Best Syzkaller code snippet using main.NewJob
worker.go
Source:worker.go
...19 jobLog *JobLog20 jobRunningId string21 mainSourceId string22}23func NewJobStarter(sources []api.Source, newJob *api.NewJob) (*JobStarter, error) {24 clientWorkDir := config.GlobalConfig.Local.ClientWorkDir25 pipeJobDir, err := NewPipeJobDir(clientWorkDir, newJob.PipeRunningId, newJob.JobRunningId, newJob.MainSourceId, newJob.Sources)26 if err != nil {27 return nil, err28 }29 stepLog := NewJobLog()30 worker, err := newWorker(newJob, pipeJobDir, &stepLog)31 err = pipeJobDir.CleanJobWorkDir()32 if err != nil {33 return nil, err34 }35 return &JobStarter{36 sources: sources,37 worker: worker,38 pipeJobDir: pipeJobDir,39 jobLog: &stepLog,40 jobRunningId: newJob.JobRunningId,41 mainSourceId: newJob.MainSourceId,42 }, nil43}44func (starter *JobStarter) RunStarter() error {45 // Handle the resources46 sourceResult, err := handleResources(starter.sources, starter.pipeJobDir, starter.jobLog, starter.mainSourceId)47 if err != nil {48 return err49 }50 logrus.Info("Running job,jobRunningId:" + starter.jobRunningId)51 return starter.worker.Run(sourceResult)52}53func (starter *JobStarter) JobLog() *JobLog {54 return starter.jobLog55}56type JobWorker interface {57 // Run the worker58 Run(result *SourceResult) error59 // Stop the worker60 Stop() error61}62func newWorker(newJob *api.NewJob, pipeJobDir *PipeJobDir, jobLog *JobLog) (JobWorker, error) {63 switch newJob.JobType {64 case api.CommandType:65 return newCommandWorker(jobLog, &newJob.CmdJobDto, pipeJobDir)66 case api.DeployType:67 // TODO Not support yet68 return nil, errors.New("DeployType not support yet")69 }70 return nil, errors.New("not support work type")71}72func handleResources(sources []api.Source, pipeJobDir *PipeJobDir, jobLog *JobLog, mainSourceId string) (*SourceResult, error) {73 if len(sources) != 0 {74 for _, source := range sources {75 //å¤ææ¯å¦éè¦ç¼åresource76 var resourcesWorkDir = pipeJobDir.SourceDir(source.SourceId)...
jobmgr.go
Source:jobmgr.go
...15type JobHook struct {16 ID string17 CtrlChannel chan jobmsg.JobMsg18}19func NewJobMgr( mc chan job.Job, cc chan jobmsg.JobMsg) JobMgr {20 jm := JobMgr{MainChannel: mc, CtrlChannel: cc}21 jm.JobHooks = make(map[string]JobHook)22 jm.Stats = make(map[string]stats.Stats)23 jm.StatsChannel = make(chan statsmsg.StatsMsg,4096)24 return jm25}26func(jm *JobMgr) Run() {27 for {28 select {29 case newJob := <- jm.MainChannel:30 newJobHook := JobHook{31 ID: newJob.ID,32 CtrlChannel:newJob.CtrlChannel,33 }...
main.go
Source:main.go
...11func main() {12 nWorkers := 313 var wg sync.WaitGroup14 jobs := []*types.Job{15 types.NewJob(0),16 types.NewJob(1),17 types.NewJob(2),18 types.NewJob(3),19 types.NewJob(0),20 types.NewJob(1),21 types.NewJob(0),22 types.NewJob(2),23 types.NewJob(3),24 types.NewJob(1),25 }26 j := make(chan types.Job, nWorkers)27 fc := types.NewFunctionCache(ExpensiveFunction)28 wg.Add(nWorkers)29 for i := 0; i < nWorkers; i++ {30 go func(i int, j chan types.Job) {31 w := types.NewWorker(i, j, &wg, fc)32 w.Work()33 }(i, j)34 }35 for _, job := range jobs {36 j <- *job37 }38 close(j)...
NewJob
Using AI Code Generation
1import (2func Walk(t *tree.Tree, ch chan int) {3 if t.Left != nil {4 Walk(t.Left, ch)5 }6 if t.Right != nil {7 Walk(t.Right, ch)8 }9}10func Same(t1, t2 *tree.Tree) bool {11 ch1 := make(chan int)12 ch2 := make(chan int)13 go Walk(t1, ch1)14 go Walk(t2, ch2)15 for i := 0; i < 10; i++ {16 if <-ch1 != <-ch2 {17 }18 }19}20func main() {21 t1 := tree.New(1)22 t2 := tree.New(1)23 fmt.Println(Same(t1, t2))24}25import (26func Walk(t *tree.Tree, ch chan int) {27 if t.Left != nil {28 Walk(t.Left, ch)29 }30 if t.Right != nil {31 Walk(t.Right, ch)32 }33}34func Same(t1, t2 *tree.Tree) bool {35 ch1 := make(chan int)36 ch2 := make(chan int)37 go Walk(t1, ch1)38 go Walk(t2, ch2)39 for i := 0; i < 10; i++ {40 if <-ch1 != <-ch2 {41 }42 }43}44func main() {45 t1 := tree.New(1)46 t2 := tree.New(1)47 fmt.Println(Same(t1, t2))48}49import (50func Walk(t *tree.Tree, ch chan int) {51 if t.Left != nil {52 Walk(t.Left, ch)53 }54 if t.Right != nil {55 Walk(t.Right, ch)56 }57}58func Same(t1, t2 *tree.Tree)
NewJob
Using AI Code Generation
1import "fmt"2func main() {3 job := NewJob()4 fmt.Println(job)5}6type Job struct {7}8func NewJob() *Job {9 return &Job{10 }11}12{1 C++}
NewJob
Using AI Code Generation
1import (2func main() {3 job := job.NewJob("Job 1")4 fmt.Println(job)5}6import (7type Job struct {8}9func NewJob(name string) *Job {10 return &Job{11 }12}13func (j *Job) String() string {14 return fmt.Sprintf("Job: %s", j.Name)15}16import (17type Job struct {18}19func NewJob(name string) *Job {20 return &Job{21 }22}23func (j *Job) String() string {24 return fmt.Sprintf("Job: %s", j.Name)25}26import (27type Job struct {28}29func NewJob(name string) *Job {30 return &Job{31 }32}33func (j *Job) String() string {34 return fmt.Sprintf("Job: %s", j.Name)35}36import (37type Job struct {38}39func NewJob(name string) *Job {40 return &Job{41 }42}43func (j *Job) String() string {44 return fmt.Sprintf("Job: %s", j.Name)45}46import (47type Job struct {48}49func NewJob(name string) *Job {50 return &Job{51 }52}53func (j *Job) String() string {54 return fmt.Sprintf("Job: %s", j.Name)55}56import (57type Job struct {58}59func NewJob(name string) *Job {60 return &Job{61 }62}63func (j *Job) String() string {64 return fmt.Sprintf("Job
NewJob
Using AI Code Generation
1import (2func main() {3 j = job.NewJob("A", 100)4 fmt.Println(j)5}6type Job struct {7}8func NewJob(name string, salary int) Job {9 return Job{name, salary}10}
NewJob
Using AI Code Generation
1import (2func main() {3 job := NewJob("job1")4 fmt.Println(job)5}6type Job struct {7}8func NewJob(name string) *Job {9 return &Job{name}10}
NewJob
Using AI Code Generation
1import "fmt"2func main() {3 job := NewJob("Job 1")4 fmt.Println(job)5}6{Job 1}7import "fmt"8type Job struct {9}10func NewJob(name string) *Job {11 return &Job{name: name}12}13func main() {14 job := NewJob("Job 1")15 fmt.Println(job)16}17&{Job 1}
NewJob
Using AI Code Generation
1import "fmt"2func main() {3 job := NewJob("Go Developer", 100)4 fmt.Println(job)5}6{Go Developer 100}
NewJob
Using AI Code Generation
1func main() {2 job := main.NewJob()3}4Your name to display (optional):5Your name to display (optional):6type Job struct {7}8func NewJob() *Job {9 return &Job{}10}11func (j *Job) GetJob() *Job {12}13func main() {14 job := main.NewJob().GetJob()15}16Your name to display (optional):
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