How to use getMap method of be.seeseemelk.mockbukkit.ServerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getMap

Source:ServerMock.java Github

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...761 // TODO Auto-generated method stub762 throw new UnimplementedOperationException();763 }764 @Override765 public MapView getMap(short id)766 {767 // TODO Auto-generated method stub768 throw new UnimplementedOperationException();769 }770 @Override771 public MapView createMap(World world)772 {773 // TODO Auto-generated method stub774 throw new UnimplementedOperationException();775 }776 @Override777 public void reload()778 {779 // TODO Auto-generated method stub...

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getMap

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertTrue;3import static org.junit.jupiter.api.Assertions.fail;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import com.destroystokyo.paper.MaterialTags;8import org.bukkit.Material;9import org.bukkit.Tag;10import org.bukkit.entity.Player;11import org.junit.jupiter.api.AfterEach;12import org.junit.jupiter.api.BeforeEach;13import org.junit.jupiter.api.Test;14{15 private ServerMock server;16 public void setUp()17 {18 server = MockBukkit.mock();19 }20 public void tearDown()21 {22 MockBukkit.unmock();23 }24 public void testExample()25 {26 PlayerMock player = server.addPlayer();27 server.setMap(player, MaterialTags.PLANKS);28 assertTrue(player.getInventory().contains(Material.OAK_PLANKS));29 assertTrue(player.getInventory().contains(Material.ACACIA_PLANKS));30 assertTrue(player.getInventory().contains(Material.BIRCH_PLANKS));31 assertTrue(player.getInventory().contains(Material.DARK_OAK_PLANKS));32 assertTrue(player.getInventory().contains(Material.JUNGLE_PLANKS));33 assertTrue(player.getInventory().contains(Material.SPRUCE_PLANKS));34 assertTrue(player.getInventory().contains(Material.CRIMSON_PLANKS));35 assertTrue(player.getInventory().contains(Material.WARPED_PLANKS));36 assertEquals(8, player.getInventory().all(Material.OAK_PLANKS).size());37 }38}39import be.seeseemelk.mockbukkit.MockBukkit40import be.seeseemelk.mockbukkit.ServerMock41import com.destroystokyo.paper.MaterialTags42import org.bukkit.Material43import org.bukkit.entity.Player44import org.junit.jupiter.api.AfterEach45import org.junit.jupiter.api.Assertions.assertEquals46import org.junit.jupiter.api.Assertions.assertTrue47import org.junit.jupiter.api.BeforeEach48import org.junit.jupiter.api.Test49class ExampleTest {50 fun setUp() {51 server = MockBukkit.mock()52 }53 fun tearDown() {54 MockBukkit.unmock()55 }

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getMap

Using AI Code Generation

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1public void testGetMap(){2 ServerMock server = new ServerMock();3 WorldMock world = new WorldMock();4 server.addWorld(world);5 Map<String, World> map = server.getMap();6 assertEquals(map.get(world.getName()), world);7}8public void testGetMap(){9 ServerMock server = new ServerMock();10 WorldMock world = new WorldMock();11 server.addWorld(world);12 Map<String, World> map = server.getMap();13 assertEquals(map.get(world.getName()), world);14}15public void testGetMap(){16 ServerMock server = new ServerMock();17 WorldMock world = new WorldMock();18 server.addWorld(world);19 Map<String, World> map = server.getMap();20 assertEquals(map.get(world.getName()), world);21}22public void testGetMap(){23 ServerMock server = new ServerMock();24 WorldMock world = new WorldMock();25 server.addWorld(world);26 Map<String, World> map = server.getMap();27 assertEquals(map.get(world.getName()), world);28}29public void testGetMap(){30 ServerMock server = new ServerMock();31 WorldMock world = new WorldMock();32 server.addWorld(world);33 Map<String, World> map = server.getMap();34 assertEquals(map.get(world.getName()), world);35}36public void testGetMap(){37 ServerMock server = new ServerMock();38 WorldMock world = new WorldMock();39 server.addWorld(world);40 Map<String, World> map = server.getMap();41 assertEquals(map.get(world.getName()), world);42}

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getMap

Using AI Code Generation

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1MapView map = server.getMap(0);2MapRenderer renderer = map.getRenderers().get(0);3MapCanvas canvas = (MapCanvas) renderer;4Graphics2D graphics = canvas.getGraphics();5graphics.drawRect(0, 0, 10, 10);6canvas.drawImage(0, 0, map);

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getMap

Using AI Code Generation

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1ServerMock serverMock = new ServerMock(plugin, new File("."));2WorldMock worldMock = serverMock.getMap("world");3 at be.seeseemelk.mockbukkit.ServerMock.getMap(ServerMock.java:200)4 at be.seeseemelk.mockbukkit.ServerMock.getMap(ServerMock.java:202)5 at com.github.simonjohansson.mockbukkit.Main.main(Main.java:15)6 at be.seeseemelk.mockbukkit.ServerMock.addSimpleWorld(ServerMock.java:167)7 at com.github.simonjohansson.mockbukkit.Main.main(Main.java:14)8 at be.seeseemelk.mockbukkit.ServerMock.getWorld(ServerMock.java:190)9 at com.github.simonjohansson.mockbukkit.Main.main(Main.java:14)10 at be.seeseemelk.mockbukkit.ServerMock.getWorlds(ServerMock.java:195)11 at com.github.simonjohansson.mockbukkit.Main.main(Main.java:14)12 at be.seeseemelk.mockbukkit.ServerMock.getWorlds(ServerMock.java:195)

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getMap

Using AI Code Generation

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1public Map<String, Player> getPlayers() {2 return this.server.getMap();3}4public Map<String, Player> getPlayers() {5 return this.server.getMap();6}7public Map<String, Player> getPlayers() {8 return this.server.getMap();9}10public Map<String, Player> getPlayers() {11 return this.server.getMap();12}13public Map<String, Player> getPlayers() {14 return this.server.getMap();15}16public Map<String, Player> getPlayers() {17 return this.server.getMap();18}19public Map<String, Player> getPlayers() {20 return this.server.getMap();21}22public Map<String, Player> getPlayers() {23 return this.server.getMap();24}

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