How to use getEatingSound method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getEatingSound

Source:LivingEntityMock.java Github

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...666 // TODO Auto-generated method stub667 throw new UnimplementedOperationException();668 }669 @Override670 public @NotNull Sound getEatingSound(@NotNull ItemStack itemStack)671 {672 // TODO Auto-generated method stub673 throw new UnimplementedOperationException();674 }675 @Override676 public boolean canBreatheUnderwater()677 {678 // TODO Auto-generated method stub679 throw new UnimplementedOperationException();680 }681 @NotNull682 @Override683 public EntityCategory getCategory()684 {...

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getEatingSound

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock();2entity.getEatingSound();3PlayerMock player = new PlayerMock();4player.getEatingSound();5getEatingSound()6Default implementation: return Sound.ENTITY_GENERIC_EAT;7getHurtSound()8Default implementation: return Sound.ENTITY_GENERIC_HURT;9getDeathSound()10Default implementation: return Sound.ENTITY_GENERIC_DEATH;11getAmbientSound()12Default implementation: return Sound.ENTITY_GENERIC_AMBIENT;13getStepSound()14Default implementation: return Sound.ENTITY_GENERIC_STEP;15getEquipment()16Default implementation: return null;17getMaxHealth()18Default implementation: return 20;19getHealth()20Default implementation: return 20;21setHealth(double health)22Default implementation: this.health = health;23getMaxAir()24Default implementation: return 300;25getRemainingAir()

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getEatingSound

Using AI Code Generation

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1LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));2assertEquals("Eating sound", entityMock.getEatingSound(), Sound.ENTITY_ZOMBIE_EAT);3LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));4assertEquals("Hurt sound", entityMock.getHurtSound(), Sound.ENTITY_ZOMBIE_HURT);5LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));6assertEquals("Death sound", entityMock.getDeathSound(), Sound.ENTITY_ZOMBIE_DEATH);7LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));8entityMock.setEatingSound(Sound.ENTITY_ZOMBIE_AMBIENT);9assertEquals("Eating sound", entityMock.getEatingSound(), Sound.ENTITY_ZOMBIE_AMBIENT);10LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));11entityMock.setHurtSound(Sound.ENTITY_ZOMBIE_AMBIENT);12assertEquals("Hurt sound", entityMock.getHurtSound(), Sound.ENTITY_ZOMBIE_AMBIENT);13LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));14entityMock.setDeathSound(Sound.ENTITY_ZOMBIE_AMBIENT);15assertEquals("Death sound", entityMock.getDeathSound(), Sound.ENTITY_ZOMBIE_AMBIENT);16LivingEntityMock entityMock = new LivingEntityMock(server, new EntityMockData(EntityType.ZOMBIE));17entityMock.setHealth(20);18assertEquals("Health",

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getEatingSound

Using AI Code Generation

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1LivingEntityMock cow = server.addSimpleLivingEntity(LocationMock.NULL, EntityType.COW);2Sound sound = cow.getEatingSound();3assertEquals("entity.cow.eat", sound.getKey().getKey());4LivingEntityMock cow = server.addSimpleLivingEntity(LocationMock.NULL, EntityType.COW);5Sound sound = cow.getHurtSound();6assertEquals("entity.cow.hurt", sound.getKey().getKey());7LivingEntityMock cow = server.addSimpleLivingEntity(LocationMock.NULL, EntityType.COW);8Sound sound = cow.getDeathSound();9assertEquals("entity.cow.death", sound.getKey().getKey());10LivingEntityMock cow = server.addSimpleLivingEntity(LocationMock.NULL, EntityType.COW);11Sound sound = cow.getAmbientSound();12assertEquals("entity.cow.ambient", sound.getKey().getKey());13LivingEntityMock cow = server.addSimpleLivingEntity(LocationMock.NULL, EntityType.COW);14Sound sound = cow.getStepSound();15assertEquals("entity.cow.step", sound.getKey().getKey());16LivingEntityMock cow = server.addSimpleLivingEntity(LocationMock.NULL, EntityType.COW);

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