How to use setGravity method of be.seeseemelk.mockbukkit.entity.EntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.setGravity

Source:EntityMock.java Github

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...647 throw new UnimplementedOperationException();648 }649 650 @Override651 public void setGravity(boolean gravity)652 {653 // TODO Auto-generated constructor stub654 throw new UnimplementedOperationException();655 656 }657 658 @Override659 public int getPortalCooldown()660 {661 // TODO Auto-generated constructor stub662 throw new UnimplementedOperationException();663 }664 665 @Override...

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setGravity

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import org.junit.After;4import org.junit.Before;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.EntityMock;9{10 private ServerMock server;11 private EntityMock entity;12 public void setUp() throws Exception13 {14 server = MockBukkit.mock();15 entity = new EntityMock(server, null);16 }17 public void tearDown()18 {19 MockBukkit.unmock();20 }21 public void setGravityTest()22 {23 assertTrue(entity.hasGravity());24 entity.setGravity(false);25 assertEquals(entity.hasGravity(), false);26 }27}28import static org.junit.Assert.assertEquals;29import static org.junit.Assert.assertTrue;30import org.junit.After;31import org.junit.Before;32import org.junit.Test;33import be.seeseemelk.mockbukkit.MockBukkit;34import be.seeseemelk.mockbukkit.ServerMock;35import be.seeseemelk.mockbukkit.entity.EntityMock;36{37 private ServerMock server;38 private EntityMock entity;39 public void setUp() throws Exception40 {41 server = MockBukkit.mock();42 entity = new EntityMock(server, null);43 }44 public void tearDown()45 {46 MockBukkit.unmock();47 }48 public void setGravityTest()49 {50 assertTrue(entity.hasGravity());51 entity.setGravity(false);52 assertEquals(entity.hasGravity(), false);53 }54}55import static org.junit.Assert.assertEquals;56import static org.junit.Assert.assertTrue;57import org.junit.After;58import org.junit.Before;59import org.junit.Test;60import be.seeseemelk.mockbukkit.MockBukkit;61import be.seeseemelk.mockbukkit.ServerMock;62import be.seeseemelk.mockbukkit.entity.EntityMock;

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setGravity

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import org.bukkit.Material;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Item;5import org.bukkit.inventory.ItemStack;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.entity.EntityMock;11{12 private ServerMock server;13 private EntityMock entity;14 public void setUp() throws Exception15 {16 server = MockBukkit.mock();17 entity = new EntityMock(server, EntityType.VILLAGER);18 }19 public void testSetGravity()20 {21 entity.setGravity(false);22 assertEquals(false, entity.hasGravity());23 }24 public void testGetGravity()25 {26 entity.setGravity(false);27 assertEquals(false, entity.getGravity());28 }29 public void testSetItem()30 {31 ItemStack item = new ItemStack(Material.DIRT);32 entity.setItem(item);33 assertEquals(item, entity.getItem());34 }35 public void testGetItem()36 {37 ItemStack item = new ItemStack(Material.DIRT);38 entity.setItem(item);39 assertEquals(item, entity.getItem());40 }41 public void testSetItemStack()42 {43 ItemStack item = new ItemStack(Material.DIRT);44 entity.setItemStack(item);45 assertEquals(item, entity.getItemStack());46 }47 public void testGetItemStack()48 {49 ItemStack item = new ItemStack(Material.DIRT);50 entity.setItemStack(item);51 assertEquals(item, entity.getItemStack());52 }53 public void testGetItemDrop()54 {55 ItemStack item = new ItemStack(Material.DIRT);56 entity.setItemStack(item);57 Item itemDrop = entity.getItemDrop();58 assertEquals(item, itemDrop.getItemStack());59 }60 public void testGetPickupDelay()61 {62 entity.setPickupDelay(20);63 assertEquals(20, entity.getPickupDelay());64 }65 public void testSetPickupDelay()66 {67 entity.setPickupDelay(20);68 assertEquals(20, entity.getPickupDelay());69 }70 public void testSetCustomName()71 {72 entity.setCustomName("CustomName");

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setGravity

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity ; 2 import static org.junit.jupiter.api.Assertions . assertFalse ; 3 import static org.junit.jupiter.api.Assertions . assertTrue ; 4 import org.bukkit . entity . Entity ; 5 import org.junit.jupiter.api . BeforeEach ; 6 import org.junit.jupiter.api . DisplayName ; 7 import org.junit.jupiter.api . Test ; 8 import be.seeseemelk.mockbukkit . MockBukkit ; 9 import be.seeseemelk.mockbukkit . ServerMock ; 10 import be.seeseemelk.mockbukkit . UnimplementedOperationException ; 11 { 12 private ServerMock server ; 13 private Entity entity ; 14 public void setUp ( ) 15 { 16 server = MockBukkit . mock ( ) ; 17 entity = new EntityMock ( server , null ) ; 18 } 19 @DisplayName ( "Entity should have gravity by default" ) 20 public void testHasGravityByDefault ( ) 21 { 22 assertTrue ( entity . hasGravity ( ) ) ; 23 } 24 @DisplayName ( "Entity should not have gravity after setGravity(false)" ) 25 public void testHasNoGravityAfterSetGravityFalse ( ) 26 { 27 entity . setGravity ( false ) ; 28 assertFalse ( entity . hasGravity ( ) ) ; 29 } 30 @DisplayName ( "Entity should have gravity after setGravity(true)" ) 31 public void testHasGravityAfterSetGravityTrue ( ) 32 { 33 entity . setGravity ( false ) ; 34 entity . setGravity ( true ) ; 35 assertTrue ( entity . hasGravity ( ) ) ; 36 } 37 @DisplayName ( "setGravity should throw UnimplementedOperationException" ) 38 public void testSetGravityThrowsUnimplementedOperationException ( ) 39 {

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setGravity

Using AI Code Generation

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1EntityMock entity = server.addEntity(EntityType.GHAST);2entity.setGravity(false);3EntityMock entity = server.addEntity(EntityType.GHAST);4entity.setGravity(true);5EntityMock entity = server.addEntity(EntityType.GHAST);6entity.setGravity(false);7EntityMock entity = server.addEntity(EntityType.GHAST);8entity.setGravity(true);9EntityMock entity = server.addEntity(EntityType.GHAST);10entity.setGravity(false);11EntityMock entity = server.addEntity(EntityType.GHAST);12entity.setGravity(true);

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setGravity

Using AI Code Generation

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1Player player = server.addPlayer();2Location location = new Location(server.getWorlds().get(0), 0, 0, 0);3FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());4fallingBlock.setGravity(false);5FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());6fallingBlock.setGravity(false);7FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());8fallingBlock.setGravity(false);9FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());10fallingBlock.setGravity(false);11FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());12fallingBlock.setGravity(false);13FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());14fallingBlock.setGravity(false);15FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());16fallingBlock.setGravity(false);17FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material.COBBLESTONE.createBlockData());18fallingBlock.setGravity(false);19FallingBlock fallingBlock = server.getWorlds().get(0).spawnFallingBlock(location, Material

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