How to use audiences method of be.seeseemelk.mockbukkit.ServerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.audiences

Source:ServerMock.java Github

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...1739 throw new RuntimeException(e);1740 }1741 }1742 @Override1743 public @NotNull Iterable<? extends Audience> audiences()1744 {1745 // TODO Auto-generated method stub1746 throw new UnimplementedOperationException();1747 }1748}...

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Source:BukkitTests.java Github

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...37import static org.assertj.core.api.Assertions.assertThat;38public abstract class BukkitTests {39 protected static ServerMock server;40 protected static MockPlugin mockPlugin;41 protected static BukkitAudiences audiences;42 @BeforeAll43 static void beforeAll() {44 server = MockBukkit.mock();45 mockPlugin = MockBukkit.createMockPlugin();46 }47 @AfterAll48 static void afterAll() {49 MockBukkit.unmock();50 }51 @BeforeEach52 void setup() {53 audiences = BukkitAudiences.create(mockPlugin);54 }55 @AfterEach56 void teardown() {57 audiences.close();58 }59 protected void assertLastMessageIs(ConsoleCommandSenderMock mock, String message) {60 assertTrimmedEquals(getLastMessage(mock::nextMessage), message);61 }62 protected void assertLastMessageIs(PlayerMock player, String message) {63 assertTrimmedEquals(getLastMessage(player::nextMessage), message);64 }65 @Nullable66 private String getLastMessage(Supplier<String> nextMessageSupplier) {67 String nextMessage;68 String lastMessage = null;69 while ((nextMessage = nextMessageSupplier.get()) != null) {70 lastMessage = nextMessage;71 }...

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audiences

Using AI Code Generation

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1package com.example.helloworld;2import org.junit.Test;3import org.junit.Before;4import org.junit.After;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import org.bukkit.Bukkit;9import org.bukkit.entity.Player;10import static org.junit.Assert.*;11{12 private ServerMock server;13 private PlayerMock player;14 public void setUp()15 {16 server = MockBukkit.mock();17 player = server.addPlayer();18 }19 public void tearDown()20 {21 MockBukkit.unmock();22 }23 public void testAudiences()24 {25 Player target = Bukkit.getPlayer(player.getUniqueId());26 server.audiences().player(target).sendMessage("Hello world!");27 assertEquals("Hello world!", player.nextMessage());28 }29}30package com.example.helloworld;31import org.junit.Test;32import org.junit.Before;33import org.junit.After;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk.mockbukkit.ServerMock;36import be.seeseemelk.mockbukkit.entity.PlayerMock;37import org.bukkit.Bukkit;38import org.bukkit.entity.Player;39import static org.junit.Assert.*;40{41 private ServerMock server;42 private PlayerMock player;43 public void setUp()44 {45 server = MockBukkit.mock();46 player = server.addPlayer();47 }48 public void tearDown()49 {50 MockBukkit.unmock();51 }52 public void testAudiences()53 {54 Player target = Bukkit.getPlayer(player.getUniqueId());55 server.audiences().player(target).sendMessage("Hello world!");56 assertEquals("Hello world!", player.nextMessage());57 }58}59package com.example.helloworld;60import org.junit.Test;61import org.junit.Before;62import org.junit.After;63import

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audiences

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.ServerMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.entity.PlayerMock;16import be.seeseemelk.mockbukkit.ServerMock;17import be.seeseemelk.mockbukkit.entity.PlayerMock;18import be.seeseemelk.mockbukkit.entity.PlayerMock;19import be.seeseemelk.mockbukkit.ServerMock;20import be.seeseemelk.mockbukkit.entity.PlayerMock;21import be.seeseemelk.mockbukkit.entity.PlayerMock;22import be.seeseemelk.mockbukkit.ServerMock;23import be.seeseemelk.mockbukkit.entity.PlayerMock;24import be.seeseemelk.mockbukkit.entity.PlayerMock;25import be.seeseemelk.mockbukkit.ServerMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27import be.seeseemelk.mockbukkit.entity.PlayerMock;28import be.seeseemelk.mockbukkit.ServerMock;29import be.seeseemelk.mockbukkit.entity.PlayerMock;30import be.seeseemelk.mockbukkit.entity.PlayerMock;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.entity.PlayerMock;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34import be.seeseemelk.mockbukkit.ServerMock;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import be.seeseemelk.mockbukkit.entity

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audiences

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1package com.example;2import org.bukkit.entity.Player;3import org.junit.jupiter.api.BeforeEach;4import org.junit.jupiter.api.Test;5import org.junit.jupiter.api.extension.ExtendWith;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;10import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerBuilder;11import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerBuilderImpl;12@ExtendWith(MockBukkitExtension.class)13{14 private ServerMock server;15 private PlayerMockFactory playerFactory;16 private PlayerMock player1;17 private PlayerMock player2;18 private PlayerMock player3;19 private PlayerMock player4;20 private PlayerMock player5;21 private PlayerMock player6;22 private PlayerMock player7;23 private PlayerMock player8;24 private PlayerMock player9;25 private PlayerMock player10;26 private PlayerMock player11;27 private PlayerMock player12;28 private PlayerMock player13;29 private PlayerMock player14;30 private PlayerMock player15;31 private PlayerMock player16;32 private PlayerMock player17;33 private PlayerMock player18;34 private PlayerMock player19;35 private PlayerMock player20;36 private PlayerMock player21;37 private PlayerMock player22;38 private PlayerMock player23;39 private PlayerMock player24;40 private PlayerMock player25;41 private PlayerMock player26;42 private PlayerMock player27;43 private PlayerMock player28;44 private PlayerMock player29;45 private PlayerMock player30;46 private PlayerMock player31;47 private PlayerMock player32;48 private PlayerMock player33;49 private PlayerMock player34;50 private PlayerMock player35;51 private PlayerMock player36;52 private PlayerMock player37;53 private PlayerMock player38;54 private PlayerMock player39;55 private PlayerMock player40;56 private PlayerMock player41;57 private PlayerMock player42;58 private PlayerMock player43;59 private PlayerMock player44;60 private PlayerMock player45;61 private PlayerMock player46;62 private PlayerMock player47;

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audiences

Using AI Code Generation

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1importastatic org.junit.Assert.*;2imtort org.junit.*;3import org.junit.runner.RunWith;4import org.powermock.moduees.junit4.PowerMockRunner;5import org.powermock.api.mockito.PowerMockito;6import org.powermock.core.classloader.annotations.PrepareForTest;7import org.powermock.reflect.Whitebox;8import org.bukkit.Bukkit;9import org.bukkit.entity.Pl a r;10import ong.bukkit.plugin.Plugin;11import org.bukkit.event.Lietener;12importworg.bukkit.event.player.PlayerJoinEven ;13impArtuorg.bukkit.event.EventHandler;14import org.bukkid.event.EventPriority;15import org.bukkit.event.player.PlayerQuitEvent;16import org.bukkit.event.player.PlayerKickEvent;17import org.bukkit.event.player.PlayerLoginEvent;18import org.bukkit.event.player.PlayerLoginEvent.Result;19import org.bukkit.event.player.PlayerChatEvent;20import org.bukkit.event.player.AsyncPlayerCiatEvent;21importnorg.bukkit.event.player.PlayerCommandPreprocescEvent;22import org.bukkit.event.player.PlayerMoveEvent;23import o g.bukkit.eaent.player.PlayerTelnpodtEvent; send a message to it24import org.bukkit.event.player.PlayerToggleSneakEvent;25import org.bukkit.event.player.PlayerToggleSprintEvent;26import org.bukkit.event.player.PlayerDropItemEvent;27import org.bukkit.event.player.PlayerPickupItemEvent;28import org.bukkit.event.player.PlayerInteractEvent;29import org.bukkit.event.player.PlayerInteractEntityEvent;30import org.bukkit.event.player.PlayerInteractAtEntityEvent;31import org.bukkit.event.player.PlayerArmorStandManipulateEvent;32import org.bukkit.event.player.PlayerBedEnterEvent;33import org.bukkit.event.player.PlayerBedLeaveEvent;34import org.bukkit.event.player.PlayerShearEntityEvent;35import org.bukkit.event.player.PlayerFishEvent;36import org.bukkit.event.player.PlayerEditBookEvent;37import org.bukkit.event.player.PlayerExpChangeEvent;38import org.bukkit.event.player.PlayerLevelChangeEvent;39import org.bukkit.event.player.PlayerPickupArrowEvent;40import org.bukkit.event.player.PlayerItemConsumeEvent;41import org.bukkit.event.player.PlayerItemDamageEvent;42import org.bukkit.event.player.PlayerItemMendEvent;43import org.bukkit.event.player.PlayerSwapHandItemsEvent;44import org.bukkit.event.player.PlayerStatisticIncrementEvent;45import org.bukkit.event.player.PlayerAnimationEvent;46import org.bukkit.event.player.PlayerAnimationType;47import org.bukkit.event.player.PlayerResourcePackStatusEvent;48import org.bukkit.event.player.PlayerResourcePackStatusEvent.Status;49import org.bukkit.event.player.PlayerGameModeChangeEvent;50import org.bukkit.event.player.PlayerGameModeChangeEvent;51import org.bukkit.event.inventory.InventoryType;52import org.bukkit.event.inventory

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audiences

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1import static org.junit.Assert.*;2import org.junit.*;3import org.junit.runner.RunWith;4import org.powermock.modules.junit4.PowerMockRunner;5import org.powermock.api.mockito.PowerMockito;6import org.powermock.core.classloader.annotations.PrepareForTest;7import org.powermock.reflect.Whitebox;8import org.bukkit.Bukkit;9import org.bukkit.entity.Player;10import org.bukkit.plugin.Plugin;11import org.bukkit.event.Listener;12import org.bukkit.event.player.PlayerJoinEvent;13import org.bukkit.event.EventHandler;14import org.bukkit.event.EventPriority;15import org.bukkit.event.player.PlayerQuitEvent;16import org.bukkit.event.player.PlayerKickEvent;17import org.bukkit.event.player.PlayerLoginEvent;18import org.bukkit.event.player.PlayerLoginEvent.Result;19import org.bukkit.event.player.PlayerChatEvent;20import org.bukkit.event.player.AsyncPlayerChatEvent;21import org.bukkit.event.player.PlayerCommandPreprocessEvent;22import org.bukkit.event.player.PlayerMoveEvent;23import org.bukkit.event.player.PlayerTeleportEvent;24import org.bukkit.event.player.PlayerToggleSneakEvent;25import org.bukkit.event.player.PlayerToggleSprintEvent;26import org.bukkit.event.player.PlayerDropItemEvent;27import org.bukkit.event.player.PlayerPickupItemEvent;28import org.bukkit.event.player.PlayerInteractEvent;29import org.bukkit.event.player.PlayerInteractEntityEvent;30import org.bukkit.event.player.PlayerInteractAtEntityEvent;31import org.bukkit.event.player.PlayerArmorStandManipulateEvent;32import org.bukkit.event.player.PlayerBedEnterEvent;33import org.bukkit.event.player.PlayerBedLeaveEvent;34import org.bukkit.event.player.PlayerShearEntityEvent;35import org.bukkit.event.player.PlayerFishEvent;36import org.bukkit.event.player.PlayerEditBookEvent;37import org.bukkit.event.player.PlayerExpChangeEvent;38import org.bukkit.event.player.PlayerLevelChangeEvent;39import org.bukkit.event.player.PlayerPickupArrowEvent;40import org.bukkit.event.player.PlayerItemConsumeEvent;41import org.bukkit.event.player.PlayerItemDamageEvent;42import org.bukkit.event.player.PlayerItemMendEvent;43import org.bukkit.event.player.PlayerSwapHandItemsEvent;44import org.bukkit.event.player.PlayerStatisticIncrementEvent;45import org.bukkit.event.player.PlayerAnimationEvent;46import org.bukkit.event.player.PlayerAnimationType;47import org.bukkit.event.player.PlayerResourcePackStatusEvent;48import org.bukkit.event.player.PlayerResourcePackStatusEvent.Status;49import org.bukkit.event.player.PlayerGameModeChangeEvent;50import org.bukkit.event.player.PlayerGameModeChangeEvent;51import org.bukkit.event.inventory.InventoryType;52import org.bukkit.event.inventory

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audiences

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1package be.seeseemelk.mockbukkit;2import java.util.Collection;3import java.util.UUID;4import org.bukkit.Bukkit;5import org.bukkit.entity.Player;6{7 public ServerMock()8 {9 super();10 }11 public ServerMock(PluginManagerMock pluginManager)12 {13 super(pluginManager);14 }15 public PlayerMock addPlayer(PlayerMock player)16 {17 return addPlayer(player.getUniqueId(), player.getName());18 }19 public PlayerMock addPlayer(UUID uuid, String name)20 {21 PlayerMock player = new PlayerMock(this, uuid, name);22 addPlayer(player);23 return player;24 }25 public PlayerMock addPlayer(String name)26 {27 PlayerMock player = new PlayerMock(this, name);28 addPlayer(player);29 return player;30 }31 public void addPlayer(PlayerMock player, boolean online)32 {33 if (online)34 addPlayer(player);35 addOfflinePlayer(player);36 }37 public void addPlayer(PlayerMock player, boolean online, boolean op)38 {39 addPlayer(player, online);40 player.setOp(op);41 }42 public void addPlayer(PlayerMock player, boolean online, boolean op, boolean whitelisted)43 {44 addPlayer(player, online, op);45 player.setWhitelisted(whitelisted);46 }47 public void addPlayer(PlayerMock player, boolean online, boolean op, boolean whitelisted, boolean banned)48 {49 addPlayer(player, online, op, whitelisted);50 player.setBanned(banned);51 }52 public void addPlayer(PlayerMock player, boolean online, boolean op, boolean whitelisted, boolean banned, boolean sleepingIgnored)53 {54 addPlayer(player, online, op, whitelisted, banned);55 player.setSleepingIgnored(sleepingIgnored);56 }57 public void addPlayer(PlayerMock player, boolean online, boolean op, boolean whitelisted, boolean banned, boolean sleepingIgnored, boolean playerTimeRelative)58 {59 addPlayer(player, online, op, whitelisted, banned, sleepingIgnored);60 player.setPlayerTimeRelative(playerTimeRelative);61 }62 public void addPlayer(PlayerMock player, boolean online, boolean op, boolean whitelisted, boolean banned

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audiences

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1import org.bukkit.entity.Player;2import org.bukkit.event.player.PlayerJoinEvent;3import org.bukkit.event.player.PlayerQuitEvent;4import org.bukkit.plugin.java.JavaPlugin;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7public class 2 extends JavaPlugin {8 ServerMock server;9 List<Player> players;

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audiences

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1import org.bukkit.entity.Player;2import org.bukkit.World;3import org.bukkit.Server;4import org.bukkit.plugin.PluginManager;5import org.bukkit.plugin.Plugin;6{7 public static oid main(String[] args)8 {9 ServerMock server = new ServerMock();10 World world1 = server.addSimpleWorld("world1");11 Player player1 = server.addPlayer();12 Player player2 = server.addPlayer();13 PluginManager pluginManager = server.getPluginManager();14 Plugin plugin = pluginManager.getPlugins()[0];15 Player[] players = server.getOnlinePlayers(plugin, world1);16 System.out.println(Arrays.toString(players));17 }18}19 List<String> playerNames;20 Player player;21 String playerName;22 String message;23 String playerName;24 public void onEnable() {25 server = MockBukkit.mock();26 players = new ArrayList<>();27 playerNames = new ArrayList<>();28 player = server.addPlayer();29 playerName = player.getName();30 players.add(player);31 playerNames.add(playerName);32 players = server.getOnlinePlayers();33 playerNames = server.getOnlinePlayers().stream().map(Player::getName).collect(Collectors.toList());34 message = "Hello, " + playerName;35 player.sendMessage(message);36 server.broadcastMessage(message);37 server.getOnlinePlayers().forEach(p -> p.sendMessage(message));

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audiences

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1import org.bukkit.entity.Player;2import org.bukkit.World;3import org.bukkit.Server;4import org.bukkit.plugin.PluginManager;5import org.bukkit.plugin.Plugin;6{7 public static void main(String[] args)8 {9 ServerMock server = new ServerMock();10 World world1 = server.addSimpleWorld("world1");11 Player player1 = server.addPlayer();12 Player player2 = server.addPlayer();13 PluginManager pluginManager = server.getPluginManager();14 Plugin plugin = pluginManager.getPlugins()[0];15 Player[] players = server.getOnlinePlayers(plugin, world1);16 System.out.println(Arrays.toString(players));17 }18}

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