How to use setMaximumAir method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.setMaximumAir

Source:LivingEntityMock.java Github

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...235 {236 return maxAirTicks;237 }238 @Override239 public void setMaximumAir(int ticks)240 {241 this.maxAirTicks = ticks;242 }243 @Override244 public int getMaximumNoDamageTicks()245 {246 // TODO Auto-generated method stub247 throw new UnimplementedOperationException();248 }249 @Override250 public void setMaximumNoDamageTicks(int ticks)251 {252 // TODO Auto-generated method stub253 throw new UnimplementedOperationException();...

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setMaximumAir

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1LivingEntityMock entity = new LivingEntityMock(server);2entity.setMaximumAir(100);3assertEquals(100, entity.getMaximumAir());4LivingEntityMock entity = new LivingEntityMock(server);5entity.setRemainingAir(100);6assertEquals(100, entity.getRemainingAir());7LivingEntityMock entity = new LivingEntityMock(server);8entity.setMaximumNoDamageTicks(100);9assertEquals(100, entity.getMaximumNoDamageTicks());10LivingEntityMock entity = new LivingEntityMock(server);11entity.setLastDamage(100);12assertEquals(100, entity.getLastDamage());13LivingEntityMock entity = new LivingEntityMock(server);14entity.setHealth(100);15assertEquals(100, entity.getHealth());16LivingEntityMock entity = new LivingEntityMock(server);17entity.setFireTicks(100);18assertEquals(100, entity.getFireTicks());19LivingEntityMock entity = new LivingEntityMock(server);20entity.setFallDistance(100);21assertEquals(100, entity.getFallDistance());22LivingEntityMock entity = new LivingEntityMock(server);23entity.setExp(100);24assertEquals(100, entity.getExp());25LivingEntityMock entity = new LivingEntityMock(server);26entity.setExhaustion(100);27assertEquals(100, entity.getExhaustion());28LivingEntityMock entity = new LivingEntityMock(server);29entity.setEyeHeight(100);30assertEquals(100, entity.getEyeHeight());

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setMaximumAir

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2LivingEntityMock livingEntityMock = new LivingEntityMock(server, new LocationMock());3livingEntityMock.setMaximumAir(100);4import be.seeseemelk.mockbukkit.entity.PlayerMock;5PlayerMock playerMock = server.addPlayer();6playerMock.setMaximumAir(100);

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