How to use getTargetBlockInfo method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getTargetBlockInfo

Source:PlayerMock.java Github

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...747 // TODO Auto-generated method stub748 throw new UnimplementedOperationException();749 }750 @Override751 public @Nullable TargetBlockInfo getTargetBlockInfo(int maxDistance, TargetBlockInfo.@NotNull FluidMode fluidMode)752 {753 // TODO Auto-generated method stub754 throw new UnimplementedOperationException();755 }756 @Override757 public @Nullable Entity getTargetEntity(int maxDistance, boolean ignoreBlocks)758 {759 // TODO Auto-generated method stub760 throw new UnimplementedOperationException();761 }762 @Override763 public @Nullable TargetEntityInfo getTargetEntityInfo(int maxDistance, boolean ignoreBlocks)764 {765 // TODO Auto-generated method stub...

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Source:LivingEntityMock.java Github

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...261 // TODO Auto-generated method stub262 throw new UnimplementedOperationException();263 }264 @Override265 public @Nullable TargetBlockInfo getTargetBlockInfo(int maxDistance, TargetBlockInfo.@NotNull FluidMode fluidMode)266 {267 // TODO Auto-generated method stub268 throw new UnimplementedOperationException();269 }270 @Override271 public @Nullable Entity getTargetEntity(int maxDistance, boolean ignoreBlocks)272 {273 // TODO Auto-generated method stub274 throw new UnimplementedOperationException();275 }276 @Override277 public @Nullable TargetEntityInfo getTargetEntityInfo(int maxDistance, boolean ignoreBlocks)278 {279 // TODO Auto-generated method stub...

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Source:ArmorStandMock.java Github

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...65 // TODO Auto-generated method stub66 throw new UnimplementedOperationException();67 }68 @Override69 public @Nullable TargetBlockInfo getTargetBlockInfo(int maxDistance, TargetBlockInfo.@NotNull FluidMode fluidMode)70 {71 // TODO Auto-generated method stub72 throw new UnimplementedOperationException();73 }74 @Override75 public @Nullable Entity getTargetEntity(int maxDistance, boolean ignoreBlocks)76 {77 // TODO Auto-generated method stub78 throw new UnimplementedOperationException();79 }80 @Override81 public @Nullable TargetEntityInfo getTargetEntityInfo(int maxDistance, boolean ignoreBlocks)82 {83 // TODO Auto-generated method stub...

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getTargetBlockInfo

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.entity.Entity;7import org.bukkit.util.Vector;8import java.util.ArrayList;9import java.util.List;10public class Test2 {11 public static void main(String[] args) {12 System.out.println("Hello World!");13 LivingEntityMock entity = new LivingEntityMock();14 entity.setVelocity(new Vector(0, 0, 0));15 entity.setEyeLocation(entity.getLocation().add(0, 1, 0));16 List<Block> blocks = entity.getLineOfSight(null, 5);17 System.out.println("Blocks: " + blocks.size());18 for (Block block : blocks) {19 System.out.println("Block: " + block.getType() + " " + block.getX() + " " + block.getY() + " " + block.getZ());20 }21 }22}23package be.seeseemelk.mockbukkit;24import be.seeseemelk.mockbukkit.entity.LivingEntityMock;25import org.bukkit.Material;26import org.bukkit.block.Block;27import org.bukkit.block.BlockFace;28import org.bukkit.entity.Entity;29import org.bukkit.util.Vector;30import java.util.ArrayList;31import java.util.List;32public class Test1 {33 public static void main(String[] args) {34 System.out.println("Hello World!");35 LivingEntityMock entity = new LivingEntityMock();36 entity.setVelocity(new Vector(0, 0, 0));37 entity.setEyeLocation(entity.getLocation().add(0, 1, 0));38 List<Block> blocks = entity.getLineOfSight(null, 5);39 System.out.println("Blocks: " + blocks.size());40 for (Block block : blocks) {41 System.out.println("Block: " + block.getType() + " " + block.getX() + " " + block.getY() + " " + block.getZ());42 }43 }44}45package be.seeseemelk.mockbukkit;46import be.se

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getTargetBlockInfo

Using AI Code Generation

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1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import be.seeseemelk.mockbukkit.entity.LivingEntityMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import org.bukkit.Material;8import org.bukkit.block.Block;9import org.bukkit.block.BlockFace;10import org.bukkit.entity.Entity;11import org.bukkit.entity.Player;12import org.bukkit.inventory.ItemStack;13import org.bukkit.util.Vector;14{15 LivingEntityMock entity;16 public void setUp()17 {18 entity = new LivingEntityMock(null, 10);19 }20 public void tearDown()21 {22 entity = null;23 }24 public void testGetTargetBlockInfo()25 {26 PlayerMock player = new PlayerMock(null, "testPlayer");27 player.setVelocity(new Vector(1, 1, 1));28 player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_AXE));29 Block block = entity.getTargetBlockInfo(player, 10, BlockFace.SELF);30 System.out.println(block);31 }32}33import org.junit.Test;34import org.junit.Before;35import org.junit.After;36import static org.junit.Assert.*;37import be.seeseemelk.mockbukkit.entity.LivingEntityMock;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39import org.bukkit.Material;40import org.bukkit.block.Block;41import org.bukkit.block.BlockFace;42import org.bukkit.entity.Entity;43import org.bukkit.entity.Player;44import org.bukkit.inventory.ItemStack;45import org.bukkit.util.Vector;46{47 LivingEntityMock entity;48 public void setUp()49 {50 entity = new LivingEntityMock(null, 10);51 }52 public void tearDown()53 {54 entity = null;55 }56 public void testGetTargetBlockInfo()57 {58 PlayerMock player = new PlayerMock(null, "testPlayer");59 player.setVelocity(new Vector(1, 1, 1));60 player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_AXE));61 Block block = entity.getTargetBlockInfo(player, 10,

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getTargetBlockInfo

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Location;3import org.bukkit.block.Block;4import org.bukkit.entity.Entity;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.LivingEntity;7import org.bukkit.util.Vector;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.WorldMock;11import be.seeseemelk.mockbukkit.block.BlockMock;12import be.seeseemelk.mockbukkit.block.BlockStateMock;13import be.seeseemelk.mockbukkit.block.data.BlockDataMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.entity.ProjectileMock;16{17 private double health = 20;18 private double maxHealth = 20;19 private double absorption = 0;20 private boolean invulnerable = false;21 private boolean sleeping = false;22 private boolean silent = false;23 private boolean glowing = false;24 private boolean persistent = false;25 private int arrowCount = 0;26 private int fireTicks = 0;27 private int maxFireTicks = 20;28 private int noDamageTicks = 0;29 private int maxNoDamageTicks = 20;30 private int remainingAir = 20;31 private int maxAir = 20;32 private int portalCooldown = 0;33 private int remainingAirTicks = 20;34 private int maxAirTicks = 20;35 private int remainingPortalCooldown = 0;36 private int maxPortalCooldown = 20;37 private int remainingInvulnerabilityTicks = 0;38 private int maxInvulnerabilityTicks = 20;39 private int remainingInvulnerableTicks = 0;40 private int maxInvulnerableTicks = 20;41 private int remainingSleepTicks = 0;42 private int maxSleepTicks = 20;43 private int remainingSleepingTicks = 0;44 private int maxSleepingTicks = 20;45 private int remainingSwimTicks = 0;46 private int maxSwimTicks = 20;47 private int remainingSwimmingTicks = 0;48 private int maxSwimmingTicks = 20;49 private int remainingGlowingTicks = 0;

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getTargetBlockInfo

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.entity.Entity;6import org.bukkit.entity.EntityType;7import org.bukkit.entity.Player;8import org.bukkit.util.BlockIterator;9import org.junit.Test;10public class TestMockBukkit {11public void testGetTargetBlockInfo() {12LivingEntityMock entity = new LivingEntityMock(null, EntityType.PLAYER);13entity.setTargetBlockInfo(new BlockIterator(new PlayerMock(null, 0, 0, 0), 5), 5);14Block block = entity.getTargetBlock(null, 5);15if (block.getType() != Material.AIR) {16System.out.println("Block is not air");17}18BlockFace face = entity.getTargetBlockFace();19if (face != BlockFace.UP) {20System.out.println("Block face is not up");21}22}23}

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getTargetBlockInfo

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import org.bukkit.inventory.EquipmentSlot;8import org.bukkit.inventory.ItemStack;9import org.bukkit.inventory.PlayerInventory;10import org.bukkit.inventory.meta.ItemMeta;11import org.junit.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.entity.LivingEntityMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15{16 public void testGetTargetBlockInfo()17 {18 MockBukkit.mock();19 PlayerMock player = MockBukkit.createMockPlayer();

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getTargetBlockInfo

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.LivingEntity;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.LivingEntityMock;13{14 public void testGetTargetBlockInfo()15 {16 ServerMock server = MockBukkit.mock();17 Player player = server.addPlayer();18 PlayerInventory inventory = player.getInventory();19 ItemStack itemStack = new ItemStack(Material.STONE_AXE);20 inventory.setItemInMainHand(itemStack);21 LivingEntityMock livingEntityMock = new LivingEntityMock(server, EntityType.PLAYER);22 Block block = livingEntityMock.getTargetBlockInfo(5, 1).getBlock();23 System.out.println(block.getType());24 MockBukkit.unmock();25 }26}27package com.example;28import org.bukkit.Material;29import org.bukkit.block.Block;30import org.bukkit.entity.EntityType;31import org.bukkit.entity.LivingEntity;32import org.bukkit.entity.Player;33import org.bukkit.inventory.ItemStack;34import org.bukkit.inventory.PlayerInventory;35import org.junit.jupiter.api.Test;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import be.seeseemelk.mockbukkit.entity.LivingEntityMock;39{40 public void testGetTargetBlock()41 {42 ServerMock server = MockBukkit.mock();43 Player player = server.addPlayer();44 PlayerInventory inventory = player.getInventory();45 ItemStack itemStack = new ItemStack(Material.STONE_AXE);46 inventory.setItemInMainHand(itemStack);47 LivingEntityMock livingEntityMock = new LivingEntityMock(server, EntityType.PLAYER);48 Block block = livingEntityMock.getTargetBlock(5, 1);49 System.out.println(block.getType());50 MockBukkit.unmock();51 }52}

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getTargetBlockInfo

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.entity.Entity;5import org.bukkit.entity.LivingEntity;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.ItemMeta;9import org.bukkit.plugin.java.JavaPlugin;10import org.bukkit.util.RayTraceResult;11import be.seeseemelk.mockbukkit.entity.LivingEntityMock;12import java.util.ArrayList;13public class Main extends JavaPlugin {14 public void onEnable() {15 }16 public void onDisable() {17 }18 public void testGetTargetBlockInfo(Player player) {19 ItemStack item = new ItemStack(Material.STONE_SWORD);20 ItemMeta meta = item.getItemMeta();21 meta.setUnbreakable(true);22 item.setItemMeta(meta);23 player.getInventory().addItem(item);24 player.getInventory().setHeldItemSlot(0);25 LivingEntityMock livingEntityMock = new LivingEntityMock(player.getWorld(), player.getLocation());26 livingEntityMock.setTarget(player);27 RayTraceResult result = livingEntityMock.getTargetBlockInfo(100, 1);28 Block block = result.getHitBlock();29 Entity entity = result.getHitEntity();30 System.out.println(block.getType());31 System.out.println(entity.getType());32 }33}34package com.example;35import org.bukkit.Material;36import org.bukkit.block.Block;37import org.bukkit.entity.Entity;38import org.bukkit.entity.LivingEntity;39import org.bukkit.entity.Player;40import org.bukkit.inventory.ItemStack;41import org.bukkit.inventory.meta.ItemMeta;42import org.bukkit.plugin.java.JavaPlugin;43import org.bukkit.util.RayTraceResult;44import be.seeseemelk.mockbukkit.entity.PlayerMock;45import java.util.ArrayList;46public class Main extends JavaPlugin {47 public void onEnable() {48 }49 public void onDisable() {50 }51 public void testGetTargetBlockInfo(Player player) {52 ItemStack item = new ItemStack(Material.STONE_SWORD);

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getTargetBlockInfo

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import org.bukkit.util.Vector;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.entity.LivingEntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13public class ExampleTest {14 public void setUp() {15 MockBukkit.mock();16 }17 public void testBlockTarget() {18 PlayerMock player = MockBukkit.createMockPlayer();19 LivingEntityMock entity = new LivingEntityMock(player.getWorld(), EntityType.ZOMBIE);20 entity.setTarget(player);21 entity.setVelocity(new Vector(0, 0, 0));22 entity.setTargetBlockInfo(new Vector(0, 0, 0), BlockFace.NORTH, Material.STONE, (byte) 0);23 Block targetBlock = entity.getTargetBlock(null, 10);24 System.out.println(targetBlock.getType());25 }26}27package com.example;28import org.bukkit.Material;29import org.bukkit.block.Block;30import org.bukkit.block.BlockFace;31import org.bukkit.entity.EntityType;32import org.bukkit.entity.Player;33import org.bukkit.util.Vector;34import org.junit.Before;35import org.junit.Test;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.entity.LivingEntityMock;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39public class ExampleTest {40 public void setUp() {41 MockBukkit.mock();42 }43 public void testBlockTarget() {44 PlayerMock player = MockBukkit.createMockPlayer();45 LivingEntityMock entity = new LivingEntityMock(player.getWorld(), EntityType.ZOMBIE);46 entity.setTarget(player);47 entity.setVelocity(new Vector(0, 0, 0));48 entity.setTargetBlockInfo(new Vector(0, 0, 0), BlockFace.NORTH, Material.STONE, (byte) 0);49 Block targetBlock = entity.getTargetBlock(null,

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getTargetBlockInfo

Using AI Code Generation

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1@Command("look")2@CommandPermission("look.use")3public class LookCommand extends BaseCommand {4 public void onLook(Player player) {5 LivingEntityMock playerMock = (LivingEntityMock) player;6 Block block = playerMock.getTargetBlockInfo(100, FluidCollisionMode.NEVER, true).getBlock();7 player.sendMessage("The block you are looking at is " + block.getType().toString());8 }9}10@Command("look")11@CommandPermission("look.use")12public class LookCommand extends BaseCommand {13 public void onLook(Player player) {14 LivingEntityMock playerMock = (LivingEntityMock) player;15 Block block = playerMock.getTargetBlockInfo(100, FluidCollisionMode.NEVER, true).getBlock();16 player.sendMessage("The block you are looking at is " + block.getType().toString());17 }18}19@Command("look")20@CommandPermission("look.use")21public class LookCommand extends BaseCommand {22 public void onLook(Player player) {23 LivingEntityMock playerMock = (LivingEntityMock) player;24 Block block = playerMock.getTargetBlockInfo(100, FluidCollisionMode.NEVER, true).getBlock();25 player.sendMessage("The block you are looking at is " + block.getType().toString());26 }27}28@Command("look")29@CommandPermission("look.use")30public class LookCommand extends BaseCommand {

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