Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.getBootsDropChance
Source:PlayerInventoryMock.java
...143 {144 throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");145 }146 @Override147 public float getBootsDropChance()148 {149 return 1;150 }151 @Override152 public void setBootsDropChance(float chance)153 {154 throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");155 }156 @Override157 public void setExtraContents(ItemStack[] items)158 {159 if (items == null)160 throw new NullPointerException("ItemStack was null");161 else if (items.length > 1)...
getBootsDropChance
Using AI Code Generation
1public void getBootsDropChanceTest()2{3 PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();4}5public void setBootsDropChanceTest()6{7 PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();8}
getBootsDropChance
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertTrue;3import java.util.ArrayList;4import java.util.List;5import org.bukkit.Material;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.junit.jupiter.api.BeforeEach;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13{14 private ServerMock server;15 private PlayerMock player;16 private be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock inventory;17 public void setUp()18 {19 server = MockBukkit.mock();20 player = server.addPlayer();21 inventory = new be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock(player);22 }23 public void testGetBootsDropChance()24 {25 assertEquals(1.0, inventory.getBootsDropChance());26 }27 public void testSetBootsDropChance()28 {29 inventory.setBootsDropChance(0.25);30 assertEquals(0.25, inventory.getBootsDropChance());31 }32 public void testGetChestplateDropChance()33 {34 assertEquals(1.0, inventory.getChestplateDropChance());35 }36 public void testSetChestplateDropChance()37 {38 inventory.setChestplateDropChance(0.25);39 assertEquals(0.25, inventory.getChestplateDropChance());40 }41 public void testGetHelmetDropChance()42 {43 assertEquals(1.0, inventory.getHelmetDropChance());44 }45 public void testSetHelmetDropChance()46 {47 inventory.setHelmetDropChance(0.25);48 assertEquals(0.25, inventory.getHelmetDropChance());49 }50 public void testGetLeggingsDropChance()51 {52 assertEquals(1.0, inventory.getLeggingsDropChance());53 }54 public void testSetLeggingsDropChance()55 {56 inventory.setLeggingsDropChance(0.25);57 assertEquals(0.25, inventory.getLeggingsDropChance());58 }59 public void testGetItemInMainHand()60 {
getBootsDropChance
Using AI Code Generation
1import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;2import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;3import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;4import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;5import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;6import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;7import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;8import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;9import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;10import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;11import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;12import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;13import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;14import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;15import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;16import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;17import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;18import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;19import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;20import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;21import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;22import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;23import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;24import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;25import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;26import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;27import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;28import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;29import be.seeseemelk.mockbukkit.inventory
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