How to use GetNextQueryKey method of Microsoft.Coyote.Actors.BugFinding.Tests.Join class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Join.GetNextQueryKey

ChordTests.cs

Source:ChordTests.cs Github

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...608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];...

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GetNextQueryKey

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Join;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 private int[] arr = new int[10];12 private int i;13 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]14 {15 }16 private void Init()17 {18 this.i = 0;19 this.SendEvent(this.Id, new UnitEvent());20 }21 [OnEventGotoState(typeof(UnitEvent), typeof(Loop))]22 {23 }24 private void Loop()25 {26 this.arr[this.i] = 1;27 this.i++;28 this.SendEvent(this.Id, new UnitEvent());29 }30 [OnEventGotoState(typeof(UnitEvent), typeof(Join))]31 {32 }33 private void Join()34 {35 this.Assert(this.i == 10, "Assertion failed.");36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding.Tests.Join;45using Microsoft.Coyote.SystematicTesting;46using Microsoft.Coyote.Tasks;47{48 {49 private int[] arr = new int[10];50 private int i;51 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]52 {53 }54 private void Init()55 {56 this.i = 0;57 this.SendEvent(this.Id, new UnitEvent());58 }59 [OnEventGotoState(typeof(UnitEvent), typeof(Loop))]60 {61 }62 private void Loop()

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GetNextQueryKey

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.Join;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 using (var runtime = RuntimeFactory.Create(configuration))13 {14 var actor = CreateActor(runtime);15 var task = Task.Run(() => runtime.Run());16 task.Wait();17 }18 }19 private static ActorId CreateActor(Runtime runtime)20 {21 var actor = runtime.CreateActor(typeof(Join));22 var task = Task.Run(() => runtime.SendEvent(actor, new GetNextQueryKey()));23 task.Wait();24 return actor;25 }26 }27}

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GetNextQueryKey

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.Runtime.Scheduling;10using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies;11using Microsoft.Coyote.TestingServices.Runtime.Scheduling;12using Microsoft.Coyote.Actors.BugFinding.Tests;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(1);18 var test = new BugFindingTests(configuration);19 test.TestJoin();20 }21 }22}23I have released a new version of Coyote (1.0.4) that has the fix for this issue. Please let me know if you find

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GetNextQueryKey

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public static void Main(string[] args)10 {11 Join join = new Join();12 join.GetNextQueryKey();13 }14 }15}16Error CS0120 An object reference is required for the non-static field, method, or property 'Join.GetNextQueryKey()' 2.cs 12 Active17Error CS0120 An object reference is required for the non-static field, method, or property 'Join.GetNextQueryKey()' 2.cs 12 Active18Join join = new Join();19join.GetNextQueryKey();

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GetNextQueryKey

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Join), new ActorId("join"));11 runtime.Run();12 }13 }14 {15 private readonly ActorId actor1;16 private readonly ActorId actor2;17 public Join(ActorId actor1, ActorId actor2)18 {19 this.actor1 = actor1;20 this.actor2 = actor2;21 }22 protected override async Task OnInitializeAsync(Event initialEvent)23 {24 await this.SendEventAsync(this.actor1, new E());25 await this.SendEventAsync(this.actor2, new E());26 await this.Runtime.GetNextQueryKeyAsync();27 await this.Runtime.GetNextQueryKeyAsync();28 await this.Runtime.GetNextQueryKeyAsync();29 }30 }31 {32 private readonly ActorId join;33 public Actor1(ActorId join)34 {35 this.join = join;36 }37 protected override async Task OnEventAsync(Event e)38 {39 await this.SendEventAsync(this.join, new E());40 }41 }42 {43 private readonly ActorId join;44 public Actor2(ActorId join)45 {46 this.join = join;47 }48 protected override async Task OnEventAsync(Event e)49 {50 await this.SendEventAsync(this.join, new E());51 }52 }53 {54 }55}

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GetNextQueryKey

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var queryKey = new List<int>();11 while (true)12 {13 var newQueryKey = Join.GetNextQueryKey(queryKey);14 if (newQueryKey == null)15 {16 break;17 }18 queryKey = newQueryKey;19 }20 }21 }22}

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GetNextQueryKey

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7{8 {9 private int Value;10 private TaskCompletionSource<bool> tcs;11 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]12 private class InitState : State { }13 private void Init()14 {15 this.Value = 0;16 this.tcs = new TaskCompletionSource<bool>();17 this.CreateActor(typeof(Worker), new UnitEvent());

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