How to use damage method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.damage

Source:LivingEntityMock.java Github

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...96 {97 setMaxHealth(maxHealth);98 }99 @Override100 public void damage(double amount)101 {102 damage(amount, null);103 }104 @SuppressWarnings("deprecation")105 @Override106 public void damage(double amount, Entity source)107 {108 if (isInvulnerable())109 {110 if (source instanceof HumanEntity)111 {112 if (((Player) source).getGameMode() != GameMode.CREATIVE)113 {114 return;115 }116 }117 else118 {119 return;120 }121 }122 Map<EntityDamageEvent.DamageModifier, Double> modifiers = new EnumMap<>(EntityDamageEvent.DamageModifier.class);123 modifiers.put(EntityDamageEvent.DamageModifier.BASE, 1.0);124 Map<EntityDamageEvent.DamageModifier, Function<Double, Double>> modifierFunctions = new EnumMap<>(125 EntityDamageEvent.DamageModifier.class);126 modifierFunctions.put(EntityDamageEvent.DamageModifier.BASE, damage -> damage);127 EntityDamageEvent event = source != null ?128 new EntityDamageByEntityEvent(source, this,129 EntityDamageEvent.DamageCause.ENTITY_ATTACK, modifiers, modifierFunctions)130 :131 new EntityDamageEvent(this, EntityDamageEvent.DamageCause.CUSTOM, modifiers,132 modifierFunctions)133 ;134 event.setDamage(amount);135 Bukkit.getPluginManager().callEvent(event);136 if (!event.isCancelled())137 {138 setLastDamageCause(event);139 amount = event.getDamage();140 setHealth(health - amount);141 }142 }143 @Override144 public AttributeInstance getAttribute(Attribute attribute)145 {146 if (attributes.containsKey(attribute))147 return attributes.get(attribute);148 else149 throw new UnimplementedOperationException();150 }151 @Override152 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile)153 {154 // TODO Auto-generated method stub155 throw new UnimplementedOperationException();156 }157 @Override158 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity)159 {160 T entity = launchProjectile(projectile);161 entity.setVelocity(velocity);162 return entity;163 }164 @Override165 public double getEyeHeight()166 {167 // TODO Auto-generated method stub168 throw new UnimplementedOperationException();169 }170 @Override171 public double getEyeHeight(boolean ignorePose)172 {173 // TODO Auto-generated method stub174 throw new UnimplementedOperationException();175 }176 @Override177 public Location getEyeLocation()178 {179 return getLocation().add(0, getEyeHeight(), 0);180 }181 @Override182 public List<Block> getLineOfSight(Set<Material> transparent, int maxDistance)183 {184 // TODO Auto-generated method stub185 throw new UnimplementedOperationException();186 }187 @Override188 public Block getTargetBlock(Set<Material> transparent, int maxDistance)189 {190 // TODO Auto-generated method stub191 throw new UnimplementedOperationException();192 }193 @Override194 public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance)195 {196 // TODO Auto-generated method stub197 throw new UnimplementedOperationException();198 }199 @Override200 public Block getTargetBlockExact(int maxDistance)201 {202 // TODO Auto-generated method stub203 throw new UnimplementedOperationException();204 }205 @Override206 public Block getTargetBlockExact(int maxDistance, FluidCollisionMode fluidCollisionMode)207 {208 // TODO Auto-generated method stub209 throw new UnimplementedOperationException();210 }211 @Override212 public RayTraceResult rayTraceBlocks(double maxDistance)213 {214 // TODO Auto-generated method stub215 throw new UnimplementedOperationException();216 }217 @Override218 public RayTraceResult rayTraceBlocks(double maxDistance, FluidCollisionMode fluidCollisionMode)219 {220 // TODO Auto-generated method stub221 throw new UnimplementedOperationException();222 }223 @Override224 public int getRemainingAir()225 {226 return remainingAirTicks;227 }228 @Override229 public void setRemainingAir(int ticks)230 {231 this.remainingAirTicks = ticks;232 }233 @Override234 public int getMaximumAir()235 {236 return maxAirTicks;237 }238 @Override239 public void setMaximumAir(int ticks)240 {241 this.maxAirTicks = ticks;242 }243 @Override244 public int getMaximumNoDamageTicks()245 {246 // TODO Auto-generated method stub247 throw new UnimplementedOperationException();248 }249 @Override250 public void setMaximumNoDamageTicks(int ticks)251 {252 // TODO Auto-generated method stub253 throw new UnimplementedOperationException();254 }255 @Override256 public double getLastDamage()257 {258 // TODO Auto-generated method stub259 throw new UnimplementedOperationException();260 }261 @Override262 public void setLastDamage(double damage)263 {264 // TODO Auto-generated method stub265 throw new UnimplementedOperationException();266 }267 @Override268 public int getNoDamageTicks()269 {270 // TODO Auto-generated method stub271 throw new UnimplementedOperationException();272 }273 @Override274 public void setNoDamageTicks(int ticks)275 {276 // TODO Auto-generated method stub...

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damage

Using AI Code Generation

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1 public void testDamage() {2 LivingEntityMock entity = new LivingEntityMock(server, new Vector(0, 0, 0));3 entity.damage(5);4 assertEquals(20 - 5, entity.getHealth());5 }6}

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damage

Using AI Code Generation

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1public void testDamage() {2LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);3PlayerMock player = server.addPlayer();4entity.damage(10, player);5assertEquals(10, player.getHealth());6}7public void damage(double amount, Player source)8{9 if (source == null)10 throw new IllegalArgumentException("Source cannot be null");11 if (source.isDead())12 throw new IllegalArgumentException("Source cannot be dead");13 if (amount < 0)14 throw new IllegalArgumentException("Amount cannot be negative");15 if (amount > 0)16 {17 double health = getHealth() - amount;18 if (health <= 0)19 {20 setHealth(0);21 setDead(true);22 }23 setHealth(health);24 }25}

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damage

Using AI Code Generation

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1import org.bukkit.entity.Player;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7{8 private ServerMock server;9 private PlayerMock player;10 public void setUp()11 {12 server = MockBukkit.mock();13 player = server.addPlayer();14 }15 public void testPlayerHealth()16 {17 player.setMaxHealth(20);18 player.setHealth(20);19 assertEquals(20, player.getHealth());20 player.damage(10);21 assertEquals(10, player.getHealth());22 player.damage(5);23 assertEquals(5, player.getHealth());24 player.damage(5);25 assertEquals(0, player.getHealth());26 }27}

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