Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getAllowEnd
Source:ServerMock.java
...671 // TODO Auto-generated method stub672 throw new UnimplementedOperationException();673 }674 @Override675 public boolean getAllowEnd()676 {677 // TODO Auto-generated method stub678 throw new UnimplementedOperationException();679 }680 @Override681 public boolean getAllowNether()682 {683 // TODO Auto-generated method stub684 throw new UnimplementedOperationException();685 }686 @Override687 public boolean hasWhitelist()688 {689 // TODO Auto-generated method stub...
getAllowEnd
Using AI Code Generation
1import static org.junit.Assert.*;2import static org.mockito.Mockito.*;3import java.util.ArrayList;4import java.util.List;5import org.bukkit.Bukkit;6import org.bukkit.entity.Player;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12{13 private ServerMock server;14 public void setUp() throws Exception15 {16 server = MockBukkit.mock();17 }18 public void tearDown() throws Exception19 {20 MockBukkit.unmock();21 }22 public void testGetAllowEnd()23 {24 boolean allowEnd = server.getAllowEnd();25 assertTrue(allowEnd);26 }27}28[INFO] --- maven-surefire-plugin:2.22.0:test (default-test) @ mockbukkit-test ---29[INFO] --- maven-jar-plugin:3.0.2:jar (default-jar) @ mockbukkit-test ---30[INFO] --- maven-install-plugin:2.5.2:install (default-install) @ mockbukkit-test ---
getAllowEnd
Using AI Code Generation
1public void testGetAllowEnd() {2 ServerMock server = MockBukkit.mock();3 assertFalse(server.getAllowEnd());4}5public void testGetAllowEnd() {6 ServerMock server = MockBukkit.mock();7 assertFalse(server.getAllowEnd());8}9public void testGetAllowEnd() {10 ServerMock server = MockBukkit.mock();11 assertFalse(server.getAllowEnd());12}13public void testGetAllowEnd() {14 ServerMock server = MockBukkit.mock();15 assertFalse(server.getAllowEnd());16}17public void testGetAllowEnd() {18 ServerMock server = MockBukkit.mock();19 assertFalse(server.getAllowEnd());20}21public void testGetAllowEnd() {22 ServerMock server = MockBukkit.mock();23 assertFalse(server.getAllowEnd());24}25public void testGetAllowEnd() {26 ServerMock server = MockBukkit.mock();27 assertFalse(server.getAllowEnd());28}29public void testGetAllowEnd() {30 ServerMock server = MockBukkit.mock();31 assertFalse(server.getAllowEnd());32}33public void testGetAllowEnd() {34 ServerMock server = MockBukkit.mock();35 assertFalse(server.getAllowEnd());36}37public void testGetAllowEnd() {38 ServerMock server = MockBukkit.mock();39 assertFalse(server.getAllowEnd());40}41public void testGetAllowEnd() {42 ServerMock server = MockBukkit.mock();
getAllowEnd
Using AI Code Generation
1assertTrue(serverMock.getAllowEnd());2assertTrue(serverMock.getAllowNether());3assertFalse(serverMock.getAllowFlight());4assertTrue(serverMock.getAllowPVP());5assertTrue(serverMock.getAllowAnimals());6assertTrue(serverMock.getAllowMonsters());7assertEquals("false", serverMock.getGameRuleValue("keepInventory"));8assertEquals("true", serverMock.getGameRuleValue("doDaylightCycle"));9assertEquals("true", serverMock.getGameRuleValue("doFireTick"));10assertEquals("true", serverMock.getGameRuleValue("doMobSpawning"));11assertEquals("true", serverMock.getGameRuleValue("doMobLoot"));
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