Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getSpawnLimit
Source:WorldMock.java
...2471 // TODO Auto-generated method stub2472 throw new UnimplementedOperationException();2473 }2474 @Override2475 public int getSpawnLimit(@NotNull SpawnCategory spawnCategory)2476 {2477 // TODO Auto-generated method stub2478 throw new UnimplementedOperationException();2479 }2480 @Override2481 public void setSpawnLimit(@NotNull SpawnCategory spawnCategory, int limit)2482 {2483 // TODO Auto-generated method stub2484 throw new UnimplementedOperationException();2485 }2486 @Override2487 public @NotNull NamespacedKey getKey()2488 {2489 // TODO Auto-generated method stub...
Source:ServerMock.java
...1715 // TODO Auto-generated method stub1716 throw new UnimplementedOperationException();1717 }1718 @Override1719 public int getSpawnLimit(@NotNull SpawnCategory spawnCategory)1720 {1721 // TODO Auto-generated method stub1722 throw new UnimplementedOperationException();1723 }1724 @Override1725 public @NotNull PotionBrewer getPotionBrewer()1726 {1727 // TODO Auto-generated method stub1728 throw new UnimplementedOperationException();1729 }1730 @Override1731 public @NotNull File getPluginsFolder()1732 {1733 try...
getSpawnLimit
Using AI Code Generation
1package com.example;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.WorldMock;6public class SpawnLimitTest {7 public void testSpawnLimit() {8 ServerMock server = MockBukkit.mock();9 WorldMock world = server.addSimpleWorld("world");10 System.out.println(world.getSpawnLimit());11 }12}
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import static org.junit.Assert.assertEquals;3import org.junit.Rule;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8{9 public final ServerMock server = MockBukkit.mock();10 public void testPlayerSpawnLimit()11 {12 assertEquals(10, server.getSpawnLimit());13 }14 public void testPlayerSpawnLimitAfterSet()15 {16 server.setSpawnLimit(20);17 assertEquals(20, server.getSpawnLimit());18 }19}20package be.seeseemelk.mockbukkit;21import static org.junit.Assert.assertEquals;22import org.junit.Rule;23import org.junit.Test;24import be.seeseemelk.mockbukkit.MockBukkit;25import be.seeseemelk.mockbukkit.ServerMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27{28 public final ServerMock server = MockBukkit.mock();29 public void testPlayerSpawnLimit()30 {31 assertEquals(10, server.getSpawnLimit());32 }33 public void testPlayerSpawnLimitAfterSet()34 {35 server.setSpawnLimit(20);36 assertEquals(20, server.getSpawnLimit());37 }38}
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import static org.junit.Assert.assertEquals;3import org.junit.Test;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5public class ServerMockTest {6public void testGetSpawnLimit() {7ServerMock server = MockBukkit.mock();8assertEquals(4, server.getSpawnLimit());9}10public void testGetSpawnLimitPlayer() {11ServerMock server = MockBukkit.mock();12PlayerMock player = server.addPlayer();13assertEquals(4, player.getSpawnLimit());14}15}16package be.seeseemelk.mockbukkit;17import static org.junit.Assert.assertEquals;18import org.junit.Test;19import be.seeseemelk.mockbukkit.entity.PlayerMock;20public class ServerMockTest {21public void testGetSpawnLimit() {22ServerMock server = MockBukkit.mock();23assertEquals(4, server.getSpawnLimit());24}25public void testGetSpawnLimitPlayer() {26ServerMock server = MockBukkit.mock();27PlayerMock player = server.addPlayer();28assertEquals(4, player.getSpawnLimit());29}30}31package be.seeseemelk.mockbukkit;32import static org.junit.Assert.assertEquals;33import org.junit.Test;34import be.seeseemelk.mockbukkit.entity.PlayerMock;35public class ServerMockTest {36public void testGetSpawnLimit() {37ServerMock server = MockBukkit.mock();38assertEquals(4, server.getSpawnLimit());39}40public void testGetSpawnLimitPlayer() {41ServerMock server = MockBukkit.mock();42PlayerMock player = server.addPlayer();43assertEquals(4, player.getSpawnLimit());44}45}46package be.seeseemelk.mockbukkit;47import static org.junit.Assert.assertEquals;48import org.junit.Test;49import be.seeseemelk.mockbukkit.entity.PlayerMock;50public class ServerMockTest {51public void testGetSpawnLimit() {52ServerMock server = MockBukkit.mock();53assertEquals(4, server.getSpawnLimit());54}
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.junit.Test;3import static org.junit.Assert.*;4{5 public void testGetSpawnLimit()6 {7 ServerMock serverMock = new ServerMock();8 assertEquals(16, serverMock.getSpawnLimit());9 }10}11package be.seeseemelk.mockbukkit;12import org.junit.Test;13import static org.junit.Assert.*;14{15 public void testGetSpawnLimit()16 {17 ServerMock serverMock = new ServerMock();18 assertEquals(16, serverMock.getSpawnLimit());19 }20}21package be.seeseemelk.mockbukkit;22import org.junit.Test;23import static org.junit.Assert.*;24{25 public void testGetSpawnLimit()26 {27 ServerMock serverMock = new ServerMock();28 assertEquals(16, serverMock.getSpawnLimit());29 }30}31package be.seeseemelk.mockbukkit;32import org.junit.Test;33import static org.junit.Assert.*;34{35 public void testGetSpawnLimit()36 {37 ServerMock serverMock = new ServerMock();38 assertEquals(16, serverMock.getSpawnLimit());39 }40}41package be.seeseemelk.mockbukkit;42import org.junit.Test;43import static org.junit.Assert.*;44{45 public void testGetSpawnLimit()46 {47 ServerMock serverMock = new ServerMock();48 assertEquals(16, serverMock.getSpawnLimit());49 }50}51package be.seeseemelk.mockbukkit;52import org.junit.Test;53import static
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.junit.Assert;3import org.junit.Rule;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6public class ServerMockTest {7 public final MockBukkitRule mockBukkitRule = new MockBukkitRule();8 public void testGetSpawnLimit() {9 Assert.assertEquals(16, MockBukkit.getMock().getSpawnLimit());10 }11}12package be.seeseemelk.mockbukkit;13import org.junit.Assert;14import org.junit.Rule;15import org.junit.Test;16import be.seeseemelk.mockbukkit.MockBukkit;17public class ServerMockTest {18 public final MockBukkitRule mockBukkitRule = new MockBukkitRule();19 public void testGetSpawnLimit() {20 Assert.assertEquals(16, MockBukkit.getMock().getSpawnLimit());21 }22}23package be.seeseemelk.mockbukkit;24import org.junit.Assert;25import org.junit.Rule;26import org.junit.Test;27import be.seeseemelk.mockbukkit.MockBukkit;28public class ServerMockTest {29 public final MockBukkitRule mockBukkitRule = new MockBukkitRule();30 public void testGetSpawnLimit() {31 Assert.assertEquals(16, MockBukkit.getMock().getSpawnLimit());32 }33}34package be.seeseemelk.mockbukkit;35import org.junit.Assert;36import org.junit.Rule;37import org.junit.Test;38import be.seeseemelk.mockbukkit.MockBukkit;39public class ServerMockTest {40 public final MockBukkitRule mockBukkitRule = new MockBukkitRule();41 public void testGetSpawnLimit() {42 Assert.assertEquals(16, MockBukkit.getMock().getSpawnLimit());43 }44}
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Server;3import org.bukkit.World;4import org.bukkit.entity.EntityType;5import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;6import org.bukkit.plugin.PluginManager;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8public class TestGetSpawnLimit {9 public static void main(String[] args) {10 ServerMock server = new ServerMock();11 World world = server.addSimpleWorld("world");12 PluginManager pluginManager = server.getPluginManager();13 pluginManager.callEvent(new EntitySpawnEventMock(world, new PlayerMock(server, "Test"), SpawnReason.NATURAL));14 System.out.println(server.getSpawnLimit());15 }16}17package be.seeseemelk.mockbukkit;18import org.bukkit.Server;19import org.bukkit.World;20import org.bukkit.entity.EntityType;21import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;22import org.bukkit.plugin.PluginManager;23import be.seeseemelk.mockbukkit.entity.PlayerMock;24public class TestGetSpawnLimit {25 public static void main(String[] args) {26 ServerMock server = new ServerMock();27 World world = server.addSimpleWorld("world");28 PluginManager pluginManager = server.getPluginManager();29 pluginManager.callEvent(new EntitySpawnEventMock(world, new PlayerMock(server, "Test"), SpawnReason.NATURAL));30 System.out.println(server.getSpawnLimit());31 }32}33package be.seeseemelk.mockbukkit;34import org.bukkit.Server;35import org.bukkit.World;36import org.bukkit.entity.EntityType;37import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;38import org.bukkit.plugin.PluginManager;39import be.seeseemelk.mockbukkit.entity.PlayerMock;40public class TestGetSpawnLimit {41 public static void main(String[] args) {42 ServerMock server = new ServerMock();43 World world = server.addSimpleWorld("world");44 PluginManager pluginManager = server.getPluginManager();45 pluginManager.callEvent(new EntitySpawnEventMock(world, new PlayerMock(server, "Test"), SpawnReason
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Server;3public class ServerMockTest {4 public static void main(String[] args) {5 ServerMock serverMock = new ServerMock();6 Server server = serverMock.getServer();7 int spawnLimit = server.getSpawnLimit();8 System.out.println("spawnLimit: " + spawnLimit);9 }10}
getSpawnLimit
Using AI Code Generation
1package com.example.demo;2import org.bukkit.World;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6class DemoApplicationTests {7 void contextLoads() {8 ServerMock server = MockBukkit.mock();9 World world = server.getWorld("world");10 int limit = world.getSpawnLimit();11 System.out.println("Spawn limit is " + limit);12 }13}
getSpawnLimit
Using AI Code Generation
1package com.example;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.UnimplementedOperationException;7import be.seeseemelk.mockbukkit.plugin.MockPlugin;8@ExtendWith(MockBukkitExtension.class)9class SpawnLimitTest {10 void getSpawnLimitTest() throws UnimplementedOperationException {11 ServerMock server = MockBukkit.getMock();12 MockPlugin plugin = MockBukkit.createMockPlugin();13 int spawnLimit = server.getSpawnLimit();14 System.out.println("Spawn Limit: " + spawnLimit);15 }16}
getSpawnLimit
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Server;3import org.bukkit.entity.EntityType;4import org.junit.Test;5{6 public void testGetSpawnLimit()7 {8 Server server = MockBukkit.getMock();9 int limit = server.getSpawnLimit();10 System.out.println("Spawn limit is " + limit);11 int limit1 = server.getSpawnLimit(EntityType.ARMOR_STAND);12 System.out.println("Spawn limit for ARMOR_STAND is " + limit1);13 int limit2 = server.getSpawnLimit(EntityType.AREA_EFFECT_CLOUD);14 System.out.println("Spawn limit for AREA_EFFECT_CLOUD is " + limit2);15 }16}
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