Best Syzkaller code snippet using main.useBugFrames
fuzzer.go
Source:fuzzer.go
...216 faultInjectionEnabled: r.CheckResult.Features[host.FeatureFault].Enabled,217 comparisonTracingEnabled: r.CheckResult.Features[host.FeatureComparisons].Enabled,218 corpusHashes: make(map[hash.Sig]struct{}),219 }220 gateCallback := fuzzer.useBugFrames(r, *flagProcs)221 fuzzer.gate = ipc.NewGate(2**flagProcs, gateCallback)222 for i := 0; fuzzer.poll(i == 0, nil); i++ {223 }224 calls := make(map[*prog.Syscall]bool)225 for _, id := range r.CheckResult.EnabledCalls[sandbox] {226 calls[target.Syscalls[id]] = true227 }228 fuzzer.choiceTable = target.BuildChoiceTable(fuzzer.corpus, calls)229 for pid := 0; pid < *flagProcs; pid++ {230 proc, err := newProc(fuzzer, pid)231 if err != nil {232 log.Fatalf("failed to create proc: %v", err)233 }234 fuzzer.procs = append(fuzzer.procs, proc)235 go proc.loop()236 }237 fuzzer.pollLoop()238}239// Returns gateCallback for leak checking if enabled.240func (fuzzer *Fuzzer) useBugFrames(r *rpctype.ConnectRes, flagProcs int) func() {241 var gateCallback func()242 if r.CheckResult.Features[host.FeatureLeak].Enabled {243 gateCallback = func() { fuzzer.gateCallback(r.MemoryLeakFrames) }244 }245 if r.CheckResult.Features[host.FeatureKCSAN].Enabled && len(r.DataRaceFrames) != 0 {246 fuzzer.filterDataRaceFrames(r.DataRaceFrames)247 }248 return gateCallback249}250func (fuzzer *Fuzzer) gateCallback(leakFrames []string) {251 // Leak checking is very slow so we don't do it while triaging the corpus252 // (otherwise it takes infinity). When we have presumably triaged the corpus253 // (triagedCandidates == 1), we run leak checking bug ignore the result254 // to flush any previous leaks. After that (triagedCandidates == 2)...
useBugFrames
Using AI Code Generation
1import (2func main() {3 fmt.Println("Calling useBugFrames")4 useBugFrames()5}6import (7func useBugFrames() {8 fmt.Println("Calling bugFrames")9 bugFrames()10}11import (12func bugFrames() {13 fmt.Println("Calling bugFrames")14 bugFrames()15}
useBugFrames
Using AI Code Generation
1func main() {2 bugFrames := bug.NewBugFrames()3 bugFrames.UseBugFrames()4}5func main() {6 bugFrames := bug.NewBugFrames()7 bugFrames.UseBugFrames()8}9func main() {10 bugFrames := bug.NewBugFrames()11 bugFrames.UseBugFrames()12}13func main() {14 bugFrames := bug.NewBugFrames()15 bugFrames.UseBugFrames()16}17func main() {18 bugFrames := bug.NewBugFrames()19 bugFrames.UseBugFrames()20}21func main() {22 bugFrames := bug.NewBugFrames()23 bugFrames.UseBugFrames()24}25func main() {26 bugFrames := bug.NewBugFrames()27 bugFrames.UseBugFrames()28}29func main() {30 bugFrames := bug.NewBugFrames()31 bugFrames.UseBugFrames()32}33func main() {34 bugFrames := bug.NewBugFrames()35 bugFrames.UseBugFrames()36}37func main() {38 bugFrames := bug.NewBugFrames()39 bugFrames.UseBugFrames()40}41func main() {42 bugFrames := bug.NewBugFrames()43 bugFrames.UseBugFrames()44}45func main() {46 bugFrames := bug.NewBugFrames()47 bugFrames.UseBugFrames()48}49func main() {50 bugFrames := bug.NewBugFrames()
useBugFrames
Using AI Code Generation
1import (2func main() {3 main.useBugFrames()4}5import (6func main() {7 main.useBugFrames()8}9import (10func main() {11 main.useBugFrames()12}13import (14func main() {15 main.useBugFrames()16}17import (18func main() {19 main.useBugFrames()20}21import (22func main() {23 main.useBugFrames()24}25import (26func main() {27 main.useBugFrames()28}29import (30func main() {31 main.useBugFrames()32}33import (34func main() {35 main.useBugFrames()36}37import (38func main() {39 main.useBugFrames()40}41import (42func main() {43 main.useBugFrames()44}
useBugFrames
Using AI Code Generation
1import (2func main() {3 fmt.Println("Starting main")4 bugFrames()5 fmt.Println("Ending main")6}7func bugFrames() {8 fmt.Println("Starting bugFrames")9 frames := runtime.CallersFrames([]uintptr{0x1, 0x2, 0x3, 0x4})10 for {11 frame, more := frames.Next()12 fmt.Printf("frame: %v, more: %v13 if !more {14 }15 }16 fmt.Println("Ending bugFrames")17}18import (19func main() {20 fmt.Println("Starting main")21 bugFrames()22 fmt.Println("Ending main")23}24func bugFrames() {25 fmt.Println("Starting bugFrames")26 frames := runtime.CallersFrames([]uintptr{0x1, 0x2, 0x3, 0x4})27 for {28 frame, more := frames.Next()29 fmt.Printf("frame: %v, more: %v30 if !more {31 }32 }33 fmt.Println("Ending bugFrames")34}35import (36func main() {37 fmt.Println("Starting main")38 bugFrames()39 fmt.Println("
useBugFrames
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello World")4 _ = main.useBugFrames()5}6import (7func main() {8 fmt.Println("Hello World")9 _ = main.useBugFrames()10}11import (12func main() {13 fmt.Println("Hello World")14 _ = main.useBugFrames()15}16import (17func main() {18 fmt.Println("Hello World")19 _ = main.useBugFrames()20}21import (22func main() {23 fmt.Println("Hello World")24 _ = main.useBugFrames()25}26import (27func main() {28 fmt.Println("Hello World")29 _ = main.useBugFrames()30}31import (32func main() {33 fmt.Println("Hello World")34 _ = main.useBugFrames()35}36import (37func main() {38 fmt.Println("Hello World")39 _ = main.useBugFrames()40}41import (42func main() {43 fmt.Println("Hello World")44 _ = main.useBugFrames()45}46import (47func main() {48 fmt.Println("Hello World")49 _ = main.useBugFrames()50}51import (52func main() {53 fmt.Println("Hello World")54 _ = main.useBugFrames()55}
useBugFrames
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 main := NewMain()5 main.useBugFrames()6}7import (8type Main struct {9}10func NewMain() *Main {11 return &Main{}12}13func (m *Main) useBugFrames() {14 fmt.Println("useBugFrames")15 m.bugFrames()16}17func (m *Main) bugFrames() {18 fmt.Println("bugFrames")19 frames := runtime.CallersFrames([]uintptr{1, 2, 3})20 for {21 frame, more := frames.Next()22 fmt.Println(frame)23 if !more {24 }25 }26}
useBugFrames
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 runtime.Breakpoint()5}6func useBugFrames() {7 fmt.Println("useBugFrames")8}9func useBugFrames2() {10 fmt.Println("useBugFrames2")11}12import (13func main() {14 fmt.Println("Hello, playground")15 runtime.Breakpoint()16}17func useBugFrames() {18 fmt.Println("useBugFrames")19}20func useBugFrames2() {21 fmt.Println("useBugFrames2")22}23import (24func main() {25 fmt.Println("Hello, playground")26 runtime.Breakpoint()27}28func useBugFrames() {29 fmt.Println("useBugFrames")30}31func useBugFrames2() {32 fmt.Println("useBugFrames2")33}34import (35func main() {36 fmt.Println("Hello, playground")37 runtime.Breakpoint()38}39func useBugFrames() {40 fmt.Println("useBugFrames")41}42func useBugFrames2() {43 fmt.Println("useBugFrames2")44}45import (46func main() {47 fmt.Println("Hello, playground")48 runtime.Breakpoint()49}50func useBugFrames() {51 fmt.Println("useBugFrames")52}53func useBugFrames2() {54 fmt.Println("useBugFrames2")55}
useBugFrames
Using AI Code Generation
1import (2type Bug struct {3}4type BugFrame struct {5}6type Comment struct {7}8func main() {
useBugFrames
Using AI Code Generation
1import "fmt"2func main() {3 bug := new(Bug)4 bug.Move(5)5 bug.Turn()6 bug.Move(5)7 bug.Turn()8 bug.Move(5)9 bug.Turn()10 bug.Move(5)11 bug.Turn()12 bug.useBugFrames()13 fmt.Println(bug)14}15import "fmt"16func main() {17 bug := new(Bug)18 bug.Move(5)19 bug.Turn()20 bug.Move(5)21 bug.Turn()22 bug.Move(5)23 bug.Turn()24 bug.Move(5)25 bug.Turn()26 bug.useBugFrames()27 fmt.Println(bug)28}29import "fmt"30func main() {31 bug := new(Bug)32 bug.Move(5)33 bug.Turn()34 bug.Move(5)35 bug.Turn()36 bug.Move(5)37 bug.Turn()38 bug.Move(5)39 bug.Turn()40 bug.useBugFrames()41 fmt.Println(bug)42}43import "fmt"44func main() {45 bug := new(Bug)46 bug.Move(5)47 bug.Turn()48 bug.Move(5)49 bug.Turn()50 bug.Move(5)51 bug.Turn()52 bug.Move(5)53 bug.Turn()54 bug.useBugFrames()55 fmt.Println(bug)56}57import "fmt"58func main() {59 bug := new(Bug)60 bug.Move(5)61 bug.Turn()62 bug.Move(5)63 bug.Turn()64 bug.Move(5)65 bug.Turn()66 bug.Move(5)67 bug.Turn()68 bug.useBugFrames()69 fmt.Println(bug)70}
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