Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getCommandMap
Source:ServerMock.java
...17 assertMainThread();18 String[] commands = commandLine.split(" ");19 String commandLabel = commands[0];20 String[] args = Arrays.copyOfRange(commands, 1, commands.length);21 Command command = getCommandMap().getCommand(commandLabel);22 if (command != null)23 return command.execute(sender, commandLabel, args);24 else25 return false;26 }27 public MockCommandMap getCommandMap() {28 return super.getCommandMap();29 }30 @Override31 public HelpMap getHelpMap() {32 return new HelpMapMock();33 }34}...
getCommandMap
Using AI Code Generation
1import org.bukkit.command.CommandMap;2import org.bukkit.command.CommandSender;3import org.bukkit.command.PluginCommand;4import org.bukkit.command.TabExecutor;5import org.bukkit.plugin.Plugin;6import org.junit.jupiter.api.Test;7import org.mockito.Mockito;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import static org.junit.jupiter.api.Assertions.assertTrue;11{12 public void testCommand()13 {14 ServerMock server = MockBukkit.mock();15 CommandMap commandMap = server.getCommandMap();16 Plugin plugin = Mockito.mock(Plugin.class);17 PluginCommand command = new PluginCommand("test", plugin);18 command.setExecutor(new TabExecutor()19 {20 public boolean onCommand(CommandSender sender, org.bukkit.command.Command command, String label, String[] args)21 {22 return true;23 }24 public java.util.List<String> onTabComplete(CommandSender sender, org.bukkit.command.Command command, String alias, String[] args)25 {26 return null;27 }28 });29 commandMap.register("test", command);30 assertTrue(server.dispatchCommand(server.getConsoleSender(), "test"));31 }32}
getCommandMap
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.command.CommandMapMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import java.util.Queue;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import static org.junit.Assert.*;11public class ExampleCommandTest {12 private ServerMock server;13 private CommandMapMock commandMap;14 private ExampleCommand command;15 private PlayerMock player;16 private Queue<String> log;17 private PlayerMock console;18 private PlayerMock[] players;19 public void setUp() {20 server = MockBukkit.mock();21 commandMap = server.getCommandMap();
getCommandMap
Using AI Code Generation
1import static org.junit.Assert.*;2import org.junit.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.command.CommandMapMock;6import be.seeseemelk.mockbukkit.command.ConsoleCommandSenderMock;7import be.seeseemelk.mockbukkit.command.PlayerCommandSenderMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 public void testConsoleCommand()11 {12 ServerMock server = MockBukkit.mock();13 CommandMapMock commandMap = server.getCommandMap();14 commandMap.register("test", new TestCommand());15 ConsoleCommandSenderMock console = server.getConsole();16 boolean result = console.executeCommand("test");17 assertTrue(result);18 MockBukkit.unmock();19 }20 public void testPlayerCommand()21 {22 ServerMock server = MockBukkit.mock();23 CommandMapMock commandMap = server.getCommandMap();24 commandMap.register("test", new TestCommand());25 PlayerMock player = server.addPlayer();26 PlayerCommandSenderMock sender = player.getPlayerCommandSender();27 boolean result = sender.executeCommand("test");28 assertTrue(result);29 MockBukkit.unmock();30 }31 public void testRegisterAll()32 {33 ServerMock server = MockBukkit.mock();34 CommandMapMock commandMap = server.getCommandMap();35 commandMap.registerAll("test", new TestCommand(), new TestCommand());36 ConsoleCommandSenderMock console = server.getConsole();37 boolean result = console.executeCommand("test");38 assertTrue(result);39 MockBukkit.unmock();40 }41}
getCommandMap
Using AI Code Generation
1The server will be mocked using the MockBukkit library. The following features will be mocked: Server#getCommandMap()2Server#getPluginManager()3Server#getScheduler()4Server#getServicesManager()5Server#getWorlds()6Server#getWorld(String)7Server#getWorld(UUID)8Server#getWorldContainer()9Server#getOnlinePlayers()10Server#getOfflinePlayer(UUID)11Server#getOfflinePlayer(String)12Server#getOfflinePlayer(Player)13Server#getOfflinePlayer(OfflinePl
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