How to use setArmorContents method of be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.setArmorContents

Source:PlayerInventoryMockTest.java Github

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...191 inventory.setContents(inventory.getContents());192 }193 194 @Test195 public void setArmorContents_NewArray_ArmorSet()196 {197 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);198 ItemStack leggings = new ItemStack(Material.DIAMOND_LEGGINGS);199 ItemStack chestplate = new ItemStack(Material.DIAMOND_CHESTPLATE);200 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);201 ItemStack[] contents = {boots, leggings, chestplate, helmet};202 inventory.setArmorContents(contents);203 assertEquals(boots, inventory.getBoots());204 assertEquals(leggings, inventory.getLeggings());205 assertEquals(chestplate, inventory.getChestplate());206 assertEquals(helmet, inventory.getHelmet());207 }208 209 @Test210 public void setItemInOffHand_NewItem_ItemSet()211 {212 ItemStack item = new ItemStack(Material.STONE);213 inventory.setItemInOffHand(item);214 assertEquals(item, inventory.getItemInOffHand());215 assertEquals(item, inventory.getItem(PlayerInventoryMock.OFF_HAND));216 }217 218 @Test219 public void setExtraContents_NewItem_OffHandSet()220 {221 ItemStack item = new ItemStack(Material.STONE);222 inventory.setExtraContents(new ItemStack[]{item});223 ItemStack[] contents = inventory.getExtraContents();224 assertEquals(item, contents[0]);225 assertEquals(item, inventory.getItemInOffHand());226 }227 228 @Test(expected = NullPointerException.class)229 public void setArmorContents_Null_Exception()230 {231 inventory.setArmorContents(null);232 }233 234 @Test(expected = NullPointerException.class)235 public void setExtraContents_Null_Exception()236 {237 inventory.setExtraContents(null);238 }239 240 @Test(expected = IllegalArgumentException.class)241 public void setArmorContents_TooLarge_Exception()242 {243 inventory.setArmorContents(new ItemStack[5]);244 }245 246 @Test(expected = IllegalArgumentException.class)247 public void setExtraContents_TooLarge_Exception()248 {249 inventory.setExtraContents(new ItemStack[2]);250 }251}...

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setArmorContents

Using AI Code Generation

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1public void testPlayerArmor() {2 PlayerInventory inventory = player.getInventory();3 ItemStack[] armorContents = new ItemStack[4];4 armorContents[0] = new ItemStack(Material.DIAMOND_HELMET);5 armorContents[1] = new ItemStack(Material.DIAMOND_CHESTPLATE);6 armorContents[2] = new ItemStack(Material.DIAMOND_LEGGINGS);7 armorContents[3] = new ItemStack(Material.DIAMOND_BOOTS);8 inventory.setArmorContents(armorContents);9 ItemStack[] actualArmorContents = inventory.getArmorContents();10 assertEquals(armorContents, actualArmorContents);11}12java.lang.AssertionError: expected: [Lorg.bukkit.inventory.ItemStack;@2ed9f9f0 but was: [Lorg.bukkit.inventory.ItemStack;@1d4e4f0d13 at org.junit.Assert.fail(Assert.java:88)14 at org.junit.Assert.failNotEquals(Assert.java:834)15 at org.junit.Assert.assertEquals(Assert.java:118)16 at org.junit.Assert.assertEquals(Assert.java:144)17 at com.github.unchama.test.TestPlayerInventory.testPlayerArmor(TestPlayerInventory.java:30)18 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)19 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)20 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)21 at java.lang.reflect.Method.invoke(Method.java:498)22 at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:50)23 at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:12)24 at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:

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setArmorContents

Using AI Code Generation

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1public void setArmorContents ( ItemStack [] items ) { 2 for ( int i = 0 ; i < items . length ; i ++ ) { 3 if ( items [ i ] == null ) { 4 continue ; 5 } 6 ItemStack item = items [ i ]; 7 Material type = item . getType (); 8 if ( type . name (). contains ( "HELMET" )) { 9 this . helmet = item ; 10 } else if ( type . name (). contains ( "CHESTPLATE" )) { 11 this . chestplate = item ; 12 } else if ( type . name (). contains ( "LEGGINGS" )) { 13 this . leggings = item ; 14 } else if ( type . name (). contains ( "BOOTS" )) { 15 this . boots = item ; 16 } 17 } 18 }19public ItemStack [] getArmorContents () { 20 ItemStack [] items = new ItemStack [ 4 ]; 21 items [ 0 ] = this . boots ; 22 items [ 1 ] = this . leggings ; 23 items [ 2 ] = this . chestplate ; 24 items [ 3 ] = this . helmet ; 25 return items ; 26 }27public void setItemInMainHand ( ItemStack item ) { 28 this . itemInMainHand = item ; 29 }30public ItemStack getItemInMainHand () { 31 return this . itemInMainHand ; 32 }33public void setItemInOffHand ( ItemStack item ) { 34 this . itemInOffHand = item ; 35 }36public ItemStack getItemInOffHand () {

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setArmorContents

Using AI Code Generation

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1 at be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.setArmorContents(PlayerInventoryMock.java:160)2 at be.seeseemelk.mockbukkit.inventory.PlayerInventoryMockTest.setArmorContentsTest(PlayerInventoryMockTest.java:67)3public void setArmorContents(ItemStack[] items)4{5 if (items.length != 4)6 throw new IllegalArgumentException("Armor array must have a length of 4");7 for (int i = 0; i < items.length; i++)8 setArmorContents(i, items[i]);9}10public void setArmorContentsTest()11{12 ItemStack[] items = new ItemStack[4];13 items[0] = new ItemStack(Material.DIAMOND_HELMET);14 items[1] = new ItemStack(Material.DIAMOND_CHESTPLATE);15 items[2] = new ItemStack(Material.DIAMOND_LEGGINGS);16 items[3] = new ItemStack(Material.DIAMOND_BOOTS);17 player.getInventory().setArmorContents(items);18 ItemStack[] contents = player.getInventory().getArmorContents();19 assertEquals(items[0], contents[0]);20 assertEquals(items[1], contents[1]);21 assertEquals(items[2], contents[2]);22 assertEquals(items[3], contents[3]);23}24player = server.addPlayer();25player.getInventory().setArmorContents(items);26player.getInventory().setContents(items);27 at be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.setContents(PlayerInventoryMock.java:146)28 at be.seeseemelk.mockbukkit.inventory.PlayerInventoryMockTest.setContentsTest(PlayerInventoryMockTest.java:80)

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setArmorContents

Using AI Code Generation

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1public class MyPluginTest {2 private Player player;3 private PlayerInventoryMock inventory;4 private ItemStack item;5 private ItemStack[] items;6 public void setUp() {7 when(player.getInventory()).thenReturn(inventory);8 when(inventory.getArmorContents()).thenReturn(items);9 }10 public void testSomething() {11 player.getInventory().setArmorContents(items);12 verify(player.getInventory()).setArmorContents(items);13 }14}15public class MyPluginTest {16 private Player player;17 private PlayerInventoryMock inventory;18 private ItemStack item;19 private ItemStack[] items;20 public void setUp() {21 when(player.getInventory()).thenReturn(inventory);22 when(inventory.getArmorContents()).thenReturn(items);23 }24 public void testSomething() {25 player.getInventory().setArmorContents(items);26 verify(player.getInventory()).setArmorContents(items);27 }28}29public class MyPluginTest {30 private Player player;31 private PlayerInventoryMock inventory;32 private ItemStack item;33 private ItemStack[] items;34 public void setUp() {35 when(player.getInventory()).thenReturn(inventory);36 when(inventory.getArmorContents()).thenReturn(items);37 }38 public void testSomething() {39 player.getInventory().setArmorContents(items);40 verify(player.getInventory()).setArmorContents(items);41 }42}43public class MyPluginTest {44 private Player player;45 private PlayerInventoryMock inventory;46 private ItemStack item;47 private ItemStack[] items;48 public void setUp() {49 when(player.getInventory()).thenReturn(inventory);50 when(inventory.getArmorContents()).thenReturn(items);51 }52 public void testSomething() {53 player.getInventory().setArmorContents(items);54 verify(player.getInventory()).setArmorContents(items);

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