Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getStructureManager
Source:ServerMock.java
...1494 throw new UnimplementedOperationException();1495 }1496 @NotNull1497 @Override1498 public StructureManager getStructureManager()1499 {1500 // TODO Auto-generated method stub1501 throw new UnimplementedOperationException();1502 }1503 @Override1504 @Deprecated1505 public MapView getMap(int id)1506 {1507 // TODO Auto-generated method stub1508 throw new UnimplementedOperationException();1509 }1510 @Override1511 public <T extends Keyed> Iterable<Tag<T>> getTags(String registry, Class<T> clazz)1512 {...
getStructureManager
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertEquals;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.World;5import org.bukkit.block.Block;6import org.bukkit.block.BlockFace;7import org.bukkit.block.BlockState;8import org.bukkit.block.data.BlockData;9import org.bukkit.block.data.type.Slab;10import org.junit.jupiter.api.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.block.BlockMock;14import be.seeseemelk.mockbukkit.block.BlockStateMock;15import be.seeseemelk.mockbukkit.block.data.BlockDataMock;16import be.seeseemelk.mockbukkit.block.data.SlabMock;17{18 public void testSetBlockData()19 {20 ServerMock server = MockBukkit.mock();21 World world = server.addSimpleWorld("world");22 Block block = world.getBlockAt(0, 0, 0);23 BlockData data = new BlockDataMock(Material.STONE);24 block.setBlockData(data, false);25 assertEquals(data, block.getBlockData());26 }27 public void testSetBlockDataWithSlab()28 {29 ServerMock server = MockBukkit.mock();30 World world = server.addSimpleWorld("world");31 Block block = world.getBlockAt(0, 0, 0);32 Slab slab = new SlabMock(Material.STONE_SLAB);33 slab.setType(Slab.Type.TOP);34 block.setBlockData(slab, false);35 assertEquals(slab, block.getBlockData());36 }37 public void testSetBlockDataWithSlabAndLocation()38 {39 ServerMock server = MockBukkit.mock();40 World world = server.addSimpleWorld("world");41 Location location = new Location(world, 0, 0, 0);42 Slab slab = new SlabMock(Material.STONE_SLAB);43 slab.setType(Slab.Type.TOP);44 BlockState state = new BlockStateMock(location, slab);45 Block block = server.getStructureManager().getBlockAt(location);46 block.setBlockData(slab, false);47 assertEquals(slab, block.getBlockData());48 }49 public void testSetBlockDataWithSlabAndLocationAndFace()50 {
getStructureManager
Using AI Code Generation
1import org.bukkit.Location;2import org.bukkit.Material;3import org.bukkit.World;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.BlockState;7import org.bukkit.block.Sign;8import org.bukkit.configuration.file.FileConfiguration;9import org.bukkit.entity.Player;10import org.bukkit.event.block.Action;11import org.bukkit.event.player.PlayerInteractEvent;12import org.bukkit.event.player.PlayerJoinEvent;13import org.bukkit.event.player.PlayerMoveEvent;14import org.bukkit.event.player.PlayerQuitEvent;15import org.bukkit.inventory.ItemStack;16import org.bukkit.inventory.meta.ItemMeta;17import org.bukkit.plugin.java.JavaPlugin;18import org.bukkit.util.Vector;19import be.seeseemelk.mockbukkit.MockBukkit;20import be.seeseemelk.mockbukkit.ServerMock;21import be.seeseemelk.mockbukkit.Structure;22import be.seeseemelk.mockbukkit.StructureManager;23import java.util.ArrayList;24import java.util.List;25public class Main extends JavaPlugin {26 private static Main instance;27 private static ServerMock server;28 public static Main getInstance() {29 return instance;30 }31 public static ServerMock getServer() {32 return server;33 }34 public void onEnable() {35 instance = this;36 server = MockBukkit.mock();37 server.getPluginManager().registerEvents(this, this);38 getCommand("structure").setExecutor(new StructureCommand());39 getCommand("structure").setTabCompleter(new StructureTabCompleter());40 }41 public void onDisable() {42 MockBukkit.unmock();43 }44 public void onPlayerJoin(PlayerJoinEvent event) {45 Player player = event.getPlayer();46 player.sendMessage("Welcome to the server!");47 }48 public void onPlayerQuit(PlayerQuitEvent event) {49 Player player = event.getPlayer();50 player.sendMessage("Goodbye!");51 }52 public void onPlayerMove(PlayerMoveEvent event) {53 Player player = event.getPlayer();54 Location location = player.getLocation();55 if (location.getBlockX() == 0 && location.getBlockZ() ==
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