How to use LivingEntityMock class of be.seeseemelk.mockbukkit.entity package

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock

Source:CustomNameUpdaterTest.java Github

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1package de.dicecraft.dicemobmanager.entity.name;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.attribute.AttributeInstanceMock;5import be.seeseemelk.mockbukkit.entity.LivingEntityMock;6import be.seeseemelk.mockbukkit.entity.ZombieMock;7import de.dicecraft.dicemobmanager.DiceMobManager;8import de.dicecraft.dicemobmanager.entity.CustomType;9import de.dicecraft.dicemobmanager.entity.ProtoEntity;10import org.bukkit.ChatColor;11import org.bukkit.attribute.Attribute;12import org.bukkit.entity.LivingEntity;13import org.bukkit.entity.Mob;14import org.junit.jupiter.api.AfterEach;15import org.junit.jupiter.api.BeforeEach;16import org.junit.jupiter.api.Test;17import java.lang.reflect.Field;18import java.util.Map;19import java.util.UUID;20import static org.assertj.core.api.Assertions.assertThat;21class CustomNameUpdaterTest {22 private static final String LIGHT_GREEN = String.valueOf(ChatColor.COLOR_CHAR) + ChatColor.GREEN.getChar();23 private static final String YELLOW = String.valueOf(ChatColor.COLOR_CHAR) + ChatColor.YELLOW.getChar();24 private ServerMock server;25 @BeforeEach26 public void setUp() {27 server = MockBukkit.mock();28 MockBukkit.load(DiceMobManager.class);29 }30 @AfterEach31 public void tearDown() {32 MockBukkit.unmock();33 }34 @Test35 void testHealthFormatting() {36 final ProtoEntity<? extends Mob> protoEntity = DiceMobManager.builder(CustomType.ZOMBIE).build();37 final CustomNameUpdater customNameUpdater = new CustomNameUpdater(protoEntity);38 assertThat(customNameUpdater.formatHealth(1)).isEqualTo("1");39 assertThat(customNameUpdater.formatHealth(10)).isEqualTo("10");40 assertThat(customNameUpdater.formatHealth(100)).isEqualTo("100");41 assertThat(customNameUpdater.formatHealth(1_000)).isEqualTo("1k");42 assertThat(customNameUpdater.formatHealth(10_000)).isEqualTo("10k");43 assertThat(customNameUpdater.formatHealth(100_000)).isEqualTo("100k");44 assertThat(customNameUpdater.formatHealth(1_000_000)).isEqualTo("1m");45 assertThat(customNameUpdater.formatHealth(10_000_000)).isEqualTo("10m");46 assertThat(customNameUpdater.formatHealth(100_000_000)).isEqualTo("100m");47 }48 @Test49 void testBuildName() {50 final String name = "Test-Name";51 final int level = 100;52 final LivingEntity livingEntity = new ZombieMock(server, UUID.randomUUID());53 final ProtoEntity<? extends Mob> protoEntity = DiceMobManager.builder(CustomType.ZOMBIE)54 .setName(name).setLevel(level).build();55 final NameUpdater nameUpdater = new CustomNameUpdater(protoEntity);56 assertThat(nameUpdater.buildName(livingEntity)).contains(name);57 assertThat(nameUpdater.buildName(livingEntity)).contains(String.valueOf(level));58 }59 @Test60 void testColorOfHealth() {61 final LivingEntity livingEntity = new ZombieMock(server, UUID.randomUUID());62 final ProtoEntity<? extends Mob> protoEntity = DiceMobManager.builder(CustomType.ZOMBIE).build();63 final NameUpdater nameUpdater = new CustomNameUpdater(protoEntity);64 assertThat(nameUpdater.buildName(livingEntity)).contains(LIGHT_GREEN);65 assertThat(nameUpdater.buildName(livingEntity)).doesNotContain(YELLOW);66 final double health = livingEntity.getHealth();67 livingEntity.setHealth(health / 2);68 assertThat(nameUpdater.buildName(livingEntity)).contains(YELLOW);69 }70 @Test71 @SuppressWarnings("unchecked")72 void testHealthNotExists() {73 final LivingEntity livingEntity = new ZombieMock(server, UUID.randomUUID());74 final ProtoEntity<? extends Mob> protoEntity = DiceMobManager.builder(CustomType.ZOMBIE).build();75 final NameUpdater nameUpdater = new CustomNameUpdater(protoEntity);76 Map<Attribute, AttributeInstanceMock> attributes = null;77 try {78 final Field field = LivingEntityMock.class.getDeclaredField("attributes");79 field.setAccessible(true);80 attributes = (Map<Attribute, AttributeInstanceMock>) field.get(livingEntity);81 } catch (NoSuchFieldException | IllegalAccessException e) {82 e.printStackTrace();83 }84 assertThat(attributes).isNotNull();85 attributes.remove(Attribute.GENERIC_MAX_HEALTH);86 //TODO test customName properly, mock entity not support customName87 assertThat(nameUpdater.buildName(livingEntity)).isEqualTo(livingEntity.getCustomName());88 }89 @Test90 void testUpdateName() {91 final LivingEntity livingEntity = new ZombieMock(server, UUID.randomUUID());92 final ProtoEntity<? extends Mob> protoEntity = DiceMobManager.builder(CustomType.ZOMBIE).build();...

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Source:ActivePotionEffect.java Github

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2import java.util.concurrent.TimeUnit;3import org.bukkit.entity.LivingEntity;4import org.bukkit.potion.PotionEffect;5import org.jetbrains.annotations.NotNull;6import be.seeseemelk.mockbukkit.entity.LivingEntityMock;7/**8 * This class represents an active {@link PotionEffect} which was applied to a {@link LivingEntity}.9 *10 * @author TheBusyBiscuit11 *12 * @see LivingEntityMock#addPotionEffect(PotionEffect)13 */14public final class ActivePotionEffect15{16 private final PotionEffect effect;17 private final long timestamp;18 public ActivePotionEffect(@NotNull PotionEffect effect)19 {20 this.effect = effect;21 this.timestamp = System.currentTimeMillis();22 }23 /**24 * This returns whether this {@link PotionEffect} has expired.25 *26 * @return Whether the effect wore off....

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LivingEntityMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.assertEquals;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.LivingEntity;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8{9 public void testGetHealth()10 {11 ServerMock server = MockBukkit.mock();12 LivingEntity entity = (LivingEntity) server.addEntity(EntityType.ZOMBIE);13 assertEquals(20, entity.getHealth(), 0.001);14 MockBukkit.unmock();15 }16}17package be.seeseemelk.mockbukkit.entity;18import static org.junit.Assert.assertEquals;19import org.bukkit.entity.EntityType;20import org.bukkit.entity.LivingEntity;21import org.junit.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24{25 public void testGetHealth()26 {27 ServerMock server = MockBukkit.mock();28 LivingEntity entity = (LivingEntity) server.addEntity(EntityType.ZOMBIE);29 assertEquals(20, entity.getHealth(), 0.001);30 MockBukkit.unmock();31 }32}33package be.seeseemelk.mockbukkit.entity;34import static org.junit.Assert.assertEquals;35import org.bukkit.entity.EntityType;36import org.bukkit.entity.LivingEntity;37import org.junit.Test;38import be.seeseemelk.mockbukkit.MockBukkit;39import be.seeseemelk.mockbukkit.ServerMock;40{41 public void testGetHealth()42 {43 ServerMock server = MockBukkit.mock();44 LivingEntity entity = (LivingEntity) server.addEntity(EntityType.ZOMBIE);45 assertEquals(20, entity.getHealth(), 0.001);46 MockBukkit.unmock();47 }48}

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LivingEntityMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.bukkit.util.Vector;5{6 public LivingEntityMock(Location location)7 {8 super(location);9 }10 public LivingEntityMock(EntityType type, Location location)11 {12 super(type, location);13 }14 public EntityType getType()15 {16 return EntityType.UNKNOWN;17 }18 public void damage(double amount)19 {20 }21 public void damage(double amount, Entity source)22 {23 }24 public double getHealth()25 {26 return 0;27 }28 public void setHealth(double health)29 {30 }31 public double getMaxHealth()32 {33 return 0;34 }35 public void setMaxHealth(double health)36 {37 }38 public void resetMaxHealth()39 {40 }41 public Location getEyeLocation()42 {43 return null;44 }45 public int getMaximumAir()46 {47 return 0;48 }49 public void setMaximumAir(int ticks)50 {51 }52 public int getRemainingAir()53 {54 return 0;55 }56 public void setRemainingAir(int ticks)57 {58 }59 public void setMaximumNoDamageTicks(int ticks)60 {61 }62 public int getMaximumNoDamageTicks()63 {64 return 0;65 }66 public double getLastDamage()67 {68 return 0;69 }70 public void setLastDamage(double damage)71 {72 }73 public int getNoDamageTicks()74 {75 return 0;76 }77 public void setNoDamageTicks(int ticks)78 {79 }80 public Player getKiller()81 {82 return null;83 }84 public boolean addPotionEffect(PotionEffect effect)85 {86 return false;87 }88 public boolean addPotionEffect(PotionEffect effect, boolean force)89 {90 return false;91 }92 public boolean addPotionEffects(Collection<PotionEffect> effects)93 {94 return false;95 }96 public boolean hasPotionEffect(PotionEffectType type)97 {98 return false;99 }

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LivingEntityMock

Using AI Code Generation

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1package com.example;2import java.util.UUID;3import org.bukkit.Bukkit;4import org.bukkit.Location;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import be.seeseemelk.mockbukkit.entity.LivingEntityMock;8{9 public static void main(String[] args)10 {11 LivingEntityMock entity = new LivingEntityMock(UUID.randomUUID(), EntityType.PLAYER);12 Location location = new Location(Bukkit.getWorld("world"), 0, 0, 0);13 entity.teleport(location);14 entity.addPassenger(entity);15 entity.removePassenger(entity);16 entity.setHealth(20);17 entity.setLastDamage(0);18 entity.setCustomName("name");19 entity.setCustomNameVisible(true);20 entity.setGlowing(true);21 entity.setInvulnerable(true);22 entity.setGravity(true);23 entity.setSilent(true);24 entity.setArrowsInBody(0);25 entity.setBasePotionData(null);26 entity.setCollidable(true);27 entity.setFireTicks(0);28 entity.setGlowing(true);29 entity.setInvulnerable(true);30 entity.setLeashHolder(entity);31 entity.setNoDamageTicks(0);32 entity.setRemainingAir(0);33 entity.setTicksLived(0);34 entity.setVelocity(null);35 entity.setCustomName("name");36 entity.setCustomNameVisible(true);37 entity.setGlowing(true);38 entity.setInvulnerable(true);39 entity.setGravity(true);40 entity.setSilent(true);41 entity.setArrowsInBody(0);42 entity.setBasePotionData(null);43 entity.setCollidable(true);44 entity.setFireTicks(0);45 entity.setGlowing(true);46 entity.setInvulnerable(true);47 entity.setLeashHolder(entity);48 entity.setNoDamageTicks(0);49 entity.setRemainingAir(0);50 entity.setTicksLived(0);51 entity.setVelocity(null);52 entity.addPotionEffect(null);53 entity.addPotionEffects(null);54 entity.damage(0);55 entity.damage(0, entity);56 entity.eject();57 entity.ejectPassengers();58 entity.getEquipment();59 entity.getEyeHeight();60 entity.getEyeLocation();61 entity.getKiller();62 entity.getLastDamage();63 entity.getLastDamageCause();64 entity.getLeashHolder();65 entity.getLocation();66 entity.getLocation(null

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LivingEntityMock

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4{5 public static void main(String[] args)6 {7 LivingEntityMock entity = new LivingEntityMock();8 PlayerMock player = new PlayerMock();9 entity.setHealth(5);10 entity.damage(2, player);11 System.out.println(entity.getHealth());12 }13}14Method Description addPotionEffect(PotionEffect effect) Adds the given potion effect to the entity. addPotionEffects(Collection<PotionEffect> effects) Adds the given collection of potion effects to the entity. damage(double amount) Damages the entity by the given amount of damage. damage(double amount, Entity source) Damages the entity by the given amount of damage caused by the given source. getAbsorptionAmount() Returns the amount of absorption health the entity has. getActiveP

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LivingEntityMock

Using AI Code Generation

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1public class LivingEntityMockTest {2 public void testLivingEntityMock() {3 LivingEntityMock entity = new LivingEntityMock();4 entity.setHealth(10);5 assertEquals(10, entity.getHealth());6 }7}8public class LivingEntityMockTest {9 public void testLivingEntityMock() {10 LivingEntityMock entity = new LivingEntityMock();11 entity.setHealth(10);12 assertEquals(10, entity.getHealth());13 }14}15public class LivingEntityMockTest {16 public void testLivingEntityMock() {17 LivingEntityMock entity = new LivingEntityMock();18 entity.setHealth(10);19 assertEquals(10, entity.getHealth());20 }21}22public class LivingEntityMockTest {23 public void testLivingEntityMock() {24 LivingEntityMock entity = new LivingEntityMock();25 entity.setHealth(10);26 assertEquals(10, entity.getHealth());27 }28}29public class LivingEntityMockTest {30 public void testLivingEntityMock() {31 LivingEntityMock entity = new LivingEntityMock();32 entity.setHealth(10);33 assertEquals(10, entity.getHealth());34 }35}36public class LivingEntityMockTest {37 public void testLivingEntityMock() {38 LivingEntityMock entity = new LivingEntityMock();39 entity.setHealth(10);40 assertEquals(10, entity.getHealth());41 }42}43public class LivingEntityMockTest {44 public void testLivingEntityMock() {

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LivingEntityMock

Using AI Code Generation

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1package com.test;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5public class Test {6 public static void main(String[] args) {7 LivingEntityMock entityMock = new LivingEntityMock(EntityType.ZOMBIE);8 entityMock.setHealth(100.0);9 entityMock.damage(10.0);10 System.out.println(entityMock.getHealth());11 }12}

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