How to use setItemInMainHand method of be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.setItemInMainHand

Source:PlayerInventoryMockTest.java Github

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...39 }40 41 @SuppressWarnings("deprecation")42 @Test43 public void setItemInMainHand_SomeItem_ItemSet()44 {45 ItemStack item = new ItemStack(Material.STONE);46 item.setAmount(25);47 inventory.setItemInMainHand(item);48 assertEquals(item, inventory.getItemInMainHand());49 assertEquals(item, inventory.getItemInHand());50 assertEquals(item, inventory.getContents()[PlayerInventoryMock.SLOT_BAR]);51 }52 53 @SuppressWarnings("deprecation")54 @Test55 public void setItemInHand_SomeItem_ItemSet()56 {57 ItemStack item = new ItemStack(Material.STONE);58 item.setAmount(25);59 inventory.setItemInHand(item);60 assertEquals(item, inventory.getItemInMainHand());61 assertEquals(item, inventory.getItemInHand());62 }63 64 @Test65 public void setHeldItemSlot_SecondSlot_ChangesSlot()66 {67 inventory.setHeldItemSlot(1);68 assertEquals(1, inventory.getHeldItemSlot());69 ItemStack item = new ItemStack(Material.STONE);70 item.setAmount(25);71 inventory.setItemInMainHand(item);72 assertEquals(item, inventory.getItemInMainHand());73 assertEquals(item, inventory.getItem(PlayerInventoryMock.SLOT_BAR + 1));74 }75 76 @Test77 public void setHeldItemSlot_WithinRange_Works()78 {79 for (int i = 0; i <= 8; i++)80 {81 inventory.setHeldItemSlot(i);82 assertEquals(i, inventory.getHeldItemSlot());83 }84 }85 ...

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setItemInMainHand

Using AI Code Generation

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1PlayerInventoryMock playerInventory = new PlayerInventoryMock();2ItemStack itemStack = new ItemStack(Material.STONE);3playerInventory.setItemInMainHand(itemStack);4assertThat(playerInventory.getItemInMainHand(), is(itemStack));5playerInventory.setItemInOffHand(itemStack);6assertThat(playerInventory.getItemInOffHand(), is(itemStack));7PlayerMock playerMock = new PlayerMock(server, "playerMock");8playerMock.getInventory().setItemInMainHand(itemStack);9assertThat(playerMock.getInventory().getItemInMainHand(), is(itemStack));10playerMock.getInventory().setItemInOffHand(itemStack);11assertThat(playerMock.getInventory().getItemInOffHand(), is(itemStack));12playerMock.setItemInMainHand(itemStack);13assertThat(playerMock.getItemInMainHand(), is(itemStack));14playerMock.setItemInOffHand(itemStack);15assertThat(playerMock.getItemInOffHand(), is(itemStack));16playerMock.getInventory().setItemInMainHand(itemStack);17assertThat(playerMock.getInventory().getItemInMainHand(), is(itemStack));18playerMock.getInventory().setItemInOffHand(itemStack);19assertThat(playerMock.getInventory().getItemInOffHand(), is(itemStack));20playerMock.setItemInMainHand(itemStack);21assertThat(playerMock.getItemInMainHand(), is(itemStack));22playerMock.setItemInOffHand(itemStack);23assertThat(playerMock.getItem

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setItemInMainHand

Using AI Code Generation

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1PlayerInventoryMock playerInventoryMock = (PlayerInventoryMock) player.getInventory();2playerInventoryMock.setItemInMainHand(new ItemStack(Material.STICK));3PlayerInventoryMock playerInventoryMock = (PlayerInventoryMock) player.getInventory();4ItemStack[] playerInventoryContents = playerInventoryMock.getContents();5PlayerInventoryMock playerInventoryMock = (PlayerInventoryMock) player.getInventory();6ItemStack playerMainHandItem = playerInventoryMock.getMainHandItem();7PlayerInventoryMock playerInventoryMock = (PlayerInventoryMock) player.getInventory();8ItemStack playerMainHandItem = playerInventoryMock.getItemInMainHand();9PlayerInventoryMock playerInventoryMock = (PlayerInventoryMock) player.getInventory();10ItemStack playerMainHandItem = playerInventoryMock.getItemInMainHand();11PlayerInventoryMock playerInventoryMock = (PlayerInventoryMock) player.getInventory();12ItemStack playerMainHandItem = playerInventoryMock.getMainHandItem();13PlayerInventoryMock playerInventoryMock = (Player

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