How to use JoinCluster method of Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.JoinCluster

ChordTests.cs

Source:ChordTests.cs Github

copy

Full Screen

...323 [Start]324 [OnEntry(nameof(InitOnEntry))]325 [OnEventGotoState(typeof(Local), typeof(Waiting))]326 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]327 [OnEventDoAction(typeof(Join), nameof(JoinCluster))]328 [DeferEvents(typeof(AskForKeys), typeof(NotifySuccessor), typeof(Stabilize))]329 private class Init : State330 {331 }332 private void InitOnEntry()333 {334 this.FingerTable = new Dictionary<int, Finger>();335 }336 private void Setup(Event e)337 {338 this.NodeId = (e as SetupEvent).Id;339 this.Keys = (e as SetupEvent).Keys;340 this.ManagerId = (e as SetupEvent).ManagerId;341 var nodes = (e as SetupEvent).Nodes;342 var nodeIds = (e as SetupEvent).NodeIds;343 this.NumOfIds = (int)Math.Pow(2, nodes.Count);344 for (var idx = 1; idx <= nodes.Count; idx++)345 {346 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;347 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;348 var nodeId = GetSuccessorNodeId(start, nodeIds);349 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));350 }351 for (var idx = 0; idx < nodeIds.Count; idx++)352 {353 if (nodeIds[idx] == this.NodeId)354 {355 this.Predecessor = nodes[WrapSubtract(idx, 1, nodeIds.Count)];356 break;357 }358 }359 this.RaiseEvent(new Local());360 }361 private void JoinCluster(Event e)362 {363 this.NodeId = (e as Join).Id;364 this.ManagerId = (e as Join).ManagerId;365 this.NumOfIds = (e as Join).NumOfIds;366 var nodes = (e as Join).Nodes;367 var nodeIds = (e as Join).NodeIds;368 for (var idx = 1; idx <= nodes.Count; idx++)369 {370 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;371 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;372 var nodeId = GetSuccessorNodeId(start, nodeIds);373 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));374 }375 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;...

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 1000;15 config.MaxFairSchedulingSteps = 1000;16 config.MaxStepsInPath = 1000;17 config.MaxFairStepsInPath = 1000;18 config.MaxUnfairSchedulingSteps = 1000;19 config.MaxUnfairStepsInPath = 1000;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableIntegerOverflowChecks = true;23 config.EnableJoinOperatorOptimizations = true;24 config.EnableLivelockDetection = true;25 config.EnableLockElimination = true;26 config.EnableLockInversionDetection = true;27 config.EnableLocksetAnalysis = true;28 config.EnableMemorySafetyChecks = true;29 config.EnableObjectInvariantsChecks = true;30 config.EnableOperationInterleavings = true;31 config.EnableOperationInterleavingsInHotPaths = true;32 config.EnableOperationInterleavingsInLoops = true;33 config.EnableOperationInterleavingsInWaitLoops = true;34 config.EnablePartialOrderReduction = true;35 config.EnableThreadStarvationDetection = true;36 config.EnableTimerCancellationChecks = true;37 config.EnableTimerRaceChecks = true;38 config.EnableUnfairnessChecks = true;39 config.EnableWaitJoinRaceChecks = true;40 config.EnableWaitJoinRaceChecksInHotPaths = true;

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ChordTests.JoinCluster();12 }13 }14}15Error CS0234 The type or namespace name 'Actors' does not exist in the namespace 'Microsoft.Coyote' (are you missing an assembly reference?) ConsoleApp1 C:\Users\user\Documents\Visual Studio 2017\Projects\ConsoleApp1\ConsoleApp1\2.cs 6 Active

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();2chord.JoinCluster();3var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();4chord.FindSuccessor();5var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();6chord.FindSuccessor();7var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();8chord.FindSuccessor();9var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();10chord.FindSuccessor();11var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();12chord.FindSuccessor();13var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();14chord.FindSuccessor();15var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();16chord.FindSuccessor();17var chord = new Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests();18chord.FindSuccessor();

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var chord = Actor.Create<ChordTests>();10 await chord.JoinCluster(1, 2);11 }12 }13}14Unhandled Exception: System.AggregateException: One or more errors occurred. (Timeout expired while waiting for a response from the target actor.) ---> Microsoft.Coyote.Actors.ActorException: Timeout expired while waiting for a response from the target actor. at Microsoft.Coyote.Actors.ActorRuntime.SendEventInternal(ActorId target, Event e, System.Nullable`1 timeout, System.Nullable`1 delay, System.Nullable`1 maxRetries, System.Nullable`1 retryDelay, System.Nullable`1 priority, System.Nullable`1 affinityHint) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, System.Nullable`1 timeout, System.Nullable`1 delay, System.Nullable`1 maxRetries, System.Nullable`1 retryDelay, System.Nullable`1 priority, System.Nullable`1 affinityHint) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, System.Nullable`1 timeout, System.Nullable`1 delay, System.Nullable`1 maxRetries, System.Nullable`1 retryDelay, System.Nullable`1 priority) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, System.Nullable`1 timeout, System.Nullable`1 delay, System.Nullable`1 maxRetries, System.Nullable`1 retryDelay) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, System.Nullable`1 timeout, System.Nullable`1 delay, System.Nullable`1 maxRetries) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, System.Nullable`1 timeout, System.Nullable`1 delay) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, System.Nullable`1 timeout) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e) at Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.JoinCluster(Int32 numNodes, Int32 numRequests) at Coy

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void Main(string[] args)5 {6 var chord = new ChordTests();7 chord.JoinCluster();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 public static void Main(string[] args)15 {16 var chord = new ChordTests();17 chord.Lookup();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 public static void Main(string[] args)25 {26 var chord = new ChordTests();27 chord.Remove();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 public static void Main(string[] args)35 {36 var chord = new ChordTests();37 chord.Stabilize();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 public static void Main(string[] args)45 {46 var chord = new ChordTests();47 chord.Stabilize();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53 {54 public static void Main(string[] args)55 {56 var chord = new ChordTests();57 chord.Stabilize();58 }59 }60}

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime runtime = ActorRuntime.Create();14 ChordTests test = new ChordTests();15 test.JoinCluster();16 Console.WriteLine("Done");17 Console.ReadKey();18 }19 }20}

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;10{11 {12 static void Main(string[] args)13 {14 var chord = new ChordTests();15 chord.JoinCluster();16 Console.Read();17 }18 }19}

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Models;8{9 {10 private IChordNode LocalNode { get; set; }11 private IChordNode Predecessor { get; set; }12 private IChordNode Successor { get; set; }13 private IChordNode[] FingerTable { get; set; }14 private IChordNode[] SuccessorList { get; set; }15 private int[] SuccessorListKeys { get; set; }16 private IChordNode[] PredecessorList { get; set; }17 private int[] PredecessorListKeys { get; set; }18 private int M { get; set; }19 private int SuccessorListSize { get; set; }20 private int PredecessorListSize { get; set; }21 private int FixFingerIndex { get; set; }22 private int StabilizeIndex { get; set; }23 private int NotifyIndex { get; set; }24 private int CheckPredecessorIndex { get; set; }25 private int CheckPredecessorListIndex { get; set; }26 private int CheckSuccessorListIndex { get; set; }27 private int CheckSuccessorIndex { get; set; }28 private int CheckFingerTableIndex { get; set; }29 private int CheckPredecessorListSizeIndex { get; set; }30 private int CheckSuccessorListSizeIndex { get; set; }31 private int CheckFingerTableSizeIndex { get; set; }32 private int CheckPredecessorListKeysIndex { get; set; }33 private int CheckSuccessorListKeysIndex { get; set; }34 private int CheckFingerTableKeysIndex { get; set; }35 private int CheckPredecessorListNodesIndex { get; set; }36 private int CheckSuccessorListNodesIndex { get; set; }

Full Screen

Full Screen

JoinCluster

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using System.Threading.Tasks;6using System.Collections.Generic;7using System.Threading;8using System.Linq;9using System.Diagnostics;10using System.IO;11using System.Text;12{13 {14 public static void Main(string[] args)15 {16 int n = 10;17 if (args.Length > 0)18 {19 n = int.Parse(args[0]);20 }21 Console.WriteLine("Number of nodes: {0}", n);22 Console.WriteLine("Joining nodes...");23 ChordTests.JoinCluster(n);24 Console.WriteLine("Done!");25 }26 }27}28using System;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding;32using System.Threading.Tasks;33using System.Collections.Generic;34using System.Threading;35using System.Linq;36using System.Diagnostics;37using System.IO;38using System.Text;39{40 {41 public static void Main(string[] args)42 {43 int n = 10;44 if (args.Length > 0)45 {46 n = int.Parse(args[0]);47 }48 Console.WriteLine("Number of nodes: {0}", n);49 Console.WriteLine("Creating cluster...");50 ChordTests.CreateCluster(n);51 Console.WriteLine("Done!");52 }53 }54}55using System;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors.BugFinding;59using System.Threading.Tasks;60using System.Collections.Generic;61using System.Threading;62using System.Linq;63using System.Diagnostics;64using System.IO;65using System.Text;66{67 {

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful