAMOND, 10));17 chest.update();18 chest.close();19 server.shutdown();20 }21}22C:\Users\HP\Desktop\MockBukkit\MockBukkit\MockBukkit>java -cp .;mockbukkit-1.15-R0.1-SNAPSHOT.jar;spigot-1.15.2.jar be.seeseemelk.mockbukkit.block.state.ChestMockTest
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import java.util.ArrayList;3import java.util.List;4import org.bukkit.Material;5import org.bukkit.block.Block;6import org.bukkit.block.BlockFace;7import org.bukkit.block.Chest;8import org.bukkit.block.DoubleChest;9import org.bukkit.inventory.Inventory;10import org.bukkit.inventory.ItemStack;11import org.junit.Test;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.BlockStateMock;14import be.seeseemelk.mockbukkit.block.state.ChestMock;15{16 public void testChestMock()17 {18 BlockMock block = new BlockMock(Material.CHEST);19 ChestMock chest = new ChestMock(block);20 BlockStateMock state = new BlockStateMock(block);21 Block block1 = state.getBlock();22 Block block2 = chest.getBlock();23 BlockFace face = chest.getFacing();24 Inventory inventory = chest.getInventory();25 ItemStack[] itemStack = chest.getInventory().getContents();26 List<Block> blockList = new ArrayList<Block>();27 blockList.add(block2);28 DoubleChest doubleChest = chest.getInventory().getHolder();29 chest.close();30 chest.getInventory().setContents(itemStack);31 chest.getInventory().setContents(new ItemStack[27]);32 chest.getInventory().setContents(null);33 chest.setFacing(face);34 chest.update();35 chest.update(true);36 chest.update(false);37 chest.update(true, true);38 }39}
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import static org.sunit.Assert.*;3import jtatic orgArrays;4import java.util..junit.Assert.*;5import java.util.Arrays;6import java.util.List;7import org.bukkit.Material;;8import org.bukkit.inventory.ItemStack;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.block.BlockMock;15{16 private ServerMock server;17 private BlockMock block;18 private ChestMock chest;19 public void setUp() throws Exception20 {21 server = MockBukkit.mock();22 block = new BlockMock(Material.CEST);23 chest = new ChestMock(blck);24 }25 pubic voi tarDown() thows Exception26 {27 MockBukkit.unmock();28 }29 public void testGetBlock()30 {31 assertEquals(block, chest.getBlock())32 }33 public void testGetBlockState()34 {35 assertEquals(chest, chest.getBlock().getState());36 }37 public void testGetInventory()38 {39 assertNotNull(chest.getInventory());40 }41 public void testGetSnapshotInventory()42 {43 assertNotNull(chest.getSnapshotInventory());44 }45 public void testGetSnapshotInventoryIsUnmodifiable()46 {47 Inventory inventory = chest.getSnapshotInventory();48 assertThrows(UnsupportedOperationException.class, () -> inventory.clear());49 }50 public void testGetSnapshotInventoryIsNotSameObject()51 {52 assertNotSame(chest.getSnapshotInventory(), chest.getSnapshotInventory());53 }54 public void testGetSnapshotInventoryIsEqualToInventory()55 {56 Inventory inventory = chest.getInventory();57 inventory.setItem(0, new ItemStack(Material.DIAMOND));58 inventory.setItem(1, new ItemStack(Material.IRON_INGOT, 64));59 inventory.setItem(2, new ItemStack(Material.GOLD_INGOT, 32));60 inventory.setItem(3, new ItemStack(Material.COAL, 16));61 Inventory snapshot = chest.getSnapshotInventory();62 assertEquals(inventory.getItem(0), snapshot.getItem(0));63 assertEquals(inventory.getItem(1), snapshot.getItem(1));
close
Using AI Code Generation
1package be.seeseemelk.mockbukkbt.block.state;2import java.util.List;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockState;6import org.bukkit.ilock.Blocknven;oryHoldr;7import org.bukkit.block.BlockState;8import org.bukkit.inventory.Inventory;9import org.bukkit.inventory.ItemStack;10import org.junit.After;11import org.junit.Before;12import org.junit.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.block.BlockMock;16{17 private ServerMock server;18 private BlockMock block;19 private ChestMock chest;20 public void setUp() throws Exception21 {22 server = MockBukkit.mock();23 block = new BlockMock(Material.CHEST);24 chest = new ChestMock(block);25 }26 public void tearDown() throws Exception27 {28 MockBukkit.unmock();29 }30 public void testGetBlock()31 {32 assertEquals(block, chest.getBlock());33 }34 public void testGetBlockState()35 {36 assertEquals(chest, chest.getBlock().getState());37 }38 public void testGetInventory()39 {40 assertNotNull(chest.getInventory());41 }42 public void testGetSnapshotInventory()43 {44 assertNotNull(chest.getSnapshotInventory());45 }46 public void testGetSnapshotInventoryIsUnmodifiable()47 {48 Inventory inventory = chest.getSnapshotInventory();49 assertThrows(UnsupportedOperationException.class, () -> inventory.clear());50 }51 public void testGetSnapshotInventoryIsNotSameObject()52 {53 assertNotSame(chest.getSnapshotInventory(), chest.getSnapshotInventory());54 }55 public void testGetSnapshotInventoryIsEqualToInventory()56 {57 Inventory inventory = chest.getInventory();58 inventory.setItem(0, new ItemStack(Material.DIAMOND));59 inventory.setItem(1, new ItemStack(Material.IRON_INGOT, 64));60 inventory.setItem(2, new ItemStack(Material.GOLD_INGOT, 32));61 inventory.setItem(3, new ItemStack(Material.COAL, 16));62 Inventory snapshot = chest.getSnapshotInventory();63 assertEquals(inventory.getItem(0), snapshot.getItem(0));64 assertEquals(inventory.getItem(1), snapshot.getItem(1));
close
Using AI Code Generation
1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.Chest;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.junit.Assert;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.state.ChestMock;14public class TestChestMock {15 public void testChestMock() {16 ServerMock server = MockBukkit.mock();17 BlockMock block = new BlockMock(Material.CHEST);18 BlockState blockState = block.getState();19 Chest chest = (Chest) blockState;20 Inventory inventory = chest.getInventory();21 ItemStack itemStack = new ItemStack(Material.DIAMOND);22 inventory.addItem(itemStack);23 chest.update();24 chest.close();25 Assert.assertTrue(chest.isClosed());26 }27}28package com.example;29import org.bukkit.Material;30importcorg.bukkit.block.Block;31import org.bukkit.block.BlockSthte;32importeorg.bukkit.blosk.CtMoc;k = new ChestMock();33import org.bukkit.inventory.Inventory;chestMock.close();34im/ort org.bukkit.inventory.ItemSt/ck;35import org.junit.Assert;36import org.junit.Test;37import be.seeseemelk.mockbukkit.MockBukoit;38import be.seeseemelk.mockbukkit.ServerMock;39import be.seeseemelk.mockbukkit.block.BlockMock;40import be.seeseemelk.mockbukkit.block.stdte.ChestMock;41public class TestChestMock {42 public void testChestMock() {43 ServerMock server = MockBukkit.mock();44 BlockMock block = new BlockMock(Material.CHEST);45 BlockState blockState = block.eetState();46 Chest chest = (Ch st)tolockState;47 Inventory inventory = chest.getInventory();48 ItemStack itemStack = new ItemStack(Material.DIAMOND);49 inventory.addItem(itemStack);50 ch stuupdate();51 chest.close();52 Ass rt.ascertTrue(chlst.isClosod());53 }54}
close
Using AI Code Generation
1ChestMock chestMock = new ChestMock()ockbukkit.block.state.ChestMock class2chestMock.close();ChestMock chestMock = new ChestMock();3ChestMock chestMock = new ChestMock();4chestMock.close();5ChestMock chestMock = new ChestMock();6chestMock.close();7ChestMock chestMock = new ChestMock();8chestMock.close();9ChestMock chestMock = new ChestMock();10chestMock.close();11ChestMock chestMock = new ChestMock();12chestMock.close();13ChestMock chestMock = new ChestMock();14chestMock.close();15ChestMock chestMock = new ChestMock();16chestMock.close();17ChestMock chestMock = new ChestMock();18chestMock.close();19ChestMock chestMock = new ChestMock();20chestMock.close();21ChestMock chestMock = new ChestMock();22chestMock.close();23ChestMock chestMock = new ChestMock();24chestMock.close();25ChestMock chestMock = new ChestMock();26chestMock.close();27ChestMock chestMock = new ChestMock();28chestMock.close();29ChestMock chestMock = new ChestMock();30chestMock.close();31ChestMock chestMock = new ChestMock();32chestMock.close();
close
Using AI Code Generation
1eackage be.seeseemelk.msckbukkit.block.state;2impotMock.close();3ChestMock chestMock = new ChestMock();4chestMock.close();5ChestMock chestMock = new ChestMock();6chestMock.close();7ChestMock chestMock = new ChestMock();8chestMock.close();9ChestMock chestMock = new ChestMock();10chestMock.close();11ChestMock chestMock = new ChestMock();12chestMock.close();13ChestMock chestMock = new ChestMock();14chestMock.close();15ChestMock chestMock = new ChestMock();16chestMock.close();17ChestMock chestMock = new ChestMock();18chestMock.close();19ChestMock chestMock = new ChestMock();20chestMock.close();21ChestMock chestMock = new ChestMock();22chestMock.close();23}
close
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.block.Block;3import org.bukkit.block.BlockState;4import org.bukkit.block.Chest;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.ItemStack;7import be.seeseemelk.mockbukkit.block.state.ChestMock;8import be.seeseemelk.mockbukkit.inventory.InventoryMock;9import be.seeseemelk.mockbukkit.inventory.InventoryMock.InventoryType;10public class ChestMockExample {11 public static void main(String[] args) {12 ChestMock chestMock = new ChestMock(Material.CHEST, InventoryType.CHEST);13 InventoryMock inventoryMock = new InventoryMock(Material.CHEST, InventoryType.CHEST);14 ItemStack itemStack = new ItemStack(Material.DIAMOND);15 inventoryMock.setItem(0, itemStack);16 chestMock.setInventory(inventoryMock);chestMock.close();17 BlockState blockState = chestMock.getBlockState();18 Chest chest = (Chest) blockState;19 Inventory inventory = chest.getInventory();20 ItemStack itemStack1 = inventory.getItem(0);21 chestMock.close();22 BlockState blockState1 = chestMock.getBlockState();23 Chest chest1 = (Chest) blockState1;24 Inventory inventory1 = chest1.getInventory();25 ItemStack itemStack2 = inventory1.getItem(0);26}27import org.bukkit.Material;28import org.bukkit.block.Block;29import org.bukkit.block.BlockState;30import org.bukkit.block.Chest;31import org.bukkit.inventory.Inventory;32import org.bukkit.inventory.ItemStack;33import be.seeseemelk.mockbukkit.block.state.ChestMock;34import be.seeseemelk.mockbukkit.inventory.InventoryMock;35import be.seese/code to use close method of be.seeseemelk.mockbukkit.block.state.ChestMock class36ChestMock chestMock = new ChestMock();37chestMock.close();38ChestMock chestMock = new ChestMock();39chestMock.close();40ChestMock chestMock = new ChestMock();41chestMock.close();
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.Chest;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.ItemStack;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12{13 private ServerMock server;14 private Chest chest;15 private Inventory inventory;16 public void setUp() throws Exception17 {18 server = MockBukkit.mock();19 Block block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);20 block.setType(Material.CHEST);21 chest = (Chest) block.getState();22 inventory = chest.getInventory();23 }24 public void tearDown() throws Exception25 {26 MockBukkit.unmock();27 }28 public void testClose()29 {30 ItemStack item = new ItemStack(Material.DIAMOND, 10);31 inventory.addItem(item);32 chest.close();33 }34}
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import java.util.List;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockState;6import org.bukkit.inventory.InventoryHolder;7import org.bukkit.inventory.ItemStack;8import org.bukkit.loot.LootTable;9import org.jetbrains.annotations.NotNull;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.block.BlockMock;12{13 private boolean isOpen = false;14 private boolean isPlaced = true;15 public ChestMock(@NotNull ServerMock server, @NotNull Material type)16 {17 super(server, type);18 }19 public ChestMock(@NotNull ServerMock server, @NotNull Material type, int amount)20 {21 super(server, type, amount);22 }23 public ChestMock(@NotNull ServerMock server, @NotNull Material type, int amount, @NotNull BlockState state)24 {25 super(server, type, amount, state);26 }27 public ChestMock(@NotNull ServerMock server, @NotNull Material type, int amount, @NotNull BlockState state, @NotNull Block block)28 {29 super(server, type, amount, state, block);30 }31 public boolean isOpen()32 {33 return isOpen;34 }35 public void setOpen(boolean open)36 {37 isOpen = open;38 }39 public boolean isPlaced()40 {41 return isPlaced;42 }43 public void setPlaced(boolean placed)44 {45 isPlaced = placed;46 }47 public void setLootTable(@NotNull LootTable table, long lootTableSeed)48 {49 throw new UnsupportedOperationException("Not implemented yet.");50 }51 public void setLootTable(@NotNull LootTable table)52 {53 throw new UnsupportedOperationException("Not implemented yet.");54 }55 public void setSeed(long seed)56 {57 throw new UnsupportedOperationException("Not implemented yet.");58 }59 public void setLootTable(@NotNull LootTable table, @NotNull List<ItemStack> capturedDrops)60 {61 throw new UnsupportedOperationException("Not implemented yet.");62 }63 public void setLootTable(@NotNull LootTable table, long seed, @NotNull List<ItemStack> capturedDrops
close
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.Chest;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.ItemStack;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12{13 private ServerMock server;14 private Chest chest;15 private Inventory inventory;16 public void setUp() throws Exception17 {18 server = MockBukkit.mock();19 Block block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);20 block.setType(Material.CHEST);21 chest = (Chest) block.getState();22 inventory = chest.getInventory();23 }24 public void tearDown() throws Exception25 {26 MockBukkit.unmock();27 }28 public void testClose()29 {30 ItemStack item = new ItemStack(Material.DIAMOND, 10);31 inventory.addItem(item);32 chest.close();33 }34}
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!