How to use getEquipment method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getEquipment

Source:ArmorStandMock.java Github

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...34 {35 return EntityType.ARMOR_STAND;36 }37 @Override38 public EntityEquipment getEquipment()39 {40 return equipment;41 }42 @Override43 @Deprecated44 public ItemStack getBoots()45 {46 return getEquipment().getBoots();47 }48 @Override49 @Deprecated50 public void setBoots(ItemStack item)51 {52 getEquipment().setBoots(item);53 }54 @Override55 @Deprecated56 public ItemStack getLeggings()57 {58 return getEquipment().getLeggings();59 }60 @Override61 @Deprecated62 public void setLeggings(ItemStack item)63 {64 getEquipment().setLeggings(item);65 }66 @Override67 @Deprecated68 public ItemStack getChestplate()69 {70 return getEquipment().getChestplate();71 }72 @Override73 @Deprecated74 public void setChestplate(ItemStack item)75 {76 getEquipment().setChestplate(item);77 }78 @Override79 @Deprecated80 public ItemStack getHelmet()81 {82 return getEquipment().getHelmet();83 }84 @Override85 @Deprecated86 public void setHelmet(ItemStack item)87 {88 getEquipment().setHelmet(item);89 }90 @Override91 @Deprecated92 public ItemStack getItemInHand()93 {94 return getEquipment().getItemInMainHand();95 }96 @Override97 @Deprecated98 public void setItemInHand(ItemStack item)99 {100 getEquipment().setItemInMainHand(item);101 }102 @Override103 public EulerAngle getBodyPose()104 {105 // TODO Auto-generated method stub106 throw new UnimplementedOperationException();107 }108 @Override109 public void setBodyPose(EulerAngle pose)110 {111 // TODO Auto-generated method stub112 throw new UnimplementedOperationException();113 }114 @Override...

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getEquipment

Using AI Code Generation

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1LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER);2LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1);3LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1, "name");4LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1, "name", new LocationMock());5LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1, "name", new LocationMock(), new Vector(0, 0, 0));6LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1, "name", new LocationMock(), new Vector(0, 0, 0), new EulerAngle(0, 0, 0));7LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1, "name", new LocationMock(), new Vector(0, 0, 0), new EulerAngle(0, 0, 0), new EulerAngle(0, 0, 0));8LivingEntityMock livingEntity = new LivingEntityMock(server, EntityType.VILLAGER, 1, "name", new LocationMock(), new Vector(0, 0, 0), new EulerAngle(0, 0, 0), new EulerAngle(0, 0, 0), new Eu

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getEquipment

Using AI Code Generation

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1public void getEquipmentTest() {2 LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);3 ItemStack item = new ItemStack(Material.STONE);4 entity.getEquipment().setItemInMainHand(item);5 assertSame(item, entity.getEquipment().getItemInMainHand());6}7package com.github.seeseemelk.mockbukkit;8import static org.junit.jupiter.api.Assertions.assertSame;9import org.bukkit.Material;10import org.bukkit.entity.EntityType;11import org.bukkit.inventory.ItemStack;12import org.junit.jupiter.api.AfterEach;13import org.junit.jupiter.api.BeforeEach;14import org.junit.jupiter.api.Test;15import be.seeseemelk.mockbukkit.entity.LivingEntityMock;16{17 public void setUp()18 {19 MockBukkit.mock();20 }21 public void tearDown()22 {23 MockBukkit.unmock();24 }25 void getEquipmentTest()26 {27 LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);

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getEquipment

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.junit.jupiter.api.Test;5import static org.junit.jupiter.api.Assertions.assertEquals;6public class TestMockBukkit {7 public void testMockBukkit() {8 LivingEntityMock entity = new LivingEntityMock();9 ItemStack[] items = new ItemStack[5];10 items[0] = new ItemStack(Material.DIAMOND_SWORD);11 items[1] = new ItemStack(Material.DIAMOND_PICKAXE);12 items[2] = new ItemStack(Material.DIAMOND_AXE);13 items[3] = new ItemStack(Material.DIAMOND_HOE);14 items[4] = new ItemStack(Material.DIAMOND_SHOVEL);15 entity.getEquipment().setArmorContents(items);16 ItemStack[] items2 = entity.getEquipment().getArmorContents();17 assertEquals(items[0], items2[0]);18 assertEquals(items[1], items2[1]);19 assertEquals(items[2], items2[2]);20 assertEquals(items[3], items2[3]);21 assertEquals(items[4], items2[4]);22 }23}

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getEquipment

Using AI Code Generation

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1public void testHelmet() {2 Player player = server.addPlayer();3 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);4 player.getEquipment().setHelmet(helmet);5 assertTrue(player.getEquipment().getHelmet().getType() == Material.DIAMOND_HELMET);6}7 at org.junit.Assert.assertEquals(Assert.java:115)8 at org.junit.Assert.assertEquals(Assert.java:144)9 at com.example.test.Test.testHelmet(Test.java:16)10public void testHelmet() {11 Player player = server.addPlayer();12 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);13 player.getEquipment().setHelmet(helmet);14 assertTrue(player.getEquipment().getHelmet().getType() == Material.DIAMOND_HELMET);15}

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