Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.setItemInHandDropChance
Source:EntityEquipmentMock.java
...222 // TODO Auto-generated method stub223 throw new UnimplementedOperationException();224 }225 @Override226 public void setItemInHandDropChance(float chance)227 {228 // TODO Auto-generated method stub229 throw new UnimplementedOperationException();230 }231 @Override232 public float getItemInMainHandDropChance()233 {234 // TODO Auto-generated method stub235 throw new UnimplementedOperationException();236 }237 @Override238 public void setItemInMainHandDropChance(float chance)239 {240 // TODO Auto-generated method stub...
setItemInHandDropChance
Using AI Code Generation
1Inventory inventory = new InventoryMock(Material.STONE, 5);2Entity entity = new EntityMock(inventory);3Player player = new PlayerMock(entity);4ItemStack item = new ItemStack(Material.DIAMOND_SWORD);5player.getInventory().setItemInMainHand(item);6player.getInventory().setItemInMainHandDropChance(0.1F);7float dropChance = player.getInventory().getItemInMainHandDropChance();8assertEquals(0.1F, dropChance, 0.0);9assertNull(player.getInventory().getItemInMainHand());10assertNotNull(player.getInventory().getItemInMainHand());11assertNotEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());12assertEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());13assertNotNull(player.getInventory().getItemInMainHand());14assertNotEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());15assertEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());16assertNotNull(player.getInventory().getItemInMainHand());17assertNotEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());18assertEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());19assertNotNull(player.getInventory().getItemInMainHand());20assertNotEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());21assertEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());22assertNotNull(player.getInventory().getItemInMainHand());23assertNotEquals(Material.AIR, player.getInventory().getItemInMainHand().getType());
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