How to use ActiveOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.RedirectRequest.ActiveOnEntry

RaftTests.cs

Source:RaftTests.cs Github

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...899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State...

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.LivenessTemperatureThreshold = 100;12 config.SchedulingIterations = 100;13 config.SchedulingStrategy = SchedulingStrategy.DFS;14 config.Verbose = 2;15 await BugFindingEngine.ExecuteAsync(config, async () =>16 {17 var m = ActorId.CreateActor(typeof(RedirectRequest), new ActorId("A"), new ActorId("B"));18 await m.RequestAsync(new Start());19 });20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 static async Task Main(string[] args)31 {32 var config = Configuration.Create();33 config.LivenessTemperatureThreshold = 100;34 config.SchedulingIterations = 100;35 config.SchedulingStrategy = SchedulingStrategy.DFS;36 config.Verbose = 2;37 await BugFindingEngine.ExecuteAsync(config, async () =>38 {39 var m = ActorId.CreateActor(typeof(RedirectRequest), new ActorId("A"), new ActorId("B"));40 await m.RequestAsync(new Start());41 });42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 static async Task Main(string[] args)53 {54 var config = Configuration.Create();55 config.LivenessTemperatureThreshold = 100;56 config.SchedulingIterations = 100;57 config.SchedulingStrategy = SchedulingStrategy.DFS;58 config.Verbose = 2;59 await BugFindingEngine.ExecuteAsync(config, async () =>60 {

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(RedirectRequest));11 Console.WriteLine("Press any key to exit");12 Console.ReadKey();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 runtime.CreateActor(typeof(RedirectRequest));26 Console.WriteLine("Press any key to exit");27 Console.ReadKey();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 runtime.CreateActor(typeof(RedirectRequest));41 Console.WriteLine("Press any key to exit");42 Console.ReadKey();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.CreateActor(typeof(RedirectRequest));56 Console.WriteLine("Press any key to exit");57 Console.ReadKey();58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using System;64using System.Threading.Tasks;

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 private TaskCompletionSource<bool> tcs;7 public RedirectRequest(TaskCompletionSource<bool> tcs)8 {9 this.tcs = tcs;10 }11 [OnEntry(nameof(InitOnEntry))]12 {13 }14 private void InitOnEntry(Event e)15 {16 this.tcs.SetResult(true);17 this.RaiseGotoStateEvent<Init>();18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 var config = Configuration.Create();29 config.MaxSchedulingSteps = 100;30 config.MaxFairSchedulingSteps = 100;31 config.MaxStepsFromBugFinding = 100;32 config.TimeoutDelay = 10000;33 config.RandomSchedulingSeed = 1;34 config.EnableCycleDetection = true;35 config.EnableDataRaceDetection = true;36 config.EnableDeadlockDetection = true;37 config.EnableHotStateDetection = true;38 config.EnableOperationCanceledExceptionSupport = true;39 config.EnableObjectDisposedExceptionSupport = true;40 config.EnableActorGarbageCollection = true;41 config.EnableActorTaskWaitMonitoring = true;42 config.EnableActorStatePrinting = true;43 config.EnableActorStateLogging = true;44 config.EnableActorTaskExceptionPrinting = true;45 config.EnableActorTaskExceptionLogging = true;46 config.EnableActorTaskCancellationLogging = true;47 config.EnableActorTaskCancellationPrinting = true;48 config.EnableActorTaskCancellationStackTracePrinting = true;49 config.EnableActorTaskCancellationStackTraceLogging = true;50 config.EnableActorGroupDeadlockDetection = true;51 config.EnableActorGroupCycleDetection = true;52 config.EnableActorGroupHotStateDetection = true;53 config.EnableActorGroupDataRaceDetection = true;54 config.EnableActorGroupOperationCanceledExceptionSupport = true;

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 var runtime = RuntimeFactory.Create(config);11 runtime.CreateActor(typeof(RedirectRequest));12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var config = Configuration.Create();25 var runtime = RuntimeFactory.Create(config);26 runtime.CreateActor(typeof(RedirectRequest));27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var config = Configuration.Create();40 var runtime = RuntimeFactory.Create(config);41 runtime.CreateActor(typeof(RedirectRequest));42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var config = Configuration.Create();55 var runtime = RuntimeFactory.Create(config);56 runtime.CreateActor(typeof(RedirectRequest));57 Console.ReadLine();58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using System;64using System.Threading.Tasks;

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var client = runtime.CreateActor(typeof(Client));12 var server = runtime.CreateActor(typeof(Server));13 await runtime.SendEvent(client, new Init(server));14 await Task.Delay(1000);15 await runtime.SendEvent(client, new Request(1));16 await Task.Delay(1000);17 await runtime.SendEvent(client, new Request(2));18 await Task.Delay(1000);19 await runtime.SendEvent(client, new Request(3));20 await Task.Delay(1000);21 await runtime.SendEvent(client, new Request(4));22 await Task.Delay(1000);23 await runtime.SendEvent(client, new Request(5));24 await Task.Delay(1000);25 await runtime.SendEvent(client, new Request(6));26 await Task.Delay(1000);27 await runtime.SendEvent(client, new Request(7));28 await Task.Delay(1000);29 await runtime.SendEvent(client, new Request(8));30 await Task.Delay(1000);31 await runtime.SendEvent(client, new Request(9));32 await Task.Delay(1000);33 await runtime.SendEvent(client, new Request(10));34 await Task.Delay(1000);35 await runtime.SendEvent(client, new Request(11));36 await Task.Delay(1000);37 await runtime.SendEvent(client, new Request(12));38 await Task.Delay(1000);39 await runtime.SendEvent(client, new Request(13));40 await Task.Delay(1000);41 await runtime.SendEvent(client, new Request(14));42 await Task.Delay(1000);43 await runtime.SendEvent(client, new Request(15));44 await Task.Delay(1000);45 await runtime.SendEvent(client, new Request(16));46 await Task.Delay(1000);47 await runtime.SendEvent(client, new Request(17));48 await Task.Delay(1000);49 await runtime.SendEvent(client, new Request(18));50 await Task.Delay(1000);51 await runtime.SendEvent(client, new Request(19));52 await Task.Delay(1000);53 await runtime.SendEvent(client, new Request(

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ActiveOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(RedirectRequest));11 await runtime.SendEvent(actor, new E());12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Specifications;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var actor = runtime.CreateActor(typeof(SelfRedirectRequest));25 await runtime.SendEvent(actor, new E());26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Specifications;32using System.Threading.Tasks;33{34 {35 static async Task Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 var actor = runtime.CreateActor(typeof(StateMachineRedirectRequest));39 await runtime.SendEvent(actor, new E());40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Specifications;46using System.Threading.Tasks;47{48 {49 static async Task Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 var actor = runtime.CreateActor(typeof(StateMachineSelfRedirectRequest));53 await runtime.SendEvent(actor, new E());54 }55 }56}

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnEntry))]7 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnExit))]8 {9 }10 private void ActiveOnEntry()11 {12 Console.WriteLine("OnEntry");13 }14 private void ActiveOnExit()15 {16 Console.WriteLine("OnExit");17 }18 }19}20using Microsoft.Coyote.Actors;21using System;22using System.Threading.Tasks;23{24 {25 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnEntry))]26 [OnEntry(nameof(ActiveOnEntry))]27 {28 }29 private void ActiveOnEntry()30 {31 Console.WriteLine("OnEntry");32 }33 }34}35using Microsoft.Coyote.Actors;36using System;37using System.Threading.Tasks;38{39 {40 [OnEntry(nameof(ActiveOnEntry))]41 [OnEventDoAction(typeof(UnitEvent), nameof(ActiveOnEntry))]42 {43 }44 private void ActiveOnEntry()45 {46 Console.WriteLine("OnEntry");47 }48 }49}50using Microsoft.Coyote.Actors;51using System;52using System.Threading.Tasks;53{54 {55 [OnEntry(nameof(ActiveOnEntry))]56 [OnEntry(nameof(ActiveOnEntry))]57 {58 }59 private void ActiveOnEntry()60 {61 Console.WriteLine("OnEntry");62 }63 }64}

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2{3 {4 public string NewUrl;5 public string OldUrl;6 public int StatusCode;7 }8 {9 protected override async Task OnInitializeAsync(ActorId sender, object args)10 {11 await this .ActiveOnEntry();12 }13 protected override async Task OnEventAsync(Event e)14 {15 if (e is RedirectRequest redirectRequest)16 {17 this .NewUrl = redirectRequest.NewUrl;18 this .OldUrl = redirectRequest.OldUrl;19 this .StatusCode = redirectRequest.StatusCode;20 }21 }22 }23}24using Microsoft.Coyote.Actors;25{26 {27 protected override async Task OnInitializeAsync(ActorId sender, object args)28 {29 await this .ActiveOnEntry();30 }31 protected override async Task OnEventAsync(Event e)32 {33 if (e is RedirectRequest redirectRequest)34 {35 this .NewUrl = redirectRequest.NewUrl;36 this .OldUrl = redirectRequest.OldUrl;37 this .StatusCode = redirectRequest.StatusCode;38 }39 }40 }41}42using Microsoft.Coyote.Actors;43{44 {45 protected override async Task OnInitializeAsync(ActorId sender, object args)46 {47 await this .ActiveOnEntry();48 }49 protected override async Task OnEventAsync(Event e)50 {51 if (e is RedirectRequest redirectRequest)52 {53 this .NewUrl = redirectRequest.NewUrl;54 this .OldUrl = redirectRequest.OldUrl;55 this .StatusCode = redirectRequest.StatusCode;56 }57 }58 }

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