How to use createVanillaChunkData method of be.seeseemelk.mockbukkit.ServerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.createVanillaChunkData

Source:ServerMock.java Github

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...1257 return new MockChunkData(world);1258 }1259 @Override1260 @Deprecated(forRemoval = true)1261 public @NotNull ChunkData createVanillaChunkData(@NotNull World world, int x, int z)1262 {1263 //TODO Auto-generated method stub1264 throw new UnimplementedOperationException();1265 }1266 @Override1267 public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags)1268 {1269 return new BossBarMock(title, color, style, flags);1270 }1271 @Override1272 public @Nullable Entity getEntity(@NotNull UUID uuid)1273 {1274 Validate.notNull(uuid, "UUID cannot be null");1275 for (EntityMock entity : entities)...

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createVanillaChunkData

Using AI Code Generation

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1public class Test {2 public void test() {3 ServerMock serverMock = MockBukkit.mock();4 ChunkData chunkData = serverMock.createVanillaChunkData(1, 1);5 chunkData.setBlock(0, 0, 0, Material.STONE);6 chunkData.setBlock(0, 1, 0, Material.DIRT);7 chunkData.setBlock(0, 2, 0, Material.GRASS_BLOCK);8 serverMock.addSimpleWorld("world", chunkData);9 }10}11createVanillaChunkData(int width, int height)12createEmptyChunkData(int width, int height)13createVanillaChunkData(int width, int height, boolean load)14createEmptyChunkData(int width, int height, boolean load)15public class Test {16 public void test() {17 ServerMock serverMock = MockBukkit.mock();18 ChunkData chunkData = serverMock.createVanillaChunkData(1, 1);19 chunkData.setBlock(0, 0, 0, Material.STONE);20 chunkData.setBlock(0, 1, 0, Material.DIRT);21 chunkData.setBlock(0, 2, 0, Material.GRASS_BLOCK);22 World world = serverMock.addSimpleWorld("world", chunkData);23 Chunk chunk = world.getChunkAt(0, 0);24 for (int x = 0; x < 16; x++) {25 for (int y = 0; y < 256; y++) {26 for (int z = 0; z < 16; z

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createVanillaChunkData

Using AI Code Generation

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1ChunkData chunkData = server.createVanillaChunkData(world, 0, 0);2ChunkSnapshot chunkSnapshot = chunkData.createSnapshot();3assertEquals(Material.AIR, chunkSnapshot.getBlockType(0, 0, 0));4assertEquals(Material.CHEST, chunkSnapshot.getBlockType(0, 0, 0));5assertEquals(Material.CHEST, chunkSnapshot.getBlockType(0, 0, 0));6assertEquals("My chest", chunkSnapshot.getCustomBlockName(0, 0, 0));7assertEquals(Material.CHEST, chunkSnapshot.getBlockType(0, 0, 0));8assertEquals("My chest", chunkSnapshot.getCustomBlockName(0, 0, 0));9assertEquals(ChatColor.RED, chunkSnapshot.getCustomBlockNameColor(0, 0, 0));10assertEquals(Material.CHEST, chunkSnapshot.getBlockType(0, 0, 0));11assertEquals("My chest", chunkSnapshot.getCustom

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