How to use HostServer method of Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketCommunicationManager class

Best Vstest code snippet using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketCommunicationManager.HostServer

SocketCommunicationManagerTests.cs

Source:SocketCommunicationManagerTests.cs Github

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...44 GC.SuppressFinalize(this);45 }46 #region Server tests47 [TestMethod]48 public async Task HostServerShouldStartServerAndReturnPortNumber()49 {50 var port = this.communicationManager.HostServer(new IPEndPoint(IPAddress.Loopback, 0)).Port;51 Assert.IsTrue(port > 0);52 await this.tcpClient.ConnectAsync(IPAddress.Loopback, port);53 Assert.IsTrue(this.tcpClient.Connected);54 }55 [TestMethod]56 public async Task AcceptClientAsyncShouldWaitForClientConnection()57 {58 var clientConnected = false;59 var waitEvent = new ManualResetEvent(false);60 var port = this.communicationManager.HostServer(new IPEndPoint(IPAddress.Loopback, 0)).Port;61 var acceptClientTask = this.communicationManager.AcceptClientAsync().ContinueWith(62 (continuationTask, state) =>63 {64 clientConnected = true;65 waitEvent.Set();66 },67 null);68 await this.tcpClient.ConnectAsync(IPAddress.Loopback, port);69 Assert.IsTrue(this.tcpClient.Connected);70 Assert.IsTrue(waitEvent.WaitOne(1000) && clientConnected);71 }72 [TestMethod]73 public async Task WaitForClientConnectionShouldWaitUntilClientIsConnected()74 {75 var port = this.communicationManager.HostServer(new IPEndPoint(IPAddress.Loopback, 0)).Port;76 var acceptClientTask = this.communicationManager.AcceptClientAsync();77 await this.tcpClient.ConnectAsync(IPAddress.Loopback, port);78 var clientConnected = this.communicationManager.WaitForClientConnection(1000);79 Assert.IsTrue(this.tcpClient.Connected);80 Assert.IsTrue(clientConnected);81 }82 [TestMethod]83 public void WaitForClientConnectionShouldReturnFalseIfClientIsNotConnected()84 {85 this.communicationManager.HostServer(new IPEndPoint(IPAddress.Loopback, 0));86 var acceptClientTask = this.communicationManager.AcceptClientAsync();87 // Do not attempt the client to connect to server. Directly wait until timeout.88 var clientConnected = this.communicationManager.WaitForClientConnection(100);89 Assert.IsFalse(clientConnected);90 }91 [TestMethod]92 public void StopServerShouldCloseServer()93 {94 var port = this.communicationManager.HostServer(new IPEndPoint(IPAddress.Loopback, 0)).Port;95 var acceptClientTask = this.communicationManager.AcceptClientAsync();96 this.communicationManager.StopServer();97 Assert.ThrowsException<AggregateException>(() => this.tcpClient.ConnectAsync(IPAddress.Loopback, port).Wait());98 }99 #endregion100 #region Client tests101 [TestMethod]102 public async Task SetupClientAsyncShouldConnectToServer()103 {104 var port = this.StartServer();105 var setupClientTask = this.communicationManager.SetupClientAsync(new IPEndPoint(IPAddress.Loopback, port));106 var client = await this.tcpListener.AcceptTcpClientAsync();107 Assert.IsTrue(client.Connected);108 }109 [TestMethod]110 public async Task WaitForServerConnectionShouldWaitUntilClientIsConnected()111 {112 var port = this.StartServer();113 var setupClientTask = this.communicationManager.SetupClientAsync(new IPEndPoint(IPAddress.Loopback, port));114 await this.tcpListener.AcceptTcpClientAsync();115 var serverConnected = this.communicationManager.WaitForServerConnection(1000);116 Assert.IsTrue(serverConnected);117 }118 [TestMethod]119 public void WaitForServerConnectionShouldReturnFalseIfClientIsNotConnected()120 {121 // There is no server listening on port 20000.122 var setupClientTask = this.communicationManager.SetupClientAsync(new IPEndPoint(IPAddress.Loopback, 20000));123 var serverConnected = this.communicationManager.WaitForServerConnection(100);124 Assert.IsFalse(serverConnected);125 }126 [TestMethod]127 public async Task StopClientShouldDisconnectClient()128 {129 var client = await this.StartServerAndWaitForConnection();130 this.communicationManager.StopClient();131 // Attempt to write on client socket should throw since it should have disconnected.132 Assert.ThrowsException<SocketException>(() => this.WriteOnSocket(client.Client));133 }134 #endregion135 #region Message sender tests136 [TestMethod]137 public async Task SendMessageShouldSendMessageWithoutAnyPayload()138 {139 var client = await this.StartServerAndWaitForConnection();140 this.communicationManager.SendMessage(MessageType.StartDiscovery);141 Assert.AreEqual(TestDiscoveryStartMessageWithNullPayload, this.ReadFromStream(client.GetStream()));142 }143 [TestMethod]144 public async Task SendMessageWithPayloadShouldSerializeAndSendThePayload()145 {146 var client = await this.StartServerAndWaitForConnection();147 this.communicationManager.SendMessage(MessageType.StartDiscovery, DummyPayload);148 Assert.AreEqual(TestDiscoveryStartMessageWithDummyPayload, this.ReadFromStream(client.GetStream()));149 }150 [TestMethod]151 public async Task SendMessageWithPayloadShouldSerializeAndSendThePayloadWithVersionStamped()152 {153 var client = await this.StartServerAndWaitForConnection();154 this.communicationManager.SendMessage(MessageType.StartDiscovery, DummyPayload, 2);155 Assert.AreEqual(TestDiscoveryStartMessageWithVersionAndPayload, this.ReadFromStream(client.GetStream()));156 }157 [TestMethod]158 public async Task SendMessageWithRawMessageShouldNotSerializeThePayload()159 {160 var client = await this.StartServerAndWaitForConnection();161 this.communicationManager.SendRawMessage(DummyPayload);162 Assert.AreEqual(DummyPayload, this.ReadFromStream(client.GetStream()));163 }164 #endregion165 #region Message receiver tests166 [TestMethod]167 public async Task ReceiveMessageShouldReceiveDeserializedMessage()168 {169 var client = await this.StartServerAndWaitForConnection();170 this.WriteToStream(client.GetStream(), TestDiscoveryStartMessageWithDummyPayload);171 var message = this.communicationManager.ReceiveMessage();172 Assert.AreEqual(MessageType.StartDiscovery, message.MessageType);173 Assert.AreEqual(DummyPayload, message.Payload);174 }175 [TestMethod]176 public async Task ReceiveMessageAsyncShouldReceiveDeserializedMessage()177 {178 var client = await this.StartServerAndWaitForConnection();179 this.WriteToStream(client.GetStream(), TestDiscoveryStartMessageWithVersionAndPayload);180 var message = await this.communicationManager.ReceiveMessageAsync(CancellationToken.None);181 var versionedMessage = message as VersionedMessage;182 Assert.AreEqual(MessageType.StartDiscovery, versionedMessage.MessageType);183 Assert.AreEqual(DummyPayload, versionedMessage.Payload);184 Assert.AreEqual(2, versionedMessage.Version);185 }186 [TestMethod]187 public async Task ReceiveRawMessageShouldNotDeserializeThePayload()188 {189 var client = await this.StartServerAndWaitForConnection();190 this.WriteToStream(client.GetStream(), DummyPayload);191 var message = this.communicationManager.ReceiveRawMessage();192 Assert.AreEqual(DummyPayload, message);193 }194 [TestMethod]195 public async Task ReceiveRawMessageAsyncShouldNotDeserializeThePayload()196 {197 var client = await this.StartServerAndWaitForConnection();198 this.WriteToStream(client.GetStream(), DummyPayload);199 var message = await this.communicationManager.ReceiveRawMessageAsync(CancellationToken.None);200 Assert.AreEqual(DummyPayload, message);201 }202 #endregion203 [TestMethod]204 public void SocketPollShouldNotHangServerClientCommunication()205 {206 // Measure the throughput with socket communication v1 (SocketCommunicationManager)207 // implementation.208 var server = new SocketCommunicationManager();209 var client = new SocketCommunicationManager();210 int port = server.HostServer(new IPEndPoint(IPAddress.Loopback, 0)).Port;211 client.SetupClientAsync(new IPEndPoint(IPAddress.Loopback, port)).Wait();212 server.AcceptClientAsync().Wait();213 server.WaitForClientConnection(1000);214 client.WaitForServerConnection(1000);215 var clientThread = new Thread(() => SendData(client));216 clientThread.Start();217 var dataReceived = 0;218 while (dataReceived < 2048 * 5)219 {220 dataReceived += server.ReceiveRawMessageAsync(CancellationToken.None).Result.Length;221 Task.Delay(1000).Wait();222 }223 clientThread.Join();224 Assert.IsTrue(true);...

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SocketTests.cs

Source:SocketTests.cs Github

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...64 // implementation.65 var server = new SocketCommunicationManager();66 var client = new SocketCommunicationManager();67 var watch = new Stopwatch();68 int port = server.HostServer(new IPEndPoint(IPAddress.Loopback, 0)).Port;69 client.SetupClientAsync(new IPEndPoint(IPAddress.Loopback, port)).Wait();70 server.AcceptClientAsync().Wait();71 server.WaitForClientConnection(1000);72 client.WaitForServerConnection(1000);73 var clientThread = new Thread(() => SendData2(client, watch));74 clientThread.Start();75 var dataReceived = 0;76 while (dataReceived < 65536 * 20000)77 {78 dataReceived += server.ReceiveRawMessage().Length;79 }80 watch.Stop();81 clientThread.Join();82 Assert.IsTrue(watch.Elapsed < TimeSpan.FromSeconds(4), "Elapsed: " + watch.Elapsed);...

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HostServer

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;10using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;11using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;12{13 {14 static void Main(string[] args)15 {16 var testHostManager = new SocketCommunicationManager();17 var connectionInfo = new ConnectionInfo();18 connectionInfo.Role = ConnectionRole.Host;19 testHostManager.HostServer(connectionInfo);20 Console.ReadKey();21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;30using Microsoft.VisualStudio.TestPlatform.ObjectModel;31using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;32using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;33using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;34using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;35{36 {37 static void Main(string[] args)38 {39 var testHostManager = new SocketCommunicationManager();40 var connectionInfo = new ConnectionInfo();41 connectionInfo.Role = ConnectionRole.Host;42 testHostManager.HostServer(connectionInfo);43 Console.ReadKey();44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;53using Microsoft.VisualStudio.TestPlatform.ObjectModel;54using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;55using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;56using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;57using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;58{59 {60 static void Main(string[] args)61 {62 var testHostManager = new SocketCommunicationManager();63 var connectionInfo = new ConnectionInfo();64 connectionInfo.Role = ConnectionRole.Host;

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HostServer

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.ObjectModel;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;9using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;10using Microsoft.VisualStudio.TestPlatform.Common.Utilities;11using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;12using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.ObjectModel;13using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;14using Microsoft.VisualStudio.TestPlatform.ObjectModel.Utilities;15using System.Diagnostics;16using System.Net.Sockets;17using System.Net;18{19 {20 static void Main(string[] args)21 {22 SocketCommunicationManager scm = new SocketCommunicationManager();23 scm.HostServer();24 Console.ReadLine();25 }26 }27}28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;34using Microsoft.VisualStudio.TestPlatform.ObjectModel;35using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;36using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;37using Microsoft.VisualStudio.TestPlatform.Common.Utilities;38using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;39using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.ObjectModel;40using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;41using Microsoft.VisualStudio.TestPlatform.ObjectModel.Utilities;42using System.Diagnostics;43using System.Net.Sockets;44using System.Net;45{46 {47 static void Main(string[] args)48 {49 SocketCommunicationManager scm = new SocketCommunicationManager();50 scm.Connect();51 Console.ReadLine();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;61using Microsoft.VisualStudio.TestPlatform.ObjectModel;62using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;63using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;64using Microsoft.VisualStudio.TestPlatform.Common.Utilities;65using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces;66using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.ObjectModel;67using Microsoft.VisualStudio.TestPlatform.ObjectModel.Host;68using Microsoft.VisualStudio.TestPlatform.ObjectModel.Utilities;69using System.Diagnostics;70using System.Net.Sockets;71using System.Net;72{73 {74 static void Main(string[] args)75 {

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HostServer

Using AI Code Generation

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3{4 {5 static void Main(string[] args)6 {7 var socketCommunicationManager = new SocketCommunicationManager();8 socketCommunicationManager.HostServer();9 Console.ReadLine();10 }11 }12}13using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;14using System;15{16 {17 static void Main(string[] args)18 {19 var socketCommunicationManager = new SocketCommunicationManager();20 socketCommunicationManager.HostServer();21 Console.ReadLine();22 }23 }24}

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HostServer

Using AI Code Generation

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1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public void TestMethod()10 {11 SocketCommunicationManager scm = new SocketCommunicationManager();12 scm.HostServer();13 }14 }15}16using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public void TestMethod()25 {26 SocketCommunicationManager scm = new SocketCommunicationManager();27 scm.HostServer();28 }29 }30}

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