How to use EntityEquipmentMock method of be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.EntityEquipmentMock

Source:EntityEquipmentMock.java Github

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...14 *15 * @author TheBusyBiscuit16 *17 */18public class EntityEquipmentMock implements EntityEquipment19{20 private final LivingEntityMock holder;21 private ItemStack itemInMainHand;22 private ItemStack itemInOffHand;23 private ItemStack helmet;24 private ItemStack chestPlate;25 private ItemStack leggings;26 private ItemStack boots;27 public EntityEquipmentMock(@NotNull LivingEntityMock holder)28 {29 this.holder = holder;30 }31 @Override32 public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item)33 {34 setItem(slot, item, false);35 }36 @Override37 public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item, boolean silent)38 {39 switch (slot)40 {41 case HEAD:...

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Source:ZombieMock.java Github

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...7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.UnimplementedOperationException;9public class ZombieMock extends MonsterMock implements Zombie10{11 private final EntityEquipment equipment = new EntityEquipmentMock(this);12 private boolean baby;13 private boolean villager;14 private Villager.Profession profession;15 private boolean converting;16 private int conversionTime;17 public ZombieMock(ServerMock server, UUID uuid)18 {19 super(server, uuid);20 setMaxHealth(20);21 setHealth(20);22 }23 @Override24 public EntityType getType()25 {...

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EntityEquipmentMock

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import java.util.logging.Logger;4import org.bukkit.Material;5import org.bukkit.entity.Player;6import org.bukkit.inventory.ItemStack;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13{14 private ServerMock server;15 private PlayerMock player;16 private Logger logger;17 public void setUp()18 {19 server = MockBukkit.mock();20 player = server.addPlayer();21 logger = Logger.getLogger("Minecraft");22 }23 public void tearDown()24 {25 MockBukkit.unmock();26 }27 public void testGetItemInMainHand()28 {29 logger.info("getItemInMainHand");30 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);31 player.getInventory().setItemInMainHand(item);32 assertEquals(item, player.getInventory().getItemInMainHand());33 }34 public void testGetItemInOffHand()35 {36 logger.info("getItemInOffHand");37 ItemStack item = new ItemStack(Material.SHIELD);38 player.getInventory().setItemInOffHand(item);39 assertEquals(item, player.getInventory().getItemInOffHand());40 }41 public void testGetHelmet()42 {43 logger.info("getHelmet");44 ItemStack item = new ItemStack(Material.DIAMOND_HELMET);45 player.getInventory().setHelmet(item);46 assertEquals(item, player.getInventory().getHelmet());47 }48 public void testGetChestplate()49 {50 logger.info("getChestplate");51 ItemStack item = new ItemStack(Material.DIAMOND_CHESTPLATE);52 player.getInventory().setChestplate(item);53 assertEquals(item, player.getInventory().getChestplate());54 }55 public void testGetLeggings()56 {57 logger.info("getLeggings");58 ItemStack item = new ItemStack(Material.DIAMOND_LEGGINGS);59 player.getInventory().setLeggings(item);60 assertEquals(item, player.getInventory().getLeggings());61 }62 public void testGetBoots()63 {64 logger.info("get

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EntityEquipmentMock

Using AI Code Generation

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1import org.bukkit.inventory.EquipmentSlot;2import org.bukkit.inventory.ItemStack;3import org.junit.jupiter.api.Test;4import org.junit.jupiter.api.extension.ExtendWith;5import org.mockito.Mock;6import org.mockito.junit.jupiter.MockitoExtension;7import be.seeseemelk.mockbukkit.entity.EntityMock;8import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;9import static org.junit.jupiter.api.Assertions.*;10import static org.mockito.Mockito.when;11@ExtendWith(MockitoExtension.class)12class EntityEquipmentMockTest {13 private EntityMock entity;14 void testGetItem() {15 EntityEquipmentMock equipment = new EntityEquipmentMock(entity);16 ItemStack item = new ItemStack(Material.STONE);17 equipment.setItem(EquipmentSlot.HAND, item);18 when(entity.getEquipment()).thenReturn(equipment);19 assertEquals(item, entity.getEquipment().getItem(EquipmentSlot.HAND));20 }21}22import org.bukkit.inventory.EquipmentSlot;23import org.bukkit.inventory.ItemStack;24import org.junit.jupiter.api.Test;25import org.junit.jupiter.api.extension.ExtendWith;26import org.mockito.Mock;27import org.mockito.junit.jupiter.MockitoExtension;28import be.seeseemelk.mockbukkit.entity.EntityMock;29import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;30import static org.junit.jupiter.api.Assertions.*;31import static org.mockito.Mockito.when;32@ExtendWith(MockitoExtension.class)33class EntityEquipmentMockTest {34 private EntityMock entity;35 void testGetItem() {36 EntityEquipmentMock equipment = new EntityEquipmentMock(entity);37 ItemStack item = new ItemStack(Material.STONE);38 equipment.setItem(EquipmentSlot.HAND, item);39 when(entity.getEquipment()).thenReturn(equipment);40 assertEquals(item, entity.getEquipment().getItem(EquipmentSlot.HAND));41 }42}43import org.bukkit.inventory.EquipmentSlot;44import org.bukkit.inventory.ItemStack;45import org.junit.jupiter.api.Test;46import org.junit.jupiter.api.extension.ExtendWith;47import org.mockito.Mock;48import org.mockito.junit.jupiter.MockitoExtension;49import be.seeseemelk.mockbukkit.entity.EntityMock;50import be.seeseemelk.mockbukkit

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EntityEquipmentMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.junit.Before;6import org.junit.Test;7import static org.junit.Assert.*;8{9 private PlayerMock player;10 private EntityEquipmentMock equipment;11 public void setUp()12 {13 player = new PlayerMock(null, "Player");14 equipment = new EntityEquipmentMock(player);15 }16 public void testSetBoots()17 {18 equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));19 assertEquals(Material.DIAMOND_BOOTS, equipment.getBoots().getType());20 }21}22import be.seeseemelk.mockbukkit.entity.PlayerMock;23import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;24import org.bukkit.Material;25import org.bukkit.entity.Player;26import org.junit.Before;27import org.junit.Test;28import static org.junit.Assert.*;29{30 private PlayerMock player;31 private EntityEquipmentMock equipment;32 public void setUp()33 {34 player = new PlayerMock(null, "Player");35 equipment = new EntityEquipmentMock(player);36 }37 public void testSetChestplate()38 {39 equipment.setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));40 assertEquals(Material.DIAMOND_CHESTPLATE, equipment.getChestplate().getType());41 }42}43import be.seeseemelk.mockbukkit.entity.PlayerMock;44import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;45import org.bukkit.Material;46import org.bukkit.entity.Player;47import org.junit.Before;48import org.junit.Test;49import static org.junit.Assert.*;50{51 private PlayerMock player;

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EntityEquipmentMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.inventory;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertNotNull;4import static org.junit.Assert.assertNull;5import static org.junit.Assert.assertTrue;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import org.junit.Test;9{10 public void getHelmet_ReturnsNull_WhenNoHelmetSet()11 {12 EntityEquipmentMock equipment = new EntityEquipmentMock();13 assertNull(equipment.getHelmet());14 }15 public void getHelmet_ReturnsHelmet_WhenHelmetSet()16 {17 EntityEquipmentMock equipment = new EntityEquipmentMock();18 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);19 equipment.setHelmet(helmet);20 assertEquals(helmet, equipment.getHelmet());21 }22 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithItemStack()23 {24 EntityEquipmentMock equipment = new EntityEquipmentMock();25 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);26 equipment.setHelmet(helmet);27 assertEquals(helmet, equipment.getHelmet());28 }29 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithMaterial()30 {31 EntityEquipmentMock equipment = new EntityEquipmentMock();32 equipment.setHelmet(Material.DIAMOND_HELMET);33 assertNotNull(equipment.getHelmet());34 assertEquals(Material.DIAMOND_HELMET, equipment.getHelmet().getType());35 }36 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithMaterialAndAmount()37 {38 EntityEquipmentMock equipment = new EntityEquipmentMock();39 equipment.setHelmet(Material.DIAMOND_HELMET, 1);40 assertNotNull(equipment.getHelmet());41 assertEquals(Material.DIAMOND_HELMET, equipment.getHelmet().getType());42 assertEquals(1, equipment.getHelmet().getAmount());43 }44 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithMaterialAndAmountAndDamage()45 {46 EntityEquipmentMock equipment = new EntityEquipmentMock();47 equipment.setHelmet(Material.DIAMOND_HELMET, 1, (short) 0);48 assertNotNull(equipment.getHelmet());49 assertEquals(Material.DIAMOND_HELMET, equipment.getHelmet().getType());50 assertEquals(1, equipment.getHelmet().getAmount());51 assertEquals(0, equipment.get

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EntityEquipmentMock

Using AI Code Generation

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1public void testGetItemInMainHand() {2 PlayerMock player = server.addPlayer();3 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);4 player.getInventory().setItemInMainHand(item);5 assertEquals(item, player.getInventory().getItemInMainHand());6}7public void testGetItemInOffHand() {8 PlayerMock player = server.addPlayer();9 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);10 player.getInventory().setItemInOffHand(item);11 assertEquals(item, player.getInventory().getItemInOffHand());12}13public void testSetItemInMainHand() {14 PlayerMock player = server.addPlayer();15 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);16 player.getInventory().setItemInMainHand(item);17 assertEquals(item, player.getInventory().getItemInMainHand());18}19public void testSetItemInOffHand() {20 PlayerMock player = server.addPlayer();21 ItemStack item = new ItemStack(Material.DIAMOND

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EntityEquipmentMock

Using AI Code Generation

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1public class 2 extends JavaPlugin implements Listener {2 private static final Logger log = Logger.getLogger("Minecraft");3 private static EntityEquipmentMock equipment;4 private static ItemStack item;5 public void onEnable() {6 log.info("[2] has been enabled!");7 getServer().getPluginManager().registerEvents(this, this);8 }9 public void onPlayerJoin(PlayerJoinEvent event) {10 Player player = event.getPlayer();11 equipment = new EntityEquipmentMock(player);12 item = equipment.createItemStack(Material.DIAMOND_SWORD);13 equipment.setItemInMainHand(item);14 }15}16public class 3 extends JavaPlugin implements Listener {17 private static final Logger log = Logger.getLogger("Minecraft");18 private static EntityEquipmentMock equipment;19 private static ItemStack item;20 public void onEnable() {21 log.info("[3] has been enabled!");22 getServer().getPluginManager().registerEvents(this, this);23 }24 public void onPlayerJoin(PlayerJoinEvent event) {25 Player player = event.getPlayer();26 equipment = new EntityEquipmentMock(player);27 item = equipment.createItemStack(Material.DIAMOND_SWORD);28 equipment.setItemInMainHand(item);29 }30}

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