How to use getNearbyEntities method of be.seeseemelk.mockbukkit.entity.EntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.getNearbyEntities

Source:EntityMock.java Github

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...387 throw new UnimplementedOperationException();388 }389 390 @Override391 public List<Entity> getNearbyEntities(double x, double y, double z)392 {393 // TODO Auto-generated constructor stub394 throw new UnimplementedOperationException();395 }396 397 @Override398 public int getEntityId()399 {400 // TODO Auto-generated constructor stub401 throw new UnimplementedOperationException();402 }403 404 @Override405 public int getFireTicks()...

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getNearbyEntities

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import java.util.List;3import org.bukkit.Location;4import org.bukkit.entity.Entity;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.EntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13{14 private ServerMock server;15 private PlayerMock player;16 private Location location;17 public void setUp() throws Exception18 {19 server = MockBukkit.mock();20 player = server.addPlayer();21 location = player.getLocation();22 }23 public void testGetNearbyEntities()24 {25 EntityMock entity1 = new EntityMock(server, location);26 EntityMock entity2 = new EntityMock(server, location);27 EntityMock entity3 = new EntityMock(server, location);28 EntityMock entity4 = new EntityMock(server, location);29 EntityMock entity5 = new EntityMock(server, location);30 List<Entity> nearbyEntities = player.getNearbyEntities(10, 10, 10);31 assertEquals(5, nearbyEntities.size());32 assertEquals(entity1, nearbyEntities.get(0));33 assertEquals(entity2, nearbyEntities.get(1));34 assertEquals(entity3, nearbyEntities.get(2));35 assertEquals(entity4, nearbyEntities.get(3));36 assertEquals(entity5, nearbyEntities.get(4));37 }38}39MockBukkit Wiki: EntityMock#getNearbyEntities(double, double, double)40MockBukkit Javadoc: be.seeseemelk.mockbukkit.entity.EntityMock#getNearbyEntities(double,

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getNearbyEntities

Using AI Code Generation

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1public void testGetNearbyEntities()2{3 World world = server.addSimpleWorld("world");4 Location location = new Location(world, 0, 0, 0);5 Entity entity = server.addSimpleWorld("world").spawnEntity(location, EntityType.COW);6 Collection<Entity> nearbyEntities = entity.getNearbyEntities(10, 10, 10);7 assertEquals(nearbyEntities.size(), 0);8 assertTrue(nearbyEntities.contains(entity));9 Entity entity2 = server.addSimpleWorld("world").spawnEntity(location, EntityType.COW);10 Collection<Entity> nearbyEntities2 = entity.getNearbyEntities(10, 10, 10);11 assertEquals(nearbyEntities2.size(), 1);12 assertTrue(nearbyEntities2.contains(entity));13 assertTrue(nearbyEntities2.contains(entity2));14 Entity entity3 = server.addSimpleWorld("world").spawnEntity(location, EntityType.COW);

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getNearbyEntities

Using AI Code Generation

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1public boolean isNearby(Entity entity, Player player, double range) {2 Location playerLocation = player.getLocation();3 Location entityLocation = entity.getLocation();4 double x = playerLocation.getX() - entityLocation.getX();5 double y = playerLocation.getY() - entityLocation.getY();6 double z = playerLocation.getZ() - entityLocation.getZ();7 double distance = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));8 return distance <= range;9}10public boolean isNearby(Entity entity, Player player, double range) {11 Location playerLocation = player.getLocation();12 Location entityLocation = entity.getLocation();13 double x = playerLocation.getX() - entityLocation.getX();14 double y = playerLocation.getY() - entityLocation.getY();15 double z = playerLocation.getZ() - entityLocation.getZ();16 double distance = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));17 return distance <= range;18}19public boolean isNearby(Entity entity, Player player, double range) {20 Location playerLocation = player.getLocation();21 Location entityLocation = entity.getLocation();22 double x = playerLocation.getX() - entityLocation.getX();23 double y = playerLocation.getY() - entityLocation.getY();24 double z = playerLocation.getZ() - entityLocation.getZ();25 double distance = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));26 return distance <= range;27}28public boolean isNearby(Entity entity,

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getNearbyEntities

Using AI Code Generation

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1import org.bukkit.entity.EntityType;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.DisplayName;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.AfterEach;6import org.junit.jupiter.api.extension.ExtendWith;7import org.junit.jupiter.api.Assertions;8import org.junit.jupiter.api.function.Executable;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.EntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.entity.ZombieMock;14import be.seeseemelk.mockbukkit.entity.EntityMock;15import java.util.List;16import static org.junit.jupiter.api.Assertions.*;17public class TestClass {18 private ServerMock server;19 private EntityMock entity;20 private PlayerMock player;21 private ZombieMock zombie;22 public void setUp() {23 server = MockBukkit.mock();24 entity = new EntityMock(server, EntityType.ZOMBIE);25 player = server.addPlayer();26 zombie = new ZombieMock(server);27 }28 public void tearDown() {29 MockBukkit.unmock();30 }31 @DisplayName("Test that getNearbyEntities method returns correct number of entities")32 public void testGetNearbyEntities() {33 assertEquals(0, entity.getNearbyEntities(100, 100, 100).size());34 player.teleport(entity);35 assertEquals(1, entity.getNearbyEntities(100, 100, 100).size());36 zombie.teleport(entity);37 assertEquals(2, entity.getNearbyEntities(100, 100, 100).size());38 player.remove();39 assertEquals(1, entity.getNearbyEntities(100, 100, 100).size

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