How to use getRemoveWhenFarAway method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getRemoveWhenFarAway

Source:LivingEntityMock.java Github

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...363 // TODO Auto-generated method stub364 throw new UnimplementedOperationException();365 }366 @Override367 public boolean getRemoveWhenFarAway()368 {369 // TODO Auto-generated method stub370 throw new UnimplementedOperationException();371 }372 @Override373 public void setRemoveWhenFarAway(boolean remove)374 {375 // TODO Auto-generated method stub376 throw new UnimplementedOperationException();377 }378 @Override379 public void setCanPickupItems(boolean pickup)380 {381 // TODO Auto-generated method stub...

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getRemoveWhenFarAway

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server);2entity.getRemoveWhenFarAway();3LivingEntityMock entity = new LivingEntityMock(server);4entity.getRemoveWhenFarAway();5LivingEntityMock entity = new LivingEntityMock(server);6entity.getRemoveWhenFarAway();7LivingEntityMock entity = new LivingEntityMock(server);8entity.getRemoveWhenFarAway();9LivingEntityMock entity = new LivingEntityMock(server);10entity.getRemoveWhenFarAway();11LivingEntityMock entity = new LivingEntityMock(server);12entity.getRemoveWhenFarAway();13LivingEntityMock entity = new LivingEntityMock(server);14entity.getRemoveWhenFarAway();15LivingEntityMock entity = new LivingEntityMock(server);16entity.getRemoveWhenFarAway();17LivingEntityMock entity = new LivingEntityMock(server);18entity.getRemoveWhenFarAway();19LivingEntityMock entity = new LivingEntityMock(server);20entity.getRemoveWhenFarAway();21LivingEntityMock entity = new LivingEntityMock(server);22entity.getRemoveWhenFarAway();

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getRemoveWhenFarAway

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);2entity.setRemoveWhenFarAway(true);3LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);4entity.setRemoveWhenFarAway(true);5LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);6entity.setRemoveWhenFarAway(true);7LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);8entity.setRemoveWhenFarAway(true);9LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);10entity.setRemoveWhenFarAway(true);11LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);12entity.setRemoveWhenFarAway(true);13LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);14entity.setRemoveWhenFarAway(true);15LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);16entity.setRemoveWhenFarAway(true);17LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);18entity.setRemoveWhenFarAway(true);19LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);20entity.setRemoveWhenFarAway(true);21LivingEntityMock entity = new LivingEntityMock(server, EntityType.COW);

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getRemoveWhenFarAway

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);2entity.setRemoveWhenFarAway(true);3PlayerMock player = server.addPlayer();4player.setRemoveWhenFarAway(true);5VehicleMock vehicle = new VehicleMock(server, EntityType.MINECART);6vehicle.setRemoveWhenFarAway(true);7ProjectileMock projectile = new ProjectileMock(server, EntityType.ARROW);8projectile.setRemoveWhenFarAway(true);9ItemMock item = new ItemMock(server, new ItemStack(Material.DIAMOND));10item.setRemoveWhenFarAway(true);11ExperienceOrbMock experienceOrb = new ExperienceOrbMock(server, 1);12experienceOrb.setRemoveWhenFarAway(true);13FallingBlockMock fallingBlock = new FallingBlockMock(server, Material.DIAMOND_BLOCK.createBlockData());14fallingBlock.setRemoveWhenFarAway(true);

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getRemoveWhenFarAway

Using AI Code Generation

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1import org.bukkit.entity.EntityType;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.LivingEntityMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;9{10 private ServerMock server;11 private BukkitSchedulerMock scheduler;12 private PlayerMock player;13 private LivingEntityMock entity;14 public void setUp() throws Exception15 {16 server = MockBukkit.mock();17 scheduler = server.getScheduler();18 player = server.addPlayer();19 entity = new LivingEntityMock(server, EntityType.ZOMBIE);20 }21 public void testGetRemoveWhenFarAway()22 {23 entity.setRemoveWhenFarAway(true);24 assertEquals(true, entity.getRemoveWhenFarAway());25 }26 public void testSetRemoveWhenFarAway()27 {28 entity.setRemoveWhenFarAway(true);29 assertEquals(true, entity.getRemoveWhenFarAway());30 }31 public void testRemoveWhenFarAway()32 {33 entity.setRemoveWhenFarAway(true);34 entity.teleport(player.getLocation().add(100, 0, 0));35 scheduler.performTicks(1);36 assertEquals(null, entity.getWorld());37 }38}

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getRemoveWhenFarAway

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.*;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.Player;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import org.junit.jupiter.api.AfterEach;9import org.junit.jupiter.api.BeforeEach;10import org.junit.jupiter.api.Test;11public class TestPlayerMock {12 private ServerMock server;13 private PlayerMock player;14 private World world;15 public void setUp() {16 server = MockBukkit.mock();17 world = server.addSimpleWorld("world");18 player = server.addPlayer();19 }20 public void tearDown() {21 MockBukkit.unmock();22 }23 public void testGetRemoveWhenFarAway() {24 player.setRemoveWhenFarAway(true);25 assertTrue(player.getRemoveWhenFarAway());26 player.setRemoveWhenFarAway(false);27 assertFalse(player.getRemoveWhenFarAway());28 }29 public void testRemoveWhenFarAway() {30 player.setRemoveWhenFarAway(true);31 player.teleport(world.getSpawnLocation());32 assertFalse(player.isDead());33 Location farAway = world.getSpawnLocation().clone();34 farAway.add(100000, 0, 0);35 player.teleport(farAway);36 assertTrue(player.isDead());37 }38 public void testNotRemoveWhenFarAway() {39 player.setRemoveWhenFarAway(false);40 player.teleport(world.getSpawnLocation());41 assertFalse(player.isDead());42 Location farAway = world.getSpawnLocation().clone();43 farAway.add(100000, 0, 0);44 player.teleport(farAway);45 assertFalse(player.isDead());46 }47}

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