How to use getArrowCooldown method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getArrowCooldown

Source:LivingEntityMock.java Github

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...487 // TODO Auto-generated method stub488 throw new UnimplementedOperationException();489 }490 @Override491 public int getArrowCooldown()492 {493 // TODO Auto-generated method stub494 throw new UnimplementedOperationException();495 }496 @Override497 public void setInvisible(boolean invisible)498 {499 // TODO Auto-generated method stub500 throw new UnimplementedOperationException();501 }502 @Override503 public boolean isInvisible()504 {505 // TODO Auto-generated method stub...

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getArrowCooldown

Using AI Code Generation

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1public class ArrowCooldownTest {2 public void testArrowCooldown() {3 LivingEntityMock livingEntity = new LivingEntityMock();4 livingEntity.setArrowCooldown(5);5 assertEquals(5, livingEntity.getArrowCooldown());6 }7}8Method Description getArrowCooldown() Returns the arrow cooldown of this living entity. getHealth() Returns the current health of this entity. getHealthScale() Returns the health scale of this entity. getHealthScaled() Returns whether the health of this entity is scaled. getMaximumAir() Returns the maximum amount of air this entity can have. getMaximumNoDamageTicks() Returns the maximum amount of time that this entity can go without taking damage. getMaximumFireTicks() Returns the maximum amount of time that this entity can be on fire. getMaximumTicksLived() Returns the maximum amount of ticks that this entity can live. getMaximumAirTicks() Returns the maximum amount of air ticks this entity can have. getMaximumNoDamageTicksTicks() Returns the maximum amount of no damage ticks that this entity can go without taking damage. getMaximumFireTicksTicks() Returns the maximum amount of fire ticks that this entity can be on fire. getMaximumTicksLivedTicks() Returns the maximum amount of ticks that this entity can live. getMaximumHealth() Returns the maximum amount of health that this entity can have. getMaximumHealthTicks() Returns the maximum amount of health ticks that this entity can have. getMaximumAirScaled() Returns whether the maximum air of this entity is scaled. getMaximumNoDamageTicksScaled() Returns whether the maximum no damage ticks of this entity is scaled. getMaximumFireTicksScaled() Returns whether the maximum fire ticks of this entity is scaled. getMaximumTicksLivedScaled() Returns whether the maximum ticks lived of this entity is scaled. getMaximumHealthScaled() Returns whether the maximum health of this entity is scaled. getMaximumHealthTicksScaled() Returns whether the maximum health ticks of this entity is scaled. getMaximumAirScale() Returns the maximum air scale of this entity. getMaximumNoDamageTicksScale() Returns the maximum no damage ticks scale of this entity. getMaximumFireTicksScale() Returns the maximum fire ticks scale of this entity. getMaximumTicksLivedScale() Returns the maximum ticks lived scale of this entity. getMaximumHealthScale() Returns the maximum

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getArrowCooldown

Using AI Code Generation

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1LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));2livingEntityMock.getArrowCooldown();3LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));4livingEntityMock.setArrowCooldown(10);5LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));6livingEntityMock.getArrowsInBody();7LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));8livingEntityMock.setArrowsInBody(10);9LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));10livingEntityMock.getArrowsStuck();11LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));12livingEntityMock.setArrowsStuck(10);13LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));14livingEntityMock.getAttackCooldown();15LivingEntityMock livingEntityMock = new LivingEntityMock(server, new Location(world, 0, 0, 0));16livingEntityMock.setAttackCooldown(10);

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getArrowCooldown

Using AI Code Generation

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1public void testGetArrowCooldown() {2 LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));3 entity.setArrowCooldown(5);4 assertEquals(5, entity.getArrowCooldown());5}6public void testGetArrowCooldown() {7 LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));8 entity.setArrowCooldown(5);9 assertEquals(5, entity.getArrowCooldown());10}11import be.seeseemelk.mockbukkit.entity.LivingEntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import org.bukkit.Location;14import org.bukkit.entity.EntityType;15import org.bukkit.entity.Player;16import org.bukkit.inventory.ItemStack;17import org.bukkit.inventory.PlayerInventory;18import org.junit.After;19import org.junit.Before;20import org.junit.Test;21import static org.junit.Assert.*;22public class LivingEntityMockTest {23 private LivingEntityMock livingEntityMock;24 private PlayerMock playerMock;25 public void setUp() {26 livingEntityMock = new LivingEntityMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));27 playerMock = server.addPlayer();28 }29 public void tearDown() {30 livingEntityMock = null;31 playerMock = null;32 }33 public void testGetArrowCooldown() {34 livingEntityMock.setArrowCooldown(5);35 assertEquals(5, livingEntityMock.getArrowCooldown());36 }37 public void testGetArrowCooldownPlayer() {38 playerMock.setArrowCooldown(5);39 assertEquals(5, playerMock.getArrowCooldown());40 }41 public void testSetArrowCooldown() {42 livingEntityMock.setArrowCooldown(5);43 assertEquals(5, livingEntityMock.getArrowCooldown());44 }45 public void testSetArrowCooldownPlayer() {46 playerMock.setArrowCooldown(5);47 assertEquals(5, playerMock.getArrowCooldown());48 }49 public void testGetArrowCooldownZero() {50 livingEntityMock.setArrowCooldown(0);51 assertEquals(

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getArrowCooldown

Using AI Code Generation

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1public void testGetArrowCooldown()2{3 LivingEntityMock entity = new LivingEntityMock(server, new EntityLiving(EntityTypes.PLAYER, ((CraftServer) server).getServer()));4 entity.setArrowCooldown(20);5 assertEquals(20, entity.getArrowCooldown());6}

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