Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ServerMock.getLootTable
Source:MobMock.java
...30 // TODO Auto-generated method stub31 throw new UnimplementedOperationException();32 }33 @Override34 public LootTable getLootTable()35 {36 // TODO Auto-generated method stub37 throw new UnimplementedOperationException();38 }39 @Override40 public void setSeed(long seed)41 {42 // TODO Auto-generated method stub43 throw new UnimplementedOperationException();44 }45 @Override46 public long getSeed()47 {48 // TODO Auto-generated method stub...
getLootTable
Using AI Code Generation
1import be.seeseemelk.mockbukkit.ServerMock;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.loot.LootTable;5import org.junit.jupiter.api.Test;6import org.junit.jupiter.api.extension.ExtendWith;7import org.mockito.junit.jupiter.MockitoExtension;8import org.mockito.junit.jupiter.MockitoSettings;9import org.mockito.quality.Strictness;10import java.util.List;11import static org.junit.jupiter.api.Assertions.assertEquals;12@ExtendWith(MockitoExtension.class)13@MockitoSettings(strictness = Strictness.LENIENT)14public class TestLootTable {15 public void testLootTable() {16 ServerMock serverMock = MockBukkit.mock();17 Block block = serverMock.getWorld("world").getBlockAt(0, 0, 0);18 block.setType(Material.CHEST);19 LootTable lootTable = serverMock.getLootTable(block);20 List<ItemStack> loot = lootTable.populateLoot(null, null);21 assertEquals(1, loot.size());22 assertEquals(Material.DIAMOND, loot.get(0).getType());23 MockBukkit.unmock();24 }25}26The testLootTable() method is annotated with @Test annotation, so it will be executed as a test. The test is divided in 3 steps:
getLootTable
Using AI Code Generation
1@DisplayName("Test getLootTable method")2@ExtendWith(MockBukkitExtension.class)3class ServerMockTest {4 @DisplayName("Test getLootTable method")5 void testGetLootTable(ServerMock serverMock) {6 LootTable lootTable = serverMock.getLootTable("minecraft:chests/simple_dungeon");7 assertEquals("minecraft:chests/simple_dungeon", lootTable.getKey().getKey());8 }9}
getLootTable
Using AI Code Generation
1LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));2LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));3LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));4LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));5LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));6LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));7LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));8LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon"));9LootTable lootTable = server.getLootTable(new NamespacedKey("minecraft", "chests/simple_dungeon
getLootTable
Using AI Code Generation
1LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");2LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");3LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");4LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");5LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");6LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");7LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");8LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");9LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");10LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");11LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");12LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");13LootTable table = server.getLootTable("minecraft:chests/simple_dungeon");
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