Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.getLeggingsDropChance
Source:PlayerInventoryMock.java
...133 {134 throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");135 }136 @Override137 public float getLeggingsDropChance()138 {139 return 1;140 }141 @Override142 public void setLeggingsDropChance(float chance)143 {144 throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");145 }146 @Override147 public float getBootsDropChance()148 {149 return 1;150 }151 @Override...
getLeggingsDropChance
Using AI Code Generation
1PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();2playerInventoryMock.setLeggingsDropChance(0.5f);3assertEquals(0.5f, playerInventoryMock.getLeggingsDropChance(), 0);4PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();5playerInventoryMock.setBootsDropChance(0.5f);6assertEquals(0.5f, playerInventoryMock.getBootsDropChance(), 0);7PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();8playerInventoryMock.setHelmetDropChance(0.5f);9assertEquals(0.5f, playerInventoryMock.getHelmetDropChance(), 0);10PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();11playerInventoryMock.setHeldItemDropChance(0.5f);12assertEquals(0.5f, playerInventoryMock.getHeldItemDropChance(), 0);13PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();14ItemStack[] itemStacks = new ItemStack[2];15itemStacks[0] = new ItemStack(Material.DIAMOND, 1);16itemStacks[1] = new ItemStack(Material.DIAMOND, 1);17playerInventoryMock.setExtraContents(itemStacks);18assertArrayEquals(itemStacks, playerInventoryMock.getExtraContents());19PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();20ItemStack[] itemStacks = new ItemStack[4];21itemStacks[0] = new ItemStack(Material.DIAMOND, 1);22itemStacks[1] = new ItemStack(Material.DIAMOND, 1);23itemStacks[2] = new ItemStack(Material.DIAMOND, 1);24itemStacks[3] = new ItemStack(Material.DIAMOND, 1);25playerInventoryMock.setArmorContents(itemStacks);26assertArrayEquals(itemStacks, player
getLeggingsDropChance
Using AI Code Generation
1package org.bukkit.inventory;2import static org.junit.Assert.*;3import org.junit.*;4import be.seeseemelk.mockbukkit.*;5import org.bukkit.entity.Player;6{7 private ServerMock server;8 private Player player;9 private PlayerInventory inventory;10 public void setUp()11 {12 server = MockBukkit.mock();13 player = server.addPlayer();14 inventory = player.getInventory();15 }16 public void tearDown()17 {18 MockBukkit.unmock();19 }20 public void setLeggingsDropChanceTest()21 {22 inventory.setLeggingsDropChance(0.0f);23 assertEquals(0.0f, inventory.getLeggingsDropChance(), 0.0f);24 inventory.setLeggingsDropChance(1.0f);25 assertEquals(1.0f, inventory.getLeggingsDropChance(), 1.0f);26 inventory.setLeggingsDropChance(0.5f);27 assertEquals(0.5f, inventory.getLeggingsDropChance(), 0.5f);28 }29 public void getLeggingsDropChanceTest()30 {31 inventory.setLeggingsDropChance(0.0f);32 assertEquals(0.0f, inventory.getLeggingsDropChance(), 0.0f);33 inventory.setLeggingsDropChance(1.0f);34 assertEquals(1.0f, inventory.getLeggingsDropChance(), 1.0f);35 inventory.setLeggingsDropChance(0.5f);36 assertEquals(0.5f, inventory.getLeggingsDropChance(), 0.5f);37 }38}
getLeggingsDropChance
Using AI Code Generation
1public void getBootsDropChanceTest()2{3 PlayerInventoryMock inventory = new PlayerInventoryMock();4 assertEquals(0.1f, inventory.getBootsDropChance(), 0.0001);5}6public void setBootsDropChanceTest()7{8 PlayerInventoryMock inventory = new PlayerInventoryMock();9 inventory.setBootsDropChance(0.5f);10 assertEquals(0.5f, inventory.getBootsDropChance(), 0.0001);11}12public void getHelmetDropChanceTest()13{14 PlayerInventoryMock inventory = new PlayerInventoryMock();15 assertEquals(0.1f, inventory.getHelmetDropChance(), 0.0001);16}17public void setHelmetDropChanceTest()18{19 PlayerInventoryMock inventory = new PlayerInventoryMock();20 inventory.setHelmetDropChance(0.5f);21 assertEquals(0.5f, inventory.getHelmetDropChance(), 0.0001);22}23public void getHelmetDropChanceTest()24{25 PlayerInventoryMock inventory = new PlayerInventoryMock();26 assertEquals(0.1f, inventory.getHelmetDropChance(), 0.0001);27}28public void setHelmetDropChanceTest()29{30 PlayerInventoryMock inventory = new PlayerInventoryMock();31 inventory.setHelmetDropChance(0.5f);32 assertEquals(0.5f, inventory.getHelmetDropChance(), 0.0001);33}
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